#if !defined(AFX_DEBUGDIALOG_H__B1E6C8C3_8878_11D1_A63A_F4C403C10000__INCLUDED_) #define AFX_DEBUGDIALOG_H__B1E6C8C3_8878_11D1_A63A_F4C403C10000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // DebugDialog.h : header file // ///////////////////////////////////////////////////////////////////////////// // CDebugDialog dialog class CDebugDialog : public CDialog { // Construction public: CDebugDialog(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CDebugDialog) enum { IDD = IDD_DEBUG_DIALOG }; CString m_DebugEdit; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDebugDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CDebugDialog) afx_msg void OnDebugBrowseButton(); virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DEBUGDIALOG_H__B1E6C8C3_8878_11D1_A63A_F4C403C10000__INCLUDED_)