GNAT User's Guide for Native Platforms

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GNAT User's Guide for Native Platforms

GNAT User's Guide for Native Platforms , November 18, 2015

AdaCore

Copyright © 2008-2016, Free Software Foundation

`GNAT, The GNU Ada Development Environment'

GCC version 6.4.0
AdaCore

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, with the Front-Cover Texts being "GNAT User's Guide for Native Platforms", and with no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License.

--- The Detailed Node Listing ---

About This Guide

Getting Started with GNAT

The GNAT Compilation Model

Foreign Language Representation

File Naming Topics and Utilities

Handling Arbitrary File Naming Conventions with gnatname

File Name Krunching with gnatkr

Renaming Files with gnatchop

Configuration Pragmas

GNAT and Libraries

General Ada Libraries

Stand-alone Ada Libraries

Conditional Compilation

Modeling Conditional Compilation in Ada

Preprocessing with gnatprep

Mixed Language Programming

Building Mixed Ada and C++ Programs

Generating Ada Bindings for C and C++ headers

Generating C Headers for Ada Specifications

GNAT and Other Compilation Models

Using GNAT Files with External Tools

Building Executable Programs with GNAT

Building with gnatmake

Compiling with gcc

Compiler Switches

Binding with gnatbind

Switches for gnatbind

Linking with gnatlink

Using the GNU make Utility

GNAT Project Manager

Building With Projects

Organizing Projects into Subsystems

Library Projects

Project Extension

Aggregate Projects

Aggregate Library Projects

Project File Reference

Attributes

Tools Supporting Project Files

gnatmake and Project Files

GNAT Utility Programs

The File Cleanup Utility gnatclean

The GNAT Library Browser gnatls

The Cross-Referencing Tools gnatxref and gnatfind

Examples of gnatxref Usage

The Ada to HTML Converter gnathtml

GNAT and Program Execution

Running and Debugging Ada Programs

Stack Traceback

Code Coverage and Profiling

Code Coverage of Ada Programs with gcov

Profiling an Ada Program with gprof

Improving Performance

Performance Considerations

Reducing Size of Executables with Unused Subprogram/Data Elimination

Overflow Check Handling in GNAT

Stack Related Facilities

Memory Management Issues

Platform-Specific Information

Run-Time Libraries

Specifying a Run-Time Library

Microsoft Windows Topics

Mixed-Language Programming on Windows

Windows Calling Conventions

Using DLLs with GNAT

Building DLLs with gnatdll

Creating a Spec for Ada DLLs

GNAT and Windows Resources

Debugging a DLL

Windows Specific Add-Ons

Mac OS Topics

Elaboration Order Handling in GNAT

Inline Assembler

Other Asm Functionality


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1 About This Guide

This guide describes the use of GNAT, a compiler and software development toolset for the full Ada programming language. It documents the features of the compiler and tools, and explains how to use them to build Ada applications.

GNAT implements Ada 95, Ada 2005 and Ada 2012, and it may also be invoked in Ada 83 compatibility mode. By default, GNAT assumes Ada 2012, but you can override with a compiler switch (Compiling Different Versions of Ada) to explicitly specify the language version. Throughout this manual, references to 'Ada' without a year suffix apply to all Ada 95/2005/2012 versions of the language.


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1.1 What This Guide Contains

This guide contains the following chapters:

Appendices cover several additional topics:


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1.2 What You Should Know before Reading This Guide

This guide assumes a basic familiarity with the Ada 95 language, as described in the International Standard ANSI/ISO/IEC-8652:1995, January 1995. It does not require knowledge of the features introduced by Ada 2005 or Ada 2012. Reference manuals for Ada 95, Ada 2005, and Ada 2012 are included in the GNAT documentation package.


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1.3 Related Information

For further information about Ada and related tools, please refer to the following documents:


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1.4 A Note to Readers of Previous Versions of the Manual

In early 2015 the GNAT manuals were transitioned to the reStructuredText (rst) / Sphinx documentation generator technology. During that process the GNAT User's Guide was reorganized so that related topics would be described together in the same chapter or appendix. Here's a summary of the major changes realized in the new document structure.


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1.5 Conventions

Following are examples of the typographical and graphic conventions used in this guide:


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2 Getting Started with GNAT

This chapter describes how to use GNAT's command line interface to build executable Ada programs. On most platforms a visually oriented Integrated Development Environment is also available, the GNAT Programming Studio (GPS). GPS offers a graphical "look and feel", support for development in other programming languages, comprehensive browsing features, and many other capabilities. For information on GPS please refer to Using the GNAT Programming Studio.


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2.1 Running GNAT

Three steps are needed to create an executable file from an Ada source file:

All three steps are most commonly handled by using the `gnatmake' utility program that, given the name of the main program, automatically performs the necessary compilation, binding and linking steps.


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2.2 Running a Simple Ada Program

Any text editor may be used to prepare an Ada program. (If Emacs is used, the optional Ada mode may be helpful in laying out the program.) The program text is a normal text file. We will assume in our initial example that you have used your editor to prepare the following standard format text file:

    with Ada.Text_IO; use Ada.Text_IO;
    procedure Hello is
    begin
       Put_Line ("Hello WORLD!");
    end Hello;

This file should be named hello.adb. With the normal default file naming conventions, GNAT requires that each file contain a single compilation unit whose file name is the unit name, with periods replaced by hyphens; the extension is ads for a spec and adb for a body. You can override this default file naming convention by use of the special pragma Source_File_Name (for further information please see Using Other File Names). Alternatively, if you want to rename your files according to this default convention, which is probably more convenient if you will be using GNAT for all your compilations, then the gnatchop utility can be used to generate correctly-named source files (see Renaming Files with gnatchop).

You can compile the program using the following command ($ is used as the command prompt in the examples in this document):

    $ gcc -c hello.adb

`gcc' is the command used to run the compiler. This compiler is capable of compiling programs in several languages, including Ada and C. It assumes that you have given it an Ada program if the file extension is either .ads or .adb, and it will then call the GNAT compiler to compile the specified file.

The -c switch is required. It tells `gcc' to only do a compilation. (For C programs, `gcc' can also do linking, but this capability is not used directly for Ada programs, so the -c switch must always be present.)

This compile command generates a file hello.o, which is the object file corresponding to your Ada program. It also generates an 'Ada Library Information' file hello.ali, which contains additional information used to check that an Ada program is consistent. To build an executable file, use gnatbind to bind the program and `gnatlink' to link it. The argument to both gnatbind and `gnatlink' is the name of the ALI file, but the default extension of .ali can be omitted. This means that in the most common case, the argument is simply the name of the main program:

    $ gnatbind hello
    $ gnatlink hello

A simpler method of carrying out these steps is to use `gnatmake', a master program that invokes all the required compilation, binding and linking tools in the correct order. In particular, `gnatmake' automatically recompiles any sources that have been modified since they were last compiled, or sources that depend on such modified sources, so that 'version skew' is avoided.

    $ gnatmake hello.adb

The result is an executable program called hello, which can be run by entering:

    $ hello

assuming that the current directory is on the search path for executable programs.

and, if all has gone well, you will see:

    Hello WORLD!

appear in response to this command.


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2.3 Running a Program with Multiple Units

Consider a slightly more complicated example that has three files: a main program, and the spec and body of a package:

    package Greetings is
       procedure Hello;
       procedure Goodbye;
    end Greetings;
    
    with Ada.Text_IO; use Ada.Text_IO;
    package body Greetings is
       procedure Hello is
       begin
          Put_Line ("Hello WORLD!");
       end Hello;
    
       procedure Goodbye is
       begin
          Put_Line ("Goodbye WORLD!");
       end Goodbye;
    end Greetings;
    
    with Greetings;
    procedure Gmain is
    begin
       Greetings.Hello;
       Greetings.Goodbye;
    end Gmain;

Following the one-unit-per-file rule, place this program in the following three separate files:

`greetings.ads'
spec of package Greetings
`greetings.adb'
body of package Greetings
`gmain.adb'
body of main program

To build an executable version of this program, we could use four separate steps to compile, bind, and link the program, as follows:

    $ gcc -c gmain.adb
    $ gcc -c greetings.adb
    $ gnatbind gmain
    $ gnatlink gmain

Note that there is no required order of compilation when using GNAT. In particular it is perfectly fine to compile the main program first. Also, it is not necessary to compile package specs in the case where there is an accompanying body; you only need to compile the body. If you want to submit these files to the compiler for semantic checking and not code generation, then use the -gnatc switch:

    $ gcc -c greetings.ads -gnatc

Although the compilation can be done in separate steps as in the above example, in practice it is almost always more convenient to use the `gnatmake' tool. All you need to know in this case is the name of the main program's source file. The effect of the above four commands can be achieved with a single one:

    $ gnatmake gmain.adb

In the next section we discuss the advantages of using `gnatmake' in more detail.


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2.4 Using the `gnatmake' Utility

If you work on a program by compiling single components at a time using `gcc', you typically keep track of the units you modify. In order to build a consistent system, you compile not only these units, but also any units that depend on the units you have modified. For example, in the preceding case, if you edit gmain.adb, you only need to recompile that file. But if you edit greetings.ads, you must recompile both greetings.adb and gmain.adb, because both files contain units that depend on greetings.ads.

`gnatbind' will warn you if you forget one of these compilation steps, so that it is impossible to generate an inconsistent program as a result of forgetting to do a compilation. Nevertheless it is tedious and error-prone to keep track of dependencies among units. One approach to handle the dependency-bookkeeping is to use a makefile. However, makefiles present maintenance problems of their own: if the dependencies change as you change the program, you must make sure that the makefile is kept up-to-date manually, which is also an error-prone process.

The `gnatmake' utility takes care of these details automatically. Invoke it using either one of the following forms:

    $ gnatmake gmain.adb
    $ gnatmake gmain

The argument is the name of the file containing the main program; you may omit the extension. `gnatmake' examines the environment, automatically recompiles any files that need recompiling, and binds and links the resulting set of object files, generating the executable file, gmain. In a large program, it can be extremely helpful to use `gnatmake', because working out by hand what needs to be recompiled can be difficult.

Note that `gnatmake' takes into account all the Ada rules that establish dependencies among units. These include dependencies that result from inlining subprogram bodies, and from generic instantiation. Unlike some other Ada make tools, `gnatmake' does not rely on the dependencies that were found by the compiler on a previous compilation, which may possibly be wrong when sources change. `gnatmake' determines the exact set of dependencies from scratch each time it is run.


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3 The GNAT Compilation Model

This chapter describes the compilation model used by GNAT. Although similar to that used by other languages such as C and C++, this model is substantially different from the traditional Ada compilation models, which are based on a centralized program library. The chapter covers the following material:


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3.1 Source Representation

Ada source programs are represented in standard text files, using Latin-1 coding. Latin-1 is an 8-bit code that includes the familiar 7-bit ASCII set, plus additional characters used for representing foreign languages (see Foreign Language Representation for support of non-USA character sets). The format effector characters are represented using their standard ASCII encodings, as follows:

Character

Effect

Code


VT

Vertical tab

16#0B#


HT

Horizontal tab

16#09#


CR

Carriage return

16#0D#


LF

Line feed

16#0A#


FF

Form feed

16#0C#

Source files are in standard text file format. In addition, GNAT will recognize a wide variety of stream formats, in which the end of physical lines is marked by any of the following sequences: LF, CR, CR-LF, or LF-CR. This is useful in accommodating files that are imported from other operating systems.

The end of a source file is normally represented by the physical end of file. However, the control character 16#1A# (SUB) is also recognized as signalling the end of the source file. Again, this is provided for compatibility with other operating systems where this code is used to represent the end of file.

Each file contains a single Ada compilation unit, including any pragmas associated with the unit. For example, this means you must place a package declaration (a package spec) and the corresponding body in separate files. An Ada compilation (which is a sequence of compilation units) is represented using a sequence of files. Similarly, you will place each subunit or child unit in a separate file.


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3.2 Foreign Language Representation

GNAT supports the standard character sets defined in Ada as well as several other non-standard character sets for use in localized versions of the compiler (Character Set Control).


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3.2.1 Latin-1

The basic character set is Latin-1. This character set is defined by ISO standard 8859, part 1. The lower half (character codes 16#00# ... 16#7F#) is identical to standard ASCII coding, but the upper half is used to represent additional characters. These include extended letters used by European languages, such as French accents, the vowels with umlauts used in German, and the extra letter A-ring used in Swedish.

For a complete list of Latin-1 codes and their encodings, see the source file of library unit Ada.Characters.Latin_1 in file a-chlat1.ads. You may use any of these extended characters freely in character or string literals. In addition, the extended characters that represent letters can be used in identifiers.


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3.2.2 Other 8-Bit Codes

GNAT also supports several other 8-bit coding schemes:

`ISO 8859-2 (Latin-2)'
Latin-2 letters allowed in identifiers, with uppercase and lowercase equivalence.

`ISO 8859-3 (Latin-3)'
Latin-3 letters allowed in identifiers, with uppercase and lowercase equivalence.

`ISO 8859-4 (Latin-4)'
Latin-4 letters allowed in identifiers, with uppercase and lowercase equivalence.

`ISO 8859-5 (Cyrillic)'
ISO 8859-5 letters (Cyrillic) allowed in identifiers, with uppercase and lowercase equivalence.

`ISO 8859-15 (Latin-9)'
ISO 8859-15 (Latin-9) letters allowed in identifiers, with uppercase and lowercase equivalence

`IBM PC (code page 437)'
This code page is the normal default for PCs in the U.S. It corresponds to the original IBM PC character set. This set has some, but not all, of the extended Latin-1 letters, but these letters do not have the same encoding as Latin-1. In this mode, these letters are allowed in identifiers with uppercase and lowercase equivalence.

`IBM PC (code page 850)'
This code page is a modification of 437 extended to include all the Latin-1 letters, but still not with the usual Latin-1 encoding. In this mode, all these letters are allowed in identifiers with uppercase and lowercase equivalence.
`Full Upper 8-bit'
Any character in the range 80-FF allowed in identifiers, and all are considered distinct. In other words, there are no uppercase and lowercase equivalences in this range. This is useful in conjunction with certain encoding schemes used for some foreign character sets (e.g., the typical method of representing Chinese characters on the PC).
`No Upper-Half'
No upper-half characters in the range 80-FF are allowed in identifiers. This gives Ada 83 compatibility for identifier names.

For precise data on the encodings permitted, and the uppercase and lowercase equivalences that are recognized, see the file csets.adb in the GNAT compiler sources. You will need to obtain a full source release of GNAT to obtain this file.


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3.2.3 Wide_Character Encodings

GNAT allows wide character codes to appear in character and string literals, and also optionally in identifiers, by means of the following possible encoding schemes:

`Hex Coding'
In this encoding, a wide character is represented by the following five character sequence:
         ESC a b c d

where a, b, c, d are the four hexadecimal characters (using uppercase letters) of the wide character code. For example, ESC A345 is used to represent the wide character with code 16#A345#. This scheme is compatible with use of the full Wide_Character set.

`Upper-Half Coding'
The wide character with encoding 16#abcd# where the upper bit is on (in other words, 'a' is in the range 8-F) is represented as two bytes, 16#ab# and 16#cd#. The second byte cannot be a format control character, but is not required to be in the upper half. This method can be also used for shift-JIS or EUC, where the internal coding matches the external coding.
`Shift JIS Coding'
A wide character is represented by a two-character sequence, 16#ab# and 16#cd#, with the restrictions described for upper-half encoding as described above. The internal character code is the corresponding JIS character according to the standard algorithm for Shift-JIS conversion. Only characters defined in the JIS code set table can be used with this encoding method.
`EUC Coding'
A wide character is represented by a two-character sequence 16#ab# and 16#cd#, with both characters being in the upper half. The internal character code is the corresponding JIS character according to the EUC encoding algorithm. Only characters defined in the JIS code set table can be used with this encoding method.
`UTF-8 Coding'
A wide character is represented using UCS Transformation Format 8 (UTF-8) as defined in Annex R of ISO 10646-1/Am.2. Depending on the character value, the representation is a one, two, or three byte sequence:
         16#0000#-16#007f#: 2#0`xxxxxxx`#
         16#0080#-16#07ff#: 2#110`xxxxx`# 2#10`xxxxxx`#
         16#0800#-16#ffff#: 2#1110`xxxx`# 2#10`xxxxxx`# 2#10`xxxxxx`#

where the xxx bits correspond to the left-padded bits of the 16-bit character value. Note that all lower half ASCII characters are represented as ASCII bytes and all upper half characters and other wide characters are represented as sequences of upper-half (The full UTF-8 scheme allows for encoding 31-bit characters as 6-byte sequences, and in the following section on wide wide characters, the use of these sequences is documented).

`Brackets Coding'
In this encoding, a wide character is represented by the following eight character sequence:
         [ " a b c d " ]

where a, b, c, d are the four hexadecimal characters (using uppercase letters) of the wide character code. For example, ['A345'] is used to represent the wide character with code 16#A345#. It is also possible (though not required) to use the Brackets coding for upper half characters. For example, the code 16#A3# can be represented as ['A3'].

This scheme is compatible with use of the full Wide_Character set, and is also the method used for wide character encoding in some standard ACATS (Ada Conformity Assessment Test Suite) test suite distributions.

Note: Some of these coding schemes do not permit the full use of the Ada character set. For example, neither Shift JIS nor EUC allow the use of the upper half of the Latin-1 set.


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3.2.4 Wide_Wide_Character Encodings

GNAT allows wide wide character codes to appear in character and string literals, and also optionally in identifiers, by means of the following possible encoding schemes:

`UTF-8 Coding'
A wide character is represented using UCS Transformation Format 8 (UTF-8) as defined in Annex R of ISO 10646-1/Am.2. Depending on the character value, the representation of character codes with values greater than 16#FFFF# is a is a four, five, or six byte sequence:
         16#01_0000#-16#10_FFFF#:     11110xxx 10xxxxxx 10xxxxxx
                                      10xxxxxx
         16#0020_0000#-16#03FF_FFFF#: 111110xx 10xxxxxx 10xxxxxx
                                      10xxxxxx 10xxxxxx
         16#0400_0000#-16#7FFF_FFFF#: 1111110x 10xxxxxx 10xxxxxx
                                      10xxxxxx 10xxxxxx 10xxxxxx

where the xxx bits correspond to the left-padded bits of the 32-bit character value.

`Brackets Coding'
In this encoding, a wide wide character is represented by the following ten or twelve byte character sequence:
         [ " a b c d e f " ]
         [ " a b c d e f g h " ]

where a-h are the six or eight hexadecimal characters (using uppercase letters) of the wide wide character code. For example, ["1F4567"] is used to represent the wide wide character with code 16#001F_4567#.

This scheme is compatible with use of the full Wide_Wide_Character set, and is also the method used for wide wide character encoding in some standard ACATS (Ada Conformity Assessment Test Suite) test suite distributions.


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3.3 File Naming Topics and Utilities

GNAT has a default file naming scheme and also provides the user with a high degree of control over how the names and extensions of the source files correspond to the Ada compilation units that they contain.


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3.3.1 File Naming Rules

The default file name is determined by the name of the unit that the file contains. The name is formed by taking the full expanded name of the unit and replacing the separating dots with hyphens and using lowercase for all letters.

An exception arises if the file name generated by the above rules starts with one of the characters a, g, i, or s, and the second character is a minus. In this case, the character tilde is used in place of the minus. The reason for this special rule is to avoid clashes with the standard names for child units of the packages System, Ada, Interfaces, and GNAT, which use the prefixes s-, a-, i-, and g-, respectively.

The file extension is .ads for a spec and .adb for a body. The following table shows some examples of these rules.

Source File

Ada Compilation Unit


main.ads

Main (spec)


main.adb

Main (body)


arith_functions.ads

Arith_Functions (package spec)


arith_functions.adb

Arith_Functions (package body)


func-spec.ads

Func.Spec (child package spec)


func-spec.adb

Func.Spec (child package body)


main-sub.adb

Sub (subunit of Main)


a~bad.adb

A.Bad (child package body)

Following these rules can result in excessively long file names if corresponding unit names are long (for example, if child units or subunits are heavily nested). An option is available to shorten such long file names (called file name 'krunching'). This may be particularly useful when programs being developed with GNAT are to be used on operating systems with limited file name lengths. Using gnatkr.

Of course, no file shortening algorithm can guarantee uniqueness over all possible unit names; if file name krunching is used, it is your responsibility to ensure no name clashes occur. Alternatively you can specify the exact file names that you want used, as described in the next section. Finally, if your Ada programs are migrating from a compiler with a different naming convention, you can use the gnatchop utility to produce source files that follow the GNAT naming conventions. (For details see Renaming Files with gnatchop.)

Note: in the case of Windows or Mac OS operating systems, case is not significant. So for example on Windows if the canonical name is main-sub.adb, you can use the file name Main-Sub.adb instead. However, case is significant for other operating systems, so for example, if you want to use other than canonically cased file names on a Unix system, you need to follow the procedures described in the next section.


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3.3.2 Using Other File Names

In the previous section, we have described the default rules used by GNAT to determine the file name in which a given unit resides. It is often convenient to follow these default rules, and if you follow them, the compiler knows without being explicitly told where to find all the files it needs.

However, in some cases, particularly when a program is imported from another Ada compiler environment, it may be more convenient for the programmer to specify which file names contain which units. GNAT allows arbitrary file names to be used by means of the Source_File_Name pragma. The form of this pragma is as shown in the following examples:

    pragma Source_File_Name (My_Utilities.Stacks,
      Spec_File_Name => "myutilst_a.ada");
    pragma Source_File_name (My_Utilities.Stacks,
      Body_File_Name => "myutilst.ada");

As shown in this example, the first argument for the pragma is the unit name (in this example a child unit). The second argument has the form of a named association. The identifier indicates whether the file name is for a spec or a body; the file name itself is given by a string literal.

The source file name pragma is a configuration pragma, which means that normally it will be placed in the gnat.adc file used to hold configuration pragmas that apply to a complete compilation environment. For more details on how the gnat.adc file is created and used see Handling of Configuration Pragmas.

GNAT allows completely arbitrary file names to be specified using the source file name pragma. However, if the file name specified has an extension other than .ads or .adb it is necessary to use a special syntax when compiling the file. The name in this case must be preceded by the special sequence `-x' followed by a space and the name of the language, here ada, as in:

    $ gcc -c -x ada peculiar_file_name.sim

gnatmake handles non-standard file names in the usual manner (the non-standard file name for the main program is simply used as the argument to gnatmake). Note that if the extension is also non-standard, then it must be included in the gnatmake command, it may not be omitted.


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3.3.3 Alternative File Naming Schemes

The previous section described the use of the Source_File_Name pragma to allow arbitrary names to be assigned to individual source files. However, this approach requires one pragma for each file, and especially in large systems can result in very long gnat.adc files, and also create a maintenance problem.

GNAT also provides a facility for specifying systematic file naming schemes other than the standard default naming scheme previously described. An alternative scheme for naming is specified by the use of Source_File_Name pragmas having the following format:

    pragma Source_File_Name (
       Spec_File_Name  => FILE_NAME_PATTERN
     [ , Casing          => CASING_SPEC]
     [ , Dot_Replacement => STRING_LITERAL ] );
    
    pragma Source_File_Name (
       Body_File_Name  => FILE_NAME_PATTERN
     [ , Casing          => CASING_SPEC ]
     [ , Dot_Replacement => STRING_LITERAL ] ) ;
    
    pragma Source_File_Name (
       Subunit_File_Name  => FILE_NAME_PATTERN
     [ , Casing          => CASING_SPEC ]
     [ , Dot_Replacement => STRING_LITERAL ] ) ;
    
    FILE_NAME_PATTERN ::= STRING_LITERAL
    CASING_SPEC ::= Lowercase | Uppercase | Mixedcase

The FILE_NAME_PATTERN string shows how the file name is constructed. It contains a single asterisk character, and the unit name is substituted systematically for this asterisk. The optional parameter Casing indicates whether the unit name is to be all upper-case letters, all lower-case letters, or mixed-case. If no Casing parameter is used, then the default is all lower-case.

The optional Dot_Replacement string is used to replace any periods that occur in subunit or child unit names. If no Dot_Replacement argument is used then separating dots appear unchanged in the resulting file name. Although the above syntax indicates that the Casing argument must appear before the Dot_Replacement argument, but it is also permissible to write these arguments in the opposite order.

As indicated, it is possible to specify different naming schemes for bodies, specs, and subunits. Quite often the rule for subunits is the same as the rule for bodies, in which case, there is no need to give a separate Subunit_File_Name rule, and in this case the Body_File_name rule is used for subunits as well.

The separate rule for subunits can also be used to implement the rather unusual case of a compilation environment (e.g., a single directory) which contains a subunit and a child unit with the same unit name. Although both units cannot appear in the same partition, the Ada Reference Manual allows (but does not require) the possibility of the two units coexisting in the same environment.

The file name translation works in the following steps:

As an example of the use of this mechanism, consider a commonly used scheme in which file names are all lower case, with separating periods copied unchanged to the resulting file name, and specs end with .1.ada, and bodies end with .2.ada. GNAT will follow this scheme if the following two pragmas appear:

    pragma Source_File_Name
      (Spec_File_Name => ".1.ada");
    pragma Source_File_Name
      (Body_File_Name => ".2.ada");

The default GNAT scheme is actually implemented by providing the following default pragmas internally:

    pragma Source_File_Name
      (Spec_File_Name => ".ads", Dot_Replacement => "-");
    pragma Source_File_Name
      (Body_File_Name => ".adb", Dot_Replacement => "-");

Our final example implements a scheme typically used with one of the Ada 83 compilers, where the separator character for subunits was '__' (two underscores), specs were identified by adding _.ADA, bodies by adding .ADA, and subunits by adding .SEP. All file names were upper case. Child units were not present of course since this was an Ada 83 compiler, but it seems reasonable to extend this scheme to use the same double underscore separator for child units.

    pragma Source_File_Name
      (Spec_File_Name => "_.ADA",
       Dot_Replacement => "__",
       Casing = Uppercase);
    pragma Source_File_Name
      (Body_File_Name => ".ADA",
       Dot_Replacement => "__",
       Casing = Uppercase);
    pragma Source_File_Name
      (Subunit_File_Name => ".SEP",
       Dot_Replacement => "__",
       Casing = Uppercase);


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3.3.4 Handling Arbitrary File Naming Conventions with gnatname


Next: , Up: Handling Arbitrary File Naming Conventions with gnatname

3.3.4.1 Arbitrary File Naming Conventions

The GNAT compiler must be able to know the source file name of a compilation unit. When using the standard GNAT default file naming conventions (.ads for specs, .adb for bodies), the GNAT compiler does not need additional information.

When the source file names do not follow the standard GNAT default file naming conventions, the GNAT compiler must be given additional information through a configuration pragmas file (Configuration Pragmas) or a project file. When the non-standard file naming conventions are well-defined, a small number of pragmas Source_File_Name specifying a naming pattern (Alternative File Naming Schemes) may be sufficient. However, if the file naming conventions are irregular or arbitrary, a number of pragma Source_File_Name for individual compilation units must be defined. To help maintain the correspondence between compilation unit names and source file names within the compiler, GNAT provides a tool gnatname to generate the required pragmas for a set of files.


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3.3.4.2 Running gnatname

The usual form of the gnatname command is:

    $ gnatname [`switches`] `naming_pattern` [`naming_patterns`]
        [--and [`switches`] `naming_pattern` [`naming_patterns`]]

All of the arguments are optional. If invoked without any argument, gnatname will display its usage.

When used with at least one naming pattern, gnatname will attempt to find all the compilation units in files that follow at least one of the naming patterns. To find these compilation units, gnatname will use the GNAT compiler in syntax-check-only mode on all regular files.

One or several Naming Patterns may be given as arguments to gnatname. Each Naming Pattern is enclosed between double quotes (or single quotes on Windows). A Naming Pattern is a regular expression similar to the wildcard patterns used in file names by the Unix shells or the DOS prompt.

gnatname may be called with several sections of directories/patterns. Sections are separated by switch –and. In each section, there must be at least one pattern. If no directory is specified in a section, the current directory (or the project directory is -P is used) is implied. The options other that the directory switches and the patterns apply globally even if they are in different sections.

Examples of Naming Patterns are:

    "*.[12].ada"
    "*.ad[sb]*"
    "body_*"    "spec_*"

For a more complete description of the syntax of Naming Patterns, see the second kind of regular expressions described in g-regexp.ads (the 'Glob' regular expressions).

When invoked with no switch -P, gnatname will create a configuration pragmas file gnat.adc in the current working directory, with pragmas Source_File_Name for each file that contains a valid Ada unit.


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3.3.4.3 Switches for gnatname

Switches for gnatname must precede any specified Naming Pattern.

You may specify any of the following switches to gnatname:

--version
Display Copyright and version, then exit disregarding all other options.

--help
If `–version' was not used, display usage, then exit disregarding all other options.
--subdirs=`dir'
Real object, library or exec directories are subdirectories <dir> of the specified ones.
--no-backup
Do not create a backup copy of an existing project file.
--and
Start another section of directories/patterns.

-c`filename'
Create a configuration pragmas file filename (instead of the default gnat.adc). There may be zero, one or more space between `-c' and filename. filename may include directory information. filename must be writable. There may be only one switch `-c'. When a switch `-c' is specified, no switch `-P' may be specified (see below).

-d`dir'
Look for source files in directory dir. There may be zero, one or more spaces between `-d' and dir. dir may end with /**, that is it may be of the form root_dir/**. In this case, the directory root_dir and all of its subdirectories, recursively, have to be searched for sources. When a switch `-d' is specified, the current working directory will not be searched for source files, unless it is explicitly specified with a `-d' or `-D' switch. Several switches `-d' may be specified. If dir is a relative path, it is relative to the directory of the configuration pragmas file specified with switch `-c', or to the directory of the project file specified with switch `-P' or, if neither switch `-c' nor switch `-P' are specified, it is relative to the current working directory. The directory specified with switch `-d' must exist and be readable.

-D`filename'
Look for source files in all directories listed in text file filename. There may be zero, one or more spaces between `-D' and filename. filename must be an existing, readable text file. Each nonempty line in filename must be a directory. Specifying switch `-D' is equivalent to specifying as many switches `-d' as there are nonempty lines in file.
-eL
Follow symbolic links when processing project files.


-f`pattern'
Foreign patterns. Using this switch, it is possible to add sources of languages other than Ada to the list of sources of a project file. It is only useful if a -P switch is used. For example,
         gnatname -Pprj -f"*.c" "*.ada"

will look for Ada units in all files with the .ada extension, and will add to the list of file for project prj.gpr the C files with extension .c.


-h
Output usage (help) information. The output is written to stdout.


-P`proj'
Create or update project file proj. There may be zero, one or more space between `-P' and proj. proj may include directory information. proj must be writable. There may be only one switch `-P'. When a switch `-P' is specified, no switch `-c' may be specified. On all platforms, except on VMS, when gnatname is invoked for an existing project file <proj>.gpr, a backup copy of the project file is created in the project directory with file name <proj>.gpr.saved_x. 'x' is the first non negative number that makes this backup copy a new file.


-v
Verbose mode. Output detailed explanation of behavior to stdout. This includes name of the file written, the name of the directories to search and, for each file in those directories whose name matches at least one of the Naming Patterns, an indication of whether the file contains a unit, and if so the name of the unit.

-v -v
Very Verbose mode. In addition to the output produced in verbose mode, for each file in the searched directories whose name matches none of the Naming Patterns, an indication is given that there is no match.


-x`pattern'
Excluded patterns. Using this switch, it is possible to exclude some files that would match the name patterns. For example,
         gnatname -x "*_nt.ada" "*.ada"

will look for Ada units in all files with the .ada extension, except those whose names end with _nt.ada.


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3.3.4.4 Examples of gnatname Usage
    $ gnatname -c /home/me/names.adc -d sources "[a-z]*.ada*"

In this example, the directory /home/me must already exist and be writable. In addition, the directory /home/me/sources (specified by `-d sources') must exist and be readable.

Note the optional spaces after `-c' and `-d'.

    $ gnatname -P/home/me/proj -x "*_nt_body.ada"
    -dsources -dsources/plus -Dcommon_dirs.txt "body_*" "spec_*"

Note that several switches `-d' may be used, even in conjunction with one or several switches `-D'. Several Naming Patterns and one excluded pattern are used in this example.


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3.3.5 File Name Krunching with gnatkr

This chapter discusses the method used by the compiler to shorten the default file names chosen for Ada units so that they do not exceed the maximum length permitted. It also describes the gnatkr utility that can be used to determine the result of applying this shortening.


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3.3.5.1 About gnatkr

The default file naming rule in GNAT is that the file name must be derived from the unit name. The exact default rule is as follows:

The -gnatk`nn' switch of the compiler activates a 'krunching' circuit that limits file names to nn characters (where nn is a decimal integer).

The gnatkr utility can be used to determine the krunched name for a given file, when krunched to a specified maximum length.


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3.3.5.2 Using gnatkr

The gnatkr command has the form:

    $ gnatkr `name` [`length`]

name is the uncrunched file name, derived from the name of the unit in the standard manner described in the previous section (i.e., in particular all dots are replaced by hyphens). The file name may or may not have an extension (defined as a suffix of the form period followed by arbitrary characters other than period). If an extension is present then it will be preserved in the output. For example, when krunching hellofile.ads to eight characters, the result will be hellofil.ads.

Note: for compatibility with previous versions of gnatkr dots may appear in the name instead of hyphens, but the last dot will always be taken as the start of an extension. So if gnatkr is given an argument such as Hello.World.adb it will be treated exactly as if the first period had been a hyphen, and for example krunching to eight characters gives the result hellworl.adb.

Note that the result is always all lower case. Characters of the other case are folded as required.

length represents the length of the krunched name. The default when no argument is given is 8 characters. A length of zero stands for unlimited, in other words do not chop except for system files where the implied crunching length is always eight characters.

The output is the krunched name. The output has an extension only if the original argument was a file name with an extension.


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3.3.5.3 Krunching Method

The initial file name is determined by the name of the unit that the file contains. The name is formed by taking the full expanded name of the unit and replacing the separating dots with hyphens and using lowercase for all letters, except that a hyphen in the second character position is replaced by a tilde if the first character is a, i, g, or s. The extension is .ads for a spec and .adb for a body. Krunching does not affect the extension, but the file name is shortened to the specified length by following these rules:

Of course no file shortening algorithm can guarantee uniqueness over all possible unit names, and if file name krunching is used then it is your responsibility to ensure that no name clashes occur. The utility program gnatkr is supplied for conveniently determining the krunched name of a file.


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3.3.5.4 Examples of gnatkr Usage
    $ gnatkr very_long_unit_name.ads      --> velounna.ads
    $ gnatkr grandparent-parent-child.ads --> grparchi.ads
    $ gnatkr Grandparent.Parent.Child.ads --> grparchi.ads
    $ gnatkr grandparent-parent-child     --> grparchi
    $ gnatkr very_long_unit_name.ads/count=6 --> vlunna.ads
    $ gnatkr very_long_unit_name.ads/count=0 --> very_long_unit_name.ads


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3.3.6 Renaming Files with gnatchop

This chapter discusses how to handle files with multiple units by using the gnatchop utility. This utility is also useful in renaming files to meet the standard GNAT default file naming conventions.


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3.3.6.1 Handling Files with Multiple Units

The basic compilation model of GNAT requires that a file submitted to the compiler have only one unit and there be a strict correspondence between the file name and the unit name.

The gnatchop utility allows both of these rules to be relaxed, allowing GNAT to process files which contain multiple compilation units and files with arbitrary file names. gnatchop reads the specified file and generates one or more output files, containing one unit per file. The unit and the file name correspond, as required by GNAT.

If you want to permanently restructure a set of 'foreign' files so that they match the GNAT rules, and do the remaining development using the GNAT structure, you can simply use `gnatchop' once, generate the new set of files and work with them from that point on.

Alternatively, if you want to keep your files in the 'foreign' format, perhaps to maintain compatibility with some other Ada compilation system, you can set up a procedure where you use `gnatchop' each time you compile, regarding the source files that it writes as temporary files that you throw away.

Note that if your file containing multiple units starts with a byte order mark (BOM) specifying UTF-8 encoding, then the files generated by gnatchop will each start with a copy of this BOM, meaning that they can be compiled automatically in UTF-8 mode without needing to specify an explicit encoding.


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3.3.6.2 Operating gnatchop in Compilation Mode

The basic function of gnatchop is to take a file with multiple units and split it into separate files. The boundary between files is reasonably clear, except for the issue of comments and pragmas. In default mode, the rule is that any pragmas between units belong to the previous unit, except that configuration pragmas always belong to the following unit. Any comments belong to the following unit. These rules almost always result in the right choice of the split point without needing to mark it explicitly and most users will find this default to be what they want. In this default mode it is incorrect to submit a file containing only configuration pragmas, or one that ends in configuration pragmas, to gnatchop.

However, using a special option to activate 'compilation mode', gnatchop can perform another function, which is to provide exactly the semantics required by the RM for handling of configuration pragmas in a compilation. In the absence of configuration pragmas (at the main file level), this option has no effect, but it causes such configuration pragmas to be handled in a quite different manner.

First, in compilation mode, if gnatchop is given a file that consists of only configuration pragmas, then this file is appended to the gnat.adc file in the current directory. This behavior provides the required behavior described in the RM for the actions to be taken on submitting such a file to the compiler, namely that these pragmas should apply to all subsequent compilations in the same compilation environment. Using GNAT, the current directory, possibly containing a gnat.adc file is the representation of a compilation environment. For more information on the gnat.adc file, see Handling of Configuration Pragmas.

Second, in compilation mode, if gnatchop is given a file that starts with configuration pragmas, and contains one or more units, then these configuration pragmas are prepended to each of the chopped files. This behavior provides the required behavior described in the RM for the actions to be taken on compiling such a file, namely that the pragmas apply to all units in the compilation, but not to subsequently compiled units.

Finally, if configuration pragmas appear between units, they are appended to the previous unit. This results in the previous unit being illegal, since the compiler does not accept configuration pragmas that follow a unit. This provides the required RM behavior that forbids configuration pragmas other than those preceding the first compilation unit of a compilation.

For most purposes, gnatchop will be used in default mode. The compilation mode described above is used only if you need exactly accurate behavior with respect to compilations, and you have files that contain multiple units and configuration pragmas. In this circumstance the use of gnatchop with the compilation mode switch provides the required behavior, and is for example the mode in which GNAT processes the ACVC tests.


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3.3.6.3 Command Line for gnatchop

The gnatchop command has the form:

    $ gnatchop switches file_name [file_name ...]
          [directory]

The only required argument is the file name of the file to be chopped. There are no restrictions on the form of this file name. The file itself contains one or more Ada units, in normal GNAT format, concatenated together. As shown, more than one file may be presented to be chopped.

When run in default mode, gnatchop generates one output file in the current directory for each unit in each of the files.

directory, if specified, gives the name of the directory to which the output files will be written. If it is not specified, all files are written to the current directory.

For example, given a file called hellofiles containing

    procedure Hello;
    
    with Ada.Text_IO; use Ada.Text_IO;
    procedure Hello is
    begin
       Put_Line ("Hello");
    end Hello;

the command

    $ gnatchop hellofiles

generates two files in the current directory, one called hello.ads containing the single line that is the procedure spec, and the other called hello.adb containing the remaining text. The original file is not affected. The generated files can be compiled in the normal manner.

When gnatchop is invoked on a file that is empty or that contains only empty lines and/or comments, gnatchop will not fail, but will not produce any new sources.

For example, given a file called toto.txt containing

    --  Just a comment

the command

    $ gnatchop toto.txt

will not produce any new file and will result in the following warnings:

    toto.txt:1:01: warning: empty file, contains no compilation units
    no compilation units found
    no source files written


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3.3.6.4 Switches for gnatchop

`gnatchop' recognizes the following switches:

--version
Display Copyright and version, then exit disregarding all other options.

--help
If `–version' was not used, display usage, then exit disregarding all other options.

-c
Causes gnatchop to operate in compilation mode, in which configuration pragmas are handled according to strict RM rules. See previous section for a full description of this mode.
-gnat`xxx'
This passes the given `-gnat`xxx*` switch to `gnat` which is used to parse the given file. Not all `xxx` options make sense, but for example, the use of *-gnati2' allows gnatchop to process a source file that uses Latin-2 coding for identifiers.
-h
Causes gnatchop to generate a brief help summary to the standard output file showing usage information.

-k`mm'
Limit generated file names to the specified number mm of characters. This is useful if the resulting set of files is required to be interoperable with systems which limit the length of file names. No space is allowed between the `-k' and the numeric value. The numeric value may be omitted in which case a default of `-k8', suitable for use with DOS-like file systems, is used. If no `-k' switch is present then there is no limit on the length of file names.

-p
Causes the file modification time stamp of the input file to be preserved and used for the time stamp of the output file(s). This may be useful for preserving coherency of time stamps in an environment where gnatchop is used as part of a standard build process.

-q
Causes output of informational messages indicating the set of generated files to be suppressed. Warnings and error messages are unaffected.

-r
Generate Source_Reference pragmas. Use this switch if the output files are regarded as temporary and development is to be done in terms of the original unchopped file. This switch causes Source_Reference pragmas to be inserted into each of the generated files to refers back to the original file name and line number. The result is that all error messages refer back to the original unchopped file. In addition, the debugging information placed into the object file (when the `-g' switch of `gcc' or `gnatmake' is specified) also refers back to this original file so that tools like profilers and debuggers will give information in terms of the original unchopped file.

If the original file to be chopped itself contains a Source_Reference pragma referencing a third file, then gnatchop respects this pragma, and the generated Source_Reference pragmas in the chopped file refer to the original file, with appropriate line numbers. This is particularly useful when gnatchop is used in conjunction with gnatprep to compile files that contain preprocessing statements and multiple units.

-v
Causes gnatchop to operate in verbose mode. The version number and copyright notice are output, as well as exact copies of the gnat1 commands spawned to obtain the chop control information.

-w
Overwrite existing file names. Normally gnatchop regards it as a fatal error if there is already a file with the same name as a file it would otherwise output, in other words if the files to be chopped contain duplicated units. This switch bypasses this check, and causes all but the last instance of such duplicated units to be skipped.

--GCC=`xxxx'
Specify the path of the GNAT parser to be used. When this switch is used, no attempt is made to add the prefix to the GNAT parser executable.


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3.3.6.5 Examples of gnatchop Usage
    $ gnatchop -w hello_s.ada prerelease/files

Chops the source file hello_s.ada. The output files will be placed in the directory prerelease/files, overwriting any files with matching names in that directory (no files in the current directory are modified).

    $ gnatchop archive

Chops the source file archive into the current directory. One useful application of gnatchop is in sending sets of sources around, for example in email messages. The required sources are simply concatenated (for example, using a Unix cat command), and then `gnatchop' is used at the other end to reconstitute the original file names.

    $ gnatchop file1 file2 file3 direc

Chops all units in files file1, file2, file3, placing the resulting files in the directory direc. Note that if any units occur more than once anywhere within this set of files, an error message is generated, and no files are written. To override this check, use the `-w' switch, in which case the last occurrence in the last file will be the one that is output, and earlier duplicate occurrences for a given unit will be skipped.


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3.4 Configuration Pragmas

Configuration pragmas include those pragmas described as such in the Ada Reference Manual, as well as implementation-dependent pragmas that are configuration pragmas. See the Implementation_Defined_Pragmas chapter in the GNAT_Reference_Manual for details on these additional GNAT-specific configuration pragmas. Most notably, the pragma Source_File_Name, which allows specifying non-default names for source files, is a configuration pragma. The following is a complete list of configuration pragmas recognized by GNAT:

    Ada_83
    Ada_95
    Ada_05
    Ada_2005
    Ada_12
    Ada_2012
    Allow_Integer_Address
    Annotate
    Assertion_Policy
    Assume_No_Invalid_Values
    C_Pass_By_Copy
    Check_Name
    Check_Policy
    Compile_Time_Error
    Compile_Time_Warning
    Compiler_Unit
    Component_Alignment
    Convention_Identifier
    Debug_Policy
    Detect_Blocking
    Default_Storage_Pool
    Discard_Names
    Elaboration_Checks
    Eliminate
    Extend_System
    Extensions_Allowed
    External_Name_Casing
    Fast_Math
    Favor_Top_Level
    Float_Representation
    Implicit_Packing
    Initialize_Scalars
    Interrupt_State
    License
    Locking_Policy
    Long_Float
    No_Run_Time
    No_Strict_Aliasing
    Normalize_Scalars
    Optimize_Alignment
    Persistent_BSS
    Polling
    Priority_Specific_Dispatching
    Profile
    Profile_Warnings
    Propagate_Exceptions
    Queuing_Policy
    Ravenscar
    Restricted_Run_Time
    Restrictions
    Restrictions_Warnings
    Reviewable
    Short_Circuit_And_Or
    Source_File_Name
    Source_File_Name_Project
    SPARK_Mode
    Style_Checks
    Suppress
    Suppress_Exception_Locations
    Task_Dispatching_Policy
    Universal_Data
    Unsuppress
    Use_VADS_Size
    Validity_Checks
    Warnings
    Wide_Character_Encoding


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3.4.1 Handling of Configuration Pragmas

Configuration pragmas may either appear at the start of a compilation unit, or they can appear in a configuration pragma file to apply to all compilations performed in a given compilation environment.

GNAT also provides the gnatchop utility to provide an automatic way to handle configuration pragmas following the semantics for compilations (that is, files with multiple units), described in the RM. See Operating gnatchop in Compilation Mode for details. However, for most purposes, it will be more convenient to edit the gnat.adc file that contains configuration pragmas directly, as described in the following section.

In the case of Restrictions pragmas appearing as configuration pragmas in individual compilation units, the exact handling depends on the type of restriction.

Restrictions that require partition-wide consistency (like No_Tasking) are recognized wherever they appear and can be freely inherited, e.g. from a `with'ed unit to the `with'ing unit. This makes sense since the binder will in any case insist on seeing consistent use, so any unit not conforming to any restrictions that are anywhere in the partition will be rejected, and you might as well find that out at compile time rather than at bind time.

For restrictions that do not require partition-wide consistency, e.g. SPARK or No_Implementation_Attributes, in general the restriction applies only to the unit in which the pragma appears, and not to any other units.

The exception is No_Elaboration_Code which always applies to the entire object file from a compilation, i.e. to the body, spec, and all subunits. This restriction can be specified in a configuration pragma file, or it can be on the body and/or the spec (in eithe case it applies to all the relevant units). It can appear on a subunit only if it has previously appeared in the body of spec.


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3.4.2 The Configuration Pragmas Files

In GNAT a compilation environment is defined by the current directory at the time that a compile command is given. This current directory is searched for a file whose name is gnat.adc. If this file is present, it is expected to contain one or more configuration pragmas that will be applied to the current compilation. However, if the switch `-gnatA' is used, gnat.adc is not considered. When taken into account, gnat.adc is added to the dependencies, so that if gnat.adc is modified later, an invocation of `gnatmake' will recompile the source.

Configuration pragmas may be entered into the gnat.adc file either by running gnatchop on a source file that consists only of configuration pragmas, or more conveniently by direct editing of the gnat.adc file, which is a standard format source file.

Besides gnat.adc, additional files containing configuration pragmas may be applied to the current compilation using the switch -gnatec=`path' where path must designate an existing file that contains only configuration pragmas. These configuration pragmas are in addition to those found in gnat.adc (provided gnat.adc is present and switch `-gnatA' is not used).

It is allowable to specify several switches `-gnatec=', all of which will be taken into account.

Files containing configuration pragmas specified with switches `-gnatec=' are added to the dependencies, unless they are temporary files. A file is considered temporary if its name ends in .tmp or .TMP. Certain tools follow this naming convention because they pass information to `gcc' via temporary files that are immediately deleted; it doesn't make sense to depend on a file that no longer exists. Such tools include `gprbuild', `gnatmake', and `gnatcheck'.

If you are using project file, a separate mechanism is provided using project attributes, see Specifying Configuration Pragmas for more details.


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3.5 Generating Object Files

An Ada program consists of a set of source files, and the first step in compiling the program is to generate the corresponding object files. These are generated by compiling a subset of these source files. The files you need to compile are the following:

The preceding rules describe the set of files that must be compiled to generate the object files for a program. Each object file has the same name as the corresponding source file, except that the extension is .o as usual.

You may wish to compile other files for the purpose of checking their syntactic and semantic correctness. For example, in the case where a package has a separate spec and body, you would not normally compile the spec. However, it is convenient in practice to compile the spec to make sure it is error-free before compiling clients of this spec, because such compilations will fail if there is an error in the spec.

GNAT provides an option for compiling such files purely for the purposes of checking correctness; such compilations are not required as part of the process of building a program. To compile a file in this checking mode, use the `-gnatc' switch.


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3.6 Source Dependencies

A given object file clearly depends on the source file which is compiled to produce it. Here we are using "depends" in the sense of a typical make utility; in other words, an object file depends on a source file if changes to the source file require the object file to be recompiled. In addition to this basic dependency, a given object may depend on additional source files as follows:


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3.7 The Ada Library Information Files

Each compilation actually generates two output files. The first of these is the normal object file that has a .o extension. The second is a text file containing full dependency information. It has the same name as the source file, but an .ali extension. This file is known as the Ada Library Information (ALI) file. The following information is contained in the ALI file.

For a full detailed description of the format of the ALI file, see the source of the body of unit Lib.Writ, contained in file lib-writ.adb in the GNAT compiler sources.


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3.8 Binding an Ada Program

When using languages such as C and C++, once the source files have been compiled the only remaining step in building an executable program is linking the object modules together. This means that it is possible to link an inconsistent version of a program, in which two units have included different versions of the same header.

The rules of Ada do not permit such an inconsistent program to be built. For example, if two clients have different versions of the same package, it is illegal to build a program containing these two clients. These rules are enforced by the GNAT binder, which also determines an elaboration order consistent with the Ada rules.

The GNAT binder is run after all the object files for a program have been created. It is given the name of the main program unit, and from this it determines the set of units required by the program, by reading the corresponding ALI files. It generates error messages if the program is inconsistent or if no valid order of elaboration exists.

If no errors are detected, the binder produces a main program, in Ada by default, that contains calls to the elaboration procedures of those compilation unit that require them, followed by a call to the main program. This Ada program is compiled to generate the object file for the main program. The name of the Ada file is b~xxx.adb` (with the corresponding spec b~xxx.ads`) where xxx is the name of the main program unit.

Finally, the linker is used to build the resulting executable program, using the object from the main program from the bind step as well as the object files for the Ada units of the program.


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3.9 GNAT and Libraries

This chapter describes how to build and use libraries with GNAT, and also shows how to recompile the GNAT run-time library. You should be familiar with the Project Manager facility (GNAT Project Manager) before reading this chapter.


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3.9.1 Introduction to Libraries in GNAT

A library is, conceptually, a collection of objects which does not have its own main thread of execution, but rather provides certain services to the applications that use it. A library can be either statically linked with the application, in which case its code is directly included in the application, or, on platforms that support it, be dynamically linked, in which case its code is shared by all applications making use of this library.

GNAT supports both types of libraries. In the static case, the compiled code can be provided in different ways. The simplest approach is to provide directly the set of objects resulting from compilation of the library source files. Alternatively, you can group the objects into an archive using whatever commands are provided by the operating system. For the latter case, the objects are grouped into a shared library.

In the GNAT environment, a library has three types of components:

A GNAT library may expose all its source files, which is useful for documentation purposes. Alternatively, it may expose only the units needed by an external user to make use of the library. That is to say, the specs reflecting the library services along with all the units needed to compile those specs, which can include generic bodies or any body implementing an inlined routine. In the case of `stand-alone libraries' those exposed units are called `interface units' (Stand-alone Ada Libraries).

All compilation units comprising an application, including those in a library, need to be elaborated in an order partially defined by Ada's semantics. GNAT computes the elaboration order from the ALI files and this is why they constitute a mandatory part of GNAT libraries. `Stand-alone libraries' are the exception to this rule because a specific library elaboration routine is produced independently of the application(s) using the library.


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3.9.2 General Ada Libraries


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3.9.2.1 Building a library

The easiest way to build a library is to use the Project Manager, which supports a special type of project called a `Library Project' (see Library Projects).

A project is considered a library project, when two project-level attributes are defined in it: Library_Name and Library_Dir. In order to control different aspects of library configuration, additional optional project-level attributes can be specified:

The GNAT Project Manager takes full care of the library maintenance task, including recompilation of the source files for which objects do not exist or are not up to date, assembly of the library archive, and installation of the library (i.e., copying associated source, object and ALI files to the specified location).

Here is a simple library project file:

    project My_Lib is
      for Source_Dirs use ("src1", "src2");
      for Object_Dir use "obj";
      for Library_Name use "mylib";
      for Library_Dir use "lib";
      for Library_Kind use "dynamic";
    end My_lib;

and the compilation command to build and install the library:

    $ gnatmake -Pmy_lib

It is not entirely trivial to perform manually all the steps required to produce a library. We recommend that you use the GNAT Project Manager for this task. In special cases where this is not desired, the necessary steps are discussed below.

There are various possibilities for compiling the units that make up the library: for example with a Makefile (Using the GNU make Utility) or with a conventional script. For simple libraries, it is also possible to create a dummy main program which depends upon all the packages that comprise the interface of the library. This dummy main program can then be given to `gnatmake', which will ensure that all necessary objects are built.

After this task is accomplished, you should follow the standard procedure of the underlying operating system to produce the static or shared library.

Here is an example of such a dummy program:

    with My_Lib.Service1;
    with My_Lib.Service2;
    with My_Lib.Service3;
    procedure My_Lib_Dummy is
    begin
       null;
    end;

Here are the generic commands that will build an archive or a shared library.

    # compiling the library
    $ gnatmake -c my_lib_dummy.adb
    
    # we don't need the dummy object itself
    $ rm my_lib_dummy.o my_lib_dummy.ali
    
    # create an archive with the remaining objects
    $ ar rc libmy_lib.a *.o
    # some systems may require "ranlib" to be run as well
    
    # or create a shared library
    $ gcc -shared -o libmy_lib.so *.o
    # some systems may require the code to have been compiled with -fPIC
    
    # remove the object files that are now in the library
    $ rm *.o
    
    # Make the ALI files read-only so that gnatmake will not try to
    # regenerate the objects that are in the library
    $ chmod -w *.ali

Please note that the library must have a name of the form lib`xxx'.a or lib`xxx'.so (or lib`xxx'.dll on Windows) in order to be accessed by the directive -l`xxx' at link time.


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3.9.2.2 Installing a library

If you use project files, library installation is part of the library build process (Installing a library with project files).

When project files are not an option, it is also possible, but not recommended, to install the library so that the sources needed to use the library are on the Ada source path and the ALI files & libraries be on the Ada Object path (see Search Paths and the Run-Time Library (RTL). Alternatively, the system administrator can place general-purpose libraries in the default compiler paths, by specifying the libraries' location in the configuration files ada_source_path and ada_object_path. These configuration files must be located in the GNAT installation tree at the same place as the gcc spec file. The location of the gcc spec file can be determined as follows:

    $ gcc -v

The configuration files mentioned above have a simple format: each line must contain one unique directory name. Those names are added to the corresponding path in their order of appearance in the file. The names can be either absolute or relative; in the latter case, they are relative to where theses files are located.

The files ada_source_path and ada_object_path might not be present in a GNAT installation, in which case, GNAT will look for its run-time library in the directories adainclude (for the sources) and adalib (for the objects and ALI files). When the files exist, the compiler does not look in adainclude and adalib, and thus the ada_source_path file must contain the location for the GNAT run-time sources (which can simply be adainclude). In the same way, the ada_object_path file must contain the location for the GNAT run-time objects (which can simply be adalib).

You can also specify a new default path to the run-time library at compilation time with the switch `–RTS=rts-path'. You can thus choose / change the run-time library you want your program to be compiled with. This switch is recognized by `gcc', `gnatmake', `gnatbind', `gnatls', `gnatfind' and `gnatxref'.

It is possible to install a library before or after the standard GNAT library, by reordering the lines in the configuration files. In general, a library must be installed before the GNAT library if it redefines any part of it.


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3.9.2.3 Using a library

Once again, the project facility greatly simplifies the use of libraries. In this context, using a library is just a matter of adding a `with' clause in the user project. For instance, to make use of the library My_Lib shown in examples in earlier sections, you can write:

    with "my_lib";
    project My_Proj is
      ...
    end My_Proj;

Even if you have a third-party, non-Ada library, you can still use GNAT's Project Manager facility to provide a wrapper for it. For example, the following project, when `with'ed by your main project, will link with the third-party library liba.a:

    project Liba is
       for Externally_Built use "true";
       for Source_Files use ();
       for Library_Dir use "lib";
       for Library_Name use "a";
       for Library_Kind use "static";
    end Liba;

This is an alternative to the use of pragma Linker_Options. It is especially interesting in the context of systems with several interdependent static libraries where finding a proper linker order is not easy and best be left to the tools having visibility over project dependence information.

In order to use an Ada library manually, you need to make sure that this library is on both your source and object path (see Search Paths and the Run-Time Library (RTL) and Search Paths for gnatbind). Furthermore, when the objects are grouped in an archive or a shared library, you need to specify the desired library at link time.

For example, you can use the library mylib installed in /dir/my_lib_src and /dir/my_lib_obj with the following commands:

    $ gnatmake -aI/dir/my_lib_src -aO/dir/my_lib_obj my_appl \\
      -largs -lmy_lib

This can be expressed more simply:

    $ gnatmake my_appl

when the following conditions are met:

Note that you may also load a library dynamically at run time given its filename, as illustrated in the GNAT plugins example in the directory share/examples/gnat/plugins within the GNAT install area.


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3.9.3 Stand-alone Ada Libraries


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3.9.3.1 Introduction to Stand-alone Libraries

A Stand-alone Library (abbreviated 'SAL') is a library that contains the necessary code to elaborate the Ada units that are included in the library. In contrast with an ordinary library, which consists of all sources, objects and ALI files of the library, a SAL may specify a restricted subset of compilation units to serve as a library interface. In this case, the fully self-sufficient set of files will normally consist of an objects archive, the sources of interface units' specs, and the ALI files of interface units. If an interface spec contains a generic unit or an inlined subprogram, the body's source must also be provided; if the units that must be provided in the source form depend on other units, the source and ALI files of those must also be provided.

The main purpose of a SAL is to minimize the recompilation overhead of client applications when a new version of the library is installed. Specifically, if the interface sources have not changed, client applications do not need to be recompiled. If, furthermore, a SAL is provided in the shared form and its version, controlled by Library_Version attribute, is not changed, then the clients do not need to be relinked.

SALs also allow the library providers to minimize the amount of library source text exposed to the clients. Such 'information hiding' might be useful or necessary for various reasons.

Stand-alone libraries are also well suited to be used in an executable whose main routine is not written in Ada.


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3.9.3.2 Building a Stand-alone Library

GNAT's Project facility provides a simple way of building and installing stand-alone libraries; see Stand-alone Library Projects. To be a Stand-alone Library Project, in addition to the two attributes that make a project a Library Project (Library_Name and Library_Dir; see Library Projects), the attribute Library_Interface must be defined. For example:

    for Library_Dir use "lib_dir";
    for Library_Name use "dummy";
    for Library_Interface use ("int1", "int1.child");

Attribute Library_Interface has a non-empty string list value, each string in the list designating a unit contained in an immediate source of the project file.

When a Stand-alone Library is built, first the binder is invoked to build a package whose name depends on the library name (b~dummy.ads/b in the example above). This binder-generated package includes initialization and finalization procedures whose names depend on the library name (dummyinit and dummyfinal in the example above). The object corresponding to this package is included in the library.

You must ensure timely (e.g., prior to any use of interfaces in the SAL) calling of these procedures if a static SAL is built, or if a shared SAL is built with the project-level attribute Library_Auto_Init set to "false".

For a Stand-Alone Library, only the ALI files of the Interface Units (those that are listed in attribute Library_Interface) are copied to the Library Directory. As a consequence, only the Interface Units may be imported from Ada units outside of the library. If other units are imported, the binding phase will fail.

It is also possible to build an encapsulated library where not only the code to elaborate and finalize the library is embedded but also ensuring that the library is linked only against static libraries. So an encapsulated library only depends on system libraries, all other code, including the GNAT runtime, is embedded. To build an encapsulated library the attribute Library_Standalone must be set to encapsulated:

    for Library_Dir use "lib_dir";
    for Library_Name use "dummy";
    for Library_Kind use "dynamic";
    for Library_Interface use ("int1", "int1.child");
    for Library_Standalone use "encapsulated";

The default value for this attribute is standard in which case a stand-alone library is built.

The attribute Library_Src_Dir may be specified for a Stand-Alone Library. Library_Src_Dir is a simple attribute that has a single string value. Its value must be the path (absolute or relative to the project directory) of an existing directory. This directory cannot be the object directory or one of the source directories, but it can be the same as the library directory. The sources of the Interface Units of the library that are needed by an Ada client of the library will be copied to the designated directory, called the Interface Copy directory. These sources include the specs of the Interface Units, but they may also include bodies and subunits, when pragmas Inline or Inline_Always are used, or when there is a generic unit in the spec. Before the sources are copied to the Interface Copy directory, an attempt is made to delete all files in the Interface Copy directory.

Building stand-alone libraries by hand is somewhat tedious, but for those occasions when it is necessary here are the steps that you need to perform:

Using SALs is not different from using other libraries (see Using a library).


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3.9.3.3 Creating a Stand-alone Library to be used in a non-Ada context

It is easy to adapt the SAL build procedure discussed above for use of a SAL in a non-Ada context.

The only extra step required is to ensure that library interface subprograms are compatible with the main program, by means of pragma Export or pragma Convention.

Here is an example of simple library interface for use with C main program:

    package My_Package is
    
       procedure Do_Something;
       pragma Export (C, Do_Something, "do_something");
    
       procedure Do_Something_Else;
       pragma Export (C, Do_Something_Else, "do_something_else");
    
    end My_Package;

On the foreign language side, you must provide a 'foreign' view of the library interface; remember that it should contain elaboration routines in addition to interface subprograms.

The example below shows the content of mylib_interface.h (note that there is no rule for the naming of this file, any name can be used)

    /* the library elaboration procedure */
    extern void mylibinit (void);
    
    /* the library finalization procedure */
    extern void mylibfinal (void);
    
    /* the interface exported by the library */
    extern void do_something (void);
    extern void do_something_else (void);

Libraries built as explained above can be used from any program, provided that the elaboration procedures (named mylibinit in the previous example) are called before the library services are used. Any number of libraries can be used simultaneously, as long as the elaboration procedure of each library is called.

Below is an example of a C program that uses the mylib library.

    #include "mylib_interface.h"
    
    int
    main (void)
    {
       /* First, elaborate the library before using it */
       mylibinit ();
    
       /* Main program, using the library exported entities */
       do_something ();
       do_something_else ();
    
       /* Library finalization at the end of the program */
       mylibfinal ();
       return 0;
    }

Note that invoking any library finalization procedure generated by gnatbind shuts down the Ada run-time environment. Consequently, the finalization of all Ada libraries must be performed at the end of the program. No call to these libraries or to the Ada run-time library should be made after the finalization phase.

Note also that special care must be taken with multi-tasks applications. The initialization and finalization routines are not protected against concurrent access. If such requirement is needed it must be ensured at the application level using a specific operating system services like a mutex or a critical-section.


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3.9.3.4 Restrictions in Stand-alone Libraries

The pragmas listed below should be used with caution inside libraries, as they can create incompatibilities with other Ada libraries:

When using a library that contains such pragmas, the user must make sure that all libraries use the same pragmas with the same values. Otherwise, Program_Error will be raised during the elaboration of the conflicting libraries. The usage of these pragmas and its consequences for the user should therefore be well documented.

Similarly, the traceback in the exception occurrence mechanism should be enabled or disabled in a consistent manner across all libraries. Otherwise, Program_Error will be raised during the elaboration of the conflicting libraries.

If the Version or Body_Version attributes are used inside a library, then you need to perform a gnatbind step that specifies all ALI files in all libraries, so that version identifiers can be properly computed. In practice these attributes are rarely used, so this is unlikely to be a consideration.


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3.9.4 Rebuilding the GNAT Run-Time Library

It may be useful to recompile the GNAT library in various contexts, the most important one being the use of partition-wide configuration pragmas such as Normalize_Scalars. A special Makefile called Makefile.adalib is provided to that effect and can be found in the directory containing the GNAT library. The location of this directory depends on the way the GNAT environment has been installed and can be determined by means of the command:

    $ gnatls -v

The last entry in the object search path usually contains the gnat library. This Makefile contains its own documentation and in particular the set of instructions needed to rebuild a new library and to use it.


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3.10 Conditional Compilation

This section presents some guidelines for modeling conditional compilation in Ada and describes the gnatprep preprocessor utility.


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3.10.1 Modeling Conditional Compilation in Ada

It is often necessary to arrange for a single source program to serve multiple purposes, where it is compiled in different ways to achieve these different goals. Some examples of the need for this feature are

In C, or C++, the typical approach would be to use the preprocessor that is defined as part of the language. The Ada language does not contain such a feature. This is not an oversight, but rather a very deliberate design decision, based on the experience that overuse of the preprocessing features in C and C++ can result in programs that are extremely difficult to maintain. For example, if we have ten switches that can be on or off, this means that there are a thousand separate programs, any one of which might not even be syntactically correct, and even if syntactically correct, the resulting program might not work correctly. Testing all combinations can quickly become impossible.

Nevertheless, the need to tailor programs certainly exists, and in this section we will discuss how this can be achieved using Ada in general, and GNAT in particular.


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3.10.1.1 Use of Boolean Constants

In the case where the difference is simply which code sequence is executed, the cleanest solution is to use Boolean constants to control which code is executed.

    FP_Initialize_Required : constant Boolean := True;
    ...
    if FP_Initialize_Required then
    ...
    end if;

Not only will the code inside the if statement not be executed if the constant Boolean is False, but it will also be completely deleted from the program. However, the code is only deleted after the if statement has been checked for syntactic and semantic correctness. (In contrast, with preprocessors the code is deleted before the compiler ever gets to see it, so it is not checked until the switch is turned on.)

Typically the Boolean constants will be in a separate package, something like:

    package Config is
       FP_Initialize_Required : constant Boolean := True;
       Reset_Available        : constant Boolean := False;
       ...
    end Config;

The Config package exists in multiple forms for the various targets, with an appropriate script selecting the version of Config needed. Then any other unit requiring conditional compilation can do a `with' of Config to make the constants visible.


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3.10.1.2 Debugging - A Special Case

A common use of conditional code is to execute statements (for example dynamic checks, or output of intermediate results) under control of a debug switch, so that the debugging behavior can be turned on and off. This can be done using a Boolean constant to control whether the code is active:

    if Debugging then
       Put_Line ("got to the first stage!");
    end if;

or

    if Debugging and then Temperature > 999.0 then
       raise Temperature_Crazy;
    end if;

Since this is a common case, there are special features to deal with this in a convenient manner. For the case of tests, Ada 2005 has added a pragma Assert that can be used for such tests. This pragma is modeled on the Assert pragma that has always been available in GNAT, so this feature may be used with GNAT even if you are not using Ada 2005 features. The use of pragma Assert is described in the GNAT_Reference_Manual, but as an example, the last test could be written:

    pragma Assert (Temperature <= 999.0, "Temperature Crazy");

or simply

    pragma Assert (Temperature <= 999.0);

In both cases, if assertions are active and the temperature is excessive, the exception Assert_Failure will be raised, with the given string in the first case or a string indicating the location of the pragma in the second case used as the exception message.

You can turn assertions on and off by using the Assertion_Policy pragma.

This is an Ada 2005 pragma which is implemented in all modes by GNAT. Alternatively, you can use the `-gnata' switch to enable assertions from the command line, which applies to all versions of Ada.

For the example above with the Put_Line, the GNAT-specific pragma Debug can be used:

    pragma Debug (Put_Line ("got to the first stage!"));

If debug pragmas are enabled, the argument, which must be of the form of a procedure call, is executed (in this case, Put_Line will be called). Only one call can be present, but of course a special debugging procedure containing any code you like can be included in the program and then called in a pragma Debug argument as needed.

One advantage of pragma Debug over the if Debugging then construct is that pragma Debug can appear in declarative contexts, such as at the very beginning of a procedure, before local declarations have been elaborated.

Debug pragmas are enabled using either the `-gnata' switch that also controls assertions, or with a separate Debug_Policy pragma.

The latter pragma is new in the Ada 2005 versions of GNAT (but it can be used in Ada 95 and Ada 83 programs as well), and is analogous to pragma Assertion_Policy to control assertions.

Assertion_Policy and Debug_Policy are configuration pragmas, and thus they can appear in gnat.adc if you are not using a project file, or in the file designated to contain configuration pragmas in a project file. They then apply to all subsequent compilations. In practice the use of the `-gnata' switch is often the most convenient method of controlling the status of these pragmas.

Note that a pragma is not a statement, so in contexts where a statement sequence is required, you can't just write a pragma on its own. You have to add a null statement.

    if ... then
       ... -- some statements
    else
       pragma Assert (Num_Cases < 10);
       null;
    end if;


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3.10.1.3 Conditionalizing Declarations

In some cases it may be necessary to conditionalize declarations to meet different requirements. For example we might want a bit string whose length is set to meet some hardware message requirement.

This may be possible using declare blocks controlled by conditional constants:

    if Small_Machine then
       declare
          X : Bit_String (1 .. 10);
       begin
          ...
       end;
    else
       declare
          X : Large_Bit_String (1 .. 1000);
       begin
          ...
       end;
    end if;

Note that in this approach, both declarations are analyzed by the compiler so this can only be used where both declarations are legal, even though one of them will not be used.

Another approach is to define integer constants, e.g., Bits_Per_Word, or Boolean constants, e.g., Little_Endian, and then write declarations that are parameterized by these constants. For example

    for Rec use
      Field1 at 0 range Boolean'Pos (Little_Endian) * 10 .. Bits_Per_Word;
    end record;

If Bits_Per_Word is set to 32, this generates either

    for Rec use
      Field1 at 0 range 0 .. 32;
    end record;

for the big endian case, or

    for Rec use record
        Field1 at 0 range 10 .. 32;
    end record;

for the little endian case. Since a powerful subset of Ada expression notation is usable for creating static constants, clever use of this feature can often solve quite difficult problems in conditionalizing compilation (note incidentally that in Ada 95, the little endian constant was introduced as System.Default_Bit_Order, so you do not need to define this one yourself).


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3.10.1.4 Use of Alternative Implementations

In some cases, none of the approaches described above are adequate. This can occur for example if the set of declarations required is radically different for two different configurations.

In this situation, the official Ada way of dealing with conditionalizing such code is to write separate units for the different cases. As long as this does not result in excessive duplication of code, this can be done without creating maintenance problems. The approach is to share common code as far as possible, and then isolate the code and declarations that are different. Subunits are often a convenient method for breaking out a piece of a unit that is to be conditionalized, with separate files for different versions of the subunit for different targets, where the build script selects the right one to give to the compiler.

As an example, consider a situation where a new feature in Ada 2005 allows something to be done in a really nice way. But your code must be able to compile with an Ada 95 compiler. Conceptually you want to say:

    if Ada_2005 then
       ... neat Ada 2005 code
    else
       ... not quite as neat Ada 95 code
    end if;

where Ada_2005 is a Boolean constant.

But this won't work when Ada_2005 is set to False, since the then clause will be illegal for an Ada 95 compiler. (Recall that although such unreachable code would eventually be deleted by the compiler, it still needs to be legal. If it uses features introduced in Ada 2005, it will be illegal in Ada 95.)

So instead we write

    procedure Insert is separate;

Then we have two files for the subunit Insert, with the two sets of code. If the package containing this is called File_Queries, then we might have two files

and the build script renames the appropriate file to file_queries-insert.adb and then carries out the compilation.

This can also be done with project files' naming schemes. For example:

    for body ("File_Queries.Insert") use "file_queries-insert-2005.ada";

Note also that with project files it is desirable to use a different extension than ads / adb for alternative versions. Otherwise a naming conflict may arise through another commonly used feature: to declare as part of the project a set of directories containing all the sources obeying the default naming scheme.

The use of alternative units is certainly feasible in all situations, and for example the Ada part of the GNAT run-time is conditionalized based on the target architecture using this approach. As a specific example, consider the implementation of the AST feature in VMS. There is one spec: s-asthan.ads which is the same for all architectures, and three bodies:

The dummy version s-asthan.adb simply raises exceptions noting that this operating system feature is not available, and the two remaining versions interface with the corresponding versions of VMS to provide VMS-compatible AST handling. The GNAT build script knows the architecture and operating system, and automatically selects the right version, renaming it if necessary to s-asthan.adb before the run-time build.

Another style for arranging alternative implementations is through Ada's access-to-subprogram facility. In case some functionality is to be conditionally included, you can declare an access-to-procedure variable Ref that is initialized to designate a 'do nothing' procedure, and then invoke Ref.all when appropriate. In some library package, set Ref to Proc'Access for some procedure Proc that performs the relevant processing. The initialization only occurs if the library package is included in the program. The same idea can also be implemented using tagged types and dispatching calls.


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3.10.1.5 Preprocessing

Although it is quite possible to conditionalize code without the use of C-style preprocessing, as described earlier in this section, it is nevertheless convenient in some cases to use the C approach. Moreover, older Ada compilers have often provided some preprocessing capability, so legacy code may depend on this approach, even though it is not standard.

To accommodate such use, GNAT provides a preprocessor (modeled to a large extent on the various preprocessors that have been used with legacy code on other compilers, to enable easier transition).

The preprocessor may be used in two separate modes. It can be used quite separately from the compiler, to generate a separate output source file that is then fed to the compiler as a separate step. This is the gnatprep utility, whose use is fully described in Preprocessing with gnatprep.

The preprocessing language allows such constructs as

    #if DEBUG or else (PRIORITY > 4) then
       bunch of declarations
    #else
       completely different bunch of declarations
    #end if;

The values of the symbols DEBUG and PRIORITY can be defined either on the command line or in a separate file.

The other way of running the preprocessor is even closer to the C style and often more convenient. In this approach the preprocessing is integrated into the compilation process. The compiler is fed the preprocessor input which includes #if lines etc, and then the compiler carries out the preprocessing internally and processes the resulting output. For more details on this approach, see Integrated Preprocessing.


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3.10.2 Preprocessing with gnatprep

This section discusses how to use GNAT's gnatprep utility for simple preprocessing. Although designed for use with GNAT, gnatprep does not depend on any special GNAT features. For further discussion of conditional compilation in general, see Conditional Compilation.


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3.10.2.1 Preprocessing Symbols

Preprocessing symbols are defined in definition files and referred to in sources to be preprocessed. A Preprocessing symbol is an identifier, following normal Ada (case-insensitive) rules for its syntax, with the restriction that all characters need to be in the ASCII set (no accented letters).


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3.10.2.2 Using gnatprep

To call gnatprep use:

    $ gnatprep [`switches`] `infile` `outfile` [`deffile`]

where


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3.10.2.3 Switches for gnatprep

-b
Causes both preprocessor lines and the lines deleted by preprocessing to be replaced by blank lines in the output source file, preserving line numbers in the output file.

-c
Causes both preprocessor lines and the lines deleted by preprocessing to be retained in the output source as comments marked with the special string "–! ". This option will result in line numbers being preserved in the output file.

-C
Causes comments to be scanned. Normally comments are ignored by gnatprep. If this option is specified, then comments are scanned and any $symbol substitutions performed as in program text. This is particularly useful when structured comments are used (e.g., when writing programs in the SPARK dialect of Ada). Note that this switch is not available when doing integrated preprocessing (it would be useless in this context since comments are ignored by the compiler in any case).

-D`symbol'=`value'
Defines a new preprocessing symbol, associated with value. If no value is given on the command line, then symbol is considered to be True. This switch can be used in place of a definition file.

-r
Causes a Source_Reference pragma to be generated that references the original input file, so that error messages will use the file name of this original file. The use of this switch implies that preprocessor lines are not to be removed from the file, so its use will force `-b' mode if `-c' has not been specified explicitly.

Note that if the file to be preprocessed contains multiple units, then it will be necessary to gnatchop the output file from gnatprep. If a Source_Reference pragma is present in the preprocessed file, it will be respected by gnatchop -r so that the final chopped files will correctly refer to the original input source file for gnatprep.

-s
Causes a sorted list of symbol names and values to be listed on the standard output file.

-u
Causes undefined symbols to be treated as having the value FALSE in the context of a preprocessor test. In the absence of this option, an undefined symbol in a #if or #elsif test will be treated as an error.

Note: if neither `-b' nor `-c' is present, then preprocessor lines and deleted lines are completely removed from the output, unless -r is specified, in which case -b is assumed.


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3.10.2.4 Form of Definitions File

The definitions file contains lines of the form:

    symbol := value

where symbol is a preprocessing symbol, and value is one of the following:

Comment lines may also appear in the definitions file, starting with the usual --, and comments may be added to the definitions lines.


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3.10.2.5 Form of Input Text for gnatprep

The input text may contain preprocessor conditional inclusion lines, as well as general symbol substitution sequences.

The preprocessor conditional inclusion commands have the form:

    #if <expression> [then]
       lines
    #elsif <expression> [then]
       lines
    #elsif <expression> [then]
       lines
    ...
    #else
       lines
    #end if;

In this example, <expression> is defined by the following grammar:

    <expression> ::=  <symbol>
    <expression> ::=  <symbol> = "<value>"
    <expression> ::=  <symbol> = <symbol>
    <expression> ::=  <symbol> = <integer>
    <expression> ::=  <symbol> > <integer>
    <expression> ::=  <symbol> >= <integer>
    <expression> ::=  <symbol> < <integer>
    <expression> ::=  <symbol> <= <integer>
    <expression> ::=  <symbol> 'Defined
    <expression> ::=  not <expression>
    <expression> ::=  <expression> and <expression>
    <expression> ::=  <expression> or <expression>
    <expression> ::=  <expression> and then <expression>
    <expression> ::=  <expression> or else <expression>
    <expression> ::=  ( <expression> )

Note the following restriction: it is not allowed to have "and" or "or" following "not" in the same expression without parentheses. For example, this is not allowed:

    not X or Y

This can be expressed instead as one of the following forms:

    (not X) or Y
    not (X or Y)

For the first test (<expression> ::= <symbol>) the symbol must have either the value true or false, that is to say the right-hand of the symbol definition must be one of the (case-insensitive) literals True or False. If the value is true, then the corresponding lines are included, and if the value is false, they are excluded.

When comparing a symbol to an integer, the integer is any non negative literal integer as defined in the Ada Reference Manual, such as 3, 16#FF# or 2#11#. The symbol value must also be a non negative integer. Integer values in the range 0 .. 2**31-1 are supported.

The test (<expression> ::= <symbol>'Defined) is true only if the symbol has been defined in the definition file or by a `-D' switch on the command line. Otherwise, the test is false.

The equality tests are case insensitive, as are all the preprocessor lines.

If the symbol referenced is not defined in the symbol definitions file, then the effect depends on whether or not switch `-u' is specified. If so, then the symbol is treated as if it had the value false and the test fails. If this switch is not specified, then it is an error to reference an undefined symbol. It is also an error to reference a symbol that is defined with a value other than True or False.

The use of the not operator inverts the sense of this logical test. The not operator cannot be combined with the or or and operators, without parentheses. For example, "if not X or Y then" is not allowed, but "if (not X) or Y then" and "if not (X or Y) then" are.

The then keyword is optional as shown

The # must be the first non-blank character on a line, but otherwise the format is free form. Spaces or tabs may appear between the # and the keyword. The keywords and the symbols are case insensitive as in normal Ada code. Comments may be used on a preprocessor line, but other than that, no other tokens may appear on a preprocessor line. Any number of elsif clauses can be present, including none at all. The else is optional, as in Ada.

The # marking the start of a preprocessor line must be the first non-blank character on the line, i.e., it must be preceded only by spaces or horizontal tabs.

Symbol substitution outside of preprocessor lines is obtained by using the sequence:

    $symbol

anywhere within a source line, except in a comment or within a string literal. The identifier following the $ must match one of the symbols defined in the symbol definition file, and the result is to substitute the value of the symbol in place of $symbol in the output file.

Note that although the substitution of strings within a string literal is not possible, it is possible to have a symbol whose defined value is a string literal. So instead of setting XYZ to hello and writing:

    Header : String := "$XYZ";

you should set XYZ to "hello" and write:

    Header : String := $XYZ;

and then the substitution will occur as desired.


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3.10.3 Integrated Preprocessing

GNAT sources may be preprocessed immediately before compilation. In this case, the actual text of the source is not the text of the source file, but is derived from it through a process called preprocessing. Integrated preprocessing is specified through switches `-gnatep' and/or `-gnateD'. `-gnatep' indicates, through a text file, the preprocessing data to be used. -gnateD specifies or modifies the values of preprocessing symbol. Note that integrated preprocessing applies only to Ada source files, it is not available for configuration pragma files.

Note that when integrated preprocessing is used, the output from the preprocessor is not written to any external file. Instead it is passed internally to the compiler. If you need to preserve the result of preprocessing in a file, then you should use `gnatprep' to perform the desired preprocessing in stand-alone mode.

It is recommended that `gnatmake' switch -s should be used when Integrated Preprocessing is used. The reason is that preprocessing with another Preprocessing Data file without changing the sources will not trigger recompilation without this switch.

Note that `gnatmake' switch -m will almost always trigger recompilation for sources that are preprocessed, because `gnatmake' cannot compute the checksum of the source after preprocessing.

The actual preprocessing function is described in detail in section Preprocessing with gnatprep. This section only describes how integrated preprocessing is triggered and parameterized.

-gnatep=`file'
This switch indicates to the compiler the file name (without directory information) of the preprocessor data file to use. The preprocessor data file should be found in the source directories. Note that when the compiler is called by a builder such as (`gnatmake' with a project file, if the object directory is not also a source directory, the builder needs to be called with `-x'.

A preprocessing data file is a text file with significant lines indicating how should be preprocessed either a specific source or all sources not mentioned in other lines. A significant line is a nonempty, non-comment line. Comments are similar to Ada comments.

Each significant line starts with either a literal string or the character '*'. A literal string is the file name (without directory information) of the source to preprocess. A character '*' indicates the preprocessing for all the sources that are not specified explicitly on other lines (order of the lines is not significant). It is an error to have two lines with the same file name or two lines starting with the character '*'.

After the file name or the character '*', another optional literal string indicating the file name of the definition file to be used for preprocessing (Form of Definitions File). The definition files are found by the compiler in one of the source directories. In some cases, when compiling a source in a directory other than the current directory, if the definition file is in the current directory, it may be necessary to add the current directory as a source directory through switch -I., otherwise the compiler would not find the definition file.

Then, optionally, switches similar to those of gnatprep may be found. Those switches are:

-b
Causes both preprocessor lines and the lines deleted by preprocessing to be replaced by blank lines, preserving the line number. This switch is always implied; however, if specified after `-c' it cancels the effect of `-c'.
-c
Causes both preprocessor lines and the lines deleted by preprocessing to be retained as comments marked with the special string '–!'.
-Dsymbol=`value'
Define or redefine a symbol, associated with value. A symbol is an Ada identifier, or an Ada reserved word, with the exception of if, else, elsif, end, and, or and then. value is either a literal string, an Ada identifier or any Ada reserved word. A symbol declared with this switch replaces a symbol with the same name defined in a definition file.
-s
Causes a sorted list of symbol names and values to be listed on the standard output file.
-u
Causes undefined symbols to be treated as having the value FALSE in the context of a preprocessor test. In the absence of this option, an undefined symbol in a #if or #elsif test will be treated as an error.

Examples of valid lines in a preprocessor data file:

         "toto.adb"  "prep.def" -u
         --  preprocess "toto.adb", using definition file "prep.def",
         --  undefined symbol are False.
         
         * -c -DVERSION=V101
         --  preprocess all other sources without a definition file;
         --  suppressed lined are commented; symbol VERSION has the value V101.
         
         "titi.adb" "prep2.def" -s
         --  preprocess "titi.adb", using definition file "prep2.def";
         --  list all symbols with their values.

-gnateDsymbol[=value]
Define or redefine a preprocessing symbol, associated with value. If no value is given on the command line, then the value of the symbol is True. A symbol is an identifier, following normal Ada (case-insensitive) rules for its syntax, and value is either an arbitrary string between double quotes or any sequence (including an empty sequence) of characters from the set (letters, digits, period, underline). Ada reserved words may be used as symbols, with the exceptions of if, else, elsif, end, and, or and then.

Examples:

         -gnateDToto=Titi
         -gnateDFoo
         -gnateDFoo=\"Foo-Bar\"

A symbol declared with this switch on the command line replaces a symbol with the same name either in a definition file or specified with a switch -D in the preprocessor data file.

This switch is similar to switch `-D' of gnatprep.

-gnateG
When integrated preprocessing is performed and the preprocessor modifies the source text, write the result of this preprocessing into a file <source>.prep.


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3.11 Mixed Language Programming

This section describes how to develop a mixed-language program, with a focus on combining Ada with C or C++.


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3.11.1 Interfacing to C

Interfacing Ada with a foreign language such as C involves using compiler directives to import and/or export entity definitions in each language – using extern statements in C, for instance, and the Import, Export, and Convention pragmas in Ada. A full treatment of these topics is provided in Appendix B, section 1 of the Ada Reference Manual.

There are two ways to build a program using GNAT that contains some Ada sources and some foreign language sources, depending on whether or not the main subprogram is written in Ada. Here is a source example with the main subprogram in Ada:

    /* file1.c */
    #include <stdio.h>
    
    void print_num (int num)
    {
      printf ("num is %d.\\n", num);
      return;
    }
    /* file2.c */
    
    /* num_from_Ada is declared in my_main.adb */
    extern int num_from_Ada;
    
    int get_num (void)
    {
      return num_from_Ada;
    }
    --  my_main.adb
    procedure My_Main is
    
       --  Declare then export an Integer entity called num_from_Ada
       My_Num : Integer := 10;
       pragma Export (C, My_Num, "num_from_Ada");
    
       --  Declare an Ada function spec for Get_Num, then use
       --  C function get_num for the implementation.
       function Get_Num return Integer;
       pragma Import (C, Get_Num, "get_num");
    
       --  Declare an Ada procedure spec for Print_Num, then use
       --  C function print_num for the implementation.
       procedure Print_Num (Num : Integer);
       pragma Import (C, Print_Num, "print_num";
    
    begin
       Print_Num (Get_Num);
    end My_Main;

To build this example:

The last three steps can be grouped in a single command:

    $ gnatmake my_main.adb -largs file1.o file2.o

If the main program is in a language other than Ada, then you may have more than one entry point into the Ada subsystem. You must use a special binder option to generate callable routines that initialize and finalize the Ada units (Binding with Non-Ada Main Programs). Calls to the initialization and finalization routines must be inserted in the main program, or some other appropriate point in the code. The call to initialize the Ada units must occur before the first Ada subprogram is called, and the call to finalize the Ada units must occur after the last Ada subprogram returns. The binder will place the initialization and finalization subprograms into the b~xxx.adb file where they can be accessed by your C sources. To illustrate, we have the following example:

    /* main.c */
    extern void adainit (void);
    extern void adafinal (void);
    extern int add (int, int);
    extern int sub (int, int);
    
    int main (int argc, char *argv[])
    {
       int a = 21, b = 7;
    
       adainit();
    
       /* Should print "21 + 7 = 28" */
       printf ("%d + %d = %d\\n", a, b, add (a, b));
    
       /* Should print "21 - 7 = 14" */
       printf ("%d - %d = %d\\n", a, b, sub (a, b));
    
       adafinal();
    }
    --  unit1.ads
    package Unit1 is
       function Add (A, B : Integer) return Integer;
       pragma Export (C, Add, "add");
    end Unit1;
    --  unit1.adb
    package body Unit1 is
       function Add (A, B : Integer) return Integer is
       begin
          return A + B;
       end Add;
    end Unit1;
    --  unit2.ads
    package Unit2 is
       function Sub (A, B : Integer) return Integer;
       pragma Export (C, Sub, "sub");
    end Unit2;
    --  unit2.adb
    package body Unit2 is
       function Sub (A, B : Integer) return Integer is
       begin
          return A - B;
       end Sub;
    end Unit2;

The build procedure for this application is similar to the last example's:

Depending on the circumstances (for example when your non-Ada main object does not provide symbol main), you may also need to instruct the GNAT linker not to include the standard startup objects by passing the -nostartfiles switch to gnatlink.


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3.11.2 Calling Conventions

GNAT follows standard calling sequence conventions and will thus interface to any other language that also follows these conventions. The following Convention identifiers are recognized by GNAT:

`Ada'
This indicates that the standard Ada calling sequence will be used and all Ada data items may be passed without any limitations in the case where GNAT is used to generate both the caller and callee. It is also possible to mix GNAT generated code and code generated by another Ada compiler. In this case, the data types should be restricted to simple cases, including primitive types. Whether complex data types can be passed depends on the situation. Probably it is safe to pass simple arrays, such as arrays of integers or floats. Records may or may not work, depending on whether both compilers lay them out identically. Complex structures involving variant records, access parameters, tasks, or protected types, are unlikely to be able to be passed.

Note that in the case of GNAT running on a platform that supports HP Ada 83, a higher degree of compatibility can be guaranteed, and in particular records are laid out in an identical manner in the two compilers. Note also that if output from two different compilers is mixed, the program is responsible for dealing with elaboration issues. Probably the safest approach is to write the main program in the version of Ada other than GNAT, so that it takes care of its own elaboration requirements, and then call the GNAT-generated adainit procedure to ensure elaboration of the GNAT components. Consult the documentation of the other Ada compiler for further details on elaboration.

However, it is not possible to mix the tasking run time of GNAT and HP Ada 83, All the tasking operations must either be entirely within GNAT compiled sections of the program, or entirely within HP Ada 83 compiled sections of the program.

`Assembler'
Specifies assembler as the convention. In practice this has the same effect as convention Ada (but is not equivalent in the sense of being considered the same convention).

`Asm'
Equivalent to Assembler.

`COBOL'
Data will be passed according to the conventions described in section B.4 of the Ada Reference Manual.

`C'
Data will be passed according to the conventions described in section B.3 of the Ada Reference Manual.

A note on interfacing to a C 'varargs' function:

In C, varargs allows a function to take a variable number of arguments. There is no direct equivalent in this to Ada. One approach that can be used is to create a C wrapper for each different profile and then interface to this C wrapper. For example, to print an int value using printf, create a C function printfi that takes two arguments, a pointer to a string and an int, and calls printf. Then in the Ada program, use pragma Import to interface to printfi.

It may work on some platforms to directly interface to a varargs function by providing a specific Ada profile for a particular call. However, this does not work on all platforms, since there is no guarantee that the calling sequence for a two argument normal C function is the same as for calling a varargs C function with the same two arguments.

`Default'
Equivalent to C.

`External'
Equivalent to C.

`C_Plus_Plus (or CPP)'
This stands for C++. For most purposes this is identical to C. See the separate description of the specialized GNAT pragmas relating to C++ interfacing for further details.

`Fortran'
Data will be passed according to the conventions described in section B.5 of the Ada Reference Manual.
`Intrinsic'
This applies to an intrinsic operation, as defined in the Ada Reference Manual. If a pragma Import (Intrinsic) applies to a subprogram, this means that the body of the subprogram is provided by the compiler itself, usually by means of an efficient code sequence, and that the user does not supply an explicit body for it. In an application program, the pragma may be applied to the following sets of names:
           type Distance is new Long_Float;
           type Time     is new Long_Float;
           type Velocity is new Long_Float;
           function "/" (D : Distance; T : Time)
             return Velocity;
           pragma Import (Intrinsic, "/");
         
         This common idiom is often programmed with a generic definition and an
         explicit body. The pragma makes it simpler to introduce such declarations.
         It incurs no overhead in compilation time or code size, because it is
         implemented as a single machine instruction.

`Stdcall'
This is relevant only to Windows implementations of GNAT, and specifies that the Stdcall calling sequence will be used, as defined by the NT API. Nevertheless, to ease building cross-platform bindings this convention will be handled as a C calling convention on non-Windows platforms.

`DLL'
This is equivalent to Stdcall.

`Win32'
This is equivalent to Stdcall.

`Stubbed'
This is a special convention that indicates that the compiler should provide a stub body that raises Program_Error.

GNAT additionally provides a useful pragma Convention_Identifier that can be used to parameterize conventions and allow additional synonyms to be specified. For example if you have legacy code in which the convention identifier Fortran77 was used for Fortran, you can use the configuration pragma:

    pragma Convention_Identifier (Fortran77, Fortran);

And from now on the identifier Fortran77 may be used as a convention identifier (for example in an Import pragma) with the same meaning as Fortran.


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3.11.3 Building Mixed Ada and C++ Programs

A programmer inexperienced with mixed-language development may find that building an application containing both Ada and C++ code can be a challenge. This section gives a few hints that should make this task easier.


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3.11.3.1 Interfacing to C++

GNAT supports interfacing with the G++ compiler (or any C++ compiler generating code that is compatible with the G++ Application Binary Interface —see <http://www.codesourcery.com/archives/cxx-abi>).

Interfacing can be done at 3 levels: simple data, subprograms, and classes. In the first two cases, GNAT offers a specific Convention C_Plus_Plus (or CPP) that behaves exactly like Convention C. Usually, C++ mangles the names of subprograms. To generate proper mangled names automatically, see Generating Ada Bindings for C and C++ headers). This problem can also be addressed manually in two ways:

Interfacing at the class level can be achieved by using the GNAT specific pragmas such as CPP_Constructor. See the GNAT_Reference_Manual for additional information.


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3.11.3.2 Linking a Mixed C++ & Ada Program

Usually the linker of the C++ development system must be used to link mixed applications because most C++ systems will resolve elaboration issues (such as calling constructors on global class instances) transparently during the link phase. GNAT has been adapted to ease the use of a foreign linker for the last phase. Three cases can be considered:

Another alternative is to use the gprbuild multi-language builder which has a large knowledge base and knows how to link Ada and C++ code together automatically in most cases.


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3.11.3.3 A Simple Example

The following example, provided as part of the GNAT examples, shows how to achieve procedural interfacing between Ada and C++ in both directions. The C++ class A has two methods. The first method is exported to Ada by the means of an extern C wrapper function. The second method calls an Ada subprogram. On the Ada side, The C++ calls are modelled by a limited record with a layout comparable to the C++ class. The Ada subprogram, in turn, calls the C++ method. So, starting from the C++ main program, the process passes back and forth between the two languages.

Here are the compilation commands:

    $ gnatmake -c simple_cpp_interface
    $ g++ -c cpp_main.C
    $ g++ -c ex7.C
    $ gnatbind -n simple_cpp_interface
    $ gnatlink simple_cpp_interface -o cpp_main --LINK=g++ -lstdc++ ex7.o cpp_main.o

Here are the corresponding sources:

    //cpp_main.C
    
    #include "ex7.h"
    
    extern "C" {
      void adainit (void);
      void adafinal (void);
      void method1 (A *t);
    }
    
    void method1 (A *t)
    {
      t->method1 ();
    }
    
    int main ()
    {
      A obj;
      adainit ();
      obj.method2 (3030);
      adafinal ();
    }
    //ex7.h
    
    class Origin {
     public:
      int o_value;
    };
    class A : public Origin {
     public:
      void method1 (void);
      void method2 (int v);
      A();
      int   a_value;
    };
    //ex7.C
    
    #include "ex7.h"
    #include <stdio.h>
    
    extern "C" { void ada_method2 (A *t, int v);}
    
    void A::method1 (void)
    {
      a_value = 2020;
      printf ("in A::method1, a_value = %d \\n",a_value);
    }
    
    void A::method2 (int v)
    {
       ada_method2 (this, v);
       printf ("in A::method2, a_value = %d \\n",a_value);
    }
    
    A::A(void)
    {
       a_value = 1010;
      printf ("in A::A, a_value = %d \\n",a_value);
    }
    -- simple_cpp_interface.ads
    with System;
    package Simple_Cpp_Interface is
       type A is limited
          record
             Vptr    : System.Address;
             O_Value : Integer;
             A_Value : Integer;
          end record;
       pragma Convention (C, A);
    
       procedure Method1 (This : in out A);
       pragma Import (C, Method1);
    
       procedure Ada_Method2 (This : in out A; V : Integer);
       pragma Export (C, Ada_Method2);
    
    end Simple_Cpp_Interface;
    -- simple_cpp_interface.adb
    package body Simple_Cpp_Interface is
    
       procedure Ada_Method2 (This : in out A; V : Integer) is
       begin
          Method1 (This);
          This.A_Value := V;
       end Ada_Method2;
    
    end Simple_Cpp_Interface;


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3.11.3.4 Interfacing with C++ constructors

In order to interface with C++ constructors GNAT provides the pragma CPP_Constructor (see the GNAT_Reference_Manual for additional information). In this section we present some common uses of C++ constructors in mixed-languages programs in GNAT.

Let us assume that we need to interface with the following C++ class:

    class Root {
    public:
      int  a_value;
      int  b_value;
      virtual int Get_Value ();
      Root();              // Default constructor
      Root(int v);         // 1st non-default constructor
      Root(int v, int w);  // 2nd non-default constructor
    };

For this purpose we can write the following package spec (further information on how to build this spec is available in Interfacing with C++ at the Class Level and Generating Ada Bindings for C and C++ headers).

    with Interfaces.C; use Interfaces.C;
    package Pkg_Root is
      type Root is tagged limited record
         A_Value : int;
         B_Value : int;
      end record;
      pragma Import (CPP, Root);
    
      function Get_Value (Obj : Root) return int;
      pragma Import (CPP, Get_Value);
    
      function Constructor return Root;
      pragma Cpp_Constructor (Constructor, "_ZN4RootC1Ev");
    
      function Constructor (v : Integer) return Root;
      pragma Cpp_Constructor (Constructor, "_ZN4RootC1Ei");
    
      function Constructor (v, w : Integer) return Root;
      pragma Cpp_Constructor (Constructor, "_ZN4RootC1Eii");
    end Pkg_Root;

On the Ada side the constructor is represented by a function (whose name is arbitrary) that returns the classwide type corresponding to the imported C++ class. Although the constructor is described as a function, it is typically a procedure with an extra implicit argument (the object being initialized) at the implementation level. GNAT issues the appropriate call, whatever it is, to get the object properly initialized.

Constructors can only appear in the following contexts:

In a declaration of an object whose type is a class imported from C++, either the default C++ constructor is implicitly called by GNAT, or else the required C++ constructor must be explicitly called in the expression that initializes the object. For example:

    Obj1 : Root;
    Obj2 : Root := Constructor;
    Obj3 : Root := Constructor (v => 10);
    Obj4 : Root := Constructor (30, 40);

The first two declarations are equivalent: in both cases the default C++ constructor is invoked (in the former case the call to the constructor is implicit, and in the latter case the call is explicit in the object declaration). Obj3 is initialized by the C++ non-default constructor that takes an integer argument, and Obj4 is initialized by the non-default C++ constructor that takes two integers.

Let us derive the imported C++ class in the Ada side. For example:

    type DT is new Root with record
       C_Value : Natural := 2009;
    end record;

In this case the components DT inherited from the C++ side must be initialized by a C++ constructor, and the additional Ada components of type DT are initialized by GNAT. The initialization of such an object is done either by default, or by means of a function returning an aggregate of type DT, or by means of an extension aggregate.

    Obj5 : DT;
    Obj6 : DT := Function_Returning_DT (50);
    Obj7 : DT := (Constructor (30,40) with C_Value => 50);

The declaration of Obj5 invokes the default constructors: the C++ default constructor of the parent type takes care of the initialization of the components inherited from Root, and GNAT takes care of the default initialization of the additional Ada components of type DT (that is, C_Value is initialized to value 2009). The order of invocation of the constructors is consistent with the order of elaboration required by Ada and C++. That is, the constructor of the parent type is always called before the constructor of the derived type.

Let us now consider a record that has components whose type is imported from C++. For example:

    type Rec1 is limited record
       Data1 : Root := Constructor (10);
       Value : Natural := 1000;
    end record;
    
    type Rec2 (D : Integer := 20) is limited record
       Rec   : Rec1;
       Data2 : Root := Constructor (D, 30);
    end record;

The initialization of an object of type Rec2 will call the non-default C++ constructors specified for the imported components. For example:

    Obj8 : Rec2 (40);

Using Ada 2005 we can use limited aggregates to initialize an object invoking C++ constructors that differ from those specified in the type declarations. For example:

    Obj9 : Rec2 := (Rec => (Data1 => Constructor (15, 16),
                            others => <>),
                    others => <>);

The above declaration uses an Ada 2005 limited aggregate to initialize Obj9, and the C++ constructor that has two integer arguments is invoked to initialize the Data1 component instead of the constructor specified in the declaration of type Rec1. In Ada 2005 the box in the aggregate indicates that unspecified components are initialized using the expression (if any) available in the component declaration. That is, in this case discriminant D is initialized to value 20, Value is initialized to value 1000, and the non-default C++ constructor that handles two integers takes care of initializing component Data2 with values 20,30.

In Ada 2005 we can use the extended return statement to build the Ada equivalent to C++ non-default constructors. For example:

    function Constructor (V : Integer) return Rec2 is
    begin
       return Obj : Rec2 := (Rec => (Data1  => Constructor (V, 20),
                                     others => <>),
                             others => <>) do
          --  Further actions required for construction of
          --  objects of type Rec2
          ...
       end record;
    end Constructor;

In this example the extended return statement construct is used to build in place the returned object whose components are initialized by means of a limited aggregate. Any further action associated with the constructor can be placed inside the construct.


Previous: Interfacing with C++ constructors, Up: Building Mixed Ada and C++ Programs

3.11.3.5 Interfacing with C++ at the Class Level

In this section we demonstrate the GNAT features for interfacing with C++ by means of an example making use of Ada 2005 abstract interface types. This example consists of a classification of animals; classes have been used to model our main classification of animals, and interfaces provide support for the management of secondary classifications. We first demonstrate a case in which the types and constructors are defined on the C++ side and imported from the Ada side, and latter the reverse case.

The root of our derivation will be the Animal class, with a single private attribute (the Age of the animal), a constructor, and two public primitives to set and get the value of this attribute.

    class Animal {
     public:
       virtual void Set_Age (int New_Age);
       virtual int Age ();
       Animal() {Age_Count = 0;};
     private:
       int Age_Count;
    };

Abstract interface types are defined in C++ by means of classes with pure virtual functions and no data members. In our example we will use two interfaces that provide support for the common management of Carnivore and Domestic animals:

    class Carnivore {
    public:
       virtual int Number_Of_Teeth () = 0;
    };
    
    class Domestic {
    public:
       virtual void Set_Owner (char* Name) = 0;
    };

Using these declarations, we can now say that a Dog is an animal that is both Carnivore and Domestic, that is:

    class Dog : Animal, Carnivore, Domestic {
     public:
       virtual int  Number_Of_Teeth ();
       virtual void Set_Owner (char* Name);
    
       Dog(); // Constructor
     private:
       int  Tooth_Count;
       char *Owner;
    };

In the following examples we will assume that the previous declarations are located in a file named animals.h. The following package demonstrates how to import these C++ declarations from the Ada side:

    with Interfaces.C.Strings; use Interfaces.C.Strings;
    package Animals is
      type Carnivore is limited interface;
      pragma Convention (C_Plus_Plus, Carnivore);
      function Number_Of_Teeth (X : Carnivore)
         return Natural is abstract;
    
      type Domestic is limited interface;
      pragma Convention (C_Plus_Plus, Domestic);
      procedure Set_Owner
        (X    : in out Domestic;
         Name : Chars_Ptr) is abstract;
    
      type Animal is tagged limited record
        Age : Natural;
      end record;
      pragma Import (C_Plus_Plus, Animal);
    
      procedure Set_Age (X : in out Animal; Age : Integer);
      pragma Import (C_Plus_Plus, Set_Age);
    
      function Age (X : Animal) return Integer;
      pragma Import (C_Plus_Plus, Age);
    
      function New_Animal return Animal;
      pragma CPP_Constructor (New_Animal);
      pragma Import (CPP, New_Animal, "_ZN6AnimalC1Ev");
    
      type Dog is new Animal and Carnivore and Domestic with record
        Tooth_Count : Natural;
        Owner       : String (1 .. 30);
      end record;
      pragma Import (C_Plus_Plus, Dog);
    
      function Number_Of_Teeth (A : Dog) return Natural;
      pragma Import (C_Plus_Plus, Number_Of_Teeth);
    
      procedure Set_Owner (A : in out Dog; Name : Chars_Ptr);
      pragma Import (C_Plus_Plus, Set_Owner);
    
      function New_Dog return Dog;
      pragma CPP_Constructor (New_Dog);
      pragma Import (CPP, New_Dog, "_ZN3DogC2Ev");
    end Animals;

Thanks to the compatibility between GNAT run-time structures and the C++ ABI, interfacing with these C++ classes is easy. The only requirement is that all the primitives and components must be declared exactly in the same order in the two languages.

Regarding the abstract interfaces, we must indicate to the GNAT compiler by means of a pragma Convention (C_Plus_Plus), the convention used to pass the arguments to the called primitives will be the same as for C++. For the imported classes we use pragma Import with convention C_Plus_Plus to indicate that they have been defined on the C++ side; this is required because the dispatch table associated with these tagged types will be built in the C++ side and therefore will not contain the predefined Ada primitives which Ada would otherwise expect.

As the reader can see there is no need to indicate the C++ mangled names associated with each subprogram because it is assumed that all the calls to these primitives will be dispatching calls. The only exception is the constructor, which must be registered with the compiler by means of pragma CPP_Constructor and needs to provide its associated C++ mangled name because the Ada compiler generates direct calls to it.

With the above packages we can now declare objects of type Dog on the Ada side and dispatch calls to the corresponding subprograms on the C++ side. We can also extend the tagged type Dog with further fields and primitives, and override some of its C++ primitives on the Ada side. For example, here we have a type derivation defined on the Ada side that inherits all the dispatching primitives of the ancestor from the C++ side.

    with Animals; use Animals;
    package Vaccinated_Animals is
      type Vaccinated_Dog is new Dog with null record;
      function Vaccination_Expired (A : Vaccinated_Dog) return Boolean;
    end Vaccinated_Animals;

It is important to note that, because of the ABI compatibility, the programmer does not need to add any further information to indicate either the object layout or the dispatch table entry associated with each dispatching operation.

Now let us define all the types and constructors on the Ada side and export them to C++, using the same hierarchy of our previous example:

    with Interfaces.C.Strings;
    use Interfaces.C.Strings;
    package Animals is
      type Carnivore is limited interface;
      pragma Convention (C_Plus_Plus, Carnivore);
      function Number_Of_Teeth (X : Carnivore)
         return Natural is abstract;
    
      type Domestic is limited interface;
      pragma Convention (C_Plus_Plus, Domestic);
      procedure Set_Owner
        (X    : in out Domestic;
         Name : Chars_Ptr) is abstract;
    
      type Animal is tagged record
        Age : Natural;
      end record;
      pragma Convention (C_Plus_Plus, Animal);
    
      procedure Set_Age (X : in out Animal; Age : Integer);
      pragma Export (C_Plus_Plus, Set_Age);
    
      function Age (X : Animal) return Integer;
      pragma Export (C_Plus_Plus, Age);
    
      function New_Animal return Animal'Class;
      pragma Export (C_Plus_Plus, New_Animal);
    
      type Dog is new Animal and Carnivore and Domestic with record
        Tooth_Count : Natural;
        Owner       : String (1 .. 30);
      end record;
      pragma Convention (C_Plus_Plus, Dog);
    
      function Number_Of_Teeth (A : Dog) return Natural;
      pragma Export (C_Plus_Plus, Number_Of_Teeth);
    
      procedure Set_Owner (A : in out Dog; Name : Chars_Ptr);
      pragma Export (C_Plus_Plus, Set_Owner);
    
      function New_Dog return Dog'Class;
      pragma Export (C_Plus_Plus, New_Dog);
    end Animals;

Compared with our previous example the only differences are the use of pragma Convention (instead of pragma Import), and the use of pragma Export to indicate to the GNAT compiler that the primitives will be available to C++. Thanks to the ABI compatibility, on the C++ side there is nothing else to be done; as explained above, the only requirement is that all the primitives and components are declared in exactly the same order.

For completeness, let us see a brief C++ main program that uses the declarations available in animals.h (presented in our first example) to import and use the declarations from the Ada side, properly initializing and finalizing the Ada run-time system along the way:

    #include "animals.h"
    #include <iostream>
    using namespace std;
    
    void Check_Carnivore (Carnivore *obj) {...}
    void Check_Domestic (Domestic *obj)   {...}
    void Check_Animal (Animal *obj)       {...}
    void Check_Dog (Dog *obj)             {...}
    
    extern "C" {
      void adainit (void);
      void adafinal (void);
      Dog* new_dog ();
    }
    
    void test ()
    {
      Dog *obj = new_dog();  // Ada constructor
      Check_Carnivore (obj); // Check secondary DT
      Check_Domestic (obj);  // Check secondary DT
      Check_Animal (obj);    // Check primary DT
      Check_Dog (obj);       // Check primary DT
    }
    
    int main ()
    {
      adainit ();  test();  adafinal ();
      return 0;
    }


Next: , Previous: Building Mixed Ada and C++ Programs, Up: Mixed Language Programming

3.11.4 Generating Ada Bindings for C and C++ headers

GNAT includes a binding generator for C and C++ headers which is intended to do 95% of the tedious work of generating Ada specs from C or C++ header files.

Note that this capability is not intended to generate 100% correct Ada specs, and will is some cases require manual adjustments, although it can often be used out of the box in practice.

Some of the known limitations include:

The code generated is using the Ada 2005 syntax, which makes it easier to interface with other languages than previous versions of Ada.


Next: , Up: Generating Ada Bindings for C and C++ headers

3.11.4.1 Running the Binding Generator

The binding generator is part of the `gcc' compiler and can be invoked via the `-fdump-ada-spec' switch, which will generate Ada spec files for the header files specified on the command line, and all header files needed by these files transitively. For example:

    $ g++ -c -fdump-ada-spec -C /usr/include/time.h
    $ gcc -c -gnat05 *.ads

will generate, under GNU/Linux, the following files: time_h.ads, bits_time_h.ads, stddef_h.ads, bits_types_h.ads which correspond to the files /usr/include/time.h, /usr/include/bits/time.h, etc..., and will then compile in Ada 2005 mode these Ada specs.

The -C switch tells `gcc' to extract comments from headers, and will attempt to generate corresponding Ada comments.

If you want to generate a single Ada file and not the transitive closure, you can use instead the `-fdump-ada-spec-slim' switch.

You can optionally specify a parent unit, of which all generated units will be children, using -fada-spec-parent=<unit>.

Note that we recommend when possible to use the `g++' driver to generate bindings, even for most C headers, since this will in general generate better Ada specs. For generating bindings for C++ headers, it is mandatory to use the `g++' command, or `gcc -x c++' which is equivalent in this case. If `g++' cannot work on your C headers because of incompatibilities between C and C++, then you can fallback to `gcc' instead.

For an example of better bindings generated from the C++ front-end, the name of the parameters (when available) are actually ignored by the C front-end. Consider the following C header:

    extern void foo (int variable);

with the C front-end, variable is ignored, and the above is handled as:

    extern void foo (int);

generating a generic:

    procedure foo (param1 : int);

with the C++ front-end, the name is available, and we generate:

    procedure foo (variable : int);

In some cases, the generated bindings will be more complete or more meaningful when defining some macros, which you can do via the `-D' switch. This is for example the case with Xlib.h under GNU/Linux:

    $ g++ -c -fdump-ada-spec -DXLIB_ILLEGAL_ACCESS -C /usr/include/X11/Xlib.h

The above will generate more complete bindings than a straight call without the `-DXLIB_ILLEGAL_ACCESS' switch.

In other cases, it is not possible to parse a header file in a stand-alone manner, because other include files need to be included first. In this case, the solution is to create a small header file including the needed #include and possible #define directives. For example, to generate Ada bindings for readline/readline.h, you need to first include stdio.h, so you can create a file with the following two lines in e.g. readline1.h:

    #include <stdio.h>
    #include <readline/readline.h>

and then generate Ada bindings from this file:

    $ g++ -c -fdump-ada-spec readline1.h


Next: , Previous: Running the Binding Generator, Up: Generating Ada Bindings for C and C++ headers

3.11.4.2 Generating Bindings for C++ Headers

Generating bindings for C++ headers is done using the same options, always with the `g++' compiler. Note that generating Ada spec from C++ headers is a much more complex job and support for C++ headers is much more limited that support for C headers. As a result, you will need to modify the resulting bindings by hand more extensively when using C++ headers.

In this mode, C++ classes will be mapped to Ada tagged types, constructors will be mapped using the CPP_Constructor pragma, and when possible, multiple inheritance of abstract classes will be mapped to Ada interfaces (see the `Interfacing to C++' section in the GNAT Reference Manual for additional information on interfacing to C++).

For example, given the following C++ header file:

    class Carnivore {
    public:
       virtual int Number_Of_Teeth () = 0;
    };
    
    class Domestic {
    public:
       virtual void Set_Owner (char* Name) = 0;
    };
    
    class Animal {
    public:
      int Age_Count;
      virtual void Set_Age (int New_Age);
    };
    
    class Dog : Animal, Carnivore, Domestic {
     public:
      int  Tooth_Count;
      char *Owner;
    
      virtual int  Number_Of_Teeth ();
      virtual void Set_Owner (char* Name);
    
      Dog();
    };

The corresponding Ada code is generated:

    package Class_Carnivore is
      type Carnivore is limited interface;
      pragma Import (CPP, Carnivore);
    
      function Number_Of_Teeth (this : access Carnivore) return int is abstract;
    end;
    use Class_Carnivore;
    
    package Class_Domestic is
      type Domestic is limited interface;
      pragma Import (CPP, Domestic);
    
      procedure Set_Owner
        (this : access Domestic;
         Name : Interfaces.C.Strings.chars_ptr) is abstract;
    end;
    use Class_Domestic;
    
    package Class_Animal is
      type Animal is tagged limited record
        Age_Count : aliased int;
      end record;
      pragma Import (CPP, Animal);
    
      procedure Set_Age (this : access Animal; New_Age : int);
      pragma Import (CPP, Set_Age, "_ZN6Animal7Set_AgeEi");
    end;
    use Class_Animal;
    
    package Class_Dog is
      type Dog is new Animal and Carnivore and Domestic with record
        Tooth_Count : aliased int;
        Owner : Interfaces.C.Strings.chars_ptr;
      end record;
      pragma Import (CPP, Dog);
    
      function Number_Of_Teeth (this : access Dog) return int;
      pragma Import (CPP, Number_Of_Teeth, "_ZN3Dog15Number_Of_TeethEv");
    
      procedure Set_Owner
        (this : access Dog; Name : Interfaces.C.Strings.chars_ptr);
      pragma Import (CPP, Set_Owner, "_ZN3Dog9Set_OwnerEPc");
    
      function New_Dog return Dog;
      pragma CPP_Constructor (New_Dog);
      pragma Import (CPP, New_Dog, "_ZN3DogC1Ev");
    end;
    use Class_Dog;


Previous: Generating Bindings for C++ Headers, Up: Generating Ada Bindings for C and C++ headers

3.11.4.3 Switches

-fdump-ada-spec
Generate Ada spec files for the given header files transitively (including all header files that these headers depend upon).

-fdump-ada-spec-slim
Generate Ada spec files for the header files specified on the command line only.

-fada-spec-parent=`unit'
Specifies that all files generated by `-fdump-ada-spec*' are to be child units of the specified parent unit.

-C
Extract comments from headers and generate Ada comments in the Ada spec files.


Previous: Generating Ada Bindings for C and C++ headers, Up: Mixed Language Programming

3.11.5 Generating C Headers for Ada Specifications

GNAT includes a C header generator for Ada specifications which supports Ada types that have a direct mapping to C types. This includes in particular support for:


Up: Generating C Headers for Ada Specifications

3.11.5.1 Running the C Header Generator

The C header generator is part of the GNAT compiler and can be invoked via the `-gnatceg' combination of switches, which will generate a .h file corresponding to the given input file (Ada spec or body). Note that only spec files are processed in any case, so giving a spec or a body file as input is equivalent. For example:

    $ gcc -c -gnatceg pack1.ads

will generate a self-contained file called pack1.h including common definitions from the Ada Standard package, followed by the definitions included in pack1.ads, as well as all the other units withed by this file.

For instance, given the following Ada files:

    package Pack2 is
       type Int is range 1 .. 10;
    end Pack2;
    with Pack2;
    
    package Pack1 is
       type Rec is record
          Field1, Field2 : Pack2.Int;
       end record;
    
       Global : Rec := (1, 2);
    
       procedure Proc1 (R : Rec);
       procedure Proc2 (R : in out Rec);
    end Pack1;

The above gcc command will generate the following pack1.h file:

    /* Standard definitions skipped */
    #ifndef PACK2_ADS
    #define PACK2_ADS
    typedef short_short_integer pack2__TintB;
    typedef pack2__TintB pack2__int;
    #endif /* PACK2_ADS */
    
    #ifndef PACK1_ADS
    #define PACK1_ADS
    typedef struct _pack1__rec {
      pack2__int field1;
      pack2__int field2;
    } pack1__rec;
    extern pack1__rec pack1__global;
    extern void pack1__proc1(const pack1__rec r);
    extern void pack1__proc2(pack1__rec *r);
    #endif /* PACK1_ADS */

You can then include pack1.h from a C source file and use the types, call subprograms, reference objects, and constants.


Next: , Previous: Mixed Language Programming, Up: The GNAT Compilation Model

3.12 GNAT and Other Compilation Models

This section compares the GNAT model with the approaches taken in other environents, first the C/C++ model and then the mechanism that has been used in other Ada systems, in particular those traditionally used for Ada 83.


Next: , Up: GNAT and Other Compilation Models

3.12.1 Comparison between GNAT and C/C++ Compilation Models

The GNAT model of compilation is close to the C and C++ models. You can think of Ada specs as corresponding to header files in C. As in C, you don't need to compile specs; they are compiled when they are used. The Ada `with' is similar in effect to the #include of a C header.

One notable difference is that, in Ada, you may compile specs separately to check them for semantic and syntactic accuracy. This is not always possible with C headers because they are fragments of programs that have less specific syntactic or semantic rules.

The other major difference is the requirement for running the binder, which performs two important functions. First, it checks for consistency. In C or C++, the only defense against assembling inconsistent programs lies outside the compiler, in a makefile, for example. The binder satisfies the Ada requirement that it be impossible to construct an inconsistent program when the compiler is used in normal mode.

The other important function of the binder is to deal with elaboration issues. There are also elaboration issues in C++ that are handled automatically. This automatic handling has the advantage of being simpler to use, but the C++ programmer has no control over elaboration. Where gnatbind might complain there was no valid order of elaboration, a C++ compiler would simply construct a program that malfunctioned at run time.


Previous: Comparison between GNAT and C/C++ Compilation Models, Up: GNAT and Other Compilation Models

3.12.2 Comparison between GNAT and Conventional Ada Library Models

This section is intended for Ada programmers who have used an Ada compiler implementing the traditional Ada library model, as described in the Ada Reference Manual.

In GNAT, there is no 'library' in the normal sense. Instead, the set of source files themselves acts as the library. Compiling Ada programs does not generate any centralized information, but rather an object file and a ALI file, which are of interest only to the binder and linker. In a traditional system, the compiler reads information not only from the source file being compiled, but also from the centralized library. This means that the effect of a compilation depends on what has been previously compiled. In particular:

In GNAT, compiling one unit never affects the compilation of any other units because the compiler reads only source files. Only changes to source files can affect the results of a compilation. In particular:

The most important result of these differences is that order of compilation is never significant in GNAT. There is no situation in which one is required to do one compilation before another. What shows up as order of compilation requirements in the traditional Ada library becomes, in GNAT, simple source dependencies; in other words, there is only a set of rules saying what source files must be present when a file is compiled.


Previous: GNAT and Other Compilation Models, Up: The GNAT Compilation Model

3.13 Using GNAT Files with External Tools

This section explains how files that are produced by GNAT may be used with tools designed for other languages.


Next: , Up: Using GNAT Files with External Tools

3.13.1 Using Other Utility Programs with GNAT

The object files generated by GNAT are in standard system format and in particular the debugging information uses this format. This means programs generated by GNAT can be used with existing utilities that depend on these formats.

In general, any utility program that works with C will also often work with Ada programs generated by GNAT. This includes software utilities such as gprof (a profiling program), gdb (the FSF debugger), and utilities such as Purify.


Previous: Using Other Utility Programs with GNAT, Up: Using GNAT Files with External Tools

3.13.2 The External Symbol Naming Scheme of GNAT

In order to interpret the output from GNAT, when using tools that are originally intended for use with other languages, it is useful to understand the conventions used to generate link names from the Ada entity names.

All link names are in all lowercase letters. With the exception of library procedure names, the mechanism used is simply to use the full expanded Ada name with dots replaced by double underscores. For example, suppose we have the following package spec:

    package QRS is
       MN : Integer;
    end QRS;

The variable MN has a full expanded Ada name of QRS.MN, so the corresponding link name is qrs__mn. Of course if a pragma Export is used this may be overridden:

    package Exports is
       Var1 : Integer;
       pragma Export (Var1, C, External_Name => "var1_name");
       Var2 : Integer;
       pragma Export (Var2, C, Link_Name => "var2_link_name");
    end Exports;

In this case, the link name for Var1 is whatever link name the C compiler would assign for the C function var1_name. This typically would be either var1_name or _var1_name, depending on operating system conventions, but other possibilities exist. The link name for Var2 is var2_link_name, and this is not operating system dependent.

One exception occurs for library level procedures. A potential ambiguity arises between the required name _main for the C main program, and the name we would otherwise assign to an Ada library level procedure called Main (which might well not be the main program).

To avoid this ambiguity, we attach the prefix _ada_ to such names. So if we have a library level procedure such as:

    procedure Hello (S : String);

the external name of this procedure will be _ada_hello.


Next: , Previous: The GNAT Compilation Model, Up: Top

4 Building Executable Programs with GNAT

This chapter describes first the gnatmake tool (Building with gnatmake), which automatically determines the set of sources needed by an Ada compilation unit and executes the necessary (re)compilations, binding and linking. It also explains how to use each tool individually: the compiler (gcc, see Compiling with gcc), binder (gnatbind, see Binding with gnatbind), and linker (gnatlink, see Linking with gnatlink) to build executable programs. Finally, this chapter provides examples of how to make use of the general GNU make mechanism in a GNAT context (see Using the GNU make Utility).


Next: , Up: Building Executable Programs with GNAT

4.1 Building with `gnatmake'

A typical development cycle when working on an Ada program consists of the following steps:

  1. Edit some sources to fix bugs;
  2. Add enhancements;
  3. Compile all sources affected;
  4. Rebind and relink; and
  5. Test.

The third step in particular can be tricky, because not only do the modified files have to be compiled, but any files depending on these files must also be recompiled. The dependency rules in Ada can be quite complex, especially in the presence of overloading, use clauses, generics and inlined subprograms.

`gnatmake' automatically takes care of the third and fourth steps of this process. It determines which sources need to be compiled, compiles them, and binds and links the resulting object files.

Unlike some other Ada make programs, the dependencies are always accurately recomputed from the new sources. The source based approach of the GNAT compilation model makes this possible. This means that if changes to the source program cause corresponding changes in dependencies, they will always be tracked exactly correctly by `gnatmake'.

Note that for advanced description of project structure, we recommend creating a project file as explained in GNAT Project Manager and use the `gprbuild' tool which supports building with project files and works similarly to `gnatmake'.


Next: , Up: Building with gnatmake

4.1.1 Running `gnatmake'

The usual form of the `gnatmake' command is

    $ gnatmake [<switches>] <file_name> [<file_names>] [<mode_switches>]

The only required argument is one file_name, which specifies a compilation unit that is a main program. Several file_names can be specified: this will result in several executables being built. If switches are present, they can be placed before the first file_name, between file_names or after the last file_name. If mode_switches are present, they must always be placed after the last file_name and all switches.

If you are using standard file extensions (.adb and .ads), then the extension may be omitted from the file_name arguments. However, if you are using non-standard extensions, then it is required that the extension be given. A relative or absolute directory path can be specified in a file_name, in which case, the input source file will be searched for in the specified directory only. Otherwise, the input source file will first be searched in the directory where `gnatmake' was invoked and if it is not found, it will be search on the source path of the compiler as described in Search Paths and the Run-Time Library (RTL).

All `gnatmake' output (except when you specify `-M') is sent to stderr. The output produced by the `-M' switch is sent to stdout.


Next: , Previous: Running gnatmake, Up: Building with gnatmake

4.1.2 Switches for `gnatmake'

You may specify any of the following switches to `gnatmake':

--version
Display Copyright and version, then exit disregarding all other options.

--help
If --version was not used, display usage, then exit disregarding all other options.

--GCC=`compiler_name'
Program used for compiling. The default is gcc. You need to use quotes around compiler_name if compiler_name contains spaces or other separator characters. As an example --GCC="foo -x -y" will instruct `gnatmake' to use foo -x -y as your compiler. A limitation of this syntax is that the name and path name of the executable itself must not include any embedded spaces. Note that switch -c is always inserted after your command name. Thus in the above example the compiler command that will be used by `gnatmake' will be foo -c -x -y. If several --GCC=compiler_name are used, only the last compiler_name is taken into account. However, all the additional switches are also taken into account. Thus, --GCC="foo -x -y" --GCC="bar -z -t" is equivalent to --GCC="bar -x -y -z -t".

--GNATBIND=`binder_name'
Program used for binding. The default is gnatbind. You need to use quotes around binder_name if binder_name contains spaces or other separator characters. As an example --GNATBIND="bar -x -y" will instruct `gnatmake' to use bar -x -y as your binder. Binder switches that are normally appended by `gnatmake' to gnatbind are now appended to the end of bar -x -y. A limitation of this syntax is that the name and path name of the executable itself must not include any embedded spaces.

--GNATLINK=`linker_name'
Program used for linking. The default is gnatlink. You need to use quotes around linker_name if linker_name contains spaces or other separator characters. As an example --GNATLINK="lan -x -y" will instruct `gnatmake' to use lan -x -y as your linker. Linker switches that are normally appended by gnatmake to gnatlink are now appended to the end of lan -x -y. A limitation of this syntax is that the name and path name of the executable itself must not include any embedded spaces.
--create-map-file
When linking an executable, create a map file. The name of the map file has the same name as the executable with extension ".map".
--create-map-file=`mapfile'
When linking an executable, create a map file with the specified name.

--create-missing-dirs
When using project files (-P`project'), automatically create missing object directories, library directories and exec directories.
--single-compile-per-obj-dir
Disallow simultaneous compilations in the same object directory when project files are used.
--subdirs=`subdir'
Actual object directory of each project file is the subdirectory subdir of the object directory specified or defaulted in the project file.
--unchecked-shared-lib-imports
By default, shared library projects are not allowed to import static library projects. When this switch is used on the command line, this restriction is relaxed.
--source-info=`source info file'
Specify a source info file. This switch is active only when project files are used. If the source info file is specified as a relative path, then it is relative to the object directory of the main project. If the source info file does not exist, then after the Project Manager has successfully parsed and processed the project files and found the sources, it creates the source info file. If the source info file already exists and can be read successfully, then the Project Manager will get all the needed information about the sources from the source info file and will not look for them. This reduces the time to process the project files, especially when looking for sources that take a long time. If the source info file exists but cannot be parsed successfully, the Project Manager will attempt to recreate it. If the Project Manager fails to create the source info file, a message is issued, but gnatmake does not fail. `gnatmake' "trusts" the source info file. This means that if the source files have changed (addition, deletion, moving to a different source directory), then the source info file need to be deleted and recreated.

-a
Consider all files in the make process, even the GNAT internal system files (for example, the predefined Ada library files), as well as any locked files. Locked files are files whose ALI file is write-protected. By default, `gnatmake' does not check these files, because the assumption is that the GNAT internal files are properly up to date, and also that any write protected ALI files have been properly installed. Note that if there is an installation problem, such that one of these files is not up to date, it will be properly caught by the binder. You may have to specify this switch if you are working on GNAT itself. The switch -a is also useful in conjunction with -f if you need to recompile an entire application, including run-time files, using special configuration pragmas, such as a Normalize_Scalars pragma.

By default gnatmake -a compiles all GNAT internal files with gcc -c -gnatpg rather than gcc -c.

-b
Bind only. Can be combined with `-c' to do compilation and binding, but no link. Can be combined with `-l' to do binding and linking. When not combined with `-c' all the units in the closure of the main program must have been previously compiled and must be up to date. The root unit specified by file_name may be given without extension, with the source extension or, if no GNAT Project File is specified, with the ALI file extension.

-c
Compile only. Do not perform binding, except when `-b' is also specified. Do not perform linking, except if both `-b' and `-l' are also specified. If the root unit specified by file_name is not a main unit, this is the default. Otherwise `gnatmake' will attempt binding and linking unless all objects are up to date and the executable is more recent than the objects.

-C
Use a temporary mapping file. A mapping file is a way to communicate to the compiler two mappings: from unit names to file names (without any directory information) and from file names to path names (with full directory information). A mapping file can make the compiler's file searches faster, especially if there are many source directories, or the sources are read over a slow network connection. If `-P' is used, a mapping file is always used, so `-C' is unnecessary; in this case the mapping file is initially populated based on the project file. If `-C' is used without `-P', the mapping file is initially empty. Each invocation of the compiler will add any newly accessed sources to the mapping file.

-C=`file'
Use a specific mapping file. The file, specified as a path name (absolute or relative) by this switch, should already exist, otherwise the switch is ineffective. The specified mapping file will be communicated to the compiler. This switch is not compatible with a project file (-P`file`) or with multiple compiling processes (-jnnn, when nnn is greater than 1).

-d
Display progress for each source, up to date or not, as a single line:
         completed x out of y (zz%)

If the file needs to be compiled this is displayed after the invocation of the compiler. These lines are displayed even in quiet output mode.

-D `dir'
Put all object files and ALI file in directory dir. If the `-D' switch is not used, all object files and ALI files go in the current working directory.

This switch cannot be used when using a project file.

-eI`nnn'
Indicates that the main source is a multi-unit source and the rank of the unit in the source file is nnn. nnn needs to be a positive number and a valid index in the source. This switch cannot be used when `gnatmake' is invoked for several mains.

-eL
Follow all symbolic links when processing project files. This should be used if your project uses symbolic links for files or directories, but is not needed in other cases.

This also assumes that no directory matches the naming scheme for files (for instance that you do not have a directory called "sources.ads" when using the default GNAT naming scheme).

When you do not have to use this switch (i.e., by default), gnatmake is able to save a lot of system calls (several per source file and object file), which can result in a significant speed up to load and manipulate a project file, especially when using source files from a remote system.

-eS
Output the commands for the compiler, the binder and the linker on standard output, instead of standard error.

-f
Force recompilations. Recompile all sources, even though some object files may be up to date, but don't recompile predefined or GNAT internal files or locked files (files with a write-protected ALI file), unless the `-a' switch is also specified.

-F
When using project files, if some errors or warnings are detected during parsing and verbose mode is not in effect (no use of switch -v), then error lines start with the full path name of the project file, rather than its simple file name.

-g
Enable debugging. This switch is simply passed to the compiler and to the linker.

-i
In normal mode, `gnatmake' compiles all object files and ALI files into the current directory. If the `-i' switch is used, then instead object files and ALI files that already exist are overwritten in place. This means that once a large project is organized into separate directories in the desired manner, then `gnatmake' will automatically maintain and update this organization. If no ALI files are found on the Ada object path (see Search Paths and the Run-Time Library (RTL)), the new object and ALI files are created in the directory containing the source being compiled. If another organization is desired, where objects and sources are kept in different directories, a useful technique is to create dummy ALI files in the desired directories. When detecting such a dummy file, `gnatmake' will be forced to recompile the corresponding source file, and it will be put the resulting object and ALI files in the directory where it found the dummy file.

-j`n'
Use n processes to carry out the (re)compilations. On a multiprocessor machine compilations will occur in parallel. If n is 0, then the maximum number of parallel compilations is the number of core processors on the platform. In the event of compilation errors, messages from various compilations might get interspersed (but `gnatmake' will give you the full ordered list of failing compiles at the end). If this is problematic, rerun the make process with n set to 1 to get a clean list of messages.

-k
Keep going. Continue as much as possible after a compilation error. To ease the programmer's task in case of compilation errors, the list of sources for which the compile fails is given when `gnatmake' terminates.

If `gnatmake' is invoked with several file_names and with this switch, if there are compilation errors when building an executable, `gnatmake' will not attempt to build the following executables.

-l
Link only. Can be combined with `-b' to binding and linking. Linking will not be performed if combined with `-c' but not with `-b'. When not combined with `-b' all the units in the closure of the main program must have been previously compiled and must be up to date, and the main program needs to have been bound. The root unit specified by file_name may be given without extension, with the source extension or, if no GNAT Project File is specified, with the ALI file extension.

-m
Specify that the minimum necessary amount of recompilations be performed. In this mode `gnatmake' ignores time stamp differences when the only modifications to a source file consist in adding/removing comments, empty lines, spaces or tabs. This means that if you have changed the comments in a source file or have simply reformatted it, using this switch will tell `gnatmake' not to recompile files that depend on it (provided other sources on which these files depend have undergone no semantic modifications). Note that the debugging information may be out of date with respect to the sources if the `-m' switch causes a compilation to be switched, so the use of this switch represents a trade-off between compilation time and accurate debugging information.

-M
Check if all objects are up to date. If they are, output the object dependences to stdout in a form that can be directly exploited in a Makefile. By default, each source file is prefixed with its (relative or absolute) directory name. This name is whatever you specified in the various `-aI' and `-I' switches. If you use gnatmake -M `-q' (see below), only the source file names, without relative paths, are output. If you just specify the `-M' switch, dependencies of the GNAT internal system files are omitted. This is typically what you want. If you also specify the `-a' switch, dependencies of the GNAT internal files are also listed. Note that dependencies of the objects in external Ada libraries (see switch -aL`dir' in the following list) are never reported.

-n
Don't compile, bind, or link. Checks if all objects are up to date. If they are not, the full name of the first file that needs to be recompiled is printed. Repeated use of this option, followed by compiling the indicated source file, will eventually result in recompiling all required units.

-o `exec_name'
Output executable name. The name of the final executable program will be exec_name. If the `-o' switch is omitted the default name for the executable will be the name of the input file in appropriate form for an executable file on the host system.

This switch cannot be used when invoking `gnatmake' with several file_names.

-p
Same as --create-missing-dirs

-P`project'
Use project file project. Only one such switch can be used. gnatmake and Project Files.

-q
Quiet. When this flag is not set, the commands carried out by `gnatmake' are displayed.

-s
Recompile if compiler switches have changed since last compilation. All compiler switches but -I and -o are taken into account in the following way: orders between different 'first letter' switches are ignored, but orders between same switches are taken into account. For example, `-O -O2' is different than `-O2 -O', but `-g -O' is equivalent to `-O -g'.

This switch is recommended when Integrated Preprocessing is used.

-u
Unique. Recompile at most the main files. It implies -c. Combined with -f, it is equivalent to calling the compiler directly. Note that using -u with a project file and no main has a special meaning (Project Files and Main Subprograms).

-U
When used without a project file or with one or several mains on the command line, is equivalent to -u. When used with a project file and no main on the command line, all sources of all project files are checked and compiled if not up to date, and libraries are rebuilt, if necessary.

-v
Verbose. Display the reason for all recompilations `gnatmake' decides are necessary, with the highest verbosity level.

-vl
Verbosity level Low. Display fewer lines than in verbosity Medium.

-vm
Verbosity level Medium. Potentially display fewer lines than in verbosity High.

-vh
Verbosity level High. Equivalent to -v.
-vP`x'
Indicate the verbosity of the parsing of GNAT project files. See Switches Related to Project Files.

-x
Indicate that sources that are not part of any Project File may be compiled. Normally, when using Project Files, only sources that are part of a Project File may be compile. When this switch is used, a source outside of all Project Files may be compiled. The ALI file and the object file will be put in the object directory of the main Project. The compilation switches used will only be those specified on the command line. Even when `-x' is used, mains specified on the command line need to be sources of a project file.
-X`name'=`value'
Indicate that external variable name has the value value. The Project Manager will use this value for occurrences of external(name) when parsing the project file. Switches Related to Project Files.

-z
No main subprogram. Bind and link the program even if the unit name given on the command line is a package name. The resulting executable will execute the elaboration routines of the package and its closure, then the finalization routines.
GCC switches

Any uppercase or multi-character switch that is not a `gnatmake' switch is passed to `gcc' (e.g., `-O', `-gnato,' etc.)

Source and library search path switches

-aI`dir'
When looking for source files also look in directory dir. The order in which source files search is undertaken is described in Search Paths and the Run-Time Library (RTL).

-aL`dir'
Consider dir as being an externally provided Ada library. Instructs `gnatmake' to skip compilation units whose .ALI files have been located in directory dir. This allows you to have missing bodies for the units in dir and to ignore out of date bodies for the same units. You still need to specify the location of the specs for these units by using the switches -aI`dir' or -I`dir'. Note: this switch is provided for compatibility with previous versions of `gnatmake'. The easier method of causing standard libraries to be excluded from consideration is to write-protect the corresponding ALI files.

-aO`dir'
When searching for library and object files, look in directory dir. The order in which library files are searched is described in Search Paths for gnatbind.

-A`dir'
Equivalent to -aL`dir' -aI`dir'.


-I`dir'
Equivalent to -aO`dir' -aI`dir'.

-I-
Do not look for source files in the directory containing the source file named in the command line. Do not look for ALI or object files in the directory where `gnatmake' was invoked.

-L`dir'
Add directory dir to the list of directories in which the linker will search for libraries. This is equivalent to -largs -L`dir'. Furthermore, under Windows, the sources pointed to by the libraries path set in the registry are not searched for.

-nostdinc
Do not look for source files in the system default directory.

-nostdlib
Do not look for library files in the system default directory.

--RTS=`rts-path'
Specifies the default location of the runtime library. GNAT looks for the runtime in the following directories, and stops as soon as a valid runtime is found (adainclude or ada_source_path, and adalib or ada_object_path present):


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4.1.3 Mode Switches for `gnatmake'

The mode switches (referred to as mode_switches) allow the inclusion of switches that are to be passed to the compiler itself, the binder or the linker. The effect of a mode switch is to cause all subsequent switches up to the end of the switch list, or up to the next mode switch, to be interpreted as switches to be passed on to the designated component of GNAT.

-cargs `switches'
Compiler switches. Here switches is a list of switches that are valid switches for `gcc'. They will be passed on to all compile steps performed by `gnatmake'.

-bargs `switches'
Binder switches. Here switches is a list of switches that are valid switches for gnatbind. They will be passed on to all bind steps performed by `gnatmake'.

-largs `switches'
Linker switches. Here switches is a list of switches that are valid switches for `gnatlink'. They will be passed on to all link steps performed by `gnatmake'.

-margs `switches'
Make switches. The switches are directly interpreted by `gnatmake', regardless of any previous occurrence of `-cargs', `-bargs' or `-largs'.


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4.1.4 Notes on the Command Line

This section contains some additional useful notes on the operation of the `gnatmake' command.


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4.1.5 How `gnatmake' Works

Generally `gnatmake' automatically performs all necessary recompilations and you don't need to worry about how it works. However, it may be useful to have some basic understanding of the `gnatmake' approach and in particular to understand how it uses the results of previous compilations without incorrectly depending on them.

First a definition: an object file is considered `up to date' if the corresponding ALI file exists and if all the source files listed in the dependency section of this ALI file have time stamps matching those in the ALI file. This means that neither the source file itself nor any files that it depends on have been modified, and hence there is no need to recompile this file.

`gnatmake' works by first checking if the specified main unit is up to date. If so, no compilations are required for the main unit. If not, `gnatmake' compiles the main program to build a new ALI file that reflects the latest sources. Then the ALI file of the main unit is examined to find all the source files on which the main program depends, and `gnatmake' recursively applies the above procedure on all these files.

This process ensures that `gnatmake' only trusts the dependencies in an existing ALI file if they are known to be correct. Otherwise it always recompiles to determine a new, guaranteed accurate set of dependencies. As a result the program is compiled 'upside down' from what may be more familiar as the required order of compilation in some other Ada systems. In particular, clients are compiled before the units on which they depend. The ability of GNAT to compile in any order is critical in allowing an order of compilation to be chosen that guarantees that `gnatmake' will recompute a correct set of new dependencies if necessary.

When invoking `gnatmake' with several file_names, if a unit is imported by several of the executables, it will be recompiled at most once.

Note: when using non-standard naming conventions (Using Other File Names), changing through a configuration pragmas file the version of a source and invoking `gnatmake' to recompile may have no effect, if the previous version of the source is still accessible by `gnatmake'. It may be necessary to use the switch -f.


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4.1.6 Examples of `gnatmake' Usage

`gnatmake hello.adb'
Compile all files necessary to bind and link the main program hello.adb (containing unit Hello) and bind and link the resulting object files to generate an executable file hello.
`gnatmake main1 main2 main3'
Compile all files necessary to bind and link the main programs main1.adb (containing unit Main1), main2.adb (containing unit Main2) and main3.adb (containing unit Main3) and bind and link the resulting object files to generate three executable files main1, main2 and main3.
`gnatmake -q Main_Unit -cargs -O2 -bargs -l'
Compile all files necessary to bind and link the main program unit Main_Unit (from file main_unit.adb). All compilations will be done with optimization level 2 and the order of elaboration will be listed by the binder. `gnatmake' will operate in quiet mode, not displaying commands it is executing.


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4.2 Compiling with `gcc'

This section discusses how to compile Ada programs using the `gcc' command. It also describes the set of switches that can be used to control the behavior of the compiler.


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4.2.1 Compiling Programs

The first step in creating an executable program is to compile the units of the program using the `gcc' command. You must compile the following files:

You need `not' compile the following files

because they are compiled as part of compiling related units. GNAT package specs when the corresponding body is compiled, and subunits when the parent is compiled.

If you attempt to compile any of these files, you will get one of the following error messages (where fff is the name of the file you compiled):

    cannot generate code for file `fff` (package spec)
    to check package spec, use -gnatc
    
    cannot generate code for file `fff` (missing subunits)
    to check parent unit, use -gnatc
    
    cannot generate code for file `fff` (subprogram spec)
    to check subprogram spec, use -gnatc
    
    cannot generate code for file `fff` (subunit)
    to check subunit, use -gnatc

As indicated by the above error messages, if you want to submit one of these files to the compiler to check for correct semantics without generating code, then use the `-gnatc' switch.

The basic command for compiling a file containing an Ada unit is:

    $ gcc -c [switches] <file name>

where file name is the name of the Ada file (usually having an extension .ads for a spec or .adb for a body). You specify the -c switch to tell `gcc' to compile, but not link, the file. The result of a successful compilation is an object file, which has the same name as the source file but an extension of .o and an Ada Library Information (ALI) file, which also has the same name as the source file, but with .ali as the extension. GNAT creates these two output files in the current directory, but you may specify a source file in any directory using an absolute or relative path specification containing the directory information.

`gcc' is actually a driver program that looks at the extensions of the file arguments and loads the appropriate compiler. For example, the GNU C compiler is cc1, and the Ada compiler is gnat1. These programs are in directories known to the driver program (in some configurations via environment variables you set), but need not be in your path. The `gcc' driver also calls the assembler and any other utilities needed to complete the generation of the required object files.

It is possible to supply several file names on the same `gcc' command. This causes `gcc' to call the appropriate compiler for each file. For example, the following command lists two separate files to be compiled:

    $ gcc -c x.adb y.adb

calls gnat1 (the Ada compiler) twice to compile x.adb and y.adb. The compiler generates two object files x.o and y.o and the two ALI files x.ali and y.ali.

Any switches apply to all the files listed, see Compiler Switches for a list of available `gcc' switches.


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4.2.2 Search Paths and the Run-Time Library (RTL)

With the GNAT source-based library system, the compiler must be able to find source files for units that are needed by the unit being compiled. Search paths are used to guide this process.

The compiler compiles one source file whose name must be given explicitly on the command line. In other words, no searching is done for this file. To find all other source files that are needed (the most common being the specs of units), the compiler examines the following directories, in the following order:

Specifying the switch `-I-' inhibits the use of the directory containing the source file named in the command line. You can still have this directory on your search path, but in this case it must be explicitly requested with a `-I' switch.

Specifying the switch `-nostdinc' inhibits the search of the default location for the GNAT Run Time Library (RTL) source files.

The compiler outputs its object files and ALI files in the current working directory. Caution: The object file can be redirected with the `-o' switch; however, `gcc' and gnat1 have not been coordinated on this so the ALI file will not go to the right place. Therefore, you should avoid using the `-o' switch.

The packages Ada, System, and Interfaces and their children make up the GNAT RTL, together with the simple System.IO package used in the "Hello World" example. The sources for these units are needed by the compiler and are kept together in one directory. Not all of the bodies are needed, but all of the sources are kept together anyway. In a normal installation, you need not specify these directory names when compiling or binding. Either the environment variables or the built-in defaults cause these files to be found.

In addition to the language-defined hierarchies (System, Ada and Interfaces), the GNAT distribution provides a fourth hierarchy, consisting of child units of GNAT. This is a collection of generally useful types, subprograms, etc. See the GNAT_Reference_Manual for further details.

Besides simplifying access to the RTL, a major use of search paths is in compiling sources from multiple directories. This can make development environments much more flexible.


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4.2.3 Order of Compilation Issues

If, in our earlier example, there was a spec for the hello procedure, it would be contained in the file hello.ads; yet this file would not have to be explicitly compiled. This is the result of the model we chose to implement library management. Some of the consequences of this model are as follows:


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4.2.4 Examples

The following are some typical Ada compilation command line examples:

    $ gcc -c xyz.adb

Compile body in file xyz.adb with all default options.

    $ gcc -c -O2 -gnata xyz-def.adb

Compile the child unit package in file xyz-def.adb with extensive optimizations, and pragma Assert/Debug statements enabled.

    $ gcc -c -gnatc abc-def.adb

Compile the subunit in file abc-def.adb in semantic-checking-only mode.


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4.3 Compiler Switches

The `gcc' command accepts switches that control the compilation process. These switches are fully described in this section: first an alphabetical listing of all switches with a brief description, and then functionally grouped sets of switches with more detailed information.

More switches exist for GCC than those documented here, especially for specific targets. However, their use is not recommended as they may change code generation in ways that are incompatible with the Ada run-time library, or can cause inconsistencies between compilation units.


Next: , Up: Compiler Switches

4.3.1 Alphabetical List of All Switches

-b `target'
Compile your program to run on target, which is the name of a system configuration. You must have a GNAT cross-compiler built if target is not the same as your host system.

-B`dir'
Load compiler executables (for example, gnat1, the Ada compiler) from dir instead of the default location. Only use this switch when multiple versions of the GNAT compiler are available. See the "Options for Directory Search" section in the Using the GNU Compiler Collection (GCC) manual for further details. You would normally use the `-b' or `-V' switch instead.

-c
Compile. Always use this switch when compiling Ada programs.

Note: for some other languages when using `gcc', notably in the case of C and C++, it is possible to use use `gcc' without a `-c' switch to compile and link in one step. In the case of GNAT, you cannot use this approach, because the binder must be run and `gcc' cannot be used to run the GNAT binder.

-fcallgraph-info[=su,da]
Makes the compiler output callgraph information for the program, on a per-file basis. The information is generated in the VCG format. It can be decorated with additional, per-node and/or per-edge information, if a list of comma-separated markers is additionally specified. When the su marker is specified, the callgraph is decorated with stack usage information; it is equivalent to `-fstack-usage'. When the da marker is specified, the callgraph is decorated with information about dynamically allocated objects.

-fdump-scos
Generates SCO (Source Coverage Obligation) information in the ALI file. This information is used by advanced coverage tools. See unit SCOs in the compiler sources for details in files scos.ads and scos.adb.

-fdump-xref
Generates cross reference information in GLI files for C and C++ sources. The GLI files have the same syntax as the ALI files for Ada, and can be used for source navigation in IDEs and on the command line using e.g. gnatxref and the `–ext=gli' switch.

-flto[=`n']
Enables Link Time Optimization. This switch must be used in conjunction with the traditional `-Ox' switches and instructs the compiler to defer most optimizations until the link stage. The advantage of this approach is that the compiler can do a whole-program analysis and choose the best interprocedural optimization strategy based on a complete view of the program, instead of a fragmentary view with the usual approach. This can also speed up the compilation of big programs and reduce the size of the executable, compared with a traditional per-unit compilation with inlining across modules enabled by the `-gnatn' switch. The drawback of this approach is that it may require more memory and that the debugging information generated by -g with it might be hardly usable. The switch, as well as the accompanying `-Ox' switches, must be specified both for the compilation and the link phases. If the n parameter is specified, the optimization and final code generation at link time are executed using n parallel jobs by means of an installed `make' program.

-fno-inline
Suppresses all inlining, unless requested with pragma Inline_Always. The effect is enforced regardless of other optimization or inlining switches. Note that inlining can also be suppressed on a finer-grained basis with pragma No_Inline.

-fno-inline-functions
Suppresses automatic inlining of subprograms, which is enabled if `-O3' is used.

-fno-inline-small-functions
Suppresses automatic inlining of small subprograms, which is enabled if `-O2' is used.

-fno-inline-functions-called-once
Suppresses inlining of subprograms local to the unit and called once from within it, which is enabled if `-O1' is used.

-fno-ivopts
Suppresses high-level loop induction variable optimizations, which are enabled if `-O1' is used. These optimizations are generally profitable but, for some specific cases of loops with numerous uses of the iteration variable that follow a common pattern, they may end up destroying the regularity that could be exploited at a lower level and thus producing inferior code.

-fno-strict-aliasing
Causes the compiler to avoid assumptions regarding non-aliasing of objects of different types. See Optimization and Strict Aliasing for details.

-fno-strict-overflow
Causes the compiler to avoid assumptions regarding the rules of signed integer overflow. These rules specify that signed integer overflow will result in a Constraint_Error exception at run time and are enforced in default mode by the compiler, so this switch should not be necessary in normal operating mode. It might be useful in conjunction with `-gnato0' for very peculiar cases of low-level programming.

-fstack-check
Activates stack checking. See Stack Overflow Checking for details.

-fstack-usage
Makes the compiler output stack usage information for the program, on a per-subprogram basis. See Static Stack Usage Analysis for details.

-g
Generate debugging information. This information is stored in the object file and copied from there to the final executable file by the linker, where it can be read by the debugger. You must use the `-g' switch if you plan on using the debugger.

-gnat05
Allow full Ada 2005 features.

-gnat12
Allow full Ada 2012 features.

-gnat2005
Allow full Ada 2005 features (same as `-gnat05')

-gnat2012
Allow full Ada 2012 features (same as `-gnat12')
-gnat83
Enforce Ada 83 restrictions.

-gnat95
Enforce Ada 95 restrictions.

Note: for compatibility with some Ada 95 compilers which support only the overriding keyword of Ada 2005, the `-gnatd.D' switch can be used along with `-gnat95' to achieve a similar effect with GNAT.

`-gnatd.D' instructs GNAT to consider overriding as a keyword and handle its associated semantic checks, even in Ada 95 mode.

-gnata
Assertions enabled. Pragma Assert and pragma Debug to be activated. Note that these pragmas can also be controlled using the configuration pragmas Assertion_Policy and Debug_Policy. It also activates pragmas Check, Precondition, and Postcondition. Note that these pragmas can also be controlled using the configuration pragma Check_Policy. In Ada 2012, it also activates all assertions defined in the RM as aspects: preconditions, postconditions, type invariants and (sub)type predicates. In all Ada modes, corresponding pragmas for type invariants and (sub)type predicates are also activated. The default is that all these assertions are disabled, and have no effect, other than being checked for syntactic validity, and in the case of subtype predicates, constructions such as membership tests still test predicates even if assertions are turned off.

-gnatA
Avoid processing gnat.adc. If a gnat.adc file is present, it will be ignored.

-gnatb
Generate brief messages to stderr even if verbose mode set.

-gnatB
Assume no invalid (bad) values except for 'Valid attribute use (Validity Checking).

-gnatc
Check syntax and semantics only (no code generation attempted). When the compiler is invoked by `gnatmake', if the switch `-gnatc' is only given to the compiler (after `-cargs' or in package Compiler of the project file, `gnatmake' will fail because it will not find the object file after compilation. If `gnatmake' is called with `-gnatc' as a builder switch (before `-cargs' or in package Builder of the project file) then `gnatmake' will not fail because it will not look for the object files after compilation, and it will not try to build and link. This switch may not be given if a previous -gnatR switch has been given, since -gnatR requires that the code generator be called to complete determination of representation information.

-gnatC
Generate CodePeer intermediate format (no code generation attempted). This switch will generate an intermediate representation suitable for use by CodePeer (.scil files). This switch is not compatible with code generation (it will, among other things, disable some switches such as -gnatn, and enable others such as -gnata).

-gnatd
Specify debug options for the compiler. The string of characters after the `-gnatd' specify the specific debug options. The possible characters are 0-9, a-z, A-Z, optionally preceded by a dot. See compiler source file debug.adb for details of the implemented debug options. Certain debug options are relevant to applications programmers, and these are documented at appropriate points in this users guide.

-gnatD
Create expanded source files for source level debugging. This switch also suppress generation of cross-reference information (see `-gnatx'). Note that this switch is not allowed if a previous -gnatR switch has been given, since these two switches are not compatible.

-gnateA
Check that the actual parameters of a subprogram call are not aliases of one another. To qualify as aliasing, the actuals must denote objects of a composite type, their memory locations must be identical or overlapping, and at least one of the corresponding formal parameters must be of mode OUT or IN OUT.
         type Rec_Typ is record
            Data : Integer := 0;
         end record;
         
         function Self (Val : Rec_Typ) return Rec_Typ is
         begin
            return Val;
         end Self;
         
         procedure Detect_Aliasing (Val_1 : in out Rec_Typ; Val_2 : Rec_Typ) is
         begin
            null;
         end Detect_Aliasing;
         
         Obj : Rec_Typ;
         
         Detect_Aliasing (Obj, Obj);
         Detect_Aliasing (Obj, Self (Obj));

In the example above, the first call to Detect_Aliasing fails with a Program_Error at runtime because the actuals for Val_1 and Val_2 denote the same object. The second call executes without raising an exception because Self(Obj) produces an anonymous object which does not share the memory location of Obj.

-gnatec=`path'
Specify a configuration pragma file (the equal sign is optional) (The Configuration Pragmas Files).

-gnateC
Generate CodePeer messages in a compiler-like format. This switch is only effective if `-gnatcC' is also specified and requires an installation of CodePeer.

-gnated
Disable atomic synchronization

-gnateDsymbol[=`value']
Defines a symbol, associated with value, for preprocessing. (Integrated Preprocessing).

-gnateE
Generate extra information in exception messages. In particular, display extra column information and the value and range associated with index and range check failures, and extra column information for access checks. In cases where the compiler is able to determine at compile time that a check will fail, it gives a warning, and the extra information is not produced at run time.

-gnatef
Display full source path name in brief error messages.

-gnateF
Check for overflow on all floating-point operations, including those for unconstrained predefined types. See description of pragma Check_Float_Overflow in GNAT RM.

-gnateg -gnatceg

The -gnatc switch must always be specified before this switch, e.g. -gnatceg. Generate a C header from the Ada input file. See Generating C Headers for Ada Specifications for more information.

-gnateG
Save result of preprocessing in a text file.

-gnatei`nnn'
Set maximum number of instantiations during compilation of a single unit to nnn. This may be useful in increasing the default maximum of 8000 for the rare case when a single unit legitimately exceeds this limit.

-gnateI`nnn'
Indicates that the source is a multi-unit source and that the index of the unit to compile is nnn. nnn needs to be a positive number and need to be a valid index in the multi-unit source.

-gnatel
This switch can be used with the static elaboration model to issue info messages showing where implicit pragma Elaborate and pragma Elaborate_All are generated. This is useful in diagnosing elaboration circularities caused by these implicit pragmas when using the static elaboration model. See See the section in this guide on elaboration checking for further details. These messages are not generated by default, and are intended only for temporary use when debugging circularity problems.

-gnateL
This switch turns off the info messages about implicit elaboration pragmas.

-gnatem=`path'
Specify a mapping file (the equal sign is optional) (Units to Sources Mapping Files).

-gnatep=`file'
Specify a preprocessing data file (the equal sign is optional) (Integrated Preprocessing).

-gnateP
Turn categorization dependency errors into warnings. Ada requires that units that WITH one another have compatible categories, for example a Pure unit cannot WITH a Preelaborate unit. If this switch is used, these errors become warnings (which can be ignored, or suppressed in the usual manner). This can be useful in some specialized circumstances such as the temporary use of special test software.

-gnateS
Synonym of `-fdump-scos', kept for backwards compatibility.

-gnatet=`path'
Generate target dependent information. The format of the output file is described in the section about switch `-gnateT'.

-gnateT=`path'
Read target dependent information, such as endianness or sizes and alignments of base type. If this switch is passed, the default target dependent information of the compiler is replaced by the one read from the input file. This is used by tools other than the compiler, e.g. to do semantic analysis of programs that will run on some other target than the machine on which the tool is run.

The following target dependent values should be defined, where Nat denotes a natural integer value, Pos denotes a positive integer value, and fields marked with a question mark are boolean fields, where a value of 0 is False, and a value of 1 is True:

         Bits_BE                    : Nat; -- Bits stored big-endian?
         Bits_Per_Unit              : Pos; -- Bits in a storage unit
         Bits_Per_Word              : Pos; -- Bits in a word
         Bytes_BE                   : Nat; -- Bytes stored big-endian?
         Char_Size                  : Pos; -- Standard.Character'Size
         Double_Float_Alignment     : Nat; -- Alignment of double float
         Double_Scalar_Alignment    : Nat; -- Alignment of double length scalar
         Double_Size                : Pos; -- Standard.Long_Float'Size
         Float_Size                 : Pos; -- Standard.Float'Size
         Float_Words_BE             : Nat; -- Float words stored big-endian?
         Int_Size                   : Pos; -- Standard.Integer'Size
         Long_Double_Size           : Pos; -- Standard.Long_Long_Float'Size
         Long_Long_Size             : Pos; -- Standard.Long_Long_Integer'Size
         Long_Size                  : Pos; -- Standard.Long_Integer'Size
         Maximum_Alignment          : Pos; -- Maximum permitted alignment
         Max_Unaligned_Field        : Pos; -- Maximum size for unaligned bit field
         Pointer_Size               : Pos; -- System.Address'Size
         Short_Enums                : Nat; -- Short foreign convention enums?
         Short_Size                 : Pos; -- Standard.Short_Integer'Size
         Strict_Alignment           : Nat; -- Strict alignment?
         System_Allocator_Alignment : Nat; -- Alignment for malloc calls
         Wchar_T_Size               : Pos; -- Interfaces.C.wchar_t'Size
         Words_BE                   : Nat; -- Words stored big-endian?

The format of the input file is as follows. First come the values of the variables defined above, with one line per value:

         name  value

where name is the name of the parameter, spelled out in full, and cased as in the above list, and value is an unsigned decimal integer. Two or more blanks separates the name from the value.

All the variables must be present, in alphabetical order (i.e. the same order as the list above).

Then there is a blank line to separate the two parts of the file. Then come the lines showing the floating-point types to be registered, with one line per registered mode:

         name  digs float_rep size alignment

where name is the string name of the type (which can have single spaces embedded in the name (e.g. long double), digs is the number of digits for the floating-point type, float_rep is the float representation (I/V/A for IEEE-754-Binary, Vax_Native, AAMP), size is the size in bits, alignment is the alignment in bits. The name is followed by at least two blanks, fields are separated by at least one blank, and a LF character immediately follows the alignment field.

Here is an example of a target parameterization file:

         Bits_BE                       0
         Bits_Per_Unit                 8
         Bits_Per_Word                64
         Bytes_BE                      0
         Char_Size                     8
         Double_Float_Alignment        0
         Double_Scalar_Alignment       0
         Double_Size                  64
         Float_Size                   32
         Float_Words_BE                0
         Int_Size                     64
         Long_Double_Size            128
         Long_Long_Size               64
         Long_Size                    64
         Maximum_Alignment            16
         Max_Unaligned_Field          64
         Pointer_Size                 64
         Short_Size                   16
         Strict_Alignment              0
         System_Allocator_Alignment   16
         Wchar_T_Size                 32
         Words_BE                      0
         
         float         15  I  64  64
         double        15  I  64  64
         long double   18  I  80 128
         TF            33  I 128 128

-gnateu
Ignore unrecognized validity, warning, and style switches that appear after this switch is given. This may be useful when compiling sources developed on a later version of the compiler with an earlier version. Of course the earlier version must support this switch.

-gnateV
Check that all actual parameters of a subprogram call are valid according to the rules of validity checking (Validity Checking).

-gnateY
Ignore all STYLE_CHECKS pragmas. Full legality checks are still carried out, but the pragmas have no effect on what style checks are active. This allows all style checking options to be controlled from the command line.

-gnatE
Full dynamic elaboration checks.

-gnatf
Full errors. Multiple errors per line, all undefined references, do not attempt to suppress cascaded errors.

-gnatF
Externals names are folded to all uppercase.

-gnatg
Internal GNAT implementation mode. This should not be used for applications programs, it is intended only for use by the compiler and its run-time library. For documentation, see the GNAT sources. Note that `-gnatg' implies `-gnatw.ge' and `-gnatyg' so that all standard warnings and all standard style options are turned on. All warnings and style messages are treated as errors.

-gnatG=nn
List generated expanded code in source form.

-gnath
Output usage information. The output is written to stdout.

-gnati`c'
Identifier character set (c = 1/2/3/4/8/9/p/f/n/w). For details of the possible selections for c, see Character Set Control.

-gnatI
Ignore representation clauses. When this switch is used, representation clauses are treated as comments. This is useful when initially porting code where you want to ignore rep clause problems, and also for compiling foreign code (particularly for use with ASIS). The representation clauses that are ignored are: enumeration_representation_clause, record_representation_clause, and attribute_definition_clause for the following attributes: Address, Alignment, Bit_Order, Component_Size, Machine_Radix, Object_Size, Size, Small, Stream_Size, and Value_Size. Note that this option should be used only for compiling – the code is likely to malfunction at run time.

Note that when -gnatct is used to generate trees for input into ASIS tools, these representation clauses are removed from the tree and ignored. This means that the tool will not see them.

-gnatj`nn'
Reformat error messages to fit on nn character lines

-gnatk=`n'
Limit file names to n (1-999) characters (k = krunch).

-gnatl
Output full source listing with embedded error messages.

-gnatL
Used in conjunction with -gnatG or -gnatD to intersperse original source lines (as comment lines with line numbers) in the expanded source output.

-gnatm=`n'
Limit number of detected error or warning messages to n where n is in the range 1..999999. The default setting if no switch is given is 9999. If the number of warnings reaches this limit, then a message is output and further warnings are suppressed, but the compilation is continued. If the number of error messages reaches this limit, then a message is output and the compilation is abandoned. The equal sign here is optional. A value of zero means that no limit applies.

-gnatn[12]
Activate inlining for subprograms for which pragma Inline is specified. This inlining is performed by the GCC back-end. An optional digit sets the inlining level: 1 for moderate inlining across modules or 2 for full inlining across modules. If no inlining level is specified, the compiler will pick it based on the optimization level.

-gnatN
Activate front end inlining for subprograms for which pragma Inline is specified. This inlining is performed by the front end and will be visible in the `-gnatG' output.

When using a gcc-based back end (in practice this means using any version of GNAT other than the JGNAT, .NET or GNAAMP versions), then the use of `-gnatN' is deprecated, and the use of `-gnatn' is preferred. Historically front end inlining was more extensive than the gcc back end inlining, but that is no longer the case.

-gnato0
Suppresses overflow checking. This causes the behavior of the compiler to match the default for older versions where overflow checking was suppressed by default. This is equivalent to having pragma Suppress (Overflow_Mode) in a configuration pragma file.

-gnato??
Set default mode for handling generation of code to avoid intermediate arithmetic overflow. Here ?? is two digits, a single digit, or nothing. Each digit is one of the digits 1 through 3:

Digit

Interpretation


`1'

All intermediate overflows checked against base type (STRICT)


`2'

Minimize intermediate overflows (MINIMIZED)


`3'

Eliminate intermediate overflows (ELIMINATED)

If only one digit appears, then it applies to all cases; if two digits are given, then the first applies outside assertions, pre/postconditions, and type invariants, and the second applies within assertions, pre/postconditions, and type invariants.

If no digits follow the `-gnato', then it is equivalent to `-gnato11', causing all intermediate overflows to be handled in strict mode.

This switch also causes arithmetic overflow checking to be performed (as though pragma Unsuppress (Overflow_Mode) had been specified).

The default if no option `-gnato' is given is that overflow handling is in STRICT mode (computations done using the base type), and that overflow checking is enabled.

Note that division by zero is a separate check that is not controlled by this switch (divide-by-zero checking is on by default).

See also Specifying the Desired Mode.

-gnatp
Suppress all checks. See Run-Time Checks for details. This switch has no effect if cancelled by a subsequent `-gnat-p' switch.

-gnat-p
Cancel effect of previous `-gnatp' switch.

-gnatP
Enable polling. This is required on some systems (notably Windows NT) to obtain asynchronous abort and asynchronous transfer of control capability. See Pragma_Polling in the GNAT_Reference_Manual for full details.

-gnatq
Don't quit. Try semantics, even if parse errors.

-gnatQ
Don't quit. Generate ALI and tree files even if illegalities. Note that code generation is still suppressed in the presence of any errors, so even with `-gnatQ' no object file is generated.

-gnatr
Treat pragma Restrictions as Restriction_Warnings.

-gnatR[0/1/2/3[s]]
Output representation information for declared types and objects. Note that this switch is not allowed if a previous -gnatD switch has been given, since these two switches are not compatible.
-gnatRm[s]
Output convention and parameter passing mechanisms for all subprograms.

-gnats
Syntax check only.

-gnatS
Print package Standard.

-gnatt
Generate tree output file.

-gnatT`nnn'
All compiler tables start at nnn times usual starting size.

-gnatu
List units for this compilation.

-gnatU
Tag all error messages with the unique string 'error:'

-gnatv
Verbose mode. Full error output with source lines to stdout.

-gnatV
Control level of validity checking (Validity Checking).

-gnatw`xxx'
Warning mode where xxx is a string of option letters that denotes the exact warnings that are enabled or disabled (Warning Message Control).

-gnatW`e'
Wide character encoding method (e=n/h/u/s/e/8).

-gnatx
Suppress generation of cross-reference information.

-gnatX
Enable GNAT implementation extensions and latest Ada version.

-gnaty
Enable built-in style checks (Style Checking).

-gnatz`m'
Distribution stub generation and compilation (m=r/c for receiver/caller stubs).

-I`dir'
Direct GNAT to search the dir directory for source files needed by the current compilation (see Search Paths and the Run-Time Library (RTL)).

-I-
Except for the source file named in the command line, do not look for source files in the directory containing the source file named in the command line (see Search Paths and the Run-Time Library (RTL)).

-o `file'
This switch is used in `gcc' to redirect the generated object file and its associated ALI file. Beware of this switch with GNAT, because it may cause the object file and ALI file to have different names which in turn may confuse the binder and the linker.

-nostdinc
Inhibit the search of the default location for the GNAT Run Time Library (RTL) source files.

-nostdlib
Inhibit the search of the default location for the GNAT Run Time Library (RTL) ALI files.

-O[`n']
n controls the optimization level:

`n'

Effect


`0'

No optimization, the default setting if no `-O' appears


`1'

Normal optimization, the default if you specify `-O' without an operand. A good compromise between code quality and compilation time.


`2'

Extensive optimization, may improve execution time, possibly at the cost of substantially increased compilation time.


`3'

Same as `-O2', and also includes inline expansion for small subprograms in the same unit.


`s'

Optimize space usage

See also Optimization Levels.

-pass-exit-codes
Catch exit codes from the compiler and use the most meaningful as exit status.

--RTS=`rts-path'
Specifies the default location of the runtime library. Same meaning as the equivalent `gnatmake' flag (Switches for gnatmake).

-S
Used in place of `-c' to cause the assembler source file to be generated, using .s as the extension, instead of the object file. This may be useful if you need to examine the generated assembly code.

-fverbose-asm
Used in conjunction with `-S' to cause the generated assembly code file to be annotated with variable names, making it significantly easier to follow.

-v
Show commands generated by the `gcc' driver. Normally used only for debugging purposes or if you need to be sure what version of the compiler you are executing.

-V `ver'
Execute ver version of the compiler. This is the `gcc' version, not the GNAT version.

-w
Turn off warnings generated by the back end of the compiler. Use of this switch also causes the default for front end warnings to be set to suppress (as though `-gnatws' had appeared at the start of the options).

You may combine a sequence of GNAT switches into a single switch. For example, the combined switch

    -gnatofi3

is equivalent to specifying the following sequence of switches:

    -gnato -gnatf -gnati3

The following restrictions apply to the combination of switches in this manner:


Next: , Previous: Alphabetical List of All Switches, Up: Compiler Switches

4.3.2 Output and Error Message Control

The standard default format for error messages is called 'brief format'. Brief format messages are written to stderr (the standard error file) and have the following form:

    e.adb:3:04: Incorrect spelling of keyword "function"
    e.adb:4:20: ";" should be "is"

The first integer after the file name is the line number in the file, and the second integer is the column number within the line. GPS can parse the error messages and point to the referenced character. The following switches provide control over the error message format:

-gnatv
The v stands for verbose. The effect of this setting is to write long-format error messages to stdout (the standard output file. The same program compiled with the `-gnatv' switch would generate:
         3. funcion X (Q : Integer)
            |
         >>> Incorrect spelling of keyword "function"
         4. return Integer;
                          |
         >>> ";" should be "is"

The vertical bar indicates the location of the error, and the >>> prefix can be used to search for error messages. When this switch is used the only source lines output are those with errors.

-gnatl
The l stands for list. This switch causes a full listing of the file to be generated. In the case where a body is compiled, the corresponding spec is also listed, along with any subunits. Typical output from compiling a package body p.adb might look like:
         Compiling: p.adb
         
              1. package body p is
              2.    procedure a;
              3.    procedure a is separate;
              4. begin
              5.    null
                        |
                 >>> missing ";"
         
              6. end;
         
         Compiling: p.ads
         
              1. package p is
              2.    pragma Elaborate_Body
                                         |
                 >>> missing ";"
         
              3. end p;
         
         Compiling: p-a.adb
         
              1. separate p
                         |
                 >>> missing "("
         
              2. procedure a is
              3. begin
              4.    null
                        |
                 >>> missing ";"
         
              5. end;

When you specify the `-gnatv' or `-gnatl' switches and standard output is redirected, a brief summary is written to stderr (standard error) giving the number of error messages and warning messages generated.

-gnatl=`fname'
This has the same effect as `-gnatl' except that the output is written to a file instead of to standard output. If the given name fname does not start with a period, then it is the full name of the file to be written. If fname is an extension, it is appended to the name of the file being compiled. For example, if file xyz.adb is compiled with `-gnatl=.lst', then the output is written to file xyz.adb.lst.

-gnatU
This switch forces all error messages to be preceded by the unique string 'error:'. This means that error messages take a few more characters in space, but allows easy searching for and identification of error messages.

-gnatb
The b stands for brief. This switch causes GNAT to generate the brief format error messages to stderr (the standard error file) as well as the verbose format message or full listing (which as usual is written to stdout (the standard output file).

-gnatm=`n'
The m stands for maximum. n is a decimal integer in the range of 1 to 999999 and limits the number of error or warning messages to be generated. For example, using `-gnatm2' might yield
         e.adb:3:04: Incorrect spelling of keyword "function"
         e.adb:5:35: missing ".."
         fatal error: maximum number of errors detected
         compilation abandoned

The default setting if no switch is given is 9999. If the number of warnings reaches this limit, then a message is output and further warnings are suppressed, but the compilation is continued. If the number of error messages reaches this limit, then a message is output and the compilation is abandoned. A value of zero means that no limit applies.

Note that the equal sign is optional, so the switches `-gnatm2' and `-gnatm=2' are equivalent.

-gnatf
The f stands for full. Normally, the compiler suppresses error messages that are likely to be redundant. This switch causes all error messages to be generated. In particular, in the case of references to undefined variables. If a given variable is referenced several times, the normal format of messages is
         e.adb:7:07: "V" is undefined (more references follow)

where the parenthetical comment warns that there are additional references to the variable V. Compiling the same program with the `-gnatf' switch yields

         e.adb:7:07: "V" is undefined
         e.adb:8:07: "V" is undefined
         e.adb:8:12: "V" is undefined
         e.adb:8:16: "V" is undefined
         e.adb:9:07: "V" is undefined
         e.adb:9:12: "V" is undefined

The `-gnatf' switch also generates additional information for some error messages. Some examples are:

-gnatjnn
In normal operation mode (or if `-gnatj0' is used), then error messages with continuation lines are treated as though the continuation lines were separate messages (and so a warning with two continuation lines counts as three warnings, and is listed as three separate messages).

If the `-gnatjnn' switch is used with a positive value for nn, then messages are output in a different manner. A message and all its continuation lines are treated as a unit, and count as only one warning or message in the statistics totals. Furthermore, the message is reformatted so that no line is longer than nn characters.

-gnatq
The q stands for quit (really 'don't quit'). In normal operation mode, the compiler first parses the program and determines if there are any syntax errors. If there are, appropriate error messages are generated and compilation is immediately terminated. This switch tells GNAT to continue with semantic analysis even if syntax errors have been found. This may enable the detection of more errors in a single run. On the other hand, the semantic analyzer is more likely to encounter some internal fatal error when given a syntactically invalid tree.

-gnatQ
In normal operation mode, the ALI file is not generated if any illegalities are detected in the program. The use of `-gnatQ' forces generation of the ALI file. This file is marked as being in error, so it cannot be used for binding purposes, but it does contain reasonably complete cross-reference information, and thus may be useful for use by tools (e.g., semantic browsing tools or integrated development environments) that are driven from the ALI file. This switch implies `-gnatq', since the semantic phase must be run to get a meaningful ALI file.

In addition, if `-gnatt' is also specified, then the tree file is generated even if there are illegalities. It may be useful in this case to also specify `-gnatq' to ensure that full semantic processing occurs. The resulting tree file can be processed by ASIS, for the purpose of providing partial information about illegal units, but if the error causes the tree to be badly malformed, then ASIS may crash during the analysis.

When `-gnatQ' is used and the generated ALI file is marked as being in error, `gnatmake' will attempt to recompile the source when it finds such an ALI file, including with switch `-gnatc'.

Note that `-gnatQ' has no effect if `-gnats' is specified, since ALI files are never generated if `-gnats' is set.


Next: , Previous: Output and Error Message Control, Up: Compiler Switches

4.3.3 Warning Message Control

In addition to error messages, which correspond to illegalities as defined in the Ada Reference Manual, the compiler detects two kinds of warning situations.

First, the compiler considers some constructs suspicious and generates a warning message to alert you to a possible error. Second, if the compiler detects a situation that is sure to raise an exception at run time, it generates a warning message. The following shows an example of warning messages:

    e.adb:4:24: warning: creation of object may raise Storage_Error
    e.adb:10:17: warning: static value out of range
    e.adb:10:17: warning: "Constraint_Error" will be raised at run time

GNAT considers a large number of situations as appropriate for the generation of warning messages. As always, warnings are not definite indications of errors. For example, if you do an out-of-range assignment with the deliberate intention of raising a Constraint_Error exception, then the warning that may be issued does not indicate an error. Some of the situations for which GNAT issues warnings (at least some of the time) are given in the following list. This list is not complete, and new warnings are often added to subsequent versions of GNAT. The list is intended to give a general idea of the kinds of warnings that are generated.

The following section lists compiler switches that are available to control the handling of warning messages. It is also possible to exercise much finer control over what warnings are issued and suppressed using the GNAT pragma Warnings (see the description of the pragma in the GNAT_Reference_manual).

-gnatwa
`Activate most optional warnings.'

This switch activates most optional warning messages. See the remaining list in this section for details on optional warning messages that can be individually controlled. The warnings that are not turned on by this switch are:

All other optional warnings are turned on.

-gnatwA
`Suppress all optional errors.'

This switch suppresses all optional warning messages, see remaining list in this section for details on optional warning messages that can be individually controlled. Note that unlike switch `-gnatws', the use of switch `-gnatwA' does not suppress warnings that are normally given unconditionally and cannot be individually controlled (for example, the warning about a missing exit path in a function). Also, again unlike switch `-gnatws', warnings suppressed by the use of switch `-gnatwA' can be individually turned back on. For example the use of switch `-gnatwA' followed by switch `-gnatwd' will suppress all optional warnings except the warnings for implicit dereferencing.

-gnatw.a
`Activate warnings on failing assertions.'

This switch activates warnings for assertions where the compiler can tell at compile time that the assertion will fail. Note that this warning is given even if assertions are disabled. The default is that such warnings are generated.

-gnatw.A
`Suppress warnings on failing assertions.'

This switch suppresses warnings for assertions where the compiler can tell at compile time that the assertion will fail.

-gnatwb
`Activate warnings on bad fixed values.'

This switch activates warnings for static fixed-point expressions whose value is not an exact multiple of Small. Such values are implementation dependent, since an implementation is free to choose either of the multiples that surround the value. GNAT always chooses the closer one, but this is not required behavior, and it is better to specify a value that is an exact multiple, ensuring predictable execution. The default is that such warnings are not generated.

-gnatwB
`Suppress warnings on bad fixed values.'

This switch suppresses warnings for static fixed-point expressions whose value is not an exact multiple of Small.

-gnatw.b
`Activate warnings on biased representation.'

This switch activates warnings when a size clause, value size clause, component clause, or component size clause forces the use of biased representation for an integer type (e.g. representing a range of 10..11 in a single bit by using 0/1 to represent 10/11). The default is that such warnings are generated.

-gnatw.B
`Suppress warnings on biased representation.'

This switch suppresses warnings for representation clauses that force the use of biased representation.

-gnatwc
`Activate warnings on conditionals.'

This switch activates warnings for conditional expressions used in tests that are known to be True or False at compile time. The default is that such warnings are not generated. Note that this warning does not get issued for the use of boolean variables or constants whose values are known at compile time, since this is a standard technique for conditional compilation in Ada, and this would generate too many false positive warnings.

This warning option also activates a special test for comparisons using the operators '>=' and' <='. If the compiler can tell that only the equality condition is possible, then it will warn that the '>' or '<' part of the test is useless and that the operator could be replaced by '='. An example would be comparing a Natural variable <= 0.

This warning option also generates warnings if one or both tests is optimized away in a membership test for integer values if the result can be determined at compile time. Range tests on enumeration types are not included, since it is common for such tests to include an end point.

This warning can also be turned on using `-gnatwa'.

-gnatwC
`Suppress warnings on conditionals.'

This switch suppresses warnings for conditional expressions used in tests that are known to be True or False at compile time.

-gnatw.c
`Activate warnings on missing component clauses.'

This switch activates warnings for record components where a record representation clause is present and has component clauses for the majority, but not all, of the components. A warning is given for each component for which no component clause is present.

-gnatw.C
`Suppress warnings on missing component clauses.'

This switch suppresses warnings for record components that are missing a component clause in the situation described above.

-gnatwd
`Activate warnings on implicit dereferencing.'

If this switch is set, then the use of a prefix of an access type in an indexed component, slice, or selected component without an explicit .all will generate a warning. With this warning enabled, access checks occur only at points where an explicit .all appears in the source code (assuming no warnings are generated as a result of this switch). The default is that such warnings are not generated.

-gnatwD
`Suppress warnings on implicit dereferencing.'

This switch suppresses warnings for implicit dereferences in indexed components, slices, and selected components.

-gnatw.d
`Activate tagging of warning and info messages.'

If this switch is set, then warning messages are tagged, with one of the following strings:

  • `[-gnatw?]' Used to tag warnings controlled by the switch `-gnatwx' where x is a letter a-z.
  • `[-gnatw.?]' Used to tag warnings controlled by the switch `-gnatw.x' where x is a letter a-z.
  • `[-gnatel]' Used to tag elaboration information (info) messages generated when the static model of elaboration is used and the `-gnatel' switch is set.
  • `[restriction warning]' Used to tag warning messages for restriction violations, activated by use of the pragma `Restriction_Warnings'.
  • `[warning-as-error]' Used to tag warning messages that have been converted to error messages by use of the pragma Warning_As_Error. Note that such warnings are prefixed by the string "error: " rather than "warning: ".
  • `[enabled by default]' Used to tag all other warnings that are always given by default, unless warnings are completely suppressed using pragma `Warnings(Off)' or the switch `-gnatws'.

-gnatw.D
`Deactivate tagging of warning and info messages messages.'

If this switch is set, then warning messages return to the default mode in which warnings and info messages are not tagged as described above for -gnatw.d.

-gnatwe
`Treat warnings and style checks as errors.'

This switch causes warning messages and style check messages to be treated as errors. The warning string still appears, but the warning messages are counted as errors, and prevent the generation of an object file. Note that this is the only -gnatw switch that affects the handling of style check messages. Note also that this switch has no effect on info (information) messages, which are not treated as errors if this switch is present.

-gnatw.e
`Activate every optional warning.'

This switch activates all optional warnings, including those which are not activated by -gnatwa. The use of this switch is not recommended for normal use. If you turn this switch on, it is almost certain that you will get large numbers of useless warnings. The warnings that are excluded from -gnatwa are typically highly specialized warnings that are suitable for use only in code that has been specifically designed according to specialized coding rules.

-gnatwf
`Activate warnings on unreferenced formals.'

This switch causes a warning to be generated if a formal parameter is not referenced in the body of the subprogram. This warning can also be turned on using `-gnatwu'. The default is that these warnings are not generated.

-gnatwF
`Suppress warnings on unreferenced formals.'

This switch suppresses warnings for unreferenced formal parameters. Note that the combination `-gnatwu' followed by `-gnatwF' has the effect of warning on unreferenced entities other than subprogram formals.

-gnatwg
`Activate warnings on unrecognized pragmas.'

This switch causes a warning to be generated if an unrecognized pragma is encountered. Apart from issuing this warning, the pragma is ignored and has no effect. The default is that such warnings are issued (satisfying the Ada Reference Manual requirement that such warnings appear).

-gnatwG
`Suppress warnings on unrecognized pragmas.'

This switch suppresses warnings for unrecognized pragmas.

-gnatw.g
`Warnings used for GNAT sources.'

This switch sets the warning categories that are used by the standard GNAT style. Currently this is equivalent to `-gnatwAao.sI.C.V.X' but more warnings may be added in the future without advanced notice.

-gnatwh
`Activate warnings on hiding.'

This switch activates warnings on hiding declarations. A declaration is considered hiding if it is for a non-overloadable entity, and it declares an entity with the same name as some other entity that is directly or use-visible. The default is that such warnings are not generated.

-gnatwH
`Suppress warnings on hiding.'

This switch suppresses warnings on hiding declarations.

-gnatw.h
`Activate warnings on holes/gaps in records.'

This switch activates warnings on component clauses in record representation clauses that leave holes (gaps) in the record layout. If this warning option is active, then record representation clauses should specify a contiguous layout, adding unused fill fields if needed.

-gnatw.H
`Suppress warnings on holes/gaps in records.'

This switch suppresses warnings on component clauses in record representation clauses that leave holes (haps) in the record layout.

-gnatwi
`Activate warnings on implementation units.'

This switch activates warnings for a `with' of an internal GNAT implementation unit, defined as any unit from the Ada, Interfaces, GNAT, or System hierarchies that is not documented in either the Ada Reference Manual or the GNAT Programmer's Reference Manual. Such units are intended only for internal implementation purposes and should not be `with'ed by user programs. The default is that such warnings are generated

-gnatwI
`Disable warnings on implementation units.'

This switch disables warnings for a `with' of an internal GNAT implementation unit.

-gnatw.i
`Activate warnings on overlapping actuals.'

This switch enables a warning on statically detectable overlapping actuals in a subprogram call, when one of the actuals is an in-out parameter, and the types of the actuals are not by-copy types. This warning is off by default.

-gnatw.I
`Disable warnings on overlapping actuals.'

This switch disables warnings on overlapping actuals in a call..

-gnatwj
`Activate warnings on obsolescent features (Annex J).'

If this warning option is activated, then warnings are generated for calls to subprograms marked with pragma Obsolescent and for use of features in Annex J of the Ada Reference Manual. In the case of Annex J, not all features are flagged. In particular use of the renamed packages (like Text_IO) and use of package ASCII are not flagged, since these are very common and would generate many annoying positive warnings. The default is that such warnings are not generated.

In addition to the above cases, warnings are also generated for GNAT features that have been provided in past versions but which have been superseded (typically by features in the new Ada standard). For example, pragma Ravenscar will be flagged since its function is replaced by pragma Profile(Ravenscar), and pragma Interface_Name will be flagged since its function is replaced by pragma Import.

Note that this warning option functions differently from the restriction No_Obsolescent_Features in two respects. First, the restriction applies only to annex J features. Second, the restriction does flag uses of package ASCII.

-gnatwJ
`Suppress warnings on obsolescent features (Annex J).'

This switch disables warnings on use of obsolescent features.

-gnatwk
`Activate warnings on variables that could be constants.'

This switch activates warnings for variables that are initialized but never modified, and then could be declared constants. The default is that such warnings are not given.

-gnatwK
`Suppress warnings on variables that could be constants.'

This switch disables warnings on variables that could be declared constants.

-gnatw.k
`Activate warnings on redefinition of names in standard.'

This switch activates warnings for declarations that declare a name that is defined in package Standard. Such declarations can be confusing, especially since the names in package Standard continue to be directly visible, meaning that use visibiliy on such redeclared names does not work as expected. Names of discriminants and components in records are not included in this check.

-gnatw.K
`Suppress warnings on redefinition of names in standard.'

This switch activates warnings for declarations that declare a name that is defined in package Standard.

-gnatwl
`Activate warnings for elaboration pragmas.'

This switch activates warnings for possible elaboration problems, including suspicious use of Elaborate pragmas, when using the static elaboration model, and possible situations that may raise Program_Error when using the dynamic elaboration model. See the section in this guide on elaboration checking for further details. The default is that such warnings are not generated.

-gnatwL
`Suppress warnings for elaboration pragmas.'

This switch suppresses warnings for possible elaboration problems.

-gnatw.l
`List inherited aspects.'

This switch causes the compiler to list inherited invariants, preconditions, and postconditions from Type_Invariant'Class, Invariant'Class, Pre'Class, and Post'Class aspects. Also list inherited subtype predicates.

-gnatw.L
`Suppress listing of inherited aspects.'

This switch suppresses listing of inherited aspects.

-gnatwm
`Activate warnings on modified but unreferenced variables.'

This switch activates warnings for variables that are assigned (using an initialization value or with one or more assignment statements) but whose value is never read. The warning is suppressed for volatile variables and also for variables that are renamings of other variables or for which an address clause is given. The default is that these warnings are not given.

-gnatwM
`Disable warnings on modified but unreferenced variables.'

This switch disables warnings for variables that are assigned or initialized, but never read.

-gnatw.m
`Activate warnings on suspicious modulus values.'

This switch activates warnings for modulus values that seem suspicious. The cases caught are where the size is the same as the modulus (e.g. a modulus of 7 with a size of 7 bits), and modulus values of 32 or 64 with no size clause. The guess in both cases is that 2**x was intended rather than x. In addition expressions of the form 2*x for small x generate a warning (the almost certainly accurate guess being that 2**x was intended). The default is that these warnings are given.

-gnatw.M
`Disable warnings on suspicious modulus values.'

This switch disables warnings for suspicious modulus values.

-gnatwn
`Set normal warnings mode.'

This switch sets normal warning mode, in which enabled warnings are issued and treated as warnings rather than errors. This is the default mode. the switch `-gnatwn' can be used to cancel the effect of an explicit `-gnatws' or `-gnatwe'. It also cancels the effect of the implicit `-gnatwe' that is activated by the use of `-gnatg'.

-gnatw.n
`Activate warnings on atomic synchronization.'

This switch actives warnings when an access to an atomic variable requires the generation of atomic synchronization code. These warnings are off by default.

-gnatw.N
`Suppress warnings on atomic synchronization.'

This switch suppresses warnings when an access to an atomic variable requires the generation of atomic synchronization code.

-gnatwo
`Activate warnings on address clause overlays.'

This switch activates warnings for possibly unintended initialization effects of defining address clauses that cause one variable to overlap another. The default is that such warnings are generated.

-gnatwO
`Suppress warnings on address clause overlays.'

This switch suppresses warnings on possibly unintended initialization effects of defining address clauses that cause one variable to overlap another.

-gnatw.o
`Activate warnings on modified but unreferenced out parameters.'

This switch activates warnings for variables that are modified by using them as actuals for a call to a procedure with an out mode formal, where the resulting assigned value is never read. It is applicable in the case where there is more than one out mode formal. If there is only one out mode formal, the warning is issued by default (controlled by -gnatwu). The warning is suppressed for volatile variables and also for variables that are renamings of other variables or for which an address clause is given. The default is that these warnings are not given.

-gnatw.O
`Disable warnings on modified but unreferenced out parameters.'

This switch suppresses warnings for variables that are modified by using them as actuals for a call to a procedure with an out mode formal, where the resulting assigned value is never read.

-gnatwp
`Activate warnings on ineffective pragma Inlines.'

This switch activates warnings for failure of front end inlining (activated by `-gnatN') to inline a particular call. There are many reasons for not being able to inline a call, including most commonly that the call is too complex to inline. The default is that such warnings are not given. Warnings on ineffective inlining by the gcc back-end can be activated separately, using the gcc switch -Winline.

-gnatwP
`Suppress warnings on ineffective pragma Inlines.'

This switch suppresses warnings on ineffective pragma Inlines. If the inlining mechanism cannot inline a call, it will simply ignore the request silently.

-gnatw.p
`Activate warnings on parameter ordering.'

This switch activates warnings for cases of suspicious parameter ordering when the list of arguments are all simple identifiers that match the names of the formals, but are in a different order. The warning is suppressed if any use of named parameter notation is used, so this is the appropriate way to suppress a false positive (and serves to emphasize that the "misordering" is deliberate). The default is that such warnings are not given.

-gnatw.P
`Suppress warnings on parameter ordering.'

This switch suppresses warnings on cases of suspicious parameter ordering.

-gnatwq
`Activate warnings on questionable missing parentheses.'

This switch activates warnings for cases where parentheses are not used and the result is potential ambiguity from a readers point of view. For example (not a > b) when a and b are modular means ((not a) > b) and very likely the programmer intended (not (a > b)). Similarly (-x mod 5) means (-(x mod 5)) and quite likely ((-x) mod 5) was intended. In such situations it seems best to follow the rule of always parenthesizing to make the association clear, and this warning switch warns if such parentheses are not present. The default is that these warnings are given.

-gnatwQ
`Suppress warnings on questionable missing parentheses.'

This switch suppresses warnings for cases where the association is not clear and the use of parentheses is preferred.

-gnatwr
`Activate warnings on redundant constructs.'

This switch activates warnings for redundant constructs. The following is the current list of constructs regarded as redundant:

The default is that warnings for redundant constructs are not given.

-gnatwR
`Suppress warnings on redundant constructs.'

This switch suppresses warnings for redundant constructs.

-gnatw.r
`Activate warnings for object renaming function.'

This switch activates warnings for an object renaming that renames a function call, which is equivalent to a constant declaration (as opposed to renaming the function itself). The default is that these warnings are given.

-gnatw.R
`Suppress warnings for object renaming function.'

This switch suppresses warnings for object renaming function.

-gnatws
`Suppress all warnings.'

This switch completely suppresses the output of all warning messages from the GNAT front end, including both warnings that can be controlled by switches described in this section, and those that are normally given unconditionally. The effect of this suppress action can only be cancelled by a subsequent use of the switch `-gnatwn'.

Note that switch `-gnatws' does not suppress warnings from the `gcc' back end. To suppress these back end warnings as well, use the switch `-w' in addition to `-gnatws'. Also this switch has no effect on the handling of style check messages.

-gnatw.s
`Activate warnings on overridden size clauses.'

This switch activates warnings on component clauses in record representation clauses where the length given overrides that specified by an explicit size clause for the component type. A warning is similarly given in the array case if a specified component size overrides an explicit size clause for the array component type.

-gnatw.S
`Suppress warnings on overridden size clauses.'

This switch suppresses warnings on component clauses in record representation clauses that override size clauses, and similar warnings when an array component size overrides a size clause.

-gnatwt
`Activate warnings for tracking of deleted conditional code.'

This switch activates warnings for tracking of code in conditionals (IF and CASE statements) that is detected to be dead code which cannot be executed, and which is removed by the front end. This warning is off by default. This may be useful for detecting deactivated code in certified applications.

-gnatwT
`Suppress warnings for tracking of deleted conditional code.'

This switch suppresses warnings for tracking of deleted conditional code.

-gnatw.t
`Activate warnings on suspicious contracts.'

This switch activates warnings on suspicious contracts. This includes warnings on suspicious postconditions (whether a pragma Postcondition or a Post aspect in Ada 2012) and suspicious contract cases (pragma or aspect Contract_Cases). A function postcondition or contract case is suspicious when no postcondition or contract case for this function mentions the result of the function. A procedure postcondition or contract case is suspicious when it only refers to the pre-state of the procedure, because in that case it should rather be expressed as a precondition. This switch also controls warnings on suspicious cases of expressions typically found in contracts like quantified expressions and uses of Update attribute. The default is that such warnings are generated.

-gnatw.T
`Suppress warnings on suspicious contracts.'

This switch suppresses warnings on suspicious contracts.

-gnatwu
`Activate warnings on unused entities.'

This switch activates warnings to be generated for entities that are declared but not referenced, and for units that are `with'ed and not referenced. In the case of packages, a warning is also generated if no entities in the package are referenced. This means that if a with'ed package is referenced but the only references are in use clauses or renames declarations, a warning is still generated. A warning is also generated for a generic package that is `with'ed but never instantiated. In the case where a package or subprogram body is compiled, and there is a `with' on the corresponding spec that is only referenced in the body, a warning is also generated, noting that the `with' can be moved to the body. The default is that such warnings are not generated. This switch also activates warnings on unreferenced formals (it includes the effect of `-gnatwf').

-gnatwU
`Suppress warnings on unused entities.'

This switch suppresses warnings for unused entities and packages. It also turns off warnings on unreferenced formals (and thus includes the effect of `-gnatwF').

-gnatw.u
`Activate warnings on unordered enumeration types.'

This switch causes enumeration types to be considered as conceptually unordered, unless an explicit pragma Ordered is given for the type. The effect is to generate warnings in clients that use explicit comparisons or subranges, since these constructs both treat objects of the type as ordered. (A `client' is defined as a unit that is other than the unit in which the type is declared, or its body or subunits.) Please refer to the description of pragma Ordered in the GNAT Reference Manual for further details. The default is that such warnings are not generated.

-gnatw.U
`Deactivate warnings on unordered enumeration types.'

This switch causes all enumeration types to be considered as ordered, so that no warnings are given for comparisons or subranges for any type.

-gnatwv
`Activate warnings on unassigned variables.'

This switch activates warnings for access to variables which may not be properly initialized. The default is that such warnings are generated.

-gnatwV
`Suppress warnings on unassigned variables.'

This switch suppresses warnings for access to variables which may not be properly initialized. For variables of a composite type, the warning can also be suppressed in Ada 2005 by using a default initialization with a box. For example, if Table is an array of records whose components are only partially uninitialized, then the following code:

         Tab : Table := (others => <>);

will suppress warnings on subsequent statements that access components of variable Tab.

-gnatw.v
`Activate info messages for non-default bit order.'

This switch activates messages (labeled "info", they are not warnings, just informational messages) about the effects of non-default bit-order on records to which a component clause is applied. The effect of specifying non-default bit ordering is a bit subtle (and changed with Ada 2005), so these messages, which are given by default, are useful in understanding the exact consequences of using this feature.

-gnatw.V
`Suppress info messages for non-default bit order.'

This switch suppresses information messages for the effects of specifying non-default bit order on record components with component clauses.

-gnatww
`Activate warnings on wrong low bound assumption.'

This switch activates warnings for indexing an unconstrained string parameter with a literal or S'Length. This is a case where the code is assuming that the low bound is one, which is in general not true (for example when a slice is passed). The default is that such warnings are generated.

-gnatwW
`Suppress warnings on wrong low bound assumption.'

This switch suppresses warnings for indexing an unconstrained string parameter with a literal or S'Length. Note that this warning can also be suppressed in a particular case by adding an assertion that the lower bound is 1, as shown in the following example:

         procedure K (S : String) is
            pragma Assert (S'First = 1);
            ...

-gnatw.w
`Activate warnings on Warnings Off pragmas.'

This switch activates warnings for use of pragma Warnings (Off, entity) where either the pragma is entirely useless (because it suppresses no warnings), or it could be replaced by pragma Unreferenced or pragma Unmodified. Also activates warnings for the case of Warnings (Off, String), where either there is no matching Warnings (On, String), or the Warnings (Off) did not suppress any warning. The default is that these warnings are not given.

-gnatw.W
`Suppress warnings on unnecessary Warnings Off pragmas.'

This switch suppresses warnings for use of pragma Warnings (Off, ...).

-gnatwx
`Activate warnings on Export/Import pragmas.'

This switch activates warnings on Export/Import pragmas when the compiler detects a possible conflict between the Ada and foreign language calling sequences. For example, the use of default parameters in a convention C procedure is dubious because the C compiler cannot supply the proper default, so a warning is issued. The default is that such warnings are generated.

-gnatwX
`Suppress warnings on Export/Import pragmas.'

This switch suppresses warnings on Export/Import pragmas. The sense of this is that you are telling the compiler that you know what you are doing in writing the pragma, and it should not complain at you.

-gnatw.x
`Activate warnings for No_Exception_Propagation mode.'

This switch activates warnings for exception usage when pragma Restrictions (No_Exception_Propagation) is in effect. Warnings are given for implicit or explicit exception raises which are not covered by a local handler, and for exception handlers which do not cover a local raise. The default is that these warnings are not given.

-gnatw.X
`Disable warnings for No_Exception_Propagation mode.'

This switch disables warnings for exception usage when pragma Restrictions (No_Exception_Propagation) is in effect.

-gnatwy
`Activate warnings for Ada compatibility issues.'

For the most part, newer versions of Ada are upwards compatible with older versions. For example, Ada 2005 programs will almost always work when compiled as Ada 2012. However there are some exceptions (for example the fact that some is now a reserved word in Ada 2012). This switch activates several warnings to help in identifying and correcting such incompatibilities. The default is that these warnings are generated. Note that at one point Ada 2005 was called Ada 0Y, hence the choice of character.

-gnatwY
`Disable warnings for Ada compatibility issues.'

This switch suppresses the warnings intended to help in identifying incompatibilities between Ada language versions.

-gnatw.y
`Activate information messages for why package spec needs body.'

There are a number of cases in which a package spec needs a body. For example, the use of pragma Elaborate_Body, or the declaration of a procedure specification requiring a completion. This switch causes information messages to be output showing why a package specification requires a body. This can be useful in the case of a large package specification which is unexpectedly requiring a body. The default is that such information messages are not output.

-gnatw.Y
`Disable information messages for why package spec needs body.'

This switch suppresses the output of information messages showing why a package specification needs a body.

-gnatwz
`Activate warnings on unchecked conversions.'

This switch activates warnings for unchecked conversions where the types are known at compile time to have different sizes. The default is that such warnings are generated. Warnings are also generated for subprogram pointers with different conventions.

-gnatwZ
`Suppress warnings on unchecked conversions.'

This switch suppresses warnings for unchecked conversions where the types are known at compile time to have different sizes or conventions.

-gnatw.z
`Activate warnings for size not a multiple of alignment.'

This switch activates warnings for cases of record types with specified Size and Alignment attributes where the size is not a multiple of the alignment, resulting in an object size that is greater than the specified size. The default is that such warnings are generated.

-gnatw.Z
`Suppress warnings for size not a multiple of alignment.'

This switch suppresses warnings for cases of record types with specified Size and Alignment attributes where the size is not a multiple of the alignment, resulting in an object size that is greater than the specified size. The warning can also be suppressed by giving an explicit Object_Size value.

-Wunused
The warnings controlled by the `-gnatw' switch are generated by the front end of the compiler. The `GCC' back end can provide additional warnings and they are controlled by the `-W' switch. For example, `-Wunused' activates back end warnings for entities that are declared but not referenced.

-Wuninitialized
Similarly, `-Wuninitialized' activates the back end warning for uninitialized variables. This switch must be used in conjunction with an optimization level greater than zero.

-Wstack-usage=`len'
Warn if the stack usage of a subprogram might be larger than len bytes. See Static Stack Usage Analysis for details.

-Wall
This switch enables most warnings from the `GCC' back end. The code generator detects a number of warning situations that are missed by the `GNAT' front end, and this switch can be used to activate them. The use of this switch also sets the default front end warning mode to `-gnatwa', that is, most front end warnings activated as well.

-w
Conversely, this switch suppresses warnings from the `GCC' back end. The use of this switch also sets the default front end warning mode to `-gnatws', that is, front end warnings suppressed as well.

-Werror
This switch causes warnings from the `GCC' back end to be treated as errors. The warning string still appears, but the warning messages are counted as errors, and prevent the generation of an object file.

A string of warning parameters can be used in the same parameter. For example:

    -gnatwaGe

will turn on all optional warnings except for unrecognized pragma warnings, and also specify that warnings should be treated as errors.

When no switch `-gnatw' is used, this is equivalent to:


Next: , Previous: Warning Message Control, Up: Compiler Switches

4.3.4 Debugging and Assertion Control

-gnata
The -gnata option is equivalent to the following Assertion_Policy pragma:
         pragma Assertion_Policy (Check);

Which is a shorthand for:

         pragma Assertion_Policy
           (Assert               => Check,
            Static_Predicate     => Check,
            Dynamic_Predicate    => Check,
            Pre                  => Check,
            Pre'Class            => Check,
            Post                 => Check,
            Post'Class           => Check,
            Type_Invariant       => Check,
            Type_Invariant'Class => Check);

The pragmas Assert and Debug normally have no effect and are ignored. This switch, where a stands for assert, causes pragmas Assert and Debug to be activated. This switch also causes preconditions, postconditions, subtype predicates, and type invariants to be activated.

The pragmas have the form:

         pragma Assert (<Boolean-expression> [, <static-string-expression>])
         pragma Debug (<procedure call>)
         pragma Type_Invariant (<type-local-name>, <Boolean-expression>)
         pragma Predicate (<type-local-name>, <Boolean-expression>)
         pragma Precondition (<Boolean-expression>, <string-expression>)
         pragma Postcondition (<Boolean-expression>, <string-expression>)

The aspects have the form:

         with [Pre|Post|Type_Invariant|Dynamic_Predicate|Static_Predicate]
           => <Boolean-expression>;

The Assert pragma causes Boolean-expression to be tested. If the result is True, the pragma has no effect (other than possible side effects from evaluating the expression). If the result is False, the exception Assert_Failure declared in the package System.Assertions is raised (passing static-string-expression, if present, as the message associated with the exception). If no string expression is given, the default is a string containing the file name and line number of the pragma.

The Debug pragma causes procedure to be called. Note that pragma Debug may appear within a declaration sequence, allowing debugging procedures to be called between declarations.

For the aspect specification, the <Boolean-expression> is evaluated. If the result is True, the aspect has no effect. If the result is False, the exception Assert_Failure is raised.


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4.3.5 Validity Checking

The Ada Reference Manual defines the concept of invalid values (see RM 13.9.1). The primary source of invalid values is uninitialized variables. A scalar variable that is left uninitialized may contain an invalid value; the concept of invalid does not apply to access or composite types.

It is an error to read an invalid value, but the RM does not require run-time checks to detect such errors, except for some minimal checking to prevent erroneous execution (i.e. unpredictable behavior). This corresponds to the `-gnatVd' switch below, which is the default. For example, by default, if the expression of a case statement is invalid, it will raise Constraint_Error rather than causing a wild jump, and if an array index on the left-hand side of an assignment is invalid, it will raise Constraint_Error rather than overwriting an arbitrary memory location.

The `-gnatVa' may be used to enable additional validity checks, which are not required by the RM. These checks are often very expensive (which is why the RM does not require them). These checks are useful in tracking down uninitialized variables, but they are not usually recommended for production builds, and in particular we do not recommend using these extra validity checking options in combination with optimization, since this can confuse the optimizer. If performance is a consideration, leading to the need to optimize, then the validity checking options should not be used.

The other `-gnatV'x switches below allow finer-grained control; you can enable whichever validity checks you desire. However, for most debugging purposes, `-gnatVa' is sufficient, and the default `-gnatVd' (i.e. standard Ada behavior) is usually sufficient for non-debugging use.

The `-gnatB' switch tells the compiler to assume that all values are valid (that is, within their declared subtype range) except in the context of a use of the Valid attribute. This means the compiler can generate more efficient code, since the range of values is better known at compile time. However, an uninitialized variable can cause wild jumps and memory corruption in this mode.

The `-gnatV'x switch allows control over the validity checking mode as described below. The x argument is a string of letters that indicate validity checks that are performed or not performed in addition to the default checks required by Ada as described above.

-gnatVa
`All validity checks.'

All validity checks are turned on. That is, `-gnatVa' is equivalent to `gnatVcdfimorst'.

-gnatVc
`Validity checks for copies.'

The right hand side of assignments, and the initializing values of object declarations are validity checked.

-gnatVd
`Default (RM) validity checks.'

Some validity checks are done by default following normal Ada semantics (RM 13.9.1 (9-11)). A check is done in case statements that the expression is within the range of the subtype. If it is not, Constraint_Error is raised. For assignments to array components, a check is done that the expression used as index is within the range. If it is not, Constraint_Error is raised. Both these validity checks may be turned off using switch `-gnatVD'. They are turned on by default. If `-gnatVD' is specified, a subsequent switch `-gnatVd' will leave the checks turned on. Switch `-gnatVD' should be used only if you are sure that all such expressions have valid values. If you use this switch and invalid values are present, then the program is erroneous, and wild jumps or memory overwriting may occur.

-gnatVe
`Validity checks for elementary components.'

In the absence of this switch, assignments to record or array components are not validity checked, even if validity checks for assignments generally (`-gnatVc') are turned on. In Ada, assignment of composite values do not require valid data, but assignment of individual components does. So for example, there is a difference between copying the elements of an array with a slice assignment, compared to assigning element by element in a loop. This switch allows you to turn off validity checking for components, even when they are assigned component by component.

-gnatVf
`Validity checks for floating-point values.'

In the absence of this switch, validity checking occurs only for discrete values. If `-gnatVf' is specified, then validity checking also applies for floating-point values, and NaNs and infinities are considered invalid, as well as out of range values for constrained types. Note that this means that standard IEEE infinity mode is not allowed. The exact contexts in which floating-point values are checked depends on the setting of other options. For example, `-gnatVif' or `-gnatVfi' (the order does not matter) specifies that floating-point parameters of mode in should be validity checked.

-gnatVi
`Validity checks for `in` mode parameters.'

Arguments for parameters of mode in are validity checked in function and procedure calls at the point of call.

-gnatVm
`Validity checks for `in out` mode parameters.'

Arguments for parameters of mode in out are validity checked in procedure calls at the point of call. The 'm' here stands for modify, since this concerns parameters that can be modified by the call. Note that there is no specific option to test out parameters, but any reference within the subprogram will be tested in the usual manner, and if an invalid value is copied back, any reference to it will be subject to validity checking.

-gnatVn
`No validity checks.'

This switch turns off all validity checking, including the default checking for case statements and left hand side subscripts. Note that the use of the switch `-gnatp' suppresses all run-time checks, including validity checks, and thus implies `-gnatVn'. When this switch is used, it cancels any other `-gnatV' previously issued.

-gnatVo
`Validity checks for operator and attribute operands.'

Arguments for predefined operators and attributes are validity checked. This includes all operators in package Standard, the shift operators defined as intrinsic in package Interfaces and operands for attributes such as Pos. Checks are also made on individual component values for composite comparisons, and on the expressions in type conversions and qualified expressions. Checks are also made on explicit ranges using .. (e.g., slices, loops etc).

-gnatVp
`Validity checks for parameters.'

This controls the treatment of parameters within a subprogram (as opposed to `-gnatVi' and `-gnatVm' which control validity testing of parameters on a call. If either of these call options is used, then normally an assumption is made within a subprogram that the input arguments have been validity checking at the point of call, and do not need checking again within a subprogram). If `-gnatVp' is set, then this assumption is not made, and parameters are not assumed to be valid, so their validity will be checked (or rechecked) within the subprogram.

-gnatVr
`Validity checks for function returns.'

The expression in return statements in functions is validity checked.

-gnatVs
`Validity checks for subscripts.'

All subscripts expressions are checked for validity, whether they appear on the right side or left side (in default mode only left side subscripts are validity checked).

-gnatVt
`Validity checks for tests.'

Expressions used as conditions in if, while or exit statements are checked, as well as guard expressions in entry calls.

The `-gnatV' switch may be followed by a string of letters to turn on a series of validity checking options. For example, -gnatVcr specifies that in addition to the default validity checking, copies and function return expressions are to be validity checked. In order to make it easier to specify the desired combination of effects, the upper case letters CDFIMORST may be used to turn off the corresponding lower case option. Thus -gnatVaM turns on all validity checking options except for checking of **in out** procedure arguments.

The specification of additional validity checking generates extra code (and in the case of `-gnatVa' the code expansion can be substantial). However, these additional checks can be very useful in detecting uninitialized variables, incorrect use of unchecked conversion, and other errors leading to invalid values. The use of pragma Initialize_Scalars is useful in conjunction with the extra validity checking, since this ensures that wherever possible uninitialized variables have invalid values.

See also the pragma Validity_Checks which allows modification of the validity checking mode at the program source level, and also allows for temporary disabling of validity checks.


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4.3.6 Style Checking

The `-gnatyx' switch causes the compiler to enforce specified style rules. A limited set of style rules has been used in writing the GNAT sources themselves. This switch allows user programs to activate all or some of these checks. If the source program fails a specified style check, an appropriate message is given, preceded by the character sequence '(style)'. This message does not prevent successful compilation (unless the `-gnatwe' switch is used).

Note that this is by no means intended to be a general facility for checking arbitrary coding standards. It is simply an embedding of the style rules we have chosen for the GNAT sources. If you are starting a project which does not have established style standards, you may find it useful to adopt the entire set of GNAT coding standards, or some subset of them.

The string x is a sequence of letters or digits indicating the particular style checks to be performed. The following checks are defined:

-gnaty0
`Specify indentation level.'

If a digit from 1-9 appears in the string after `-gnaty' then proper indentation is checked, with the digit indicating the indentation level required. A value of zero turns off this style check. The general style of required indentation is as specified by the examples in the Ada Reference Manual. Full line comments must be aligned with the starting on a column that is a multiple of the alignment level, or they may be aligned the same way as the following non-blank line (this is useful when full line comments appear in the middle of a statement, or they may be aligned with the source line on the previous non-blank line.

-gnatya
`Check attribute casing.'

Attribute names, including the case of keywords such as digits used as attributes names, must be written in mixed case, that is, the initial letter and any letter following an underscore must be uppercase. All other letters must be lowercase.

-gnatyA
`Use of array index numbers in array attributes.'

When using the array attributes First, Last, Range, or Length, the index number must be omitted for one-dimensional arrays and is required for multi-dimensional arrays.

-gnatyb
`Blanks not allowed at statement end.'

Trailing blanks are not allowed at the end of statements. The purpose of this rule, together with h (no horizontal tabs), is to enforce a canonical format for the use of blanks to separate source tokens.

-gnatyB
`Check Boolean operators.'

The use of AND/OR operators is not permitted except in the cases of modular operands, array operands, and simple stand-alone boolean variables or boolean constants. In all other cases and then/or else are required.

-gnatyc
`Check comments, double space.'

Comments must meet the following set of rules:

-gnatyC
`Check comments, single space.'

This is identical to c except that only one space is required following the of a comment instead of two.

-gnatyd
`Check no DOS line terminators present.'

All lines must be terminated by a single ASCII.LF character (in particular the DOS line terminator sequence CR/LF is not allowed).

-gnatye
`Check end/exit labels.'

Optional labels on end statements ending subprograms and on exit statements exiting named loops, are required to be present.

-gnatyf
`No form feeds or vertical tabs.'

Neither form feeds nor vertical tab characters are permitted in the source text.

-gnatyg
`GNAT style mode.'

The set of style check switches is set to match that used by the GNAT sources. This may be useful when developing code that is eventually intended to be incorporated into GNAT. Currently this is equivalent to `-gnatwydISux') but additional style switches may be added to this set in the future without advance notice.

-gnatyh
`No horizontal tabs.'

Horizontal tab characters are not permitted in the source text. Together with the b (no blanks at end of line) check, this enforces a canonical form for the use of blanks to separate source tokens.

-gnatyi
`Check if-then layout.'

The keyword then must appear either on the same line as corresponding if, or on a line on its own, lined up under the if.

-gnatyI
`check mode IN keywords.'

Mode in (the default mode) is not allowed to be given explicitly. in out is fine, but not in on its own.

-gnatyk
`Check keyword casing.'

All keywords must be in lower case (with the exception of keywords such as digits used as attribute names to which this check does not apply).

-gnatyl
`Check layout.'

Layout of statement and declaration constructs must follow the recommendations in the Ada Reference Manual, as indicated by the form of the syntax rules. For example an else keyword must be lined up with the corresponding if keyword.

There are two respects in which the style rule enforced by this check option are more liberal than those in the Ada Reference Manual. First in the case of record declarations, it is permissible to put the record keyword on the same line as the type keyword, and then the end in end record must line up under type. This is also permitted when the type declaration is split on two lines. For example, any of the following three layouts is acceptable:

         type q is record
            a : integer;
            b : integer;
         end record;
         
         type q is
            record
               a : integer;
               b : integer;
            end record;
         
         type q is
            record
               a : integer;
               b : integer;
         end record;

Second, in the case of a block statement, a permitted alternative is to put the block label on the same line as the declare or begin keyword, and then line the end keyword up under the block label. For example both the following are permitted:

         Block : declare
            A : Integer := 3;
         begin
            Proc (A, A);
         end Block;
         
         Block :
            declare
               A : Integer := 3;
            begin
               Proc (A, A);
            end Block;

The same alternative format is allowed for loops. For example, both of the following are permitted:

         Clear : while J < 10 loop
            A (J) := 0;
         end loop Clear;
         
         Clear :
            while J < 10 loop
               A (J) := 0;
            end loop Clear;

-gnatyL
`Set maximum nesting level.'

The maximum level of nesting of constructs (including subprograms, loops, blocks, packages, and conditionals) may not exceed the given value `nnn'. A value of zero disconnects this style check.

-gnatym
`Check maximum line length.'

The length of source lines must not exceed 79 characters, including any trailing blanks. The value of 79 allows convenient display on an 80 character wide device or window, allowing for possible special treatment of 80 character lines. Note that this count is of characters in the source text. This means that a tab character counts as one character in this count and a wide character sequence counts as a single character (however many bytes are needed in the encoding).

-gnatyM
`Set maximum line length.'

The length of lines must not exceed the given value `nnn'. The maximum value that can be specified is 32767. If neither style option for setting the line length is used, then the default is 255. This also controls the maximum length of lexical elements, where the only restriction is that they must fit on a single line.

-gnatyn
`Check casing of entities in Standard.'

Any identifier from Standard must be cased to match the presentation in the Ada Reference Manual (for example, Integer and ASCII.NUL).

-gnatyN
`Turn off all style checks.'

All style check options are turned off.

-gnatyo
`Check order of subprogram bodies.'

All subprogram bodies in a given scope (e.g., a package body) must be in alphabetical order. The ordering rule uses normal Ada rules for comparing strings, ignoring casing of letters, except that if there is a trailing numeric suffix, then the value of this suffix is used in the ordering (e.g., Junk2 comes before Junk10).

-gnatyO
`Check that overriding subprograms are explicitly marked as such.'

This applies to all subprograms of a derived type that override a primitive operation of the type, for both tagged and untagged types. In particular, the declaration of a primitive operation of a type extension that overrides an inherited operation must carry an overriding indicator. Another case is the declaration of a function that overrides a predefined operator (such as an equality operator).

-gnatyp
`Check pragma casing.'

Pragma names must be written in mixed case, that is, the initial letter and any letter following an underscore must be uppercase. All other letters must be lowercase. An exception is that SPARK_Mode is allowed as an alternative for Spark_Mode.

-gnatyr
`Check references.'

All identifier references must be cased in the same way as the corresponding declaration. No specific casing style is imposed on identifiers. The only requirement is for consistency of references with declarations.

-gnatys
`Check separate specs.'

Separate declarations ('specs') are required for subprograms (a body is not allowed to serve as its own declaration). The only exception is that parameterless library level procedures are not required to have a separate declaration. This exception covers the most frequent form of main program procedures.

-gnatyS
`Check no statements after then/else.'

No statements are allowed on the same line as a then or else keyword following the keyword in an if statement. or else and and then are not affected, and a special exception allows a pragma to appear after else.

-gnatyt
`Check token spacing.'

The following token spacing rules are enforced:

Exactly one blank (and no other white space) must appear between a not token and a following in token.

-gnatyu
`Check unnecessary blank lines.'

Unnecessary blank lines are not allowed. A blank line is considered unnecessary if it appears at the end of the file, or if more than one blank line occurs in sequence.

-gnatyx
`Check extra parentheses.'

Unnecessary extra level of parentheses (C-style) are not allowed around conditions in if statements, while statements and exit statements.

-gnatyy
`Set all standard style check options.'

This is equivalent to gnaty3aAbcefhiklmnprst, that is all checking options enabled with the exception of `-gnatyB', `-gnatyd', `-gnatyI', `-gnatyLnnn', `-gnatyo', `-gnatyO', `-gnatyS', `-gnatyu', and `-gnatyx'.

-gnaty-
`Remove style check options.'

This causes any subsequent options in the string to act as canceling the corresponding style check option. To cancel maximum nesting level control, use `L' parameter witout any integer value after that, because any digit following `-' in the parameter string of the `-gnaty' option will be threated as canceling indentation check. The same is true for `M' parameter. `y' and `N' parameters are not allowed after `-'.

-gnaty+
`Enable style check options.'

This causes any subsequent options in the string to enable the corresponding style check option. That is, it cancels the effect of a previous -, if any.

In the above rules, appearing in column one is always permitted, that is, counts as meeting either a requirement for a required preceding space, or as meeting a requirement for no preceding space.

Appearing at the end of a line is also always permitted, that is, counts as meeting either a requirement for a following space, or as meeting a requirement for no following space.

If any of these style rules is violated, a message is generated giving details on the violation. The initial characters of such messages are always '(style)'. Note that these messages are treated as warning messages, so they normally do not prevent the generation of an object file. The `-gnatwe' switch can be used to treat warning messages, including style messages, as fatal errors.

The switch -gnaty on its own (that is not followed by any letters or digits) is equivalent to the use of `-gnatyy' as described above, that is all built-in standard style check options are enabled.

The switch -gnatyN clears any previously set style checks.


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4.3.7 Run-Time Checks

By default, the following checks are suppressed: stack overflow checks, and checks for access before elaboration on subprogram calls. All other checks, including overflow checks, range checks and array bounds checks, are turned on by default. The following `gcc' switches refine this default behavior.

-gnatp
This switch causes the unit to be compiled as though pragma Suppress (All_checks) had been present in the source. Validity checks are also eliminated (in other words `-gnatp' also implies `-gnatVn'. Use this switch to improve the performance of the code at the expense of safety in the presence of invalid data or program bugs.

Note that when checks are suppressed, the compiler is allowed, but not required, to omit the checking code. If the run-time cost of the checking code is zero or near-zero, the compiler will generate it even if checks are suppressed. In particular, if the compiler can prove that a certain check will necessarily fail, it will generate code to do an unconditional 'raise', even if checks are suppressed. The compiler warns in this case. Another case in which checks may not be eliminated is when they are embedded in certain run time routines such as math library routines.

Of course, run-time checks are omitted whenever the compiler can prove that they will not fail, whether or not checks are suppressed.

Note that if you suppress a check that would have failed, program execution is erroneous, which means the behavior is totally unpredictable. The program might crash, or print wrong answers, or do anything else. It might even do exactly what you wanted it to do (and then it might start failing mysteriously next week or next year). The compiler will generate code based on the assumption that the condition being checked is true, which can result in erroneous execution if that assumption is wrong.

The checks subject to suppression include all the checks defined by the Ada standard, the additional implementation defined checks Alignment_Check, Duplicated_Tag_Check, Predicate_Check, Container_Checks, Tampering_Check, and Validity_Check, as well as any checks introduced using pragma Check_Name. Note that Atomic_Synchronization is not automatically suppressed by use of this option.

If the code depends on certain checks being active, you can use pragma Unsuppress either as a configuration pragma or as a local pragma to make sure that a specified check is performed even if `gnatp' is specified.

The `-gnatp' switch has no effect if a subsequent `-gnat-p' switch appears.

-gnat-p
This switch cancels the effect of a previous `gnatp' switch.

-gnato??
This switch controls the mode used for computing intermediate arithmetic integer operations, and also enables overflow checking. For a full description of overflow mode and checking control, see the 'Overflow Check Handling in GNAT' appendix in this User's Guide.

Overflow checks are always enabled by this switch. The argument controls the mode, using the codes

`1 = STRICT'
In STRICT mode, intermediate operations are always done using the base type, and overflow checking ensures that the result is within the base type range.
`2 = MINIMIZED'
In MINIMIZED mode, overflows in intermediate operations are avoided where possible by using a larger integer type for the computation (typically Long_Long_Integer). Overflow checking ensures that the result fits in this larger integer type.
`3 = ELIMINATED'
In ELIMINATED mode, overflows in intermediate operations are avoided by using multi-precision arithmetic. In this case, overflow checking has no effect on intermediate operations (since overflow is impossible).

If two digits are present after `-gnato' then the first digit sets the mode for expressions outside assertions, and the second digit sets the mode for expressions within assertions. Here assertions is used in the technical sense (which includes for example precondition and postcondition expressions).

If one digit is present, the corresponding mode is applicable to both expressions within and outside assertion expressions.

If no digits are present, the default is to enable overflow checks and set STRICT mode for both kinds of expressions. This is compatible with the use of `-gnato' in previous versions of GNAT.

Note that the `-gnato??' switch does not affect the code generated for any floating-point operations; it applies only to integer semantics. For floating-point, GNAT has the Machine_Overflows attribute set to False and the normal mode of operation is to generate IEEE NaN and infinite values on overflow or invalid operations (such as dividing 0.0 by 0.0).

The reason that we distinguish overflow checking from other kinds of range constraint checking is that a failure of an overflow check, unlike for example the failure of a range check, can result in an incorrect value, but cannot cause random memory destruction (like an out of range subscript), or a wild jump (from an out of range case value). Overflow checking is also quite expensive in time and space, since in general it requires the use of double length arithmetic.

Note again that the default is `-gnato11' (equivalent to `-gnato1'), so overflow checking is performed in STRICT mode by default.

-gnatE
Enables dynamic checks for access-before-elaboration on subprogram calls and generic instantiations. Note that `-gnatE' is not necessary for safety, because in the default mode, GNAT ensures statically that the checks would not fail. For full details of the effect and use of this switch, Compiling with gcc.

-fstack-check
Activates stack overflow checking. For full details of the effect and use of this switch see Stack Overflow Checking.

The setting of these switches only controls the default setting of the checks. You may modify them using either Suppress (to remove checks) or Unsuppress (to add back suppressed checks) pragmas in the program source.


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4.3.8 Using `gcc' for Syntax Checking

-gnats
The s stands for 'syntax'.

Run GNAT in syntax checking only mode. For example, the command

         $ gcc -c -gnats x.adb

compiles file x.adb in syntax-check-only mode. You can check a series of files in a single command , and can use wild cards to specify such a group of files. Note that you must specify the `-c' (compile only) flag in addition to the `-gnats' flag.

You may use other switches in conjunction with `-gnats'. In particular, `-gnatl' and `-gnatv' are useful to control the format of any generated error messages.

When the source file is empty or contains only empty lines and/or comments, the output is a warning:

         $ gcc -c -gnats -x ada toto.txt
         toto.txt:1:01: warning: empty file, contains no compilation units
         $

Otherwise, the output is simply the error messages, if any. No object file or ALI file is generated by a syntax-only compilation. Also, no units other than the one specified are accessed. For example, if a unit X `with's a unit Y, compiling unit X in syntax check only mode does not access the source file containing unit Y.

Normally, GNAT allows only a single unit in a source file. However, this restriction does not apply in syntax-check-only mode, and it is possible to check a file containing multiple compilation units concatenated together. This is primarily used by the gnatchop utility (Renaming Files with gnatchop).


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4.3.9 Using `gcc' for Semantic Checking

-gnatc
The c stands for 'check'. Causes the compiler to operate in semantic check mode, with full checking for all illegalities specified in the Ada Reference Manual, but without generation of any object code (no object file is generated).

Because dependent files must be accessed, you must follow the GNAT semantic restrictions on file structuring to operate in this mode:

The output consists of error messages as appropriate. No object file is generated. An ALI file is generated for use in the context of cross-reference tools, but this file is marked as not being suitable for binding (since no object file is generated). The checking corresponds exactly to the notion of legality in the Ada Reference Manual.

Any unit can be compiled in semantics-checking-only mode, including units that would not normally be compiled (subunits, and specifications where a separate body is present).


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4.3.10 Compiling Different Versions of Ada

The switches described in this section allow you to explicitly specify the version of the Ada language that your programs are written in. The default mode is Ada 2012, but you can also specify Ada 95, Ada 2005 mode, or indicate Ada 83 compatibility mode.

-gnat83 (Ada 83 Compatibility Mode)
Although GNAT is primarily an Ada 95 / Ada 2005 compiler, this switch specifies that the program is to be compiled in Ada 83 mode. With `-gnat83', GNAT rejects most post-Ada 83 extensions and applies Ada 83 semantics where this can be done easily. It is not possible to guarantee this switch does a perfect job; some subtle tests, such as are found in earlier ACVC tests (and that have been removed from the ACATS suite for Ada 95), might not compile correctly. Nevertheless, this switch may be useful in some circumstances, for example where, due to contractual reasons, existing code needs to be maintained using only Ada 83 features.

With few exceptions (most notably the need to use <> on unconstrained generic formal parameters, the use of the new Ada 95 / Ada 2005 reserved words, and the use of packages with optional bodies), it is not necessary to specify the `-gnat83' switch when compiling Ada 83 programs, because, with rare exceptions, Ada 95 and Ada 2005 are upwardly compatible with Ada 83. Thus a correct Ada 83 program is usually also a correct program in these later versions of the language standard. For further information please refer to the Compatibility_and_Porting_Guide chapter in the GNAT Reference Manual.

-gnat95 (Ada 95 mode)
This switch directs the compiler to implement the Ada 95 version of the language. Since Ada 95 is almost completely upwards compatible with Ada 83, Ada 83 programs may generally be compiled using this switch (see the description of the `-gnat83' switch for further information about Ada 83 mode). If an Ada 2005 program is compiled in Ada 95 mode, uses of the new Ada 2005 features will cause error messages or warnings.

This switch also can be used to cancel the effect of a previous `-gnat83', `-gnat05/2005', or `-gnat12/2012' switch earlier in the command line.

-gnat05 or -gnat2005 (Ada 2005 mode)
This switch directs the compiler to implement the Ada 2005 version of the language, as documented in the official Ada standards document. Since Ada 2005 is almost completely upwards compatible with Ada 95 (and thus also with Ada 83), Ada 83 and Ada 95 programs may generally be compiled using this switch (see the description of the `-gnat83' and `-gnat95' switches for further information).

-gnat12 or -gnat2012 (Ada 2012 mode)
This switch directs the compiler to implement the Ada 2012 version of the language (also the default). Since Ada 2012 is almost completely upwards compatible with Ada 2005 (and thus also with Ada 83, and Ada 95), Ada 83 and Ada 95 programs may generally be compiled using this switch (see the description of the `-gnat83', `-gnat95', and `-gnat05/2005' switches for further information).

-gnatX (Enable GNAT Extensions)
This switch directs the compiler to implement the latest version of the language (currently Ada 2012) and also to enable certain GNAT implementation extensions that are not part of any Ada standard. For a full list of these extensions, see the GNAT reference manual.


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4.3.11 Character Set Control

-gnati`c'
Normally GNAT recognizes the Latin-1 character set in source program identifiers, as described in the Ada Reference Manual. This switch causes GNAT to recognize alternate character sets in identifiers. c is a single character indicating the character set, as follows:

`1'

ISO 8859-1 (Latin-1) identifiers


`2'

ISO 8859-2 (Latin-2) letters allowed in identifiers


`3'

ISO 8859-3 (Latin-3) letters allowed in identifiers


`4'

ISO 8859-4 (Latin-4) letters allowed in identifiers


`5'

ISO 8859-5 (Cyrillic) letters allowed in identifiers


`9'

ISO 8859-15 (Latin-9) letters allowed in identifiers


`p'

IBM PC letters (code page 437) allowed in identifiers


`8'

IBM PC letters (code page 850) allowed in identifiers


`f'

Full upper-half codes allowed in identifiers


`n'

No upper-half codes allowed in identifiers


`w'

Wide-character codes (that is, codes greater than 255) allowed in identifiers

See Foreign Language Representation for full details on the implementation of these character sets.

-gnatW`e'
Specify the method of encoding for wide characters. e is one of the following:

`h'

Hex encoding (brackets coding also recognized)


`u'

Upper half encoding (brackets encoding also recognized)


`s'

Shift/JIS encoding (brackets encoding also recognized)


`e'

EUC encoding (brackets encoding also recognized)


`8'

UTF-8 encoding (brackets encoding also recognized)


`b'

Brackets encoding only (default value)

For full details on these encoding methods see Wide_Character Encodings. Note that brackets coding is always accepted, even if one of the other options is specified, so for example `-gnatW8' specifies that both brackets and UTF-8 encodings will be recognized. The units that are with'ed directly or indirectly will be scanned using the specified representation scheme, and so if one of the non-brackets scheme is used, it must be used consistently throughout the program. However, since brackets encoding is always recognized, it may be conveniently used in standard libraries, allowing these libraries to be used with any of the available coding schemes.

Note that brackets encoding only applies to program text. Within comments, brackets are considered to be normal graphic characters, and bracket sequences are never recognized as wide characters.

If no `-gnatW?' parameter is present, then the default representation is normally Brackets encoding only. However, if the first three characters of the file are 16#EF# 16#BB# 16#BF# (the standard byte order mark or BOM for UTF-8), then these three characters are skipped and the default representation for the file is set to UTF-8.

Note that the wide character representation that is specified (explicitly or by default) for the main program also acts as the default encoding used for Wide_Text_IO files if not specifically overridden by a WCEM form parameter.

When no `-gnatW?' is specified, then characters (other than wide characters represented using brackets notation) are treated as 8-bit Latin-1 codes. The codes recognized are the Latin-1 graphic characters, and ASCII format effectors (CR, LF, HT, VT). Other lower half control characters in the range 16#00#..16#1F# are not accepted in program text or in comments. Upper half control characters (16#80#..16#9F#) are rejected in program text, but allowed and ignored in comments. Note in particular that the Next Line (NEL) character whose encoding is 16#85# is not recognized as an end of line in this default mode. If your source program contains instances of the NEL character used as a line terminator, you must use UTF-8 encoding for the whole source program. In default mode, all lines must be ended by a standard end of line sequence (CR, CR/LF, or LF).

Note that the convention of simply accepting all upper half characters in comments means that programs that use standard ASCII for program text, but UTF-8 encoding for comments are accepted in default mode, providing that the comments are ended by an appropriate (CR, or CR/LF, or LF) line terminator. This is a common mode for many programs with foreign language comments.


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4.3.12 File Naming Control

-gnatk`n'
Activates file name 'krunching'. n, a decimal integer in the range 1-999, indicates the maximum allowable length of a file name (not including the .ads or .adb extension). The default is not to enable file name krunching.

For the source file naming rules, File Naming Rules.


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4.3.13 Subprogram Inlining Control

-gnatn[12]
The n here is intended to suggest the first syllable of the word 'inline'. GNAT recognizes and processes Inline pragmas. However, for the inlining to actually occur, optimization must be enabled and, in order to enable inlining of subprograms specified by pragma Inline, you must also specify this switch. In the absence of this switch, GNAT does not attempt inlining and does not need to access the bodies of subprograms for which pragma Inline is specified if they are not in the current unit.

You can optionally specify the inlining level: 1 for moderate inlining across modules, which is a good compromise between compilation times and performances at run time, or 2 for full inlining across modules, which may bring about longer compilation times. If no inlining level is specified, the compiler will pick it based on the optimization level: 1 for `-O1', `-O2' or `-Os' and 2 for `-O3'.

If you specify this switch the compiler will access these bodies, creating an extra source dependency for the resulting object file, and where possible, the call will be inlined. For further details on when inlining is possible see Inlining of Subprograms.

-gnatN
This switch activates front-end inlining which also generates additional dependencies.

When using a gcc-based back end (in practice this means using any version of GNAT other than the JGNAT, .NET or GNAAMP versions), then the use of `-gnatN' is deprecated, and the use of `-gnatn' is preferred. Historically front end inlining was more extensive than the gcc back end inlining, but that is no longer the case.


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4.3.14 Auxiliary Output Control

-gnatt
Causes GNAT to write the internal tree for a unit to a file (with the extension .adt. This not normally required, but is used by separate analysis tools. Typically these tools do the necessary compilations automatically, so you should not have to specify this switch in normal operation. Note that the combination of switches `-gnatct' generates a tree in the form required by ASIS applications.

-gnatu
Print a list of units required by this compilation on stdout. The listing includes all units on which the unit being compiled depends either directly or indirectly.

-pass-exit-codes
If this switch is not used, the exit code returned by `gcc' when compiling multiple files indicates whether all source files have been successfully used to generate object files or not.

When `-pass-exit-codes' is used, `gcc' exits with an extended exit status and allows an integrated development environment to better react to a compilation failure. Those exit status are:

`5'

There was an error in at least one source file.


`3'

At least one source file did not generate an object file.


`2'

The compiler died unexpectedly (internal error for example).


`0'

An object file has been generated for every source file.


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4.3.15 Debugging Control

-gnatd`x'
Activate internal debugging switches. x is a letter or digit, or string of letters or digits, which specifies the type of debugging outputs desired. Normally these are used only for internal development or system debugging purposes. You can find full documentation for these switches in the body of the Debug unit in the compiler source file debug.adb.

-gnatG[=`nn']
This switch causes the compiler to generate auxiliary output containing a pseudo-source listing of the generated expanded code. Like most Ada compilers, GNAT works by first transforming the high level Ada code into lower level constructs. For example, tasking operations are transformed into calls to the tasking run-time routines. A unique capability of GNAT is to list this expanded code in a form very close to normal Ada source. This is very useful in understanding the implications of various Ada usage on the efficiency of the generated code. There are many cases in Ada (e.g., the use of controlled types), where simple Ada statements can generate a lot of run-time code. By using `-gnatG' you can identify these cases, and consider whether it may be desirable to modify the coding approach to improve efficiency.

The optional parameter nn if present after -gnatG specifies an alternative maximum line length that overrides the normal default of 72. This value is in the range 40-999999, values less than 40 being silently reset to 40. The equal sign is optional.

The format of the output is very similar to standard Ada source, and is easily understood by an Ada programmer. The following special syntactic additions correspond to low level features used in the generated code that do not have any exact analogies in pure Ada source form. The following is a partial list of these special constructions. See the spec of package Sprint in file sprint.ads for a full list.

If the switch `-gnatL' is used in conjunction with `-gnatG', then the original source lines are interspersed in the expanded source (as comment lines with the original line number).

new `xxx' [storage_pool = `yyy']
Shows the storage pool being used for an allocator.
at end `procedure-name';
Shows the finalization (cleanup) procedure for a scope.
(if `expr' then `expr' else `expr')
Conditional expression equivalent to the x?y:z construction in C.
`target'^(`source')
A conversion with floating-point truncation instead of rounding.
`target'?(`source')
A conversion that bypasses normal Ada semantic checking. In particular enumeration types and fixed-point types are treated simply as integers.
`target'?^(`source')
Combines the above two cases.

`x' #/ `y'

`x' #mod `y'

`x' # `y'

`x' #rem `y'
A division or multiplication of fixed-point values which are treated as integers without any kind of scaling.
free `expr' [storage_pool = `xxx']
Shows the storage pool associated with a free statement.
[subtype or type declaration]
Used to list an equivalent declaration for an internally generated type that is referenced elsewhere in the listing.
freeze `type-name' [`actions']
Shows the point at which type-name is frozen, with possible associated actions to be performed at the freeze point.
reference `itype'
Reference (and hence definition) to internal type itype.
`function-name'! (`arg', `arg', `arg')
Intrinsic function call.
`label-name' : label
Declaration of label labelname.
#$ `subprogram-name'
An implicit call to a run-time support routine (to meet the requirement of H.3.1(9) in a convenient manner).
`expr' && `expr' && `expr' ... && `expr'
A multiple concatenation (same effect as expr & expr & expr, but handled more efficiently).
[constraint_error]
Raise the Constraint_Error exception.
`expression''reference
A pointer to the result of evaluating {expression}.
`target-type'!(`source-expression')
An unchecked conversion of source-expression to target-type.
[`numerator'/`denominator']
Used to represent internal real literals (that) have no exact representation in base 2-16 (for example, the result of compile time evaluation of the expression 1.0/27.0).

-gnatD[=nn]
When used in conjunction with `-gnatG', this switch causes the expanded source, as described above for `-gnatG' to be written to files with names xxx.dg, where xxx is the normal file name, instead of to the standard output file. For example, if the source file name is hello.adb, then a file hello.adb.dg will be written. The debugging information generated by the `gcc' `-g' switch will refer to the generated xxx.dg file. This allows you to do source level debugging using the generated code which is sometimes useful for complex code, for example to find out exactly which part of a complex construction raised an exception. This switch also suppress generation of cross-reference information (see `-gnatx') since otherwise the cross-reference information would refer to the .dg file, which would cause confusion since this is not the original source file.

Note that `-gnatD' actually implies `-gnatG' automatically, so it is not necessary to give both options. In other words `-gnatD' is equivalent to `-gnatDG').

If the switch `-gnatL' is used in conjunction with `-gnatDG', then the original source lines are interspersed in the expanded source (as comment lines with the original line number).

The optional parameter nn if present after -gnatD specifies an alternative maximum line length that overrides the normal default of 72. This value is in the range 40-999999, values less than 40 being silently reset to 40. The equal sign is optional.

-gnatr
This switch causes pragma Restrictions to be treated as Restriction_Warnings so that violation of restrictions causes warnings rather than illegalities. This is useful during the development process when new restrictions are added or investigated. The switch also causes pragma Profile to be treated as Profile_Warnings, and pragma Restricted_Run_Time and pragma Ravenscar set restriction warnings rather than restrictions.

-gnatR[0|1|2|3[s]]
This switch controls output from the compiler of a listing showing representation information for declared types and objects. For `-gnatR0', no information is output (equivalent to omitting the `-gnatR' switch). For `-gnatR1' (which is the default, so `-gnatR' with no parameter has the same effect), size and alignment information is listed for declared array and record types. For `-gnatR2', size and alignment information is listed for all declared types and objects. The Linker_Section is also listed for any entity for which the Linker_Section is set explicitly or implicitly (the latter case occurs for objects of a type for which a Linker_Section is set).

Finally `-gnatR3' includes symbolic expressions for values that are computed at run time for variant records. These symbolic expressions have a mostly obvious format with #n being used to represent the value of the n'th discriminant. See source files repinfo.ads/adb in the GNAT sources for full details on the format of `-gnatR3' output. If the switch is followed by an s (e.g., `-gnatR2s'), then the output is to a file with the name file.rep where file is the name of the corresponding source file.

-gnatRm[s]
This form of the switch controls output of subprogram conventions and parameter passing mechanisms for all subprograms. A following s means output to a file as described above.

Note that it is possible for record components to have zero size. In this case, the component clause uses an obvious extension of permitted Ada syntax, for example at 0 range 0 .. -1.

Representation information requires that code be generated (since it is the code generator that lays out complex data structures). If an attempt is made to output representation information when no code is generated, for example when a subunit is compiled on its own, then no information can be generated and the compiler outputs a message to this effect.

-gnatS
The use of the switch `-gnatS' for an Ada compilation will cause the compiler to output a representation of package Standard in a form very close to standard Ada. It is not quite possible to do this entirely in standard Ada (since new numeric base types cannot be created in standard Ada), but the output is easily readable to any Ada programmer, and is useful to determine the characteristics of target dependent types in package Standard.

-gnatx
Normally the compiler generates full cross-referencing information in the ALI file. This information is used by a number of tools, including gnatfind and gnatxref. The `-gnatx' switch suppresses this information. This saves some space and may slightly speed up compilation, but means that these tools cannot be used.


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4.3.16 Exception Handling Control

GNAT uses two methods for handling exceptions at run-time. The setjmp/longjmp method saves the context when entering a frame with an exception handler. Then when an exception is raised, the context can be restored immediately, without the need for tracing stack frames. This method provides very fast exception propagation, but introduces significant overhead for the use of exception handlers, even if no exception is raised.

The other approach is called 'zero cost' exception handling. With this method, the compiler builds static tables to describe the exception ranges. No dynamic code is required when entering a frame containing an exception handler. When an exception is raised, the tables are used to control a back trace of the subprogram invocation stack to locate the required exception handler. This method has considerably poorer performance for the propagation of exceptions, but there is no overhead for exception handlers if no exception is raised. Note that in this mode and in the context of mixed Ada and C/C++ programming, to propagate an exception through a C/C++ code, the C/C++ code must be compiled with the `-funwind-tables' GCC's option.

The following switches may be used to control which of the two exception handling methods is used.

--RTS=sjlj
This switch causes the setjmp/longjmp run-time (when available) to be used for exception handling. If the default mechanism for the target is zero cost exceptions, then this switch can be used to modify this default, and must be used for all units in the partition. This option is rarely used. One case in which it may be advantageous is if you have an application where exception raising is common and the overall performance of the application is improved by favoring exception propagation.

--RTS=zcx
This switch causes the zero cost approach to be used for exception handling. If this is the default mechanism for the target (see below), then this switch is unneeded. If the default mechanism for the target is setjmp/longjmp exceptions, then this switch can be used to modify this default, and must be used for all units in the partition. This option can only be used if the zero cost approach is available for the target in use, otherwise it will generate an error.

The same option `–RTS' must be used both for `gcc' and `gnatbind'. Passing this option to `gnatmake' (Switches for gnatmake) will ensure the required consistency through the compilation and binding steps.


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4.3.17 Units to Sources Mapping Files

-gnatem=`path'
A mapping file is a way to communicate to the compiler two mappings: from unit names to file names (without any directory information) and from file names to path names (with full directory information). These mappings are used by the compiler to short-circuit the path search.

The use of mapping files is not required for correct operation of the compiler, but mapping files can improve efficiency, particularly when sources are read over a slow network connection. In normal operation, you need not be concerned with the format or use of mapping files, and the `-gnatem' switch is not a switch that you would use explicitly. It is intended primarily for use by automatic tools such as `gnatmake' running under the project file facility. The description here of the format of mapping files is provided for completeness and for possible use by other tools.

A mapping file is a sequence of sets of three lines. In each set, the first line is the unit name, in lower case, with %s appended for specs and %b appended for bodies; the second line is the file name; and the third line is the path name.

Example:

         main%b
         main.2.ada
         /gnat/project1/sources/main.2.ada

When the switch `-gnatem' is specified, the compiler will create in memory the two mappings from the specified file. If there is any problem (nonexistent file, truncated file or duplicate entries), no mapping will be created.

Several `-gnatem' switches may be specified; however, only the last one on the command line will be taken into account.

When using a project file, `gnatmake' creates a temporary mapping file and communicates it to the compiler using this switch.


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4.3.18 Code Generation Control

The GCC technology provides a wide range of target dependent -m switches for controlling details of code generation with respect to different versions of architectures. This includes variations in instruction sets (e.g., different members of the power pc family), and different requirements for optimal arrangement of instructions (e.g., different members of the x86 family). The list of available `-m' switches may be found in the GCC documentation.

Use of these `-m' switches may in some cases result in improved code performance.

The GNAT technology is tested and qualified without any -m switches, so generally the most reliable approach is to avoid the use of these switches. However, we generally expect most of these switches to work successfully with GNAT, and many customers have reported successful use of these options.

Our general advice is to avoid the use of `-m' switches unless special needs lead to requirements in this area. In particular, there is no point in using `-m' switches to improve performance unless you actually see a performance improvement.


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4.4 Binding with gnatbind

This chapter describes the GNAT binder, gnatbind, which is used to bind compiled GNAT objects.

Note: to invoke gnatbind with a project file, use the gnat driver (see The GNAT Driver and Project Files).

The gnatbind program performs four separate functions:


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4.4.1 Running gnatbind

The form of the gnatbind command is

    $ gnatbind [`switches`] `mainprog`[.ali] [`switches`]

where mainprog.adb is the Ada file containing the main program unit body. gnatbind constructs an Ada package in two files whose names are b~mainprog.ads, and b~mainprog.adb. For example, if given the parameter hello.ali, for a main program contained in file hello.adb, the binder output files would be b~hello.ads and b~hello.adb.

When doing consistency checking, the binder takes into consideration any source files it can locate. For example, if the binder determines that the given main program requires the package Pack, whose .ALI file is pack.ali and whose corresponding source spec file is pack.ads, it attempts to locate the source file pack.ads (using the same search path conventions as previously described for the `gcc' command). If it can locate this source file, it checks that the time stamps or source checksums of the source and its references to in ALI files match. In other words, any ALI files that mentions this spec must have resulted from compiling this version of the source file (or in the case where the source checksums match, a version close enough that the difference does not matter).

The effect of this consistency checking, which includes source files, is that the binder ensures that the program is consistent with the latest version of the source files that can be located at bind time. Editing a source file without compiling files that depend on the source file cause error messages to be generated by the binder.

For example, suppose you have a main program hello.adb and a package P, from file p.ads and you perform the following steps:

At this point, the file p.ali contains an out-of-date time stamp because the file p.ads has been edited. The attempt at binding fails, and the binder generates the following error messages:

    error: "hello.adb" must be recompiled ("p.ads" has been modified)
    error: "p.ads" has been modified and must be recompiled

Now both files must be recompiled as indicated, and then the bind can succeed, generating a main program. You need not normally be concerned with the contents of this file, but for reference purposes a sample binder output file is given in Example of Binder Output File.

In most normal usage, the default mode of `gnatbind' which is to generate the main package in Ada, as described in the previous section. In particular, this means that any Ada programmer can read and understand the generated main program. It can also be debugged just like any other Ada code provided the `-g' switch is used for `gnatbind' and `gnatlink'.


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4.4.2 Switches for `gnatbind'

The following switches are available with gnatbind; details will be presented in subsequent sections.

--version
Display Copyright and version, then exit disregarding all other options.

--help
If `–version' was not used, display usage, then exit disregarding all other options.

-a
Indicates that, if supported by the platform, the adainit procedure should be treated as an initialisation routine by the linker (a constructor). This is intended to be used by the Project Manager to automatically initialize shared Stand-Alone Libraries.

-aO
Specify directory to be searched for ALI files.

-aI
Specify directory to be searched for source file.

-A[=`filename']
Output ALI list (to standard output or to the named file).

-b
Generate brief messages to stderr even if verbose mode set.

-c
Check only, no generation of binder output file.

-d`nn'[k|m]
This switch can be used to change the default task stack size value to a specified size nn, which is expressed in bytes by default, or in kilobytes when suffixed with k or in megabytes when suffixed with m. In the absence of a [k|m] suffix, this switch is equivalent, in effect, to completing all task specs with
         pragma Storage_Size (nn);

When they do not already have such a pragma.

-D`nn'[k|m]
This switch can be used to change the default secondary stack size value to a specified size nn, which is expressed in bytes by default, or in kilobytes when suffixed with k or in megabytes when suffixed with m.

The secondary stack is used to deal with functions that return a variable sized result, for example a function returning an unconstrained String. There are two ways in which this secondary stack is allocated.

For most targets, the secondary stack is growing on demand and is allocated as a chain of blocks in the heap. The -D option is not very relevant. It only give some control over the size of the allocated blocks (whose size is the minimum of the default secondary stack size value, and the actual size needed for the current allocation request).

For certain targets, notably VxWorks 653, the secondary stack is allocated by carving off a fixed ratio chunk of the primary task stack. The -D option is used to define the size of the environment task's secondary stack.

-e
Output complete list of elaboration-order dependencies.

-Ea
Store tracebacks in exception occurrences when the target supports it. The "a" is for "address"; tracebacks will contain hexadecimal addresses, unless symbolic tracebacks are enabled.

See also the packages GNAT.Traceback and GNAT.Traceback.Symbolic for more information. Note that on x86 ports, you must not use `-fomit-frame-pointer' `gcc' option.

-Es
Store tracebacks in exception occurrences when the target supports it. The "s" is for "symbolic"; symbolic tracebacks are enabled.

-E
Currently the same as -Ea.

-F
Force the checks of elaboration flags. `gnatbind' does not normally generate checks of elaboration flags for the main executable, except when a Stand-Alone Library is used. However, there are cases when this cannot be detected by gnatbind. An example is importing an interface of a Stand-Alone Library through a pragma Import and only specifying through a linker switch this Stand-Alone Library. This switch is used to guarantee that elaboration flag checks are generated.

-h
Output usage (help) information.


-H32
Use 32-bit allocations for __gnat_malloc (and thus for access types). For further details see Dynamic Allocation Control.


-H64
Use 64-bit allocations for __gnat_malloc (and thus for access types). For further details see Dynamic Allocation Control.


-I
Specify directory to be searched for source and ALI files.


-I-
Do not look for sources in the current directory where gnatbind was invoked, and do not look for ALI files in the directory containing the ALI file named in the gnatbind command line.


-l
Output chosen elaboration order.


-L`xxx'
Bind the units for library building. In this case the adainit and adafinal procedures (Binding with Non-Ada Main Programs) are renamed to xxx`init and `xxx`final. Implies -n. (:ref:`GNAT_and_Libraries, for more details.)


-M`xyz'
Rename generated main program from main to xyz. This option is supported on cross environments only.


-m`n'
Limit number of detected errors or warnings to n, where n is in the range 1..999999. The default value if no switch is given is 9999. If the number of warnings reaches this limit, then a message is output and further warnings are suppressed, the bind continues in this case. If the number of errors reaches this limit, then a message is output and the bind is abandoned. A value of zero means that no limit is enforced. The equal sign is optional.


-n
No main program.


-nostdinc
Do not look for sources in the system default directory.


-nostdlib
Do not look for library files in the system default directory.


--RTS=`rts-path'
Specifies the default location of the runtime library. Same meaning as the equivalent `gnatmake' flag (Switches for gnatmake).


-o `file'
Name the output file file (default is b~`xxx.adb`). Note that if this option is used, then linking must be done manually, gnatlink cannot be used.


-O[=`filename']
Output object list (to standard output or to the named file).


-p
Pessimistic (worst-case) elaboration order.


-P
Generate binder file suitable for CodePeer.


-R
Output closure source list, which includes all non-run-time units that are included in the bind.


-Ra
Like `-R' but the list includes run-time units.


-s
Require all source files to be present.


-S`xxx'
Specifies the value to be used when detecting uninitialized scalar objects with pragma Initialize_Scalars. The xxx string specified with the switch is one of:

In addition, you can specify `-Sev' to indicate that the value is to be set at run time. In this case, the program will look for an environment variable of the form GNAT_INIT_SCALARS=`yy', where yy is one of `in/lo/hi/`xx*` with the same meanings as above. If no environment variable is found, or if it does not have a valid value, then the default is *in' (invalid values).

-static
Link against a static GNAT run time.


-shared
Link against a shared GNAT run time when available.


-t
Tolerate time stamp and other consistency errors.


-T`n'
Set the time slice value to n milliseconds. If the system supports the specification of a specific time slice value, then the indicated value is used. If the system does not support specific time slice values, but does support some general notion of round-robin scheduling, then any nonzero value will activate round-robin scheduling.

A value of zero is treated specially. It turns off time slicing, and in addition, indicates to the tasking run time that the semantics should match as closely as possible the Annex D requirements of the Ada RM, and in particular sets the default scheduling policy to FIFO_Within_Priorities.


-u`n'
Enable dynamic stack usage, with n results stored and displayed at program termination. A result is generated when a task terminates. Results that can't be stored are displayed on the fly, at task termination. This option is currently not supported on Itanium platforms. (See Dynamic Stack Usage Analysis for details.)


-v
Verbose mode. Write error messages, header, summary output to stdout.


-V`key'=`value'
Store the given association of key to value in the bind environment. Values stored this way can be retrieved at run time using GNAT.Bind_Environment.


-w`x'
Warning mode; x = s/e for suppress/treat as error.


-Wx`e'
Override default wide character encoding for standard Text_IO files.


-x
Exclude source files (check object consistency only).


-X`nnn'
Set default exit status value, normally 0 for POSIX compliance.


-y
Enable leap seconds support in Ada.Calendar and its children.


-z
No main subprogram.

You may obtain this listing of switches by running gnatbind with no arguments.


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4.4.2.1 Consistency-Checking Modes

As described earlier, by default gnatbind checks that object files are consistent with one another and are consistent with any source files it can locate. The following switches control binder access to sources.

-s
Require source files to be present. In this mode, the binder must be able to locate all source files that are referenced, in order to check their consistency. In normal mode, if a source file cannot be located it is simply ignored. If you specify this switch, a missing source file is an error.


-Wx`e'
Override default wide character encoding for standard Text_IO files. Normally the default wide character encoding method used for standard [Wide_[Wide_]]Text_IO files is taken from the encoding specified for the main source input (see description of switch `-gnatWx' for the compiler). The use of this switch for the binder (which has the same set of possible arguments) overrides this default as specified.


-x
Exclude source files. In this mode, the binder only checks that ALI files are consistent with one another. Source files are not accessed. The binder runs faster in this mode, and there is still a guarantee that the resulting program is self-consistent. If a source file has been edited since it was last compiled, and you specify this switch, the binder will not detect that the object file is out of date with respect to the source file. Note that this is the mode that is automatically used by `gnatmake' because in this case the checking against sources has already been performed by `gnatmake' in the course of compilation (i.e., before binding).


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4.4.2.2 Binder Error Message Control

The following switches provide control over the generation of error messages from the binder:

-v
Verbose mode. In the normal mode, brief error messages are generated to stderr. If this switch is present, a header is written to stdout and any error messages are directed to stdout. All that is written to stderr is a brief summary message.


-b
Generate brief error messages to stderr even if verbose mode is specified. This is relevant only when used with the `-v' switch.


-m`n'
Limits the number of error messages to n, a decimal integer in the range 1-999. The binder terminates immediately if this limit is reached.


-M`xxx'
Renames the generated main program from main to xxx. This is useful in the case of some cross-building environments, where the actual main program is separate from the one generated by gnatbind.


-ws
Suppress all warning messages.


-we
Treat any warning messages as fatal errors.


-t
The binder performs a number of consistency checks including:

Normally failure of such checks, in accordance with the consistency requirements of the Ada Reference Manual, causes error messages to be generated which abort the binder and prevent the output of a binder file and subsequent link to obtain an executable.

The `-t' switch converts these error messages into warnings, so that binding and linking can continue to completion even in the presence of such errors. The result may be a failed link (due to missing symbols), or a non-functional executable which has undefined semantics.

Note: This means that `-t' should be used only in unusual situations, with extreme care.


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4.4.2.3 Elaboration Control

The following switches provide additional control over the elaboration order. For full details see Elaboration Order Handling in GNAT.

-p
Normally the binder attempts to choose an elaboration order that is likely to minimize the likelihood of an elaboration order error resulting in raising a Program_Error exception. This switch reverses the action of the binder, and requests that it deliberately choose an order that is likely to maximize the likelihood of an elaboration error. This is useful in ensuring portability and avoiding dependence on accidental fortuitous elaboration ordering.

Normally it only makes sense to use the `-p' switch if dynamic elaboration checking is used (`-gnatE' switch used for compilation). This is because in the default static elaboration mode, all necessary Elaborate and Elaborate_All pragmas are implicitly inserted. These implicit pragmas are still respected by the binder in `-p' mode, so a safe elaboration order is assured.

Note that `-p' is not intended for production use; it is more for debugging/experimental use.


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4.4.2.4 Output Control

The following switches allow additional control over the output generated by the binder.

-c
Check only. Do not generate the binder output file. In this mode the binder performs all error checks but does not generate an output file.


-e
Output complete list of elaboration-order dependencies, showing the reason for each dependency. This output can be rather extensive but may be useful in diagnosing problems with elaboration order. The output is written to stdout.


-h
Output usage information. The output is written to stdout.


-K
Output linker options to stdout. Includes library search paths, contents of pragmas Ident and Linker_Options, and libraries added by gnatbind.


-l
Output chosen elaboration order. The output is written to stdout.


-O
Output full names of all the object files that must be linked to provide the Ada component of the program. The output is written to stdout. This list includes the files explicitly supplied and referenced by the user as well as implicitly referenced run-time unit files. The latter are omitted if the corresponding units reside in shared libraries. The directory names for the run-time units depend on the system configuration.


-o `file'
Set name of output file to file instead of the normal b~`mainprog.adb` default. Note that file denote the Ada binder generated body filename. Note that if this option is used, then linking must be done manually. It is not possible to use gnatlink in this case, since it cannot locate the binder file.


-r
Generate list of pragma Restrictions that could be applied to the current unit. This is useful for code audit purposes, and also may be used to improve code generation in some cases.


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4.4.2.5 Dynamic Allocation Control

The heap control switches – `-H32' and `-H64' – determine whether dynamic allocation uses 32-bit or 64-bit memory. They only affect compiler-generated allocations via __gnat_malloc; explicit calls to malloc and related functions from the C run-time library are unaffected.

-H32
Allocate memory on 32-bit heap
-H64
Allocate memory on 64-bit heap. This is the default unless explicitly overridden by a 'Size clause on the access type.

These switches are only effective on VMS platforms.


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4.4.2.6 Binding with Non-Ada Main Programs

The description so far has assumed that the main program is in Ada, and that the task of the binder is to generate a corresponding function main that invokes this Ada main program. GNAT also supports the building of executable programs where the main program is not in Ada, but some of the called routines are written in Ada and compiled using GNAT (Mixed Language Programming). The following switch is used in this situation:

-n
No main program. The main program is not in Ada.

In this case, most of the functions of the binder are still required, but instead of generating a main program, the binder generates a file containing the following callable routines:

`adainit'
You must call this routine to initialize the Ada part of the program by calling the necessary elaboration routines. A call to adainit is required before the first call to an Ada subprogram.

Note that it is assumed that the basic execution environment must be setup to be appropriate for Ada execution at the point where the first Ada subprogram is called. In particular, if the Ada code will do any floating-point operations, then the FPU must be setup in an appropriate manner. For the case of the x86, for example, full precision mode is required. The procedure GNAT.Float_Control.Reset may be used to ensure that the FPU is in the right state.

`adafinal'
You must call this routine to perform any library-level finalization required by the Ada subprograms. A call to adafinal is required after the last call to an Ada subprogram, and before the program terminates.

If the `-n' switch is given, more than one ALI file may appear on the command line for gnatbind. The normal `closure' calculation is performed for each of the specified units. Calculating the closure means finding out the set of units involved by tracing `with' references. The reason it is necessary to be able to specify more than one ALI file is that a given program may invoke two or more quite separate groups of Ada units.

The binder takes the name of its output file from the last specified ALI file, unless overridden by the use of the `-o file'.

The output is an Ada unit in source form that can be compiled with GNAT. This compilation occurs automatically as part of the `gnatlink' processing.

Currently the GNAT run time requires a FPU using 80 bits mode precision. Under targets where this is not the default it is required to call GNAT.Float_Control.Reset before using floating point numbers (this include float computation, float input and output) in the Ada code. A side effect is that this could be the wrong mode for the foreign code where floating point computation could be broken after this call.


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4.4.2.7 Binding Programs with No Main Subprogram

It is possible to have an Ada program which does not have a main subprogram. This program will call the elaboration routines of all the packages, then the finalization routines.

The following switch is used to bind programs organized in this manner:

-z
Normally the binder checks that the unit name given on the command line corresponds to a suitable main subprogram. When this switch is used, a list of ALI files can be given, and the execution of the program consists of elaboration of these units in an appropriate order. Note that the default wide character encoding method for standard Text_IO files is always set to Brackets if this switch is set (you can use the binder switch `-Wx' to override this default).


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4.4.3 Command-Line Access

The package Ada.Command_Line provides access to the command-line arguments and program name. In order for this interface to operate correctly, the two variables

    int gnat_argc;
    char **gnat_argv;

are declared in one of the GNAT library routines. These variables must be set from the actual argc and argv values passed to the main program. With no `n' present, gnatbind generates the C main program to automatically set these variables. If the `n' switch is used, there is no automatic way to set these variables. If they are not set, the procedures in Ada.Command_Line will not be available, and any attempt to use them will raise Constraint_Error. If command line access is required, your main program must set gnat_argc and gnat_argv from the argc and argv values passed to it.


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4.4.4 Search Paths for gnatbind

The binder takes the name of an ALI file as its argument and needs to locate source files as well as other ALI files to verify object consistency.

For source files, it follows exactly the same search rules as `gcc' (see Search Paths and the Run-Time Library (RTL)). For ALI files the directories searched are:

In the binder the switch `-I' is used to specify both source and library file paths. Use `-aI' instead if you want to specify source paths only, and `-aO' if you want to specify library paths only. This means that for the binder -I`dir' is equivalent to -aI`dir' -aO``dir'. The binder generates the bind file (a C language source file) in the current working directory.

The packages Ada, System, and Interfaces and their children make up the GNAT Run-Time Library, together with the package GNAT and its children, which contain a set of useful additional library functions provided by GNAT. The sources for these units are needed by the compiler and are kept together in one directory. The ALI files and object files generated by compiling the RTL are needed by the binder and the linker and are kept together in one directory, typically different from the directory containing the sources. In a normal installation, you need not specify these directory names when compiling or binding. Either the environment variables or the built-in defaults cause these files to be found.

Besides simplifying access to the RTL, a major use of search paths is in compiling sources from multiple directories. This can make development environments much more flexible.


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4.4.5 Examples of gnatbind Usage

Here are some examples of gnatbind invovations:

    gnatbind hello

The main program Hello (source program in hello.adb) is bound using the standard switch settings. The generated main program is b~hello.adb. This is the normal, default use of the binder.

    gnatbind hello -o mainprog.adb

The main program Hello (source program in hello.adb) is bound using the standard switch settings. The generated main program is mainprog.adb with the associated spec in mainprog.ads. Note that you must specify the body here not the spec. Note that if this option is used, then linking must be done manually, since gnatlink will not be able to find the generated file.


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4.5 Linking with `gnatlink'

This chapter discusses `gnatlink', a tool that links an Ada program and builds an executable file. This utility invokes the system linker (via the `gcc' command) with a correct list of object files and library references. `gnatlink' automatically determines the list of files and references for the Ada part of a program. It uses the binder file generated by the `gnatbind' to determine this list.

Note: to invoke gnatlink with a project file, use the gnat driver (see The GNAT Driver and Project Files).


Next: , Up: Linking with gnatlink

4.5.1 Running `gnatlink'

The form of the `gnatlink' command is

    $ gnatlink [`switches`] `mainprog`[.ali]
               [`non-Ada objects`] [`linker options`]

The arguments of `gnatlink' (switches, main ALI file, non-Ada objects or linker options) may be in any order, provided that no non-Ada object may be mistaken for a main ALI file. Any file name F without the .ali extension will be taken as the main ALI file if a file exists whose name is the concatenation of F and .ali.

mainprog.ali references the ALI file of the main program. The .ali extension of this file can be omitted. From this reference, `gnatlink' locates the corresponding binder file b~mainprog.adb and, using the information in this file along with the list of non-Ada objects and linker options, constructs a linker command file to create the executable.

The arguments other than the `gnatlink' switches and the main ALI file are passed to the linker uninterpreted. They typically include the names of object files for units written in other languages than Ada and any library references required to resolve references in any of these foreign language units, or in Import pragmas in any Ada units.

linker options is an optional list of linker specific switches. The default linker called by gnatlink is `gcc' which in turn calls the appropriate system linker.

One useful option for the linker is `-s': it reduces the size of the executable by removing all symbol table and relocation information from the executable.

Standard options for the linker such as `-lmy_lib' or `-Ldir' can be added as is. For options that are not recognized by `gcc' as linker options, use the `gcc' switches `-Xlinker' or `-Wl,'.

Refer to the GCC documentation for details.

Here is an example showing how to generate a linker map:

    $ gnatlink my_prog -Wl,-Map,MAPFILE

Using linker options it is possible to set the program stack and heap size. See Setting Stack Size from gnatlink and Setting Heap Size from gnatlink.

`gnatlink' determines the list of objects required by the Ada program and prepends them to the list of objects passed to the linker. `gnatlink' also gathers any arguments set by the use of pragma Linker_Options and adds them to the list of arguments presented to the linker.


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4.5.2 Switches for `gnatlink'

The following switches are available with the `gnatlink' utility:

--version
Display Copyright and version, then exit disregarding all other options.

--help
If `–version' was not used, display usage, then exit disregarding all other options.

-f
On some targets, the command line length is limited, and `gnatlink' will generate a separate file for the linker if the list of object files is too long. The `-f' switch forces this file to be generated even if the limit is not exceeded. This is useful in some cases to deal with special situations where the command line length is exceeded.

-g
The option to include debugging information causes the Ada bind file (in other words, b~mainprog.adb) to be compiled with `-g'. In addition, the binder does not delete the b~mainprog.adb, b~mainprog.o and b~mainprog.ali files. Without `-g', the binder removes these files by default.

-n
Do not compile the file generated by the binder. This may be used when a link is rerun with different options, but there is no need to recompile the binder file.

-v
Verbose mode. Causes additional information to be output, including a full list of the included object files. This switch option is most useful when you want to see what set of object files are being used in the link step.

-v -v
Very verbose mode. Requests that the compiler operate in verbose mode when it compiles the binder file, and that the system linker run in verbose mode.

-o `exec-name'
exec-name specifies an alternate name for the generated executable program. If this switch is omitted, the executable has the same name as the main unit. For example, gnatlink try.ali creates an executable called try.

-b `target'
Compile your program to run on target, which is the name of a system configuration. You must have a GNAT cross-compiler built if target is not the same as your host system.

-B`dir'
Load compiler executables (for example, gnat1, the Ada compiler) from dir instead of the default location. Only use this switch when multiple versions of the GNAT compiler are available. See the Directory Options section in The_GNU_Compiler_Collection for further details. You would normally use the `-b' or `-V' switch instead.

-M
When linking an executable, create a map file. The name of the map file has the same name as the executable with extension ".map".

-M=`mapfile'
When linking an executable, create a map file. The name of the map file is mapfile.

--GCC=`compiler_name'
Program used for compiling the binder file. The default is gcc. You need to use quotes around compiler_name if compiler_name contains spaces or other separator characters. As an example --GCC="foo -x -y" will instruct `gnatlink' to use foo -x -y as your compiler. Note that switch -c is always inserted after your command name. Thus in the above example the compiler command that will be used by `gnatlink' will be foo -c -x -y. A limitation of this syntax is that the name and path name of the executable itself must not include any embedded spaces. If the compiler executable is different from the default one (gcc or <prefix>-gcc), then the back-end switches in the ALI file are not used to compile the binder generated source. For example, this is the case with --GCC="foo -x -y". But the back end switches will be used for --GCC="gcc -gnatv". If several --GCC=compiler_name are used, only the last compiler_name is taken into account. However, all the additional switches are also taken into account. Thus, --GCC="foo -x -y" --GCC="bar -z -t" is equivalent to --GCC="bar -x -y -z -t".

--LINK=`name'
name is the name of the linker to be invoked. This is especially useful in mixed language programs since languages such as C++ require their own linker to be used. When this switch is omitted, the default name for the linker is `gcc'. When this switch is used, the specified linker is called instead of `gcc' with exactly the same parameters that would have been passed to `gcc' so if the desired linker requires different parameters it is necessary to use a wrapper script that massages the parameters before invoking the real linker. It may be useful to control the exact invocation by using the verbose switch.


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4.6 Using the GNU make Utility

This chapter offers some examples of makefiles that solve specific problems. It does not explain how to write a makefile, nor does it try to replace the `gnatmake' utility (Building with gnatmake).

All the examples in this section are specific to the GNU version of make. Although `make' is a standard utility, and the basic language is the same, these examples use some advanced features found only in GNU make.


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4.6.1 Using gnatmake in a Makefile

Complex project organizations can be handled in a very powerful way by using GNU make combined with gnatmake. For instance, here is a Makefile which allows you to build each subsystem of a big project into a separate shared library. Such a makefile allows you to significantly reduce the link time of very big applications while maintaining full coherence at each step of the build process.

The list of dependencies are handled automatically by `gnatmake'. The Makefile is simply used to call gnatmake in each of the appropriate directories.

Note that you should also read the example on how to automatically create the list of directories (Automatically Creating a List of Directories) which might help you in case your project has a lot of subdirectories.

    ## This Makefile is intended to be used with the following directory
    ## configuration:
    ##  - The sources are split into a series of csc (computer software components)
    ##    Each of these csc is put in its own directory.
    ##    Their name are referenced by the directory names.
    ##    They will be compiled into shared library (although this would also work
    ##    with static libraries
    ##  - The main program (and possibly other packages that do not belong to any
    ##    csc is put in the top level directory (where the Makefile is).
    ##       toplevel_dir __ first_csc  (sources) __ lib (will contain the library)
    ##                    \\_ second_csc (sources) __ lib (will contain the library)
    ##                    \\_ ...
    ## Although this Makefile is build for shared library, it is easy to modify
    ## to build partial link objects instead (modify the lines with -shared and
    ## gnatlink below)
    ##
    ## With this makefile, you can change any file in the system or add any new
    ## file, and everything will be recompiled correctly (only the relevant shared
    ## objects will be recompiled, and the main program will be re-linked).
    
    # The list of computer software component for your project. This might be
    # generated automatically.
    CSC_LIST=aa bb cc
    
    # Name of the main program (no extension)
    MAIN=main
    
    # If we need to build objects with -fPIC, uncomment the following line
    #NEED_FPIC=-fPIC
    
    # The following variable should give the directory containing libgnat.so
    # You can get this directory through 'gnatls -v'. This is usually the last
    # directory in the Object_Path.
    GLIB=...
    
    # The directories for the libraries
    # (This macro expands the list of CSC to the list of shared libraries, you
    # could simply use the expanded form:
    # LIB_DIR=aa/lib/libaa.so bb/lib/libbb.so cc/lib/libcc.so
    LIB_DIR=${foreach dir,${CSC_LIST},${dir}/lib/lib${dir}.so}
    
    ${MAIN}: objects ${LIB_DIR}
        gnatbind ${MAIN} ${CSC_LIST:%=-aO%/lib} -shared
        gnatlink ${MAIN} ${CSC_LIST:%=-l%}
    
    objects::
        # recompile the sources
        gnatmake -c -i ${MAIN}.adb ${NEED_FPIC} ${CSC_LIST:%=-I%}
    
    # Note: In a future version of GNAT, the following commands will be simplified
    # by a new tool, gnatmlib
    ${LIB_DIR}:
        mkdir -p ${dir $@ }
        cd ${dir $@ } && gcc -shared -o ${notdir $@ } ../*.o -L${GLIB} -lgnat
        cd ${dir $@ } && cp -f ../*.ali .
    
    # The dependencies for the modules
    # Note that we have to force the expansion of *.o, since in some cases
    # make won't be able to do it itself.
    aa/lib/libaa.so: ${wildcard aa/*.o}
    bb/lib/libbb.so: ${wildcard bb/*.o}
    cc/lib/libcc.so: ${wildcard cc/*.o}
    
    # Make sure all of the shared libraries are in the path before starting the
    # program
    run::
        LD_LIBRARY_PATH=`pwd`/aa/lib:`pwd`/bb/lib:`pwd`/cc/lib ./${MAIN}
    
    clean::
        ${RM} -rf ${CSC_LIST:%=%/lib}
        ${RM} ${CSC_LIST:%=%/*.ali}
        ${RM} ${CSC_LIST:%=%/*.o}
        ${RM} *.o *.ali ${MAIN}


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4.6.2 Automatically Creating a List of Directories

In most makefiles, you will have to specify a list of directories, and store it in a variable. For small projects, it is often easier to specify each of them by hand, since you then have full control over what is the proper order for these directories, which ones should be included.

However, in larger projects, which might involve hundreds of subdirectories, it might be more convenient to generate this list automatically.

The example below presents two methods. The first one, although less general, gives you more control over the list. It involves wildcard characters, that are automatically expanded by `make'. Its shortcoming is that you need to explicitly specify some of the organization of your project, such as for instance the directory tree depth, whether some directories are found in a separate tree, etc.

The second method is the most general one. It requires an external program, called `find', which is standard on all Unix systems. All the directories found under a given root directory will be added to the list.

    # The examples below are based on the following directory hierarchy:
    # All the directories can contain any number of files
    # ROOT_DIRECTORY ->  a  ->  aa  ->  aaa
    #                       ->  ab
    #                       ->  ac
    #                ->  b  ->  ba  ->  baa
    #                       ->  bb
    #                       ->  bc
    # This Makefile creates a variable called DIRS, that can be reused any time
    # you need this list (see the other examples in this section)
    
    # The root of your project's directory hierarchy
    ROOT_DIRECTORY=.
    
    ####
    # First method: specify explicitly the list of directories
    # This allows you to specify any subset of all the directories you need.
    ####
    
    DIRS := a/aa/ a/ab/ b/ba/
    
    ####
    # Second method: use wildcards
    # Note that the argument(s) to wildcard below should end with a '/'.
    # Since wildcards also return file names, we have to filter them out
    # to avoid duplicate directory names.
    # We thus use make's `dir` and `sort` functions.
    # It sets DIRs to the following value (note that the directories aaa and baa
    # are not given, unless you change the arguments to wildcard).
    # DIRS= ./a/a/ ./b/ ./a/aa/ ./a/ab/ ./a/ac/ ./b/ba/ ./b/bb/ ./b/bc/
    ####
    
    DIRS := ${sort ${dir ${wildcard ${ROOT_DIRECTORY}/*/
                        ${ROOT_DIRECTORY}/*/*/}}}
    
    ####
    # Third method: use an external program
    # This command is much faster if run on local disks, avoiding NFS slowdowns.
    # This is the most complete command: it sets DIRs to the following value:
    # DIRS= ./a ./a/aa ./a/aa/aaa ./a/ab ./a/ac ./b ./b/ba ./b/ba/baa ./b/bb ./b/bc
    ####
    
    DIRS := ${shell find ${ROOT_DIRECTORY} -type d -print}


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4.6.3 Generating the Command Line Switches

Once you have created the list of directories as explained in the previous section (Automatically Creating a List of Directories), you can easily generate the command line arguments to pass to gnatmake.

For the sake of completeness, this example assumes that the source path is not the same as the object path, and that you have two separate lists of directories.

    # see "Automatically creating a list of directories" to create
    # these variables
    SOURCE_DIRS=
    OBJECT_DIRS=
    
    GNATMAKE_SWITCHES := ${patsubst %,-aI%,${SOURCE_DIRS}}
    GNATMAKE_SWITCHES += ${patsubst %,-aO%,${OBJECT_DIRS}}
    
    all:
            gnatmake ${GNATMAKE_SWITCHES} main_unit


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4.6.4 Overcoming Command Line Length Limits

One problem that might be encountered on big projects is that many operating systems limit the length of the command line. It is thus hard to give gnatmake the list of source and object directories.

This example shows how you can set up environment variables, which will make `gnatmake' behave exactly as if the directories had been specified on the command line, but have a much higher length limit (or even none on most systems).

It assumes that you have created a list of directories in your Makefile, using one of the methods presented in Automatically Creating a List of Directories. For the sake of completeness, we assume that the object path (where the ALI files are found) is different from the sources patch.

Note a small trick in the Makefile below: for efficiency reasons, we create two temporary variables (SOURCE_LIST and OBJECT_LIST), that are expanded immediately by make. This way we overcome the standard make behavior which is to expand the variables only when they are actually used.

On Windows, if you are using the standard Windows command shell, you must replace colons with semicolons in the assignments to these variables.

    # In this example, we create both ADA_INCLUDE_PATH and ADA_OBJECTS_PATH.
    # This is the same thing as putting the -I arguments on the command line.
    # (the equivalent of using -aI on the command line would be to define
    #  only ADA_INCLUDE_PATH, the equivalent of -aO is ADA_OBJECTS_PATH).
    # You can of course have different values for these variables.
    #
    # Note also that we need to keep the previous values of these variables, since
    # they might have been set before running 'make' to specify where the GNAT
    # library is installed.
    
    # see "Automatically creating a list of directories" to create these
    # variables
    SOURCE_DIRS=
    OBJECT_DIRS=
    
    empty:=
    space:=${empty} ${empty}
    SOURCE_LIST := ${subst ${space},:,${SOURCE_DIRS}}
    OBJECT_LIST := ${subst ${space},:,${OBJECT_DIRS}}
    ADA_INCLUDE_PATH += ${SOURCE_LIST}
    ADA_OBJECTS_PATH += ${OBJECT_LIST}
    export ADA_INCLUDE_PATH
    export ADA_OBJECTS_PATH
    
    all:
            gnatmake main_unit


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5 GNAT Project Manager


Next: , Up: GNAT Project Manager

5.1 Introduction

This chapter describes GNAT's `Project Manager', a facility that allows you to manage complex builds involving a number of source files, directories, and options for different system configurations. In particular, project files allow you to specify:

Project files are written in a syntax close to that of Ada, using familiar notions such as packages, context clauses, declarations, default values, assignments, and inheritance (see Project File Reference).

Project files can be built hierarchically from other project files, simplifying complex system integration and project reuse (see Organizing Projects into Subsystems).

Several tools support project files, generally in addition to specifying the information on the command line itself). They share common switches to control the loading of the project (in particular -P`projectfile' and -X`vbl'=`value').

The Project Manager supports a wide range of development strategies, for systems of all sizes. Here are some typical practices that are easily handled:

Project files can be used to achieve some of the effects of a source versioning system (for example, defining separate projects for the different sets of sources that comprise different releases) but the Project Manager is independent of any source configuration management tool that might be used by the developers.

The various sections below introduce the different concepts related to projects. Each section starts with examples and use cases, and then goes into the details of related project file capabilities.


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5.2 Building With Projects

In its simplest form, a unique project is used to build a single executable. This section concentrates on such a simple setup. Later sections will extend this basic model to more complex setups.

The following concepts are the foundation of project files, and will be further detailed later in this documentation. They are summarized here as a reference.

`Project file':
A text file using an Ada-like syntax, generally using the .gpr extension. It defines build-related characteristics of an application. The characteristics include the list of sources, the location of those sources, the location for the generated object files, the name of the main program, and the options for the various tools involved in the build process.
`Project attribute':
A specific project characteristic is defined by an attribute clause. Its value is a string or a sequence of strings. All settings in a project are defined through a list of predefined attributes with precise semantics. See Attributes.
`Package in a project':
Global attributes are defined at the top level of a project. Attributes affecting specific tools are grouped in a package whose name is related to tool's function. The most common packages are Builder, Compiler, Binder, and Linker. See Packages.
`Project variables':
In addition to attributes, a project can use variables to store intermediate values and avoid duplication in complex expressions. It can be initialized with a value coming from the environment. A frequent use of variables is to define scenarios. See External Values, Scenarios in Projects, and Variables.
`Source files' and `source directories':
A source file is associated with a language through a naming convention. For instance, foo.c is typically the name of a C source file; bar.ads or bar.1.ada are two common naming conventions for a file containing an Ada spec. A compilation unit is often composed of a main source file and potentially several auxiliary ones, such as header files in C. The naming conventions can be user defined Naming Schemes, and will drive the builder to call the appropriate compiler for the given source file. Source files are searched for in the source directories associated with the project through the `Source_Dirs' attribute. By default, all the files (in these source directories) following the naming conventions associated with the declared languages are considered to be part of the project. It is also possible to limit the list of source files using the `Source_Files' or `Source_List_File' attributes. Note that those last two attributes only accept basenames with no directory information.
`Object files' and `object directory':
An object file is an intermediate file produced by the compiler from a compilation unit. It is used by post-compilation tools to produce final executables or libraries. Object files produced in the context of a given project are stored in a single directory that can be specified by the `Object_Dir' attribute. In order to store objects in two or more object directories, the system must be split into distinct subsystems with their own project file.

The following subsections introduce gradually all the attributes of interest for simple build needs. Here is the simple setup that will be used in the following examples.

The Ada source files pack.ads, pack.adb, and proc.adb are in the common/ directory. The file proc.adb contains an Ada main subprogram Proc that `with's package Pack. We want to compile these source files with the switch `-O2', and put the resulting files in the directory obj/.

    common/
      pack.ads
      pack.adb
      proc.adb
    common/obj/
      proc.ali, proc.o pack.ali, pack.o

Our project is to be called `Build'. The name of the file is the name of the project (case-insensitive) with the .gpr extension, therefore the project file name is build.gpr. This is not mandatory, but a warning is issued when this convention is not followed.

This is a very simple example, and as stated above, a single project file is enough for it. We will thus create a new file, that for now should contain the following code:

    project Build is
    end Build;


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5.2.1 Source Files and Directories

When you create a new project, the first thing to describe is how to find the corresponding source files. These are the only settings that are needed by all the tools that will use this project (builder, compiler, binder and linker for the compilation, IDEs to edit the source files,...).

The first step is to declare the source directories, which are the directories to be searched to find source files. In the case of the example, the common directory is the only source directory.

There are several ways of defining source directories:

When applied to the simple example, and because we generally prefer to have the project file at the toplevel directory rather than mixed with the sources, we will create the following file

    build.gpr
    project Build is
       for Source_Dirs use ("common");  --  <<<<
    end Build;

Once source directories have been specified, one may need to indicate source files of interest. By default, all source files present in the source directories are considered by the project manager. When this is not desired, it is possible to specify the list of sources to consider explicitly. In such a case, only source file base names are indicated and not their absolute or relative path names. The project manager is in charge of locating the specified source files in the specified source directories.

In most simple cases, such as the above example, the default source file search behavior provides the expected result, and we do not need to add anything after setting Source_Dirs. The project manager automatically finds pack.ads, pack.adb, and proc.adb as source files of the project.

Note that by default a warning is issued when a project has no sources attached to it and this is not explicitly indicated in the project file.


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5.2.2 Duplicate Sources in Projects

If the order of the source directories is known statically, that is if "/**" is not used in the string list Source_Dirs, then there may be several files with the same name sitting in different directories of the project. In this case, only the file in the first directory is considered as a source of the project and the others are hidden. If "/**" is used in the string list Source_Dirs, it is an error to have several files with the same name in the same directory "/**" subtree, since there would be an ambiguity as to which one should be used. However, two files with the same name may exist in two single directories or directory subtrees. In this case, the one in the first directory or directory subtree is a source of the project.

If there are two sources in different directories of the same "/**" subtree, one way to resolve the problem is to exclude the directory of the file that should not be used as a source of the project.


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5.2.3 Object and Exec Directory

The next step when writing a project is to indicate where the compiler should put the object files. In fact, the compiler and other tools might create several different kind of files (for GNAT, there is the object file and the ALI file for instance). One of the important concepts in projects is that most tools may consider source directories as read-only and do not attempt to create new or temporary files there. Instead, all files are created in the object directory. It is of course not true for project-aware IDEs, whose purpose it is to create the source files.

The object directory is specified through the `Object_Dir' attribute. Its value is the path to the object directory, either absolute or relative to the directory containing the project file. This directory must already exist and be readable and writable, although some tools have a switch to create the directory if needed (See the switch -p for `gprbuild').

If the attribute Object_Dir is not specified, it defaults to the project directory, that is the directory containing the project file.

For our example, we can specify the object dir in this way:

    project Build is
       for Source_Dirs use ("common");
       for Object_Dir use "obj";   --  <<<<
    end Build;

As mentioned earlier, there is a single object directory per project. As a result, if you have an existing system where the object files are spread across several directories, you can either move all of them into the same directory if you want to build it with a single project file, or study the section on subsystems (see Organizing Projects into Subsystems) to see how each separate object directory can be associated with one of the subsystems constituting the application.

When the `linker' is called, it usually creates an executable. By default, this executable is placed in the object directory of the project. It might be convenient to store it in its own directory.

This can be done through the Exec_Dir attribute, which, like `Object_Dir' contains a single absolute or relative path and must point to an existing and writable directory, unless you ask the tool to create it on your behalf. When not specified, It defaults to the object directory and therefore to the project file's directory if neither `Object_Dir' nor `Exec_Dir' was specified.

In the case of the example, let's place the executable in the root of the hierarchy, ie the same directory as build.gpr. Hence the project file is now

    project Build is
       for Source_Dirs use ("common");
       for Object_Dir use "obj";
       for Exec_Dir use ".";  --   <<<<
    end Build;


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5.2.4 Main Subprograms

In the previous section, executables were mentioned. The project manager needs to be taught what they are. In a project file, an executable is indicated by pointing to the source file of a main subprogram. In C this is the file that contains the main function, and in Ada the file that contains the main unit.

There can be any number of such main files within a given project, and thus several executables can be built in the context of a single project file. Of course, one given executable might not (and in fact will not) need all the source files referenced by the project. As opposed to other build environments such as `makefile', one does not need to specify the list of dependencies of each executable, the project-aware builder knows enough of the semantics of the languages to build and link only the necessary elements.

The list of main files is specified via the `Main' attribute. It contains a list of file names (no directories). If a project defines this attribute, it is not necessary to identify main files on the command line when invoking a builder, and editors like `GPS' will be able to create extra menus to spawn or debug the corresponding executables.

    project Build is
       for Source_Dirs use ("common");
       for Object_Dir use "obj";
       for Exec_Dir use ".";
       for Main use ("proc.adb");  --   <<<<
    end Build;

If this attribute is defined in the project, then spawning the builder with a command such as

    gprbuild -Pbuild

automatically builds all the executables corresponding to the files listed in the `Main' attribute. It is possible to specify one or more executables on the command line to build a subset of them.


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5.2.5 Tools Options in Project Files

We now have a project file that fully describes our environment, and can be used to build the application with a simple `gprbuild' command as seen in the previous section. In fact, the empty project we showed immediately at the beginning (with no attribute at all) could already fulfill that need if it was put in the common directory.

Of course, we might want more control. This section shows you how to specify the compilation switches that the various tools involved in the building of the executable should use.

Since source names and locations are described in the project file, it is not necessary to use switches on the command line for this purpose (switches such as -I for gcc). This removes a major source of command line length overflow. Clearly, the builders will have to communicate this information one way or another to the underlying compilers and tools they call but they usually use response files for this and thus are not subject to command line overflows.

Several tools participate to the creation of an executable: the compiler produces object files from the source files; the binder (in the Ada case) creates a "source" file that takes care, among other things, of elaboration issues and global variable initialization; and the linker gathers everything into a single executable that users can execute. All these tools are known to the project manager and will be called with user defined switches from the project files. However, we need to introduce a new project file concept to express the switches to be used for any of the tools involved in the build.

A project file is subdivided into zero or more `packages', each of which contains the attributes specific to one tool (or one set of tools). Project files use an Ada-like syntax for packages. Package names permitted in project files are restricted to a predefined set (see Packages), and the contents of packages are limited to a small set of constructs and attributes (see Attributes).

Our example project file can be extended with the following empty packages. At this stage, they could all be omitted since they are empty, but they show which packages would be involved in the build process.

    project Build is
       for Source_Dirs use ("common");
       for Object_Dir use "obj";
       for Exec_Dir use ".";
       for Main use ("proc.adb");
    
       package Builder is  --<<<  for gprbuild
       end Builder;
    
       package Compiler is --<<<  for the compiler
       end Compiler;
    
       package Binder is   --<<<  for the binder
       end Binder;
    
       package Linker is   --<<<  for the linker
       end Linker;
    end Build;

Let's first examine the compiler switches. As stated in the initial description of the example, we want to compile all files with `-O2'. This is a compiler switch, although it is usual, on the command line, to pass it to the builder which then passes it to the compiler. It is recommended to use directly the right package, which will make the setup easier to understand for other people.

Several attributes can be used to specify the switches:

`Default_Switches':

This is the first mention in this manual of an `indexed attribute'. When this attribute is defined, one must supply an `index' in the form of a literal string. In the case of `Default_Switches', the index is the name of the language to which the switches apply (since a different compiler will likely be used for each language, and each compiler has its own set of switches). The value of the attribute is a list of switches.

In this example, we want to compile all Ada source files with the switch `-O2', and the resulting project file is as follows (only the Compiler package is shown):

    package Compiler is
      for Default_Switches ("Ada") use ("-O2");
    end Compiler;

`Switches':

In some cases, we might want to use specific switches for one or more files. For instance, compiling proc.adb might not be possible at high level of optimization because of a compiler issue. In such a case, the `Switches' attribute (indexed on the file name) can be used and will override the switches defined by `Default_Switches'. Our project file would become:

    package Compiler is
       for Default_Switches ("Ada")
           use ("-O2");
       for Switches ("proc.adb")
           use ("-O0");
    end Compiler;

Switches may take a pattern as an index, such as in:

    package Compiler is
      for Default_Switches ("Ada")
          use ("-O2");
      for Switches ("pkg*")
          use ("-O0");
    end Compiler;

Sources pkg.adb and pkg-child.adb would be compiled with -O0, not -O2.

Switches can also be given a language name as index instead of a file name in which case it has the same semantics as `Default_Switches'. However, indexes with wild cards are never valid for language name.

`Local_Configuration_Pragmas':

This attribute may specify the path of a file containing configuration pragmas for use by the Ada compiler, such as pragma Restrictions (No_Tasking). These pragmas will be used for all the sources of the project.

The switches for the other tools are defined in a similar manner through the `Default_Switches' and `Switches' attributes, respectively in the `Builder' package (for `gprbuild'), the `Binder' package (binding Ada executables) and the `Linker' package (for linking executables).


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5.2.6 Compiling with Project Files

Now that our project files are written, let's build our executable. Here is the command we would use from the command line:

    gprbuild -Pbuild

This will automatically build the executables specified through the `Main' attribute: for each, it will compile or recompile the sources for which the object file does not exist or is not up-to-date; it will then run the binder; and finally run the linker to create the executable itself.

The `gprbuild' builder, can automatically manage C files the same way: create the file utils.c in the common directory, set the attribute `Languages' to "(Ada, C)", and re-run

    gprbuild -Pbuild

Gprbuild knows how to recompile the C files and will recompile them only if one of their dependencies has changed. No direct indication on how to build the various elements is given in the project file, which describes the project properties rather than a set of actions to be executed. Here is the invocation of `gprbuild' when building a multi-language program:

    $ gprbuild -Pbuild
    gcc -c proc.adb
    gcc -c pack.adb
    gcc -c utils.c
    gprbind proc
    ...
    gcc proc.o -o proc

Notice the three steps described earlier:

The default output of GPRbuild's execution is kept reasonably simple and easy to understand. In particular, some of the less frequently used commands are not shown, and some parameters are abbreviated. So it is not possible to rerun the effect of the `gprbuild' command by cut-and-pasting its output. GPRbuild's option -v provides a much more verbose output which includes, among other information, more complete compilation, post-compilation and link commands.


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5.2.7 Executable File Names

By default, the executable name corresponding to a main file is computed from the main source file name. Through the attribute `Builder.Executable', it is possible to change this default.

For instance, instead of building `proc' (or `proc.exe' on Windows), we could configure our project file to build "proc1" (resp proc1.exe) with the following addition:

    project Build is
       ...  --  same as before
       package Builder is
          for Executable ("proc.adb") use "proc1";
       end Builder
    end Build;

Attribute `Executable_Suffix', when specified, may change the suffix of the executable files, when no attribute Executable applies: its value replaces the platform-specific executable suffix. The default executable suffix is empty on UNIX and ".exe" on Windows.

It is also possible to change the name of the produced executable by using the command line switch `-o'. When several mains are defined in the project, it is not possible to use the `-o' switch and the only way to change the names of the executable is provided by Attributes Executable and Executable_Suffix.


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5.2.8 Avoid Duplication With Variables

To illustrate some other project capabilities, here is a slightly more complex project using similar sources and a main program in C:

    project C_Main is
       for Languages    use ("Ada", "C");
       for Source_Dirs  use ("common");
       for Object_Dir   use  "obj";
       for Main         use ("main.c");
       package Compiler is
          C_Switches := ("-pedantic");
          for Default_Switches ("C")   use C_Switches;
          for Default_Switches ("Ada") use ("-gnaty");
          for Switches ("main.c") use C_Switches & ("-g");
       end Compiler;
    end C_Main;

This project has many similarities with the previous one. As expected, its Main attribute now refers to a C source. The attribute `Exec_Dir' is now omitted, thus the resulting executable will be put in the directory obj.

The most noticeable difference is the use of a variable in the `Compiler' package to store settings used in several attributes. This avoids text duplication, and eases maintenance (a single place to modify if we want to add new switches for C files). We will revisit the use of variables in the context of scenarios (see Scenarios in Projects).

In this example, we see how the file main.c can be compiled with the switches used for all the other C files, plus `-g'. In this specific situation the use of a variable could have been replaced by a reference to the Default_Switches attribute:

    for Switches ("c_main.c") use Compiler'Default_Switches ("C") & ("-g");

Note the tick (`'') used to refer to attributes defined in a package.

Here is the output of the GPRbuild command using this project:

    $ gprbuild -Pc_main
    gcc -c -pedantic -g main.c
    gcc -c -gnaty proc.adb
    gcc -c -gnaty pack.adb
    gcc -c -pedantic utils.c
    gprbind main.bexch
    ...
    gcc main.o -o main

The default switches for Ada sources, the default switches for C sources (in the compilation of lib.c), and the specific switches for main.c have all been taken into account.


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5.2.9 Naming Schemes

Sometimes an Ada software system is ported from one compilation environment to another (say GNAT), and the file are not named using the default GNAT conventions. Instead of changing all the file names, which for a variety of reasons might not be possible, you can define the relevant file naming scheme in the `Naming' package of your project file.

The naming scheme has two distinct goals for the project manager: it allows finding of source files when searching in the source directories, and given a source file name it makes it possible to guess the associated language, and thus the compiler to use.

Note that the use by the Ada compiler of pragmas Source_File_Name is not supported when using project files. You must use the features described in this paragraph. You can however specify other configuration pragmas.

The following attributes can be defined in package Naming:

`Casing':

Its value must be one of "lowercase" (the default if unspecified), "uppercase" or "mixedcase". It describes the casing of file names with regards to the Ada unit name. Given an Ada unit My_Unit, the file name will respectively be my_unit.adb (lowercase), MY_UNIT.ADB (uppercase) or My_Unit.adb (mixedcase). On Windows, file names are case insensitive, so this attribute is irrelevant.

`Dot_Replacement':

This attribute specifies the string that should replace the "." in unit names. Its default value is "-" so that a unit Parent.Child is expected to be found in the file parent-child.adb. The replacement string must satisfy the following requirements to avoid ambiguities in the naming scheme:

`Spec_Suffix' and `Specification_Suffix':

For Ada, these attributes give the suffix used in file names that contain specifications. For other languages, they give the extension for files that contain declaration (header files in C for instance). The attribute is indexed on the language. The two attributes are equivalent, but the latter is obsolescent.

If the value of the attribute is the empty string, it indicates to the Project Manager that the only specifications/header files for the language are those specified with attributes Spec or Specification_Exceptions.

If Spec_Suffix ("Ada") is not specified, then the default is ".ads".

A non empty value must satisfy the following requirements:

`Body_Suffix' and `Implementation_Suffix':

These attributes give the extension used for file names that contain code (bodies in Ada). They are indexed on the language. The second version is obsolescent and fully replaced by the first attribute.

For each language of a project, one of these two attributes need to be specified, either in the project itself or in the configuration project file.

If the value of the attribute is the empty string, it indicates to the Project Manager that the only source files for the language are those specified with attributes Body or Implementation_Exceptions.

These attributes must satisfy the same requirements as Spec_Suffix. In addition, they must be different from any of the values in Spec_Suffix. If Body_Suffix ("Ada") is not specified, then the default is ".adb".

If Body_Suffix ("Ada") and Spec_Suffix ("Ada") end with the same string, then a file name that ends with the longest of these two suffixes will be a body if the longest suffix is Body_Suffix ("Ada") or a spec if the longest suffix is Spec_Suffix ("Ada").

If the suffix does not start with a '.', a file with a name exactly equal to the suffix will also be part of the project (for instance if you define the suffix as Makefile.in, a file called Makefile.in will be part of the project. This capability is usually not interesting when building. However, it might become useful when a project is also used to find the list of source files in an editor, like the GNAT Programming System (GPS).

`Separate_Suffix':

This attribute is specific to Ada. It denotes the suffix used in file names that contain separate bodies. If it is not specified, then it defaults to same value as Body_Suffix ("Ada").

The value of this attribute cannot be the empty string.

Otherwise, the same rules apply as for the Body_Suffix attribute. The only accepted index is "Ada".

`Spec' or `Specification':

This attribute Spec can be used to define the source file name for a given Ada compilation unit's spec. The index is the literal name of the Ada unit (case insensitive). The value is the literal base name of the file that contains this unit's spec (case sensitive or insensitive depending on the operating system). This attribute allows the definition of exceptions to the general naming scheme, in case some files do not follow the usual convention.

When a source file contains several units, the relative position of the unit can be indicated. The first unit in the file is at position 1

    for Spec ("MyPack.MyChild") use "mypack.mychild.spec";
    for Spec ("top") use "foo.a" at 1;
    for Spec ("foo") use "foo.a" at 2;

`Body' or `Implementation':

These attribute play the same role as `Spec' for Ada bodies.

`Specification_Exceptions' and `Implementation_Exceptions':

These attributes define exceptions to the naming scheme for languages other than Ada. They are indexed on the language name, and contain a list of file names respectively for headers and source code.

For example, the following package models the Apex file naming rules:

    package Naming is
      for Casing               use "lowercase";
      for Dot_Replacement      use ".";
      for Spec_Suffix ("Ada")  use ".1.ada";
      for Body_Suffix ("Ada")  use ".2.ada";
    end Naming;


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5.2.10 Installation

After building an application or a library it is often required to install it into the development environment. For instance this step is required if the library is to be used by another application. The `gprinstall' tool provides an easy way to install libraries, executable or object code generated during the build. The `Install' package can be used to change the default locations.

The following attributes can be defined in package Install:

`Active'
Whether the project is to be installed, values are true (default) or false.

`Artifacts'

An array attribute to declare a set of files not part of the sources to be installed. The array discriminant is the directory where the file is to be installed. If a relative directory then Prefix (see below) is prepended. Note also that if the same file name occurs multiple time in the attribute list, the last one will be the one installed.

`Prefix':

Root directory for the installation.

`Exec_Subdir'

Subdirectory of `Prefix' where executables are to be installed. Default is `bin'.

`Lib_Subdir'

Subdirectory of `Prefix' where directory with the library or object files is to be installed. Default is `lib'.

`Sources_Subdir'

Subdirectory of `Prefix' where directory with sources is to be installed. Default is `include'.

`Project_Subdir'

Subdirectory of `Prefix' where the generated project file is to be installed. Default is `share/gpr'.

`Mode'

The installation mode, it is either `dev' (default) or `usage'. See `gprbuild' user's guide for details.

`Install_Name'

Specify the name to use for recording the installation. The default is the project name without the extension.


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5.2.11 Distributed support

For large projects the compilation time can become a limitation in the development cycle. To cope with that, GPRbuild supports distributed compilation.

The following attributes can be defined in package Remote:

`Root_Dir':

Root directory of the project's sources. The default value is the project's directory.


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5.3 Organizing Projects into Subsystems

A `subsystem' is a coherent part of the complete system to be built. It is represented by a set of sources and one single object directory. A system can be composed of a single subsystem when it is simple as we have seen in the first section. Complex systems are usually composed of several interdependent subsystems. A subsystem is dependent on another subsystem if knowledge of the other one is required to build it, and in particular if visibility on some of the sources of this other subsystem is required. Each subsystem is usually represented by its own project file.

In this section, the previous example is being extended. Let's assume some sources of our Build project depend on other sources. For instance, when building a graphical interface, it is usual to depend upon a graphical library toolkit such as GtkAda. Furthermore, we also need sources from a logging module we had previously written.


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5.3.1 Project Dependencies

GtkAda comes with its own project file (appropriately called gtkada.gpr), and we will assume we have already built a project called logging.gpr for the logging module. With the information provided so far in build.gpr, building the application would fail with an error indicating that the gtkada and logging units that are relied upon by the sources of this project cannot be found.

This is solved by adding the following `with' clauses at the beginning of our project:

    with "gtkada.gpr";
    with "a/b/logging.gpr";
    project Build is
      ...  --  as before
    end Build;

When such a project is compiled, `gprbuild' will automatically check the other projects and recompile their sources when needed. It will also recompile the sources from Build when needed, and finally create the executable. In some cases, the implementation units needed to recompile a project are not available, or come from some third party and you do not want to recompile it yourself. In this case, set the attribute `Externally_Built' to "true", indicating to the builder that this project can be assumed to be up-to-date, and should not be considered for recompilation. In Ada, if the sources of this externally built project were compiled with another version of the compiler or with incompatible options, the binder will issue an error.

The project's `with' clause has several effects. It provides source visibility between projects during the compilation process. It also guarantees that the necessary object files from Logging and GtkAda are available when linking Build.

As can be seen in this example, the syntax for importing projects is similar to the syntax for importing compilation units in Ada. However, project files use literal strings instead of names, and the `with' clause identifies project files rather than packages.

Each literal string after `with' is the path (absolute or relative) to a project file. The .gpr extension is optional, although we recommend adding it. If no extension is specified, and no project file with the .gpr extension is found, then the file is searched for exactly as written in the `with' clause, that is with no extension.

As mentioned above, the path after a `with' has to be a literal string, and you cannot use concatenation, or lookup the value of external variables to change the directories from which a project is loaded. A solution if you need something like this is to use aggregate projects (see Aggregate Projects).

When a relative path or a base name is used, the project files are searched relative to each of the directories in the `project path'. This path includes all the directories found with the following algorithm, in this order; the first matching file is used:

Some tools also support extending the project path from the command line, generally through the `-aP'. You can see the value of the project path by using the `gnatls -v' command.

Any symbolic link will be fully resolved in the directory of the importing project file before the imported project file is examined.

Any source file in the imported project can be used by the sources of the importing project, transitively. Thus if A imports B, which imports C, the sources of A may depend on the sources of C, even if A does not import C explicitly. However, this is not recommended, because if and when B ceases to import C, some sources in A will no longer compile. `gprbuild' has a switch `–no-indirect-imports' that will report such indirect dependencies.

Note: One very important aspect of a project hierarchy is that `a given source can only belong to one project' (otherwise the project manager would not know which settings apply to it and when to recompile it). It means that different project files do not usually share source directories or when they do, they need to specify precisely which project owns which sources using attribute Source_Files or equivalent. By contrast, 2 projects can each own a source with the same base file name as long as they live in different directories. The latter is not true for Ada Sources because of the correlation between source files and Ada units.


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5.3.2 Cyclic Project Dependencies

Cyclic dependencies are mostly forbidden: if A imports B (directly or indirectly) then B is not allowed to import A. However, there are cases when cyclic dependencies would be beneficial. For these cases, another form of import between projects exists: the `limited with'. A project A that imports a project B with a straight `with' may also be imported, directly or indirectly, by B through a limited with.

The difference between straight `with' and limited with is that the name of a project imported with a limited with cannot be used in the project importing it. In particular, its packages cannot be renamed and its variables cannot be referred to.

    with "b.gpr";
    with "c.gpr";
    project A is
        for Exec_Dir use B'Exec_Dir; -- ok
    end A;
    
    limited with "a.gpr";   --  Cyclic dependency: A -> B -> A
    project B is
       for Exec_Dir use A'Exec_Dir; -- not ok
    end B;
    
    with "d.gpr";
    project C is
    end C;
    
    limited with "a.gpr";  --  Cyclic dependency: A -> C -> D -> A
    project D is
       for Exec_Dir use A'Exec_Dir; -- not ok
    end D;


Next: , Previous: Cyclic Project Dependencies, Up: Organizing Projects into Subsystems

5.3.3 Sharing Between Projects

When building an application, it is common to have similar needs in several of the projects corresponding to the subsystems under construction. For instance, they will all have the same compilation switches.

As seen before (see Tools Options in Project Files), setting compilation switches for all sources of a subsystem is simple: it is just a matter of adding a Compiler.Default_Switches attribute to each project files with the same value. Of course, that means duplication of data, and both places need to be changed in order to recompile the whole application with different switches. It can become a real problem if there are many subsystems and thus many project files to edit.

There are two main approaches to avoiding this duplication:


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5.3.4 Global Attributes

We have already seen many examples of attributes used to specify a special option of one of the tools involved in the build process. Most of those attributes are project specific. That it to say, they only affect the invocation of tools on the sources of the project where they are defined.

There are a few additional attributes that apply to all projects in a hierarchy as long as they are defined on the "main" project. The main project is the project explicitly mentioned on the command-line. The project hierarchy is the "with"-closure of the main project.

Here is a list of commonly used global attributes:

`Builder.Global_Configuration_Pragmas':

This attribute points to a file that contains configuration pragmas to use when building executables. These pragmas apply for all executables built from this project hierarchy. As we have seen before, additional pragmas can be specified on a per-project basis by setting the Compiler.Local_Configuration_Pragmas attribute.

`Builder.Global_Compilation_Switches':

This attribute is a list of compiler switches to use when compiling any source file in the project hierarchy. These switches are used in addition to the ones defined in the Compiler package, which only apply to the sources of the corresponding project. This attribute is indexed on the name of the language.

Using such global capabilities is convenient. It can also lead to unexpected behavior. Especially when several subsystems are shared among different main projects and the different global attributes are not compatible. Note that using aggregate projects can be a safer and more powerful replacement to global attributes.


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5.4 Scenarios in Projects

Various aspects of the projects can be modified based on `scenarios'. These are user-defined modes that change the behavior of a project. Typical examples are the setup of platform-specific compiler options, or the use of a debug and a release mode (the former would activate the generation of debug information, while the second will focus on improving code optimization).

Let's enhance our example to support debug and release modes. The issue is to let the user choose what kind of system he is building: use `-g' as compiler switches in debug mode and `-O2' in release mode. We will also set up the projects so that we do not share the same object directory in both modes; otherwise switching from one to the other might trigger more recompilations than needed or mix objects from the two modes.

One naive approach is to create two different project files, say build_debug.gpr and build_release.gpr, that set the appropriate attributes as explained in previous sections. This solution does not scale well, because in the presence of multiple projects depending on each other, you will also have to duplicate the complete hierarchy and adapt the project files to point to the right copies.

Instead, project files support the notion of scenarios controlled by external values. Such values can come from several sources (in decreasing order of priority):

`Command line':
When launching `gprbuild', the user can pass extra `-X' switches to define the external value. In our case, the command line might look like
         gprbuild -Pbuild.gpr -Xmode=release

`Environment variables':
When the external value does not come from the command line, it can come from the value of environment variables of the appropriate name. In our case, if an environment variable called "mode" exists, its value will be taken into account.

`External function second parameter'.

We now need to get that value in the project. The general form is to use the predefined function `external' which returns the current value of the external. For instance, we could set up the object directory to point to either obj/debug or obj/release by changing our project to

    project Build is
        for Object_Dir use "obj/" & external ("mode", "debug");
        ... --  as before
    end Build;

The second parameter to external is optional, and is the default value to use if "mode" is not set from the command line or the environment.

In order to set the switches according to the different scenarios, other constructs have to be introduced such as typed variables and case constructions.

A `typed variable' is a variable that can take only a limited number of values, similar to an enumeration in Ada. Such a variable can then be used in a `case construction' and create conditional sections in the project. The following example shows how this can be done:

    project Build is
       type Mode_Type is ("debug", "release");  --  all possible values
       Mode : Mode_Type := external ("mode", "debug"); -- a typed variable
    
       package Compiler is
          case Mode is
             when "debug" =>
                for Switches ("Ada")
                    use ("-g");
             when "release" =>
                for Switches ("Ada")
                    use ("-O2");
          end case;
       end Compiler;
    end Build;

The project has suddenly grown in size, but has become much more flexible. Mode_Type defines the only valid values for the mode variable. If any other value is read from the environment, an error is reported and the project is considered as invalid.

The Mode variable is initialized with an external value defaulting to "debug". This default could be omitted and that would force the user to define the value. Finally, we can use a case construction to set the switches depending on the scenario the user has chosen.

Most aspects of the projects can depend on scenarios. The notable exception are project dependencies (`with' clauses), which cannot depend on a scenario.

Scenarios work the same way with `project hierarchies': you can either duplicate a variable similar to Mode in each of the project (as long as the first argument to external is always the same and the type is the same), or simply set the variable in the shared.gpr project (see Sharing Between Projects).


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5.5 Library Projects

So far, we have seen examples of projects that create executables. However, it is also possible to create libraries instead. A `library' is a specific type of subsystem where, for convenience, objects are grouped together using system-specific means such as archives or windows DLLs.

Library projects provide a system- and language-independent way of building both `static' and `dynamic' libraries. They also support the concept of `standalone libraries' (SAL) which offer two significant properties: the elaboration (e.g. initialization) of the library is either automatic or very simple; a change in the implementation part of the library implies minimal post-compilation actions on the complete system and potentially no action at all for the rest of the system in the case of dynamic SALs.

There is a restriction on shared library projects: by default, they are only allowed to import other shared library projects. They are not allowed to import non library projects or static library projects.

The GNAT Project Manager takes complete care of the library build, rebuild and installation tasks, including recompilation of the source files for which objects do not exist or are not up to date, assembly of the library archive, and installation of the library (i.e., copying associated source, object and ALI files to the specified location).


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5.5.1 Building Libraries

Let's enhance our example and transform the logging subsystem into a library. In order to do so, a few changes need to be made to logging.gpr. Some attributes need to be defined: at least Library_Name and Library_Dir; in addition, some other attributes can be used to specify specific aspects of the library. For readability, it is also recommended (although not mandatory), to use the qualifier library in front of the project keyword.

`Library_Name':

This attribute is the name of the library to be built. There is no restriction on the name of a library imposed by the project manager, except for stand-alone libraries whose names must follow the syntax of Ada identifiers; however, there may be system-specific restrictions on the name. In general, it is recommended to stick to alphanumeric characters (and possibly single underscores) to help portability.

`Library_Dir':

This attribute is the path (absolute or relative) of the directory where the library is to be installed. In the process of building a library, the sources are compiled, the object files end up in the explicit or implicit Object_Dir directory. When all sources of a library are compiled, some of the compilation artifacts, including the library itself, are copied to the library_dir directory. This directory must exist and be writable. It must also be different from the object directory so that cleanup activities in the Library_Dir do not affect recompilation needs.

Here is the new version of logging.gpr that makes it a library:

    library project Logging is          --  "library" is optional
       for Library_Name use "logging";  --  will create "liblogging.a" on Unix
       for Object_Dir   use "obj";
       for Library_Dir  use "lib";      --  different from object_dir
    end Logging;

Once the above two attributes are defined, the library project is valid and is enough for building a library with default characteristics. Other library-related attributes can be used to change the defaults:

`Library_Kind':

The value of this attribute must be either "static", "dynamic" or "relocatable" (the latter is a synonym for dynamic). It indicates which kind of library should be built (the default is to build a static library, that is an archive of object files that can potentially be linked into a static executable). When the library is set to be dynamic, a separate image is created that will be loaded independently, usually at the start of the main program execution. Support for dynamic libraries is very platform specific, for instance on Windows it takes the form of a DLL while on GNU/Linux, it is a dynamic elf image whose suffix is usually .so. Library project files, on the other hand, can be written in a platform independent way so that the same project file can be used to build a library on different operating systems.

If you need to build both a static and a dynamic library, it is recommended to use two different object directories, since in some cases some extra code needs to be generated for the latter. For such cases, one can either define two different project files, or a single one that uses scenarios to indicate the various kinds of library to be built and their corresponding object_dir.

`Library_ALI_Dir':

This attribute may be specified to indicate the directory where the ALI files of the library are installed. By default, they are copied into the Library_Dir directory, but as for the executables where we have a separate Exec_Dir attribute, you might want to put them in a separate directory since there can be hundreds of them. The same restrictions as for the Library_Dir attribute apply.

`Library_Version':

This attribute is platform dependent, and has no effect on Windows. On Unix, it is used only for dynamic libraries as the internal name of the library (the "soname"). If the library file name (built from the Library_Name) is different from the Library_Version, then the library file will be a symbolic link to the actual file whose name will be Library_Version. This follows the usual installation schemes for dynamic libraries on many Unix systems.

    project Logging is
       Version := "1";
       for Library_Dir use "lib";
       for Library_Name use "logging";
       for Library_Kind use "dynamic";
       for Library_Version use "liblogging.so." & Version;
    end Logging;

After the compilation, the directory lib will contain both a libdummy.so.1 library and a symbolic link to it called libdummy.so.

`Library_GCC':

This attribute is the name of the tool to use instead of "gcc" to link shared libraries. A common use of this attribute is to define a wrapper script that accomplishes specific actions before calling gcc (which itself calls the linker to build the library image).

`Library_Options':

This attribute may be used to specify additional switches (last switches) when linking a shared library.

It may also be used to add foreign object files to a static library. Each string in Library_Options is an absolute or relative path of an object file. When a relative path, it is relative to the object directory.

`Leading_Library_Options':

This attribute, that is taken into account only by `gprbuild', may be used to specified leading options (first switches) when linking a shared library.

`Linker.Linker_Options':

This attribute specifies additional switches to be given to the linker when linking an executable. It is ignored when defined in the main project and taken into account in all other projects that are imported directly or indirectly. These switches complement the Linker.Switches defined in the main project. This is useful when a particular subsystem depends on an external library: adding this dependency as a Linker_Options in the project of the subsystem is more convenient than adding it to all the Linker.Switches of the main projects that depend upon this subsystem.


Next: , Previous: Building Libraries, Up: Library Projects

5.5.2 Using Library Projects

When the builder detects that a project file is a library project file, it recompiles all sources of the project that need recompilation and rebuild the library if any of the sources have been recompiled. It then groups all object files into a single file, which is a shared or a static library. This library can later on be linked with multiple executables. Note that the use of shard libraries reduces the size of the final executable and can also reduce the memory footprint at execution time when the library is shared among several executables.

`gprbuild also allows to build **multi-language libraries*' when specifying sources from multiple languages.

A non-library project can import a library project. When the builder is invoked on the former, the library of the latter is only rebuilt when absolutely necessary. For instance, if a unit of the library is not up-to-date but none of the executables need this unit, then the unit is not recompiled and the library is not reassembled. For instance, let's assume in our example that logging has the following sources: log1.ads, log1.adb, log2.ads and log2.adb. If log1.adb has been modified, then the library liblogging will be rebuilt when compiling all the sources of Build only if proc.ads, pack.ads or pack.adb include a "with Log1".

To ensure that all the sources in the Logging library are up to date, and that all the sources of Build are also up to date, the following two commands need to be used:

    gprbuild -Plogging.gpr
    gprbuild -Pbuild.gpr

All ALI files will also be copied from the object directory to the library directory. To build executables, `gprbuild' will use the library rather than the individual object files.

Library projects can also be useful to describe a library that needs to be used but, for some reason, cannot be rebuilt. For instance, it is the case when some of the library sources are not available. Such library projects need to use the Externally_Built attribute as in the example below:

    library project Extern_Lib is
       for Languages    use ("Ada", "C");
       for Source_Dirs  use ("lib_src");
       for Library_Dir  use "lib2";
       for Library_Kind use "dynamic";
       for Library_Name use "l2";
       for Externally_Built use "true";  --  <<<<
    end Extern_Lib;

In the case of externally built libraries, the Object_Dir attribute does not need to be specified because it will never be used.

The main effect of using such an externally built library project is mostly to affect the linker command in order to reference the desired library. It can also be achieved by using Linker.Linker_Options or Linker.Switches in the project corresponding to the subsystem needing this external library. This latter method is more straightforward in simple cases but when several subsystems depend upon the same external library, finding the proper place for the Linker.Linker_Options might not be easy and if it is not placed properly, the final link command is likely to present ordering issues. In such a situation, it is better to use the externally built library project so that all other subsystems depending on it can declare this dependency thanks to a project `with' clause, which in turn will trigger the builder to find the proper order of libraries in the final link command.


Next: , Previous: Using Library Projects, Up: Library Projects

5.5.3 Stand-alone Library Projects

A `stand-alone library' is a library that contains the necessary code to elaborate the Ada units that are included in the library. A stand-alone library is a convenient way to add an Ada subsystem to a more global system whose main is not in Ada since it makes the elaboration of the Ada part mostly transparent. However, stand-alone libraries are also useful when the main is in Ada: they provide a means for minimizing relinking & redeployment of complex systems when localized changes are made.

The name of a stand-alone library, specified with attribute Library_Name, must have the syntax of an Ada identifier.

The most prominent characteristic of a stand-alone library is that it offers a distinction between interface units and implementation units. Only the former are visible to units outside the library. A stand-alone library project is thus characterised by a third attribute, usually `Library_Interface', in addition to the two attributes that make a project a Library Project (Library_Name and Library_Dir). This third attribute may also be `Interfaces'. `Library_Interface' only works when the interface is in Ada and takes a list of units as parameter. `Interfaces' works for any supported language and takes a list of sources as parameter.

`Library_Interface':

This attribute defines an explicit subset of the units of the project. Units from projects importing this library project may only "with" units whose sources are listed in the Library_Interface. Other sources are considered implementation units.

    for Library_Dir use "lib";
    for Library_Name use "logging";
    for Library_Interface use ("lib1", "lib2");  --  unit names

`Interfaces'

This attribute defines an explicit subset of the source files of a project. Sources from projects importing this project, can only depend on sources from this subset. This attribute can be used on non library projects. It can also be used as a replacement for attribute Library_Interface, in which case, units have to be replaced by source files. For multi-language library projects, it is the only way to make the project a Stand-Alone Library project whose interface is not purely Ada.

`Library_Standalone':

This attribute defines the kind of standalone library to build. Values are either standard (the default), no or encapsulated. When standard is used the code to elaborate and finalize the library is embedded, when encapsulated is used the library can furthermore depend only on static libraries (including the GNAT runtime). This attribute can be set to no to make it clear that the library should not be standalone in which case the Library_Interface should not defined. Note that this attribute only applies to shared libraries, so Library_Kind must be set to dynamic.

    for Library_Dir use "lib";
    for Library_Name use "logging";
    for Library_Kind use "dynamic";
    for Library_Interface use ("lib1", "lib2");  --  unit names
    for Library_Standalone use "encapsulated";

In order to include the elaboration code in the stand-alone library, the binder is invoked on the closure of the library units creating a package whose name depends on the library name (b~logging.ads/b in the example). This binder-generated package includes `initialization' and `finalization' procedures whose names depend on the library name (logginginit and loggingfinal in the example). The object corresponding to this package is included in the library.

`Library_Auto_Init':

A dynamic stand-alone Library is automatically initialized if automatic initialization of Stand-alone Libraries is supported on the platform and if attribute `Library_Auto_Init' is not specified or is specified with the value "true". A static Stand-alone Library is never automatically initialized. Specifying "false" for this attribute prevents automatic initialization.

When a non-automatically initialized stand-alone library is used in an executable, its initialization procedure must be called before any service of the library is used. When the main subprogram is in Ada, it may mean that the initialization procedure has to be called during elaboration of another package.

`Library_Dir':

For a stand-alone library, only the ALI files of the interface units (those that are listed in attribute Library_Interface) are copied to the library directory. As a consequence, only the interface units may be imported from Ada units outside of the library. If other units are imported, the binding phase will fail.

`Binder.Default_Switches':

When a stand-alone library is bound, the switches that are specified in the attribute `Binder.Default_Switches ("Ada")' are used in the call to `gnatbind'.

`Library_Src_Dir':

This attribute defines the location (absolute or relative to the project directory) where the sources of the interface units are copied at installation time. These sources includes the specs of the interface units along with the closure of sources necessary to compile them successfully. That may include bodies and subunits, when pragmas Inline are used, or when there are generic units in specs. This directory cannot point to the object directory or one of the source directories, but it can point to the library directory, which is the default value for this attribute.

`Library_Symbol_Policy':

This attribute controls the export of symbols and, on some platforms (like VMS) that have the notions of major and minor IDs built in the library files, it controls the setting of these IDs. It is not supported on all platforms (where it will just have no effect). It may have one of the following values:

`Library_Reference_Symbol_File'

This attribute may define the path name of a reference symbol file that is read when the symbol policy is either "compliant" or "controlled", on platforms that support symbol control, such as VMS, when building a stand-alone library. The path may be an absolute path or a path relative to the project directory.

`Library_Symbol_File'

This attribute may define the name of the symbol file to be created when building a stand-alone library when the symbol policy is either "compliant", "controlled" or "restricted", on platforms that support symbol control, such as VMS. When symbol policy is "direct", then a file with this name must exist in the object directory.


Previous: Stand-alone Library Projects, Up: Library Projects

5.5.4 Installing a library with project files

When using project files, a usable version of the library is created in the directory specified by the Library_Dir attribute of the library project file. Thus no further action is needed in order to make use of the libraries that are built as part of the general application build.

You may want to install a library in a context different from where the library is built. This situation arises with third party suppliers, who may want to distribute a library in binary form where the user is not expected to be able to recompile the library. The simplest option in this case is to provide a project file slightly different from the one used to build the library, by using the externally_built attribute. See Using Library Projects

Another option is to use `gprinstall' to install the library in a different context than the build location. `gprinstall' automatically generates a project to use this library, and also copies the minimum set of sources needed to use the library to the install location. Installation


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5.6 Project Extension

During development of a large system, it is sometimes necessary to use modified versions of some of the source files, without changing the original sources. This can be achieved through the `project extension' facility.

Suppose for instance that our example Build project is built every night for the whole team, in some shared directory. A developer usually needs to work on a small part of the system, and might not want to have a copy of all the sources and all the object files (mostly because that would require too much disk space, time to recompile everything). He prefers to be able to override some of the source files in his directory, while taking advantage of all the object files generated at night.

Another example can be taken from large software systems, where it is common to have multiple implementations of a common interface; in Ada terms, multiple versions of a package body for the same spec. For example, one implementation might be safe for use in tasking programs, while another might be used only in sequential applications. This can be modeled in GNAT using the concept of `project extension'. If one project (the 'child') `extends' another project (the 'parent') then by default all source files of the parent project are inherited by the child, but the child project can override any of the parent's source files with new versions, and can also add new files or remove unnecessary ones. This facility is the project analog of a type extension in object-oriented programming. Project hierarchies are permitted (an extending project may itself be extended), and a project that extends a project can also import other projects.

A third example is that of using project extensions to provide different versions of the same system. For instance, assume that a Common project is used by two development branches. One of the branches has now been frozen, and no further change can be done to it or to Common. However, the other development branch still needs evolution of Common. Project extensions provide a flexible solution to create a new version of a subsystem while sharing and reusing as much as possible from the original one.

A project extension implicitly inherits all the sources and objects from the project it extends. It is possible to create a new version of some of the sources in one of the additional source directories of the extending project. Those new versions hide the original versions. Adding new sources or removing existing ones is also possible. Here is an example on how to extend the project Build from previous examples:

    project Work extends "../bld/build.gpr" is
    end Work;

The project after `extends' is the one being extended. As usual, it can be specified using an absolute path, or a path relative to any of the directories in the project path (see Project Dependencies). This project does not specify source or object directories, so the default values for these attributes will be used that is to say the current directory (where project Work is placed). We can compile that project with

    gprbuild -Pwork

If no sources have been placed in the current directory, this command won't do anything, since this project does not change the sources it inherited from Build, therefore all the object files in Build and its dependencies are still valid and are reused automatically.

Suppose we now want to supply an alternate version of pack.adb but use the existing versions of pack.ads and proc.adb. We can create the new file in Work's current directory (likely by copying the one from the Build project and making changes to it. If new packages are needed at the same time, we simply create new files in the source directory of the extending project.

When we recompile, `gprbuild' will now automatically recompile this file (thus creating pack.o in the current directory) and any file that depends on it (thus creating proc.o). Finally, the executable is also linked locally.

Note that we could have obtained the desired behavior using project import rather than project inheritance. A base project would contain the sources for pack.ads and proc.adb, and Work would import base and add pack.adb. In this scenario, base cannot contain the original version of pack.adb otherwise there would be 2 versions of the same unit in the closure of the project and this is not allowed. Generally speaking, it is not recommended to put the spec and the body of a unit in different projects since this affects their autonomy and reusability.

In a project file that extends another project, it is possible to indicate that an inherited source is `not part' of the sources of the extending project. This is necessary sometimes when a package spec has been overridden and no longer requires a body: in this case, it is necessary to indicate that the inherited body is not part of the sources of the project, otherwise there will be a compilation error when compiling the spec.

For that purpose, the attribute `Excluded_Source_Files' is used. Its value is a list of file names. It is also possible to use attribute Excluded_Source_List_File. Its value is the path of a text file containing one file name per line.

    project Work extends "../bld/build.gpr" is
       for Source_Files use ("pack.ads");
       --  New spec of Pkg does not need a completion
       for Excluded_Source_Files use ("pack.adb");
    end Work;

All packages that are not declared in the extending project are inherited from the project being extended, with their attributes, with the exception of Linker'Linker_Options which is never inherited. In particular, an extending project retains all the switches specified in the project being extended.

At the project level, if they are not declared in the extending project, some attributes are inherited from the project being extended. They are: Languages, Main (for a root non library project) and Library_Name (for a project extending a library project).


Up: Project Extension

5.6.1 Project Hierarchy Extension

One of the fundamental restrictions in project extension is the following: `A project is not allowed to import directly or indirectly at the same time an extending project and one of its ancestors'.

For example, consider the following hierarchy of projects.

    a.gpr  contains package A1
    b.gpr, imports a.gpr and contains B1, which depends on A1
    c.gpr, imports b.gpr and contains C1, which depends on B1

If we want to locally extend the packages A1 and C1, we need to create several extending projects:

    a_ext.gpr which extends a.gpr, and overrides A1
    b_ext.gpr which extends b.gpr and imports a_ext.gpr
    c_ext.gpr which extends c.gpr, imports b_ext.gpr and overrides C1
    project A_Ext extends "a.gpr" is
       for Source_Files use ("a1.adb", "a1.ads");
    end A_Ext;
    
    with "a_ext.gpr";
    project B_Ext extends "b.gpr" is
    end B_Ext;
    
    with "b_ext.gpr";
    project C_Ext extends "c.gpr" is
       for Source_Files use ("c1.adb");
    end C_Ext;

The extension b_ext.gpr is required, even though we are not overriding any of the sources of b.gpr because otherwise c_expr.gpr would import b.gpr which itself knows nothing about a_ext.gpr.

When extending a large system spanning multiple projects, it is often inconvenient to extend every project in the hierarchy that is impacted by a small change introduced in a low layer. In such cases, it is possible to create an `implicit extension' of an entire hierarchy using `extends all' relationship.

When the project is extended using extends all inheritance, all projects that are imported by it, both directly and indirectly, are considered virtually extended. That is, the project manager creates implicit projects that extend every project in the hierarchy; all these implicit projects do not control sources on their own and use the object directory of the "extending all" project.

It is possible to explicitly extend one or more projects in the hierarchy in order to modify the sources. These extending projects must be imported by the "extending all" project, which will replace the corresponding virtual projects with the explicit ones.

When building such a project hierarchy extension, the project manager will ensure that both modified sources and sources in implicit extending projects that depend on them are recompiled.

Thus, in our example we could create the following projects instead:

    a_ext.gpr, extends a.gpr and overrides A1
    c_ext.gpr, "extends all" c.gpr, imports a_ext.gpr and overrides C1
    project A_Ext extends "a.gpr" is
       for Source_Files use ("a1.adb", "a1.ads");
    end A_Ext;
    
    with "a_ext.gpr";
    project C_Ext extends all "c.gpr" is
      for Source_Files use ("c1.adb");
    end C_Ext;

When building project c_ext.gpr, the entire modified project space is considered for recompilation, including the sources of b.gpr that are impacted by the changes in A1 and C1.


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5.7 Aggregate Projects

Aggregate projects are an extension of the project paradigm, and are meant to solve a few specific use cases that cannot be solved directly using standard projects. This section will go over a few of these use cases to try to explain what you can use aggregate projects for.


Next: , Up: Aggregate Projects

5.7.1 Building all main programs from a single project tree

Most often, an application is organized into modules and submodules, which are very conveniently represented as a project tree or graph (the root project A `with's the projects for each modules (say B and C), which in turn `with' projects for submodules.

Very often, modules will build their own executables (for testing purposes for instance), or libraries (for easier reuse in various contexts).

However, if you build your project through `gprbuild', using a syntax similar to

    gprbuild -PA.gpr

this will only rebuild the main programs of project A, not those of the imported projects B and C. Therefore you have to spawn several `gprbuild' commands, one per project, to build all executables. This is a little inconvenient, but more importantly is inefficient because `gprbuild' needs to do duplicate work to ensure that sources are up-to-date, and cannot easily compile things in parallel when using the -j switch.

Also libraries are always rebuilt when building a project.

You could therefore define an aggregate project Agg that groups A, B and C. Then, when you build with

    gprbuild -PAgg.gpr

this will build all mains from A, B and C.

    aggregate project Agg is
       for Project_Files use ("a.gpr", "b.gpr", "c.gpr");
    end Agg;

If B or C do not define any main program (through their Main attribute), all their sources are built. When you do not group them in the aggregate project, only those sources that are needed by A will be built.

If you add a main to a project P not already explicitly referenced in the aggregate project, you will need to add "p.gpr" in the list of project files for the aggregate project, or the main will not be built when building the aggregate project.


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5.7.2 Building a set of projects with a single command

One other case is when you have multiple applications and libraries that are built independently from each other (but can be built in parallel). For instance, you have a project tree rooted at A, and another one (which might share some subprojects) rooted at B.

Using only `gprbuild', you could do

    gprbuild -PA.gpr
    gprbuild -PB.gpr

to build both. But again, `gprbuild' has to do some duplicate work for those files that are shared between the two, and cannot truly build things in parallel efficiently.

If the two projects are really independent, share no sources other than through a common subproject, and have no source files with a common basename, you could create a project C that imports A and B. But these restrictions are often too strong, and one has to build them independently. An aggregate project does not have these limitations and can aggregate two project trees that have common sources.

This scenario is particularly useful in environments like VxWorks 653 where the applications running in the multiple partitions can be built in parallel through a single `gprbuild' command. This also works nicely with Annex E.


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5.7.3 Define a build environment

The environment variables at the time you launch `gprbuild' will influence the view these tools have of the project (PATH to find the compiler, ADA_PROJECT_PATH or GPR_PROJECT_PATH to find the projects, environment variables that are referenced in project files through the "external" built-in function, ...). Several command line switches can be used to override those (-X or -aP), but on some systems and with some projects, this might make the command line too long, and on all systems often make it hard to read.

An aggregate project can be used to set the environment for all projects built through that aggregate. One of the nice aspects is that you can put the aggregate project under configuration management, and make sure all your user have a consistent environment when building. The syntax looks like

    aggregate project Agg is
       for Project_Files use ("A.gpr", "B.gpr");
       for Project_Path use ("../dir1", "../dir1/dir2");
       for External ("BUILD") use "PRODUCTION";
    
       package Builder is
          for Global_Compilation_Switches ("Ada") use ("-g");
       end Builder;
    end Agg;

One of the often requested features in projects is to be able to reference external variables in `with' declarations, as in

    with external("SETUP") & "path/prj.gpr";   --  ILLEGAL
    project MyProject is
       ...
    end MyProject;

For various reasons, this is not allowed. But using aggregate projects provide an elegant solution. For instance, you could use a project file like:

    aggregate project Agg is
        for Project_Path use (external("SETUP") & "path");
        for Project_Files use ("myproject.gpr");
    end Agg;
    
    with "prj.gpr";  --  searched on Agg'Project_Path
    project MyProject is
       ...
    end MyProject;


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5.7.4 Performance improvements in builder

The loading of aggregate projects is optimized in `gprbuild', so that all files are searched for only once on the disk (thus reducing the number of system calls and contributing to faster compilation times, especially on systems with sources on remote servers). As part of the loading, `gprbuild' computes how and where a source file should be compiled, and even if it is found several times in the aggregated projects it will be compiled only once.

Since there is no ambiguity as to which switches should be used, files can be compiled in parallel (through the usual -j switch) and this can be done while maximizing the use of CPUs (compared to launching multiple `gprbuild' commands in parallel).


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5.7.5 Syntax of aggregate projects

An aggregate project follows the general syntax of project files. The recommended extension is still .gpr. However, a special aggregate qualifier must be put before the keyword project.

An aggregate project cannot `with' any other project (standard or aggregate), except an abstract project which can be used to share attribute values. Also, aggregate projects cannot be extended or imported though a `with' clause by any other project. Building other aggregate projects from an aggregate project is done through the Project_Files attribute (see below).

An aggregate project does not have any source files directly (only through other standard projects). Therefore a number of the standard attributes and packages are forbidden in an aggregate project. Here is the (non exhaustive) list:

The only package that is authorized (albeit optional) is Builder. Other packages (in particular Compiler, Binder and Linker) are forbidden.

The following three attributes can be used only in an aggregate project:

`Project_Files':

This attribute is compulsory (or else we are not aggregating any project, and thus not doing anything). It specifies a list of .gpr files that are grouped in the aggregate. The list may be empty. The project files can be either other aggregate projects, or standard projects. When grouping standard projects, you can have both the root of a project tree (and you do not need to specify all its imported projects), and any project within the tree.

Basically, the idea is to specify all those projects that have main programs you want to build and link, or libraries you want to build. You can even specify projects that do not use the Main attribute nor the Library_* attributes, and the result will be to build all their source files (not just the ones needed by other projects).

The file can include paths (absolute or relative). Paths are relative to the location of the aggregate project file itself (if you use a base name, we expect to find the .gpr file in the same directory as the aggregate project file). The environment variables ADA_PROJECT_PATH, GPR_PROJECT_PATH and GPR_PROJECT_PATH_FILE are not used to find the project files. The extension .gpr is mandatory, since this attribute contains file names, not project names.

Paths can also include the "*" and "**" globbing patterns. The latter indicates that any subdirectory (recursively) will be searched for matching files. The latter ("**") can only occur at the last position in the directory part (ie "a/**/*.gpr" is supported, but not "**/a/*.gpr"). Starting the pattern with "**" is equivalent to starting with "./**".

For now, the pattern "*" is only allowed in the filename part, not in the directory part. This is mostly for efficiency reasons to limit the number of system calls that are needed.

Here are a few valid examples:

    for Project_Files use ("a.gpr", "subdir/b.gpr");
    --  two specific projects relative to the directory of agg.gpr
    
    for Project_Files use ("/.gpr");
    --  all projects recursively

`Project_Path':

This attribute can be used to specify a list of directories in which to look for project files in `with' declarations.

When you specify a project in Project_Files (say x/y/a.gpr), and a.gpr imports a project b.gpr, only b.gpr is searched in the project path. a.gpr must be exactly at <dir of the aggregate>/x/y/a.gpr.

This attribute, however, does not affect the search for the aggregated project files specified with Project_Files.

Each aggregate project has its own Project_Path (that is if agg1.gpr includes agg2.gpr, they can potentially both have a different Project_Path).

This project path is defined as the concatenation, in that order, of:

In the example above, agg2.gpr's project path is not influenced by the attribute agg1'Project_Path, nor is agg1 influenced by agg2'Project_Path.

This can potentially lead to errors. Consider the following example:

    --
    --  +---------------+                  +----------------+
    --  | Agg1.gpr      |-=--includes--=-->| Agg2.gpr       |
    --  |  'project_path|                  |  'project_path |
    --  |               |                  |                |
    --  +---------------+                  +----------------+
    --        :                                   :
    --        includes                        includes
    --        :                                   :
    --        v                                   v
    --    +-------+                          +---------+
    --    | P.gpr |<---------- withs --------|  Q.gpr  |
    --    +-------+---------\                +---------+
    --        |             |
    --        withs         |
    --        |             |
    --        v             v
    --    +-------+      +---------+
    --    | R.gpr |      | R'.gpr  |
    --    +-------+      +---------+

When looking for p.gpr, both aggregates find the same physical file on the disk. However, it might happen that with their different project paths, both aggregate projects would in fact find a different r.gpr. Since we have a common project (p.gpr) "with"ing two different r.gpr, this will be reported as an error by the builder.

Directories are relative to the location of the aggregate project file.

Example:

    for Project_Path use ("/usr/local/gpr", "gpr/");

`External':

This attribute can be used to set the value of environment variables as retrieved through the external function in projects. It does not affect the environment variables themselves (so for instance you cannot use it to change the value of your PATH as seen from the spawned compiler).

This attribute affects the external values as seen in the rest of the aggregate project, and in the aggregated projects.

The exact value of external a variable comes from one of three sources (each level overrides the previous levels):

This attribute is only taken into account in the main aggregate project (i.e. the one specified on the command line to `gprbuild'), and ignored in other aggregate projects. It is invalid in standard projects. The goal is to have a consistent value in all projects that are built through the aggregate, which would not be the case in the diamond case: A groups the aggregate projects B and C, which both (either directly or indirectly) build the project P. If B and C could set different values for the environment variables, we would have two different views of P, which in particular might impact the list of source files in P.


Previous: Syntax of aggregate projects, Up: Aggregate Projects

5.7.6 package Builder in aggregate projects

As mentioned above, only the package Builder can be specified in an aggregate project. In this package, only the following attributes are valid:

`Switches':

This attribute gives the list of switches to use for `gprbuild'. Because no mains can be specified for aggregate projects, the only possible index for attribute Switches is others. All other indexes will be ignored.

Example:

    for Switches (others) use ("-v", "-k", "-j8");

These switches are only read from the main aggregate project (the one passed on the command line), and ignored in all other aggregate projects or projects.

It can only contain builder switches, not compiler switches.

`Global_Compilation_Switches'

This attribute gives the list of compiler switches for the various languages. For instance,

    for Global_Compilation_Switches ("Ada") use ("O1", "-g");
    for Global_Compilation_Switches ("C")   use ("-O2");

This attribute is only taken into account in the aggregate project specified on the command line, not in other aggregate projects.

In the projects grouped by that aggregate, the attribute Builder.Global_Compilation_Switches is also ignored. However, the attribute Compiler.Default_Switches will be taken into account (but that of the aggregate have higher priority). The attribute Compiler.Switches is also taken into account and can be used to override the switches for a specific file. As a result, it always has priority.

The rules are meant to avoid ambiguities when compiling. For instance, aggregate project Agg groups the projects A and B, that both depend on C. Here is an extra for all of these projects:

    aggregate project Agg is
        for Project_Files use ("a.gpr", "b.gpr");
        package Builder is
           for Global_Compilation_Switches ("Ada") use ("-O2");
        end Builder;
    end Agg;
    
    with "c.gpr";
    project A is
        package Builder is
           for Global_Compilation_Switches ("Ada") use ("-O1");
           --  ignored
        end Builder;
    
        package Compiler is
           for Default_Switches ("Ada")
               use ("-O1", "-g");
           for Switches ("a_file1.adb")
               use ("-O0");
        end Compiler;
    end A;
    
    with "c.gpr";
    project B is
        package Compiler is
           for Default_Switches ("Ada") use ("-O0");
        end Compiler;
    end B;
    
    project C is
        package Compiler is
           for Default_Switches ("Ada")
               use ("-O3",
                    "-gnatn");
           for Switches ("c_file1.adb")
               use ("-O0", "-g");
        end Compiler;
    end C;

then the following switches are used:

Even though C is seen through two paths (through A and through B), the switches used by the compiler are unambiguous.

`Global_Configuration_Pragmas'

This attribute can be used to specify a file containing configuration pragmas, to be passed to the Ada compiler. Since we ignore the package Builder in other aggregate projects and projects, only those pragmas defined in the main aggregate project will be taken into account.

Projects can locally add to those by using the Compiler.Local_Configuration_Pragmas attribute if they need.

`Global_Config_File'

This attribute, indexed with a language name, can be used to specify a config when compiling sources of the language. For Ada, these files are configuration pragmas files.

For projects that are built through the aggregate, the package Builder is ignored, except for the Executable attribute which specifies the name of the executables resulting from the link of the main programs, and for the Executable_Suffix.


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5.8 Aggregate Library Projects

Aggregate library projects make it possible to build a single library using object files built using other standard or library projects. This gives the flexibility to describe an application as having multiple modules (a GUI, database access, ...) using different project files (so possibly built with different compiler options) and yet create a single library (static or relocatable) out of the corresponding object files.


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5.8.1 Building aggregate library projects

For example, we can define an aggregate project Agg that groups A, B and C:

    aggregate library project Agg is
       for Project_Files use ("a.gpr", "b.gpr", "c.gpr");
       for Library_Name use ("agg");
       for Library_Dir use ("lagg");
    end Agg;

Then, when you build with:

    gprbuild agg.gpr

This will build all units from projects A, B and C and will create a static library named libagg.a in the lagg directory. An aggregate library project has the same set of restriction as a standard library project.

Note that a shared aggregate library project cannot aggregate a static library project. In platforms where a compiler option is required to create relocatable object files, a Builder package in the aggregate library project may be used:

    aggregate library project Agg is
       for Project_Files use ("a.gpr", "b.gpr", "c.gpr");
       for Library_Name use ("agg");
       for Library_Dir use ("lagg");
       for Library_Kind use "relocatable";
    
       package Builder is
          for Global_Compilation_Switches ("Ada") use ("-fPIC");
       end Builder;
    end Agg;

With the above aggregate library Builder package, the -fPIC option will be passed to the compiler when building any source code from projects a.gpr, b.gpr and c.gpr.


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5.8.2 Syntax of aggregate library projects

An aggregate library project follows the general syntax of project files. The recommended extension is still .gpr. However, a special aggregate library qualifier must be put before the keyword project.

An aggregate library project cannot `with' any other project (standard or aggregate), except an abstract project which can be used to share attribute values.

An aggregate library project does not have any source files directly (only through other standard projects). Therefore a number of the standard attributes and packages are forbidden in an aggregate library project. Here is the (non exhaustive) list:

The only package that is authorized (albeit optional) is Builder.

The Project_Files attribute (See Aggregate Projects) is used to described the aggregated projects whose object files have to be included into the aggregate library. The environment variables ADA_PROJECT_PATH, GPR_PROJECT_PATH and GPR_PROJECT_PATH_FILE are not used to find the project files.


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5.9 Project File Reference

This section describes the syntactic structure of project files, the various constructs that can be used. Finally, it ends with a summary of all available attributes.


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5.9.1 Project Declaration

Project files have an Ada-like syntax. The minimal project file is:

    project Empty is
    end Empty;

The identifier Empty is the name of the project. This project name must be present after the reserved word end at the end of the project file, followed by a semi-colon.

`Identifiers' (i.e., the user-defined names such as project or variable names) have the same syntax as Ada identifiers: they must start with a letter, and be followed by zero or more letters, digits or underscore characters; it is also illegal to have two underscores next to each other. Identifiers are always case-insensitive ("Name" is the same as "name").

    simple_name ::= identifier
    name        ::= simple_name { . simple_name }

`Strings' are used for values of attributes or as indexes for these attributes. They are in general case sensitive, except when noted otherwise (in particular, strings representing file names will be case insensitive on some systems, so that "file.adb" and "File.adb" both represent the same file).

`Reserved words' are the same as for standard Ada 95, and cannot be used for identifiers. In particular, the following words are currently used in project files, but others could be added later on. In bold are the extra reserved words in project files: all, at, case, end, for, is, limited, null, others, package, renames, type, use, when, with, `extends', `external', `project'.

`Comments' in project files have the same syntax as in Ada, two consecutive hyphens through the end of the line.

A project may be an `independent project', entirely defined by a single project file. Any source file in an independent project depends only on the predefined library and other source files in the same project. But a project may also depend on other projects, either by importing them through `with clauses', or by `extending' at most one other project. Both types of dependency can be used in the same project.

A path name denotes a project file. It can be absolute or relative. An absolute path name includes a sequence of directories, in the syntax of the host operating system, that identifies uniquely the project file in the file system. A relative path name identifies the project file, relative to the directory that contains the current project, or relative to a directory listed in the environment variables ADA_PROJECT_PATH and GPR_PROJECT_PATH. Path names are case sensitive if file names in the host operating system are case sensitive. As a special case, the directory separator can always be "/" even on Windows systems, so that project files can be made portable across architectures. The syntax of the environment variables ADA_PROJECT_PATH and GPR_PROJECT_PATH is a list of directory names separated by colons on UNIX and semicolons on Windows.

A given project name can appear only once in a context clause.

It is illegal for a project imported by a context clause to refer, directly or indirectly, to the project in which this context clause appears (the dependency graph cannot contain cycles), except when one of the with clauses in the cycle is a `limited with'.

    with "other_project.gpr";
    project My_Project extends "extended.gpr" is
    end My_Project;

These dependencies form a `directed graph', potentially cyclic when using `limited with'. The subgraph reflecting the `extends' relations is a tree.

A project's `immediate sources' are the source files directly defined by that project, either implicitly by residing in the project source directories, or explicitly through any of the source-related attributes. More generally, a project's `sources' are the immediate sources of the project together with the immediate sources (unless overridden) of any project on which it depends directly or indirectly.

A `project hierarchy' can be created, where projects are children of other projects. The name of such a child project must be Parent.Child, where Parent is the name of the parent project. In particular, this makes all `with' clauses of the parent project automatically visible in the child project.

    project        ::= context_clause project_declaration
    
    context_clause ::= {with_clause}
    with_clause    ::= *with* path_name { , path_name } ;
    path_name      ::= string_literal
    
    project_declaration ::= simple_project_declaration | project_extension
    simple_project_declaration ::=
      project <project_>name is
        {declarative_item}
      end <project_>simple_name;


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5.9.2 Qualified Projects

Before the reserved project, there may be one or two `qualifiers', that is identifiers or reserved words, to qualify the project. The current list of qualifiers is:

`abstract':
Qualifies a project with no sources. Such a project must either have no declaration of attributes Source_Dirs, Source_Files, Languages or Source_List_File, or one of Source_Dirs, Source_Files, or Languages must be declared as empty. If it extends another project, the project it extends must also be a qualified abstract project.
`standard':
A standard project is a non library project with sources. This is the default (implicit) qualifier.
`aggregate':
A project whose sources are aggregated from other project files.
`aggregate library':
A library whose sources are aggregated from other project or library project files.
`library':
A library project must declare both attributes Library_Name` and Library_Dir.
`configuration':
A configuration project cannot be in a project tree. It describes compilers and other tools to `gprbuild'.


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5.9.3 Declarations

Declarations introduce new entities that denote types, variables, attributes, and packages. Some declarations can only appear immediately within a project declaration. Others can appear within a project or within a package.

    declarative_item ::= simple_declarative_item
      | typed_string_declaration
      | package_declaration
    
    simple_declarative_item ::= variable_declaration
      | typed_variable_declaration
      | attribute_declaration
      | case_construction
      | empty_declaration
    
    empty_declaration ::= *null* ;

An empty declaration is allowed anywhere a declaration is allowed. It has no effect.


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5.9.4 Packages

A project file may contain `packages', that group attributes (typically all the attributes that are used by one of the GNAT tools).

A package with a given name may only appear once in a project file. The following packages are currently supported in project files (See Attributes for the list of attributes that each can contain).

`Binder'
This package specifies characteristics useful when invoking the binder either directly via the `gnat' driver or when using `gprbuild'. See Main Subprograms.
`Builder'
This package specifies the compilation options used when building an executable or a library for a project. Most of the options should be set in one of Compiler, Binder or Linker packages, but there are some general options that should be defined in this package. See Main Subprograms, and Executable File Names in particular.
`Clean'
This package specifies the options used when cleaning a project or a project tree using the tools `gnatclean' or `gprclean'.
`Compiler'
This package specifies the compilation options used by the compiler for each languages. See Tools Options in Project Files.
`Cross_Reference'
This package specifies the options used when calling the library tool `gnatxref' via the `gnat' driver. Its attributes `Default_Switches' and `Switches' have the same semantics as for the package Builder.
`Finder'
This package specifies the options used when calling the search tool `gnatfind' via the `gnat' driver. Its attributes `Default_Switches' and `Switches' have the same semantics as for the package Builder.
`Gnatls'
This package specifies the options to use when invoking `gnatls' via the `gnat' driver.
`IDE'
This package specifies the options used when starting an integrated development environment, for instance `GPS' or `Gnatbench'.
`Install'
This package specifies the options used when installing a project with `gprinstall'. See Installation.
`Linker'
This package specifies the options used by the linker. See Main Subprograms.
`Naming'

This package specifies the naming conventions that apply to the source files in a project. In particular, these conventions are used to automatically find all source files in the source directories, or given a file name to find out its language for proper processing. See Naming Schemes.


`Remote'
This package is used by `gprbuild' to describe how distributed compilation should be done.
`Stack'
This package specifies the options used when calling the tool `gnatstack' via the `gnat' driver. Its attributes `Default_Switches' and `Switches' have the same semantics as for the package Builder.
`Synchronize'
This package specifies the options used when calling the tool `gnatsync' via the `gnat' driver.

In its simplest form, a package may be empty:

    project Simple is
      package Builder is
      end Builder;
    end Simple;

A package may contain `attribute declarations', `variable declarations' and `case constructions', as will be described below.

When there is ambiguity between a project name and a package name, the name always designates the project. To avoid possible confusion, it is always a good idea to avoid naming a project with one of the names allowed for packages or any name that starts with gnat.

A package can also be defined by a `renaming declaration'. The new package renames a package declared in a different project file, and has the same attributes as the package it renames. The name of the renamed package must be the same as the name of the renaming package. The project must contain a package declaration with this name, and the project must appear in the context clause of the current project, or be its parent project. It is not possible to add or override attributes to the renaming project. If you need to do so, you should use an `extending declaration' (see below).

Packages that are renamed in other project files often come from project files that have no sources: they are just used as templates. Any modification in the template will be reflected automatically in all the project files that rename a package from the template. This is a very common way to share settings between projects.

Finally, a package can also be defined by an `extending declaration'. This is similar to a `renaming declaration', except that it is possible to add or override attributes.

    package_declaration ::= package_spec | package_renaming | package_extension
    package_spec ::=
      package <package_>simple_name is
        {simple_declarative_item}
      end package_identifier ;
    package_renaming ::==
      package <package_>simple_name renames <project_>simple_name.package_identifier ;
    package_extension ::==
      package <package_>simple_name extends <project_>simple_name.package_identifier is
        {simple_declarative_item}
      end package_identifier ;


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5.9.5 Expressions

An expression is any value that can be assigned to an attribute or a variable. It is either a literal value, or a construct requiring runtime computation by the project manager. In a project file, the computed value of an expression is either a string or a list of strings.

A string value is one of:

A list of strings is one of the following:

The following is the grammar for expressions

    string_literal ::= "{string_element}"  --  Same as Ada
    string_expression ::= string_literal
        | *variable_*name
        | external_value
        | attribute_reference
        | ( string_expression { & string_expression } )
    string_list  ::= ( string_expression { , string_expression } )
       | *string_variable*_name
       | *string_*attribute_reference
    term ::= string_expression | string_list
    expression ::= term { & term }     --  Concatenation

Concatenation involves strings and list of strings. As soon as a list of strings is involved, the result of the concatenation is a list of strings. The following Ada declarations show the existing operators:

    function "&" (X : String;      Y : String)      return String;
    function "&" (X : String_List; Y : String)      return String_List;
    function "&" (X : String_List; Y : String_List) return String_List;

Here are some specific examples:

    List := () & File_Name; --  One string in this list
    List2 := List & (File_Name & ".orig"); -- Two strings
    Big_List := List & Lists2;  --  Three strings
    Illegal := "gnat.adc" & List2;  --  Illegal, must start with list


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5.9.6 External Values

An external value is an expression whose value is obtained from the command that invoked the processing of the current project file (typically a `gprbuild' command).

There are two kinds of external values, one that returns a single string, and one that returns a string list.

The syntax of a single string external value is:

    external_value ::= *external* ( string_literal [, string_literal] )

The first string_literal is the string to be used on the command line or in the environment to specify the external value. The second string_literal, if present, is the default to use if there is no specification for this external value either on the command line or in the environment.

Typically, the external value will either exist in the environment variables or be specified on the command line through the -X`vbl'=`value' switch. If both are specified, then the command line value is used, so that a user can more easily override the value.

The function external always returns a string. It is an error if the value was not found in the environment and no default was specified in the call to external.

An external reference may be part of a string expression or of a string list expression, and can therefore appear in a variable declaration or an attribute declaration.

Most of the time, this construct is used to initialize typed variables, which are then used in `case' constructions to control the value assigned to attributes in various scenarios. Thus such variables are often called `scenario variables'.

The syntax for a string list external value is:

    external_value ::= *external_as_list* ( string_literal , string_literal )

The first string_literal is the string to be used on the command line or in the environment to specify the external value. The second string_literal is the separator between each component of the string list.

If the external value does not exist in the environment or on the command line, the result is an empty list. This is also the case, if the separator is an empty string or if the external value is only one separator.

Any separator at the beginning or at the end of the external value is discarded. Then, if there is no separator in the external value, the result is a string list with only one string. Otherwise, any string between the beginning and the first separator, between two consecutive separators and between the last separator and the end are components of the string list.

    *external_as_list* ("SWITCHES", ",")

If the external value is "-O2,-g", the result is ("-O2", "-g").

If the external value is ",-O2,-g,", the result is also ("-O2", "-g").

if the external value is "-gnatv", the result is ("-gnatv").

If the external value is ",,", the result is ("").

If the external value is ",", the result is (), the empty string list.


Next: , Previous: External Values, Up: Project File Reference

5.9.7 Typed String Declaration

A `type declaration' introduces a discrete set of string literals. If a string variable is declared to have this type, its value is restricted to the given set of literals. These are the only named types in project files. A string type may only be declared at the project level, not inside a package.

    typed_string_declaration ::=
      *type* *<typed_string_>*_simple_name *is* ( string_literal {, string_literal} );

The string literals in the list are case sensitive and must all be different. They may include any graphic characters allowed in Ada, including spaces. Here is an example of a string type declaration:

    type OS is ("NT", "nt", "Unix", "GNU/Linux", "other OS");

Variables of a string type are called `typed variables'; all other variables are called `untyped variables'. Typed variables are particularly useful in case constructions, to support conditional attribute declarations. (See Case Constructions).

A string type may be referenced by its name if it has been declared in the same project file, or by an expanded name whose prefix is the name of the project in which it is declared.


Next: , Previous: Typed String Declaration, Up: Project File Reference

5.9.8 Variables

`Variables' store values (strings or list of strings) and can appear as part of an expression. The declaration of a variable creates the variable and assigns the value of the expression to it. The name of the variable is available immediately after the assignment symbol, if you need to reuse its old value to compute the new value. Before the completion of its first declaration, the value of a variable defaults to the empty string ("").

A `typed' variable can be used as part of a `case' expression to compute the value, but it can only be declared once in the project file, so that all case constructions see the same value for the variable. This provides more consistency and makes the project easier to understand. The syntax for its declaration is identical to the Ada syntax for an object declaration. In effect, a typed variable acts as a constant.

An `untyped' variable can be declared and overridden multiple times within the same project. It is declared implicitly through an Ada assignment. The first declaration establishes the kind of the variable (string or list of strings) and successive declarations must respect the initial kind. Assignments are executed in the order in which they appear, so the new value replaces the old one and any subsequent reference to the variable uses the new value.

A variable may be declared at the project file level, or within a package.

    typed_variable_declaration ::=
      *<typed_variable_>*simple_name : *<typed_string_>*name := string_expression;
    
    variable_declaration ::= *<variable_>*simple_name := expression;

Here are some examples of variable declarations:

    This_OS : OS := external ("OS"); --  a typed variable declaration
    That_OS := "GNU/Linux";          --  an untyped variable declaration
    
    Name      := "readme.txt";
    Save_Name := Name & ".saved";
    
    Empty_List := ();
    List_With_One_Element := ("-gnaty");
    List_With_Two_Elements := List_With_One_Element & "-gnatg";
    Long_List := ("main.ada", "pack1_.ada", "pack1.ada", "pack2_.ada");

A `variable reference' may take several forms:

A `context' may be one of the following:


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5.9.9 Case Constructions

A `case' construction is used in a project file to effect conditional behavior. Through this construction, you can set the value of attributes and variables depending on the value previously assigned to a typed variable.

All choices in a choice list must be distinct. Unlike Ada, the choice lists of all alternatives do not need to include all values of the type. An others choice must appear last in the list of alternatives.

The syntax of a case construction is based on the Ada case construction (although the null declaration for empty alternatives is optional).

The case expression must be a string variable, either typed or not, whose value is often given by an external reference (see External Values).

Each alternative starts with the reserved word when, either a list of literal strings separated by the "|" character or the reserved word others, and the "=>" token. When the case expression is a typed string variable, each literal string must belong to the string type that is the type of the case variable. After each =>, there are zero or more declarations. The only declarations allowed in a case construction are other case constructions, attribute declarations and variable declarations. String type declarations and package declarations are not allowed. Variable declarations are restricted to variables that have already been declared before the case construction.

    case_construction ::=
      *case* *<variable_>*name *is* {case_item} *end case* ;
    
    case_item ::=
      *when* discrete_choice_list =>
        {case_declaration
          | attribute_declaration
          | variable_declaration
          | empty_declaration}
    
    discrete_choice_list ::= string_literal {| string_literal} | *others*

Here is a typical example, with a typed string variable:

    project MyProj is
       type OS_Type is ("GNU/Linux", "Unix", "NT", "VMS");
       OS : OS_Type := external ("OS", "GNU/Linux");
    
       package Compiler is
         case OS is
           when "GNU/Linux" | "Unix" =>
             for Switches ("Ada")
                 use ("-gnath");
           when "NT" =>
             for Switches ("Ada")
                 use ("-gnatP");
           when others =>
             null;
         end case;
       end Compiler;
    end MyProj;


Previous: Case Constructions, Up: Project File Reference

5.9.10 Attributes

A project (and its packages) may have `attributes' that define the project's properties. Some attributes have values that are strings; others have values that are string lists.

    attribute_declaration ::=
       simple_attribute_declaration | indexed_attribute_declaration
    
    simple_attribute_declaration ::= *for* attribute_designator *use* expression ;
    
    indexed_attribute_declaration ::=
      *for* *<indexed_attribute_>*simple_name ( string_literal) *use* expression ;
    
    attribute_designator ::=
      *<simple_attribute_>*simple_name
      | *<indexed_attribute_>*simple_name ( string_literal )

There are two categories of attributes: `simple attributes' and `indexed attributes'. Each simple attribute has a default value: the empty string (for string attributes) and the empty list (for string list attributes). An attribute declaration defines a new value for an attribute, and overrides the previous value. The syntax of a simple attribute declaration is similar to that of an attribute definition clause in Ada.

Some attributes are indexed. These attributes are mappings whose domain is a set of strings. They are declared one association at a time, by specifying a point in the domain and the corresponding image of the attribute. Like untyped variables and simple attributes, indexed attributes may be declared several times. Each declaration supplies a new value for the attribute, and replaces the previous setting.

Here are some examples of attribute declarations:

    --  simple attributes
    for Object_Dir use "objects";
    for Source_Dirs use ("units", "test/drivers");
    
    --  indexed attributes
    for Body ("main") use "Main.ada";
    for Switches ("main.ada")
        use ("-v", "-gnatv");
    for Switches ("main.ada") use Builder'Switches ("main.ada") & "-g";
    
    --  indexed attributes copy (from package Builder in project Default)
    --  The package name must always be specified, even if it is the current
    --  package.
    for Default_Switches use Default.Builder'Default_Switches;

Attributes references may appear anywhere in expressions, and are used to retrieve the value previously assigned to the attribute. If an attribute has not been set in a given package or project, its value defaults to the empty string or the empty list, with some exceptions.

    attribute_reference ::=
      attribute_prefix ' *<simple_attribute>_*simple_name [ (string_literal) ]
    attribute_prefix ::= *project*
      | *<project_>*simple_name
      | package_identifier
      | *<project_>*simple_name . package_identifier

Examples are:

    <project>'Object_Dir
    Naming'Dot_Replacement
    Imported_Project'Source_Dirs
    Imported_Project.Naming'Casing
    Builder'Default_Switches ("Ada")

The exceptions to the empty defaults are:

The prefix of an attribute may be:

In the following sections, all predefined attributes are succinctly described, first the project level attributes, that is those attributes that are not in a package, then the attributes in the different packages.

It is possible for different tools to dynamically create new packages with attributes, or new attributes in predefined packages. These attributes are not documented here.

The attributes under Configuration headings are usually found only in configuration project files.

The characteristics of each attribute are indicated as follows:


Next: , Up: Attributes

5.9.10.1 Project Level Attributes


Next: , Previous: Project Level Attributes, Up: Attributes

5.9.10.2 Package Binder Attributes


Next: , Previous: Package Binder Attributes, Up: Attributes

5.9.10.3 Package Builder Attributes


Next: , Previous: Package Builder Attributes, Up: Attributes

5.9.10.4 Package Clean Attributes


Next: , Previous: Package Clean Attributes, Up: Attributes

5.9.10.5 Package Compiler Attributes


Next: , Previous: Package Compiler Attributes, Up: Attributes

5.9.10.6 Package Cross_Reference Attributes


Next: , Previous: Package Cross_Reference Attributes, Up: Attributes

5.9.10.7 Package Finder Attributes


Next: , Previous: Package Finder Attributes, Up: Attributes

5.9.10.8 Package gnatls Attributes


Next: , Previous: Package gnatls Attributes, Up: Attributes

5.9.10.9 Package IDE Attributes


Next: , Previous: Package IDE Attributes, Up: Attributes

5.9.10.10 Package Install Attributes


Next: , Previous: Package Install Attributes, Up: Attributes

5.9.10.11 Package Linker Attributes


Next: , Previous: Package Linker Attributes, Up: Attributes

5.9.10.12 Package Naming Attributes


Next: , Previous: Package Naming Attributes, Up: Attributes

5.9.10.13 Package Remote Attributes


Next: , Previous: Package Remote Attributes, Up: Attributes

5.9.10.14 Package Stack Attributes


Previous: Package Stack Attributes, Up: Attributes

5.9.10.15 Package Synchronize Attributes


Next: , Previous: GNAT Project Manager, Up: Top

6 Tools Supporting Project Files

This section describes how project files can be used in conjunction with a number of GNAT tools.


Next: , Up: Tools Supporting Project Files

6.1 gnatmake and Project Files

This section covers several topics related to `gnatmake' and project files: defining switches for `gnatmake' and for the tools that it invokes; specifying configuration pragmas; the use of the Main attribute; building and rebuilding library project files.


Next: , Up: gnatmake and Project Files

6.1.1 Switches Related to Project Files

The following switches are used by GNAT tools that support project files:

-P`project'
Indicates the name of a project file. This project file will be parsed with the verbosity indicated by `-vP*x*', if any, and using the external references indicated by `-X' switches, if any. There may zero, one or more spaces between `-P' and project.

There must be only one `-P' switch on the command line.

Since the Project Manager parses the project file only after all the switches on the command line are checked, the order of the switches `-P', `-vP*x*' or `-X' is not significant.


-X`name'=`value'
Indicates that external variable name has the value value. The Project Manager will use this value for occurrences of external(name) when parsing the project file.

If name or value includes a space, then name=value should be put between quotes.

         -XOS=NT
         -X"user=John Doe"

Several `-X' switches can be used simultaneously. If several `-X' switches specify the same name, only the last one is used.

An external variable specified with a `-X' switch takes precedence over the value of the same name in the environment.


-vP`x'
Indicates the verbosity of the parsing of GNAT project files.

`-vP0' means Default; `-vP1' means Medium; `-vP2' means High.

The default is Default: no output for syntactically correct project files. If several `-vP*x*' switches are present, only the last one is used.


-aP`dir'
Add directory dir at the beginning of the project search path, in order, after the current working directory.


-eL
Follow all symbolic links when processing project files.


--subdirs=`subdir'
This switch is recognized by `gnatmake' and `gnatclean'. It indicate that the real directories (except the source directories) are the subdirectories subdir of the directories specified in the project files. This applies in particular to object directories, library directories and exec directories. If the subdirectories do not exist, they are created automatically.


Next: , Previous: Switches Related to Project Files, Up: gnatmake and Project Files

6.1.2 Switches and Project Files

For each of the packages Builder, Compiler, Binder, and Linker, you can specify a Default_Switches attribute, a Switches attribute, or both; as their names imply, these switch-related attributes affect the switches that are used for each of these GNAT components when `gnatmake' is invoked. As will be explained below, these component-specific switches precede the switches provided on the `gnatmake' command line.

The Default_Switches attribute is an attribute indexed by language name (case insensitive) whose value is a string list. For example:

    package Compiler is
      for Default_Switches ("Ada")
          use ("-gnaty",
               "-v");
    end Compiler;

The Switches attribute is indexed on a file name (which may or may not be case sensitive, depending on the operating system) whose value is a string list. For example:

    package Builder is
       for Switches ("main1.adb")
           use ("-O2");
       for Switches ("main2.adb")
           use ("-g");
    end Builder;

For the Builder package, the file names must designate source files for main subprograms. For the Binder and Linker packages, the file names must designate ALI or source files for main subprograms. In each case just the file name without an explicit extension is acceptable.

For each tool used in a program build (`gnatmake', the compiler, the binder, and the linker), the corresponding package @dfn{contributes} a set of switches for each file on which the tool is invoked, based on the switch-related attributes defined in the package. In particular, the switches that each of these packages contributes for a given file f comprise:

If neither of these attributes is defined in the package, then the package does not contribute any switches for the given file.

When `gnatmake' is invoked on a file, the switches comprise two sets, in the following order: those contributed for the file by the Builder package; and the switches passed on the command line.

When `gnatmake' invokes a tool (compiler, binder, linker) on a file, the switches passed to the tool comprise three sets, in the following order:

The term `applicable switches' reflects the fact that `gnatmake' switches may or may not be passed to individual tools, depending on the individual switch.

`gnatmake' may invoke the compiler on source files from different projects. The Project Manager will use the appropriate project file to determine the Compiler package for each source file being compiled. Likewise for the Binder and Linker packages.

As an example, consider the following package in a project file:

    project Proj1 is
       package Compiler is
          for Default_Switches ("Ada")
              use ("-g");
          for Switches ("a.adb")
              use ("-O1");
          for Switches ("b.adb")
              use ("-O2",
                   "-gnaty");
       end Compiler;
    end Proj1;

If `gnatmake' is invoked with this project file, and it needs to compile, say, the files a.adb, b.adb, and c.adb, then a.adb will be compiled with the switch `-O1', b.adb with switches `-O2' and `-gnaty', and c.adb with `-g'.

The following example illustrates the ordering of the switches contributed by different packages:

    project Proj2 is
       package Builder is
          for Switches ("main.adb")
              use ("-g",
                   "-O1",
                   "-f");
       end Builder;
    
       package Compiler is
          for Switches ("main.adb")
              use ("-O2");
       end Compiler;
    end Proj2;

If you issue the command:

    $ gnatmake -Pproj2 -O0 main

then the compiler will be invoked on main.adb with the following sequence of switches

    -g -O1 -O2 -O0

with the last `-O' switch having precedence over the earlier ones; several other switches (such as `-c') are added implicitly.

The switches `-g' and `-O1' are contributed by package Builder, `-O2' is contributed by the package Compiler and `-O0' comes from the command line.

The `-g' switch will also be passed in the invocation of `Gnatlink.'

A final example illustrates switch contributions from packages in different project files:

    project Proj3 is
       for Source_Files use ("pack.ads", "pack.adb");
       package Compiler is
          for Default_Switches ("Ada")
              use ("-gnata");
       end Compiler;
    end Proj3;
    
    with "Proj3";
    project Proj4 is
       for Source_Files use ("foo_main.adb", "bar_main.adb");
       package Builder is
          for Switches ("foo_main.adb")
              use ("-s",
                   "-g");
       end Builder;
    end Proj4;
    -- Ada source file:
    with Pack;
    procedure Foo_Main is
       ...
    end Foo_Main;

If the command is

    $ gnatmake -PProj4 foo_main.adb -cargs -gnato

then the switches passed to the compiler for foo_main.adb are `-g' (contributed by the package Proj4.Builder) and `-gnato' (passed on the command line). When the imported package Pack is compiled, the switches used are `-g' from Proj4.Builder, `-gnata' (contributed from package Proj3.Compiler, and `-gnato' from the command line.

When using `gnatmake' with project files, some switches or arguments may be expressed as relative paths. As the working directory where compilation occurs may change, these relative paths are converted to absolute paths. For the switches found in a project file, the relative paths are relative to the project file directory, for the switches on the command line, they are relative to the directory where `gnatmake' is invoked. The switches for which this occurs are: -I, -A, -L, -aO, -aL, -aI, as well as all arguments that are not switches (arguments to switch -o, object files specified in package Linker or after -largs on the command line). The exception to this rule is the switch –RTS= for which a relative path argument is never converted.


Next: , Previous: Switches and Project Files, Up: gnatmake and Project Files

6.1.3 Specifying Configuration Pragmas

When using `gnatmake' with project files, if there exists a file gnat.adc that contains configuration pragmas, this file will be ignored.

Configuration pragmas can be defined by means of the following attributes in project files: Global_Configuration_Pragmas in package Builder and Local_Configuration_Pragmas in package Compiler.

Both these attributes are single string attributes. Their values is the path name of a file containing configuration pragmas. If a path name is relative, then it is relative to the project directory of the project file where the attribute is defined.

When compiling a source, the configuration pragmas used are, in order, those listed in the file designated by attribute Global_Configuration_Pragmas in package Builder of the main project file, if it is specified, and those listed in the file designated by attribute Local_Configuration_Pragmas in package Compiler of the project file of the source, if it exists.


Next: , Previous: Specifying Configuration Pragmas, Up: gnatmake and Project Files

6.1.4 Project Files and Main Subprograms

When using a project file, you can invoke `gnatmake' with one or several main subprograms, by specifying their source files on the command line.

    $ gnatmake -Pprj main1.adb main2.adb main3.adb

Each of these needs to be a source file of the same project, except when the switch -u is used.

When -u is not used, all the mains need to be sources of the same project, one of the project in the tree rooted at the project specified on the command line. The package Builder of this common project, the "main project" is the one that is considered by `gnatmake'.

When -u is used, the specified source files may be in projects imported directly or indirectly by the project specified on the command line. Note that if such a source file is not part of the project specified on the command line, the switches found in package Builder of the project specified on the command line, if any, that are transmitted to the compiler will still be used, not those found in the project file of the source file.

When using a project file, you can also invoke `gnatmake' without explicitly specifying any main, and the effect depends on whether you have defined the Main attribute. This attribute has a string list value, where each element in the list is the name of a source file (the file extension is optional) that contains a unit that can be a main subprogram.

If the Main attribute is defined in a project file as a non-empty string list and the switch `-u' is not used on the command line, then invoking `gnatmake' with this project file but without any main on the command line is equivalent to invoking `gnatmake' with all the file names in the Main attribute on the command line.

Example:

    project Prj is
       for Main use ("main1.adb", "main2.adb", "main3.adb");
    end Prj;

With this project file, "gnatmake -Pprj" is equivalent to "gnatmake -Pprj main1.adb main2.adb main3.adb".

When the project attribute Main is not specified, or is specified as an empty string list, or when the switch `-u' is used on the command line, then invoking `gnatmake' with no main on the command line will result in all immediate sources of the project file being checked, and potentially recompiled. Depending on the presence of the switch `-u', sources from other project files on which the immediate sources of the main project file depend are also checked and potentially recompiled. In other words, the `-u' switch is applied to all of the immediate sources of the main project file.

When no main is specified on the command line and attribute Main exists and includes several mains, or when several mains are specified on the command line, the default switches in package Builder will be used for all mains, even if there are specific switches specified for one or several mains.

But the switches from package Binder or Linker will be the specific switches for each main, if they are specified.


Previous: Project Files and Main Subprograms, Up: gnatmake and Project Files

6.1.5 Library Project Files

When `gnatmake' is invoked with a main project file that is a library project file, it is not allowed to specify one or more mains on the command line.

When a library project file is specified, switches -b and -l have special meanings.


Previous: gnatmake and Project Files, Up: Tools Supporting Project Files

6.2 The GNAT Driver and Project Files

A number of GNAT tools beyond `gnatmake' can benefit from project files:

However, none of these tools can be invoked directly with a project file switch (`-P'). They must be invoked through the `gnat' driver.

The `gnat' driver is a wrapper that accepts a number of commands and calls the corresponding tool. It was designed initially for VMS platforms (to convert VMS qualifiers to Unix-style switches), but it is now available on all GNAT platforms.

On non-VMS platforms, the `gnat' driver accepts the following commands (case insensitive):

Note that the command `gnatmake -c -f -u' is used to invoke the compiler.

On non-VMS platforms, between `gnat' and the command, two special switches may be used:

The command may be followed by switches and arguments for the invoked tool.

    $ gnat bind -C main.ali
    $ gnat ls -a main
    $ gnat chop foo.txt

Switches may also be put in text files, one switch per line, and the text files may be specified with their path name preceded by '@'.

    $ gnat bind @args.txt main.ali

In addition, for the following commands the project file related switches (`-P', `-X' and `-vPx') may be used in addition to the switches of the invoking tool:

For each of the following commands, there is optionally a corresponding package in the main project.

Package Gnatls has a unique attribute Switches, a simple variable with a string list value. It contains switches for the invocation of gnatls.

    project Proj1 is
       package gnatls is
          for Switches
              use ("-a",
                   "-v");
       end gnatls;
    end Proj1;

All other packages have two attribute Switches and Default_Switches.

Switches is an indexed attribute, indexed by the source file name, that has a string list value: the switches to be used when the tool corresponding to the package is invoked for the specific source file.

Default_Switches is an attribute, indexed by the programming language that has a string list value. Default_Switches ("Ada") contains the switches for the invocation of the tool corresponding to the package, except if a specific Switches attribute is specified for the source file.

    project Proj is
    
       for Source_Dirs use ("");
    
       package gnatls is
          for Switches use
              ("-a",
               "-v");
       end gnatls;
    
       package Compiler is
          for Default_Switches ("Ada")
              use ("-gnatv",
                   "-gnatwa");
       end Binder;
    
       package Binder is
          for Default_Switches ("Ada")
              use ("-C",
                   "-e");
       end Binder;
    
       package Linker is
          for Default_Switches ("Ada")
              use ("-C");
          for Switches ("main.adb")
              use ("-C",
                   "-v",
                   "-v");
       end Linker;
    
       package Finder is
          for Default_Switches ("Ada")
               use ("-a",
                    "-f");
       end Finder;
    
       package Cross_Reference is
          for Default_Switches ("Ada")
              use ("-a",
                   "-f",
                   "-d",
                   "-u");
       end Cross_Reference;
    end Proj;

With the above project file, commands such as

    $ gnat comp -Pproj main
    $ gnat ls -Pproj main
    $ gnat xref -Pproj main
    $ gnat bind -Pproj main.ali
    $ gnat link -Pproj main.ali

will set up the environment properly and invoke the tool with the switches found in the package corresponding to the tool: Default_Switches ("Ada") for all tools, except Switches ("main.adb") for gnatlink.


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7 GNAT Utility Programs

This chapter describes a number of utility programs:

Other GNAT utilities are described elsewhere in this manual:


Next: , Up: GNAT Utility Programs

7.1 The File Cleanup Utility `gnatclean'

gnatclean is a tool that allows the deletion of files produced by the compiler, binder and linker, including ALI files, object files, tree files, expanded source files, library files, interface copy source files, binder generated files and executable files.


Next: , Up: The File Cleanup Utility gnatclean

7.1.1 Running gnatclean

The gnatclean command has the form:

    $ gnatclean switches `names`

where names is a list of source file names. Suffixes .ads and adb may be omitted. If a project file is specified using switch -P, then names may be completely omitted.

In normal mode, gnatclean delete the files produced by the compiler and, if switch -c is not specified, by the binder and the linker. In informative-only mode, specified by switch -n, the list of files that would have been deleted in normal mode is listed, but no file is actually deleted.


Previous: Running gnatclean, Up: The File Cleanup Utility gnatclean

7.1.2 Switches for gnatclean

gnatclean recognizes the following switches:

--version
Display Copyright and version, then exit disregarding all other options.

--help
If `–version' was not used, display usage, then exit disregarding all other options.
--subdirs=`subdir'
Actual object directory of each project file is the subdirectory subdir of the object directory specified or defaulted in the project file.
--unchecked-shared-lib-imports
By default, shared library projects are not allowed to import static library projects. When this switch is used on the command line, this restriction is relaxed.

-c
Only attempt to delete the files produced by the compiler, not those produced by the binder or the linker. The files that are not to be deleted are library files, interface copy files, binder generated files and executable files.

-D `dir'
Indicate that ALI and object files should normally be found in directory dir.

-F
When using project files, if some errors or warnings are detected during parsing and verbose mode is not in effect (no use of switch -v), then error lines start with the full path name of the project file, rather than its simple file name.

-h
Output a message explaining the usage of gnatclean.

-n
Informative-only mode. Do not delete any files. Output the list of the files that would have been deleted if this switch was not specified.

-P`project'
Use project file project. Only one such switch can be used. When cleaning a project file, the files produced by the compilation of the immediate sources or inherited sources of the project files are to be deleted. This is not depending on the presence or not of executable names on the command line.

-q
Quiet output. If there are no errors, do not output anything, except in verbose mode (switch -v) or in informative-only mode (switch -n).

-r
When a project file is specified (using switch -P), clean all imported and extended project files, recursively. If this switch is not specified, only the files related to the main project file are to be deleted. This switch has no effect if no project file is specified.

-v
Verbose mode.

-vP`x'
Indicates the verbosity of the parsing of GNAT project files. Switches Related to Project Files.

-X`name'=`value'
Indicates that external variable name has the value value. The Project Manager will use this value for occurrences of external(name) when parsing the project file. Switches Related to Project Files.

-aO`dir'
When searching for ALI and object files, look in directory dir.

-I`dir'
Equivalent to -aO`dir'.

-I-
Do not look for ALI or object files in the directory where gnatclean was invoked.


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7.2 The GNAT Library Browser gnatls

gnatls is a tool that outputs information about compiled units. It gives the relationship between objects, unit names and source files. It can also be used to check the source dependencies of a unit as well as various characteristics.

Note: to invoke gnatls with a project file, use the gnat driver (see The GNAT Driver and Project Files).


Next: , Up: The GNAT Library Browser gnatls

7.2.1 Running gnatls

The gnatls command has the form

    $ gnatls switches `object_or_ali_file`

The main argument is the list of object or ali files (see The Ada Library Information Files) for which information is requested.

In normal mode, without additional option, gnatls produces a four-column listing. Each line represents information for a specific object. The first column gives the full path of the object, the second column gives the name of the principal unit in this object, the third column gives the status of the source and the fourth column gives the full path of the source representing this unit. Here is a simple example of use:

    $ gnatls *.o
    ./demo1.o            demo1            DIF demo1.adb
    ./demo2.o            demo2             OK demo2.adb
    ./hello.o            h1                OK hello.adb
    ./instr-child.o      instr.child      MOK instr-child.adb
    ./instr.o            instr             OK instr.adb
    ./tef.o              tef              DIF tef.adb
    ./text_io_example.o  text_io_example   OK text_io_example.adb
    ./tgef.o             tgef             DIF tgef.adb

The first line can be interpreted as follows: the main unit which is contained in object file demo1.o is demo1, whose main source is in demo1.adb. Furthermore, the version of the source used for the compilation of demo1 has been modified (DIF). Each source file has a status qualifier which can be:

`OK (unchanged)'
The version of the source file used for the compilation of the specified unit corresponds exactly to the actual source file.
`MOK (slightly modified)'
The version of the source file used for the compilation of the specified unit differs from the actual source file but not enough to require recompilation. If you use gnatmake with the qualifier `-m (minimal recompilation)', a file marked MOK will not be recompiled.
`DIF (modified)'
No version of the source found on the path corresponds to the source used to build this object.
`??? (file not found)'
No source file was found for this unit.
`HID (hidden, unchanged version not first on PATH)'
The version of the source that corresponds exactly to the source used for compilation has been found on the path but it is hidden by another version of the same source that has been modified.


Next: , Previous: Running gnatls, Up: The GNAT Library Browser gnatls

7.2.2 Switches for gnatls

gnatls recognizes the following switches:

--version
Display Copyright and version, then exit disregarding all other options.

*--help
If `–version' was not used, display usage, then exit disregarding all other options.

-a
Consider all units, including those of the predefined Ada library. Especially useful with `-d'.

-d
List sources from which specified units depend on.

-h
Output the list of options.

-o
Only output information about object files.

-s
Only output information about source files.

-u
Only output information about compilation units.

-files=`file'
Take as arguments the files listed in text file file. Text file file may contain empty lines that are ignored. Each nonempty line should contain the name of an existing file. Several such switches may be specified simultaneously.

-aO`dir', -aI`dir', -I`dir', -I-, -nostdinc
Source path manipulation. Same meaning as the equivalent `gnatmake' flags (Switches for gnatmake).

-aP`dir'
Add dir at the beginning of the project search dir.

--RTS=`rts-path'`
Specifies the default location of the runtime library. Same meaning as the equivalent `gnatmake' flag (Switches for gnatmake).

-v
Verbose mode. Output the complete source, object and project paths. Do not use the default column layout but instead use long format giving as much as information possible on each requested units, including special characteristics such as:


Previous: Switches for gnatls, Up: The GNAT Library Browser gnatls

7.2.3 Example of gnatls Usage

Example of using the verbose switch. Note how the source and object paths are affected by the -I switch.

    $ gnatls -v -I.. demo1.o
    
    GNATLS 5.03w (20041123-34)
    Copyright 1997-2004 Free Software Foundation, Inc.
    
    Source Search Path:
       <Current_Directory>
       ../
       /home/comar/local/adainclude/
    
    Object Search Path:
       <Current_Directory>
       ../
       /home/comar/local/lib/gcc-lib/x86-linux/3.4.3/adalib/
    
    Project Search Path:
       <Current_Directory>
       /home/comar/local/lib/gnat/
    
    ./demo1.o
       Unit =>
         Name   => demo1
         Kind   => subprogram body
         Flags  => No_Elab_Code
         Source => demo1.adb    modified

The following is an example of use of the dependency list. Note the use of the -s switch which gives a straight list of source files. This can be useful for building specialized scripts.

    $ gnatls -d demo2.o
    ./demo2.o   demo2        OK demo2.adb
                             OK gen_list.ads
                             OK gen_list.adb
                             OK instr.ads
                             OK instr-child.ads
    
    $ gnatls -d -s -a demo1.o
    demo1.adb
    /home/comar/local/adainclude/ada.ads
    /home/comar/local/adainclude/a-finali.ads
    /home/comar/local/adainclude/a-filico.ads
    /home/comar/local/adainclude/a-stream.ads
    /home/comar/local/adainclude/a-tags.ads
    gen_list.ads
    gen_list.adb
    /home/comar/local/adainclude/gnat.ads
    /home/comar/local/adainclude/g-io.ads
    instr.ads
    /home/comar/local/adainclude/system.ads
    /home/comar/local/adainclude/s-exctab.ads
    /home/comar/local/adainclude/s-finimp.ads
    /home/comar/local/adainclude/s-finroo.ads
    /home/comar/local/adainclude/s-secsta.ads
    /home/comar/local/adainclude/s-stalib.ads
    /home/comar/local/adainclude/s-stoele.ads
    /home/comar/local/adainclude/s-stratt.ads
    /home/comar/local/adainclude/s-tasoli.ads
    /home/comar/local/adainclude/s-unstyp.ads
    /home/comar/local/adainclude/unchconv.ads


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7.3 The Cross-Referencing Tools gnatxref and gnatfind

The compiler generates cross-referencing information (unless you set the -gnatx switch), which are saved in the .ali files. This information indicates where in the source each entity is declared and referenced. Note that entities in package Standard are not included, but entities in all other predefined units are included in the output.

Before using any of these two tools, you need to compile successfully your application, so that GNAT gets a chance to generate the cross-referencing information.

The two tools gnatxref and gnatfind take advantage of this information to provide the user with the capability to easily locate the declaration and references to an entity. These tools are quite similar, the difference being that gnatfind is intended for locating definitions and/or references to a specified entity or entities, whereas gnatxref is oriented to generating a full report of all cross-references.

To use these tools, you must not compile your application using the `-gnatx' switch on the `gnatmake' command line (see Building with gnatmake). Otherwise, cross-referencing information will not be generated.

Note: to invoke gnatxref or gnatfind with a project file, use the gnat driver (see The GNAT Driver and Project Files).


Next: , Up: The Cross-Referencing Tools gnatxref and gnatfind

7.3.1 gnatxref Switches

The command invocation for gnatxref is:

    $ gnatxref [`switches`] `sourcefile1` [`sourcefile2` ...]

where

`sourcefile1' [, `sourcefile2' ...]
identify the source files for which a report is to be generated. The 'with'ed units will be processed too. You must provide at least one file.

These file names are considered to be regular expressions, so for instance specifying source*.adb is the same as giving every file in the current directory whose name starts with source and whose extension is adb.

You shouldn't specify any directory name, just base names. `gnatxref' and `gnatfind' will be able to locate these files by themselves using the source path. If you specify directories, no result is produced.

The following switches are available for `gnatxref':

-version
Display Copyright and version, then exit disregarding all other options.

-help
If `–version' was not used, display usage, then exit disregarding all other options.

a
If this switch is present, gnatfind and gnatxref will parse the read-only files found in the library search path. Otherwise, these files will be ignored. This option can be used to protect Gnat sources or your own libraries from being parsed, thus making gnatfind and gnatxref much faster, and their output much smaller. Read-only here refers to access or permissions status in the file system for the current user.

aI`DIR'
When looking for source files also look in directory DIR. The order in which source file search is undertaken is the same as for `gnatmake'.

aO`DIR'
When searching for library and object files, look in directory DIR. The order in which library files are searched is the same as for `gnatmake'.

nostdinc
Do not look for sources in the system default directory.

nostdlib
Do not look for library files in the system default directory.

-ext=`extension'
Specify an alternate ali file extension. The default is ali and other extensions (e.g. gli for C/C++ sources when using `-fdump-xref') may be specified via this switch. Note that if this switch overrides the default, which means that only the new extension will be considered.

-RTS=`rts-path'
Specifies the default location of the runtime library. Same meaning as the equivalent `gnatmake' flag (Switches for gnatmake).

d
If this switch is set gnatxref will output the parent type reference for each matching derived types.

f
If this switch is set, the output file names will be preceded by their directory (if the file was found in the search path). If this switch is not set, the directory will not be printed.

g
If this switch is set, information is output only for library-level entities, ignoring local entities. The use of this switch may accelerate gnatfind and gnatxref.

I`DIR'
Equivalent to -aODIR -aIDIR.

p`FILE'
Specify a project file to use GNAT Project Manager. If you need to use the .gpr project files, you should use gnatxref through the GNAT driver (`gnat xref -Pproject').

By default, gnatxref and gnatfind will try to locate a project file in the current directory.

If a project file is either specified or found by the tools, then the content of the source directory and object directory lines are added as if they had been specified respectively by -aI and -aO.

u
Output only unused symbols. This may be really useful if you give your main compilation unit on the command line, as gnatxref will then display every unused entity and 'with'ed package.
v
Instead of producing the default output, gnatxref will generate a tags file that can be used by vi. For examples how to use this feature, see Examples of gnatxref Usage. The tags file is output to the standard output, thus you will have to redirect it to a file.

All these switches may be in any order on the command line, and may even appear after the file names. They need not be separated by spaces, thus you can say gnatxref -ag instead of gnatxref -a -g.


Next: , Previous: gnatxref Switches, Up: The Cross-Referencing Tools gnatxref and gnatfind

7.3.2 gnatfind Switches

The command invocation for gnatfind is:

    $ gnatfind [`switches`] `pattern`[:`sourcefile`[:`line`[:`column`]]]
          [`file1` `file2` ...]

with the following iterpretation of the command arguments:

`pattern'
An entity will be output only if it matches the regular expression found in pattern, see Regular Expressions in gnatfind and gnatxref.

Omitting the pattern is equivalent to specifying *, which will match any entity. Note that if you do not provide a pattern, you have to provide both a sourcefile and a line.

Entity names are given in Latin-1, with uppercase/lowercase equivalence for matching purposes. At the current time there is no support for 8-bit codes other than Latin-1, or for wide characters in identifiers.

`sourcefile'
gnatfind will look for references, bodies or declarations of symbols referenced in sourcefile, at line line and column column. See Examples of gnatfind Usage for syntax examples.
`line'
A decimal integer identifying the line number containing the reference to the entity (or entities) to be located.
`column'
A decimal integer identifying the exact location on the line of the first character of the identifier for the entity reference. Columns are numbered from 1.
`file1 file2 ...'
The search will be restricted to these source files. If none are given, then the search will be conducted for every library file in the search path. These files must appear only after the pattern or sourcefile.

These file names are considered to be regular expressions, so for instance specifying source*.adb is the same as giving every file in the current directory whose name starts with source and whose extension is adb.

The location of the spec of the entity will always be displayed, even if it isn't in one of file1, file2, ... The occurrences of the entity in the separate units of the ones given on the command line will also be displayed.

Note that if you specify at least one file in this part, gnatfind may sometimes not be able to find the body of the subprograms.

At least one of 'sourcefile' or 'pattern' has to be present on the command line.

The following switches are available:

--version
Display Copyright and version, then exit disregarding all other options.

-help
If `–version' was not used, display usage, then exit disregarding all other options.

a
If this switch is present, gnatfind and gnatxref will parse the read-only files found in the library search path. Otherwise, these files will be ignored. This option can be used to protect Gnat sources or your own libraries from being parsed, thus making gnatfind and gnatxref much faster, and their output much smaller. Read-only here refers to access or permission status in the file system for the current user.

aI`DIR'
When looking for source files also look in directory DIR. The order in which source file search is undertaken is the same as for `gnatmake'.

aO`DIR'
When searching for library and object files, look in directory DIR. The order in which library files are searched is the same as for `gnatmake'.

nostdinc
Do not look for sources in the system default directory.

nostdlib
Do not look for library files in the system default directory.

-ext=`extension'
Specify an alternate ali file extension. The default is ali and other extensions (e.g. gli for C/C++ sources when using `-fdump-xref') may be specified via this switch. Note that if this switch overrides the default, which means that only the new extension will be considered.

-RTS=`rts-path'
Specifies the default location of the runtime library. Same meaning as the equivalent `gnatmake' flag (Switches for gnatmake).

d
If this switch is set, then gnatfind will output the parent type reference for each matching derived types.

e
By default, gnatfind accept the simple regular expression set for pattern. If this switch is set, then the pattern will be considered as full Unix-style regular expression.

f
If this switch is set, the output file names will be preceded by their directory (if the file was found in the search path). If this switch is not set, the directory will not be printed.

g
If this switch is set, information is output only for library-level entities, ignoring local entities. The use of this switch may accelerate gnatfind and gnatxref.

I`DIR'
Equivalent to -aODIR -aIDIR.

p`FILE'
Specify a project file (GNAT Project Manager) to use. By default, gnatxref and gnatfind will try to locate a project file in the current directory.

If a project file is either specified or found by the tools, then the content of the source directory and object directory lines are added as if they had been specified respectively by -aI and -aO.

r
By default, gnatfind will output only the information about the declaration, body or type completion of the entities. If this switch is set, the gnatfind will locate every reference to the entities in the files specified on the command line (or in every file in the search path if no file is given on the command line).

s
If this switch is set, then gnatfind will output the content of the Ada source file lines were the entity was found.

t
If this switch is set, then gnatfind will output the type hierarchy for the specified type. It act like -d option but recursively from parent type to parent type. When this switch is set it is not possible to specify more than one file.

All these switches may be in any order on the command line, and may even appear after the file names. They need not be separated by spaces, thus you can say gnatxref -ag instead of gnatxref -a -g.

As stated previously, gnatfind will search in every directory in the search path. You can force it to look only in the current directory if you specify * at the end of the command line.


Next: , Previous: gnatfind Switches, Up: The Cross-Referencing Tools gnatxref and gnatfind

7.3.3 Project Files for `gnatxref' and `gnatfind'

Project files allow a programmer to specify how to compile its application, where to find sources, etc. These files are used primarily by GPS, but they can also be used by the two tools gnatxref and gnatfind.

A project file name must end with .gpr. If a single one is present in the current directory, then gnatxref and gnatfind will extract the information from it. If multiple project files are found, none of them is read, and you have to use the -p switch to specify the one you want to use.

The following lines can be included, even though most of them have default values which can be used in most cases. The lines can be entered in any order in the file. Except for src_dir and obj_dir, you can only have one instance of each line. If you have multiple instances, only the last one is taken into account.

`gnatxref' and `gnatfind' only take into account the src_dir and obj_dir lines, and ignore the others.


Next: , Previous: Project Files for gnatxref and gnatfind, Up: The Cross-Referencing Tools gnatxref and gnatfind

7.3.4 Regular Expressions in gnatfind and gnatxref

As specified in the section about `gnatfind', the pattern can be a regular expression. Two kinds of regular expressions are recognized:


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7.3.5 Examples of gnatxref Usage


Next: , Up: Examples of gnatxref Usage

7.3.5.1 General Usage

For the following examples, we will consider the following units:

    main.ads:
    1: with Bar;
    2: package Main is
    3:     procedure Foo (B : in Integer);
    4:     C : Integer;
    5: private
    6:     D : Integer;
    7: end Main;
    
    main.adb:
    1: package body Main is
    2:     procedure Foo (B : in Integer) is
    3:     begin
    4:        C := B;
    5:        D := B;
    6:        Bar.Print (B);
    7:        Bar.Print (C);
    8:     end Foo;
    9: end Main;
    
    bar.ads:
    1: package Bar is
    2:     procedure Print (B : Integer);
    3: end bar;

The first thing to do is to recompile your application (for instance, in that case just by doing a gnatmake main, so that GNAT generates the cross-referencing information. You can then issue any of the following commands:


Previous: General Usage, Up: Examples of gnatxref Usage

7.3.5.2 Using gnatxref with vi

gnatxref can generate a tags file output, which can be used directly from `vi'. Note that the standard version of `vi' will not work properly with overloaded symbols. Consider using another free implementation of `vi', such as `vim'.

    $ gnatxref -v gnatfind.adb > tags

The following command will generate the tags file for gnatfind itself (if the sources are in the search path!):

    $ gnatxref -v gnatfind.adb > tags

From `vi', you can then use the command :tag `entity' (replacing entity by whatever you are looking for), and vi will display a new file with the corresponding declaration of entity.


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7.3.6 Examples of gnatfind Usage


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7.4 The Ada to HTML Converter gnathtml

`gnathtml' is a Perl script that allows Ada source files to be browsed using standard Web browsers. For installation information, see Installing gnathtml.

Ada reserved keywords are highlighted in a bold font and Ada comments in a blue font. Unless your program was compiled with the gcc `-gnatx' switch to suppress the generation of cross-referencing information, user defined variables and types will appear in a different color; you will be able to click on any identifier and go to its declaration.


Next: , Up: The Ada to HTML Converter gnathtml

7.4.1 Invoking `gnathtml'

The command line is as follows:

    $ perl gnathtml.pl [`switches`] `ada-files`

You can specify as many Ada files as you want. gnathtml will generate an html file for every ada file, and a global file called index.htm. This file is an index of every identifier defined in the files.

The following switches are available:

83
Only the Ada 83 subset of keywords will be highlighted.

cc `color'
This option allows you to change the color used for comments. The default value is green. The color argument can be any name accepted by html.

d
If the Ada files depend on some other files (for instance through with clauses, the latter files will also be converted to html. Only the files in the user project will be converted to html, not the files in the run-time library itself.

D
This command is the same as `-d' above, but `gnathtml' will also look for files in the run-time library, and generate html files for them.

ext `extension'
This option allows you to change the extension of the generated HTML files. If you do not specify an extension, it will default to htm.

f
By default, gnathtml will generate html links only for global entities ('with'ed units, global variables and types,...). If you specify `-f' on the command line, then links will be generated for local entities too.

l `number'
If this switch is provided and number is not 0, then gnathtml will number the html files every number line.

I `dir'
Specify a directory to search for library files (.ALI files) and source files. You can provide several -I switches on the command line, and the directories will be parsed in the order of the command line.

o `dir'
Specify the output directory for html files. By default, gnathtml will saved the generated html files in a subdirectory named html/.

p `file'
If you are using Emacs and the most recent Emacs Ada mode, which provides a full Integrated Development Environment for compiling, checking, running and debugging applications, you may use .gpr files to give the directories where Emacs can find sources and object files.

Using this switch, you can tell gnathtml to use these files. This allows you to get an html version of your application, even if it is spread over multiple directories.

sc `color'
This switch allows you to change the color used for symbol definitions. The default value is red. The color argument can be any name accepted by html.

t `file'
This switch provides the name of a file. This file contains a list of file names to be converted, and the effect is exactly as though they had appeared explicitly on the command line. This is the recommended way to work around the command line length limit on some systems.


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7.4.2 Installing gnathtml

Perl needs to be installed on your machine to run this script. Perl is freely available for almost every architecture and operating system via the Internet.

On Unix systems, you may want to modify the first line of the script gnathtml, to explicitly specify where Perl is located. The syntax of this line is:

    #!full_path_name_to_perl

Alternatively, you may run the script using the following command line:

    $ perl gnathtml.pl [`switches`] `files`


Next: , Previous: GNAT Utility Programs, Up: Top

8 GNAT and Program Execution

This chapter covers several topics:


Next: , Up: GNAT and Program Execution

8.1 Running and Debugging Ada Programs

This section discusses how to debug Ada programs.

An incorrect Ada program may be handled in three ways by the GNAT compiler:


Next: , Up: Running and Debugging Ada Programs

8.1.1 The GNAT Debugger GDB

GDB is a general purpose, platform-independent debugger that can be used to debug mixed-language programs compiled with `gcc', and in particular is capable of debugging Ada programs compiled with GNAT. The latest versions of GDB are Ada-aware and can handle complex Ada data structures.

See Debugging with GDB, for full details on the usage of GDB, including a section on its usage on programs. This manual should be consulted for full details. The section that follows is a brief introduction to the philosophy and use of GDB.

When GNAT programs are compiled, the compiler optionally writes debugging information into the generated object file, including information on line numbers, and on declared types and variables. This information is separate from the generated code. It makes the object files considerably larger, but it does not add to the size of the actual executable that will be loaded into memory, and has no impact on run-time performance. The generation of debug information is triggered by the use of the -g switch in the `gcc' or `gnatmake' command used to carry out the compilations. It is important to emphasize that the use of these options does not change the generated code.

The debugging information is written in standard system formats that are used by many tools, including debuggers and profilers. The format of the information is typically designed to describe C types and semantics, but GNAT implements a translation scheme which allows full details about Ada types and variables to be encoded into these standard C formats. Details of this encoding scheme may be found in the file exp_dbug.ads in the GNAT source distribution. However, the details of this encoding are, in general, of no interest to a user, since GDB automatically performs the necessary decoding.

When a program is bound and linked, the debugging information is collected from the object files, and stored in the executable image of the program. Again, this process significantly increases the size of the generated executable file, but it does not increase the size of the executable program itself. Furthermore, if this program is run in the normal manner, it runs exactly as if the debug information were not present, and takes no more actual memory.

However, if the program is run under control of GDB, the debugger is activated. The image of the program is loaded, at which point it is ready to run. If a run command is given, then the program will run exactly as it would have if GDB were not present. This is a crucial part of the GDB design philosophy. GDB is entirely non-intrusive until a breakpoint is encountered. If no breakpoint is ever hit, the program will run exactly as it would if no debugger were present. When a breakpoint is hit, GDB accesses the debugging information and can respond to user commands to inspect variables, and more generally to report on the state of execution.


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8.1.2 Running GDB

This section describes how to initiate the debugger.

The debugger can be launched from a GPS menu or directly from the command line. The description below covers the latter use. All the commands shown can be used in the GPS debug console window, but there are usually more GUI-based ways to achieve the same effect.

The command to run GDB is

    $ gdb program

where program is the name of the executable file. This activates the debugger and results in a prompt for debugger commands. The simplest command is simply run, which causes the program to run exactly as if the debugger were not present. The following section describes some of the additional commands that can be given to GDB.


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8.1.3 Introduction to GDB Commands

GDB contains a large repertoire of commands. See Debugging with GDB for extensive documentation on the use of these commands, together with examples of their use. Furthermore, the command `help' invoked from within GDB activates a simple help facility which summarizes the available commands and their options. In this section we summarize a few of the most commonly used commands to give an idea of what GDB is about. You should create a simple program with debugging information and experiment with the use of these GDB commands on the program as you read through the following section.

The above list is a very short introduction to the commands that GDB provides. Important additional capabilities, including conditional breakpoints, the ability to execute command sequences on a breakpoint, the ability to debug at the machine instruction level and many other features are described in detail in Debugging with GDB. Note that most commands can be abbreviated (for example, c for continue, bt for backtrace).


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8.1.4 Using Ada Expressions

GDB supports a fairly large subset of Ada expression syntax, with some extensions. The philosophy behind the design of this subset is

Thus, for brevity, the debugger acts as if there were implicit with and use clauses in effect for all user-written packages, thus making it unnecessary to fully qualify most names with their packages, regardless of context. Where this causes ambiguity, GDB asks the user's intent.

For details on the supported Ada syntax, see Debugging with GDB.


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8.1.5 Calling User-Defined Subprograms

An important capability of GDB is the ability to call user-defined subprograms while debugging. This is achieved simply by entering a subprogram call statement in the form:

    call subprogram-name (parameters)

The keyword call can be omitted in the normal case where the subprogram-name does not coincide with any of the predefined GDB commands.

The effect is to invoke the given subprogram, passing it the list of parameters that is supplied. The parameters can be expressions and can include variables from the program being debugged. The subprogram must be defined at the library level within your program, and GDB will call the subprogram within the environment of your program execution (which means that the subprogram is free to access or even modify variables within your program).

The most important use of this facility is in allowing the inclusion of debugging routines that are tailored to particular data structures in your program. Such debugging routines can be written to provide a suitably high-level description of an abstract type, rather than a low-level dump of its physical layout. After all, the standard GDB print command only knows the physical layout of your types, not their abstract meaning. Debugging routines can provide information at the desired semantic level and are thus enormously useful.

For example, when debugging GNAT itself, it is crucial to have access to the contents of the tree nodes used to represent the program internally. But tree nodes are represented simply by an integer value (which in turn is an index into a table of nodes). Using the print command on a tree node would simply print this integer value, which is not very useful. But the PN routine (defined in file treepr.adb in the GNAT sources) takes a tree node as input, and displays a useful high level representation of the tree node, which includes the syntactic category of the node, its position in the source, the integers that denote descendant nodes and parent node, as well as varied semantic information. To study this example in more detail, you might want to look at the body of the PN procedure in the stated file.

Another useful application of this capability is to deal with situations of complex data which are not handled suitably by GDB. For example, if you specify Convention Fortran for a multi-dimensional array, GDB does not know that the ordering of array elements has been switched and will not properly address the array elements. In such a case, instead of trying to print the elements directly from GDB, you can write a callable procedure that prints the elements in the desired format.


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8.1.6 Using the `next' Command in a Function

When you use the next command in a function, the current source location will advance to the next statement as usual. A special case arises in the case of a return statement.

Part of the code for a return statement is the 'epilogue' of the function. This is the code that returns to the caller. There is only one copy of this epilogue code, and it is typically associated with the last return statement in the function if there is more than one return. In some implementations, this epilogue is associated with the first statement of the function.

The result is that if you use the next command from a return statement that is not the last return statement of the function you may see a strange apparent jump to the last return statement or to the start of the function. You should simply ignore this odd jump. The value returned is always that from the first return statement that was stepped through.


Next: , Previous: Using the next Command in a Function, Up: Running and Debugging Ada Programs

8.1.7 Stopping When Ada Exceptions Are Raised

You can set catchpoints that stop the program execution when your program raises selected exceptions.


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8.1.8 Ada Tasks

GDB allows the following task-related commands:

For more detailed information on the tasking support, see Debugging with GDB.


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8.1.9 Debugging Generic Units

GNAT always uses code expansion for generic instantiation. This means that each time an instantiation occurs, a complete copy of the original code is made, with appropriate substitutions of formals by actuals.

It is not possible to refer to the original generic entities in GDB, but it is always possible to debug a particular instance of a generic, by using the appropriate expanded names. For example, if we have

    procedure g is
    
       generic package k is
          procedure kp (v1 : in out integer);
       end k;
    
       package body k is
          procedure kp (v1 : in out integer) is
          begin
             v1 := v1 + 1;
          end kp;
       end k;
    
       package k1 is new k;
       package k2 is new k;
    
       var : integer := 1;
    
    begin
       k1.kp (var);
       k2.kp (var);
       k1.kp (var);
       k2.kp (var);
    end;

Then to break on a call to procedure kp in the k2 instance, simply use the command:

    (gdb) break g.k2.kp

When the breakpoint occurs, you can step through the code of the instance in the normal manner and examine the values of local variables, as for other units.


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8.1.10 Remote Debugging with gdbserver

On platforms where gdbserver is supported, it is possible to use this tool to debug your application remotely. This can be useful in situations where the program needs to be run on a target host that is different from the host used for development, particularly when the target has a limited amount of resources (either CPU and/or memory).

To do so, start your program using gdbserver on the target machine. gdbserver then automatically suspends the execution of your program at its entry point, waiting for a debugger to connect to it. The following commands starts an application and tells gdbserver to wait for a connection with the debugger on localhost port 4444.

    $ gdbserver localhost:4444 program
    Process program created; pid = 5685
    Listening on port 4444

Once gdbserver has started listening, we can tell the debugger to establish a connection with this gdbserver, and then start the same debugging session as if the program was being debugged on the same host, directly under the control of GDB.

    $ gdb program
    (gdb) target remote targethost:4444
    Remote debugging using targethost:4444
    0x00007f29936d0af0 in ?? () from /lib64/ld-linux-x86-64.so.
    (gdb) b foo.adb:3
    Breakpoint 1 at 0x401f0c: file foo.adb, line 3.
    (gdb) continue
    Continuing.
    
    Breakpoint 1, foo () at foo.adb:4
    4       end foo;

It is also possible to use gdbserver to attach to an already running program, in which case the execution of that program is simply suspended until the connection between the debugger and gdbserver is established.

For more information on how to use gdbserver, see the `Using the gdbserver Program' section in Debugging with GDB. GNAT provides support for gdbserver on x86-linux, x86-windows and x86_64-linux.


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8.1.11 GNAT Abnormal Termination or Failure to Terminate

When presented with programs that contain serious errors in syntax or semantics, GNAT may on rare occasions experience problems in operation, such as aborting with a segmentation fault or illegal memory access, raising an internal exception, terminating abnormally, or failing to terminate at all. In such cases, you can activate various features of GNAT that can help you pinpoint the construct in your program that is the likely source of the problem.

The following strategies are presented in increasing order of difficulty, corresponding to your experience in using GNAT and your familiarity with compiler internals.


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8.1.12 Naming Conventions for GNAT Source Files

In order to examine the workings of the GNAT system, the following brief description of its organization may be helpful:


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8.1.13 Getting Internal Debugging Information

Most compilers have internal debugging switches and modes. GNAT does also, except GNAT internal debugging switches and modes are not secret. A summary and full description of all the compiler and binder debug flags are in the file debug.adb. You must obtain the sources of the compiler to see the full detailed effects of these flags.

The switches that print the source of the program (reconstructed from the internal tree) are of general interest for user programs, as are the options to print the full internal tree, and the entity table (the symbol table information). The reconstructed source provides a readable version of the program after the front-end has completed analysis and expansion, and is useful when studying the performance of specific constructs. For example, constraint checks are indicated, complex aggregates are replaced with loops and assignments, and tasking primitives are replaced with run-time calls.


Previous: Getting Internal Debugging Information, Up: Running and Debugging Ada Programs

8.1.14 Stack Traceback

Traceback is a mechanism to display the sequence of subprogram calls that leads to a specified execution point in a program. Often (but not always) the execution point is an instruction at which an exception has been raised. This mechanism is also known as `stack unwinding' because it obtains its information by scanning the run-time stack and recovering the activation records of all active subprograms. Stack unwinding is one of the most important tools for program debugging.

The first entry stored in traceback corresponds to the deepest calling level, that is to say the subprogram currently executing the instruction from which we want to obtain the traceback.

Note that there is no runtime performance penalty when stack traceback is enabled, and no exception is raised during program execution.


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8.1.14.1 Non-Symbolic Traceback

Note: this feature is not supported on all platforms. See GNAT.Traceback spec in g-traceb.ads for a complete list of supported platforms.

Tracebacks From an Unhandled Exception

A runtime non-symbolic traceback is a list of addresses of call instructions. To enable this feature you must use the `-E' gnatbind's option. With this option a stack traceback is stored as part of exception information. You can retrieve this information using the addr2line tool.

Here is a simple example:

    procedure STB is
    
       procedure P1 is
       begin
          raise Constraint_Error;
       end P1;
    
       procedure P2 is
       begin
          P1;
       end P2;
    
    begin
       P2;
    end STB;
    $ gnatmake stb -bargs -E
    $ stb
    
    Execution terminated by unhandled exception
    Exception name: CONSTRAINT_ERROR
    Message: stb.adb:5
    Call stack traceback locations:
    0x401373 0x40138b 0x40139c 0x401335 0x4011c4 0x4011f1 0x77e892a4

As we see the traceback lists a sequence of addresses for the unhandled exception CONSTRAINT_ERROR raised in procedure P1. It is easy to guess that this exception come from procedure P1. To translate these addresses into the source lines where the calls appear, the addr2line tool, described below, is invaluable. The use of this tool requires the program to be compiled with debug information.

    $ gnatmake -g stb -bargs -E
    $ stb
    
    Execution terminated by unhandled exception
    Exception name: CONSTRAINT_ERROR
    Message: stb.adb:5
    Call stack traceback locations:
    0x401373 0x40138b 0x40139c 0x401335 0x4011c4 0x4011f1 0x77e892a4
    
    $ addr2line --exe=stb 0x401373 0x40138b 0x40139c 0x401335 0x4011c4
       0x4011f1 0x77e892a4
    
    00401373 at d:/stb/stb.adb:5
    0040138B at d:/stb/stb.adb:10
    0040139C at d:/stb/stb.adb:14
    00401335 at d:/stb/b~stb.adb:104
    004011C4 at /build/.../crt1.c:200
    004011F1 at /build/.../crt1.c:222
    77E892A4 in ?? at ??:0

The addr2line tool has several other useful options:

--functions

to get the function name corresponding to any location


--demangle=gnat

to use the gnat decoding mode for the function names. Note that for binutils version 2.9.x the option is simply --demangle.

    $ addr2line --exe=stb --functions --demangle=gnat 0x401373 0x40138b
       0x40139c 0x401335 0x4011c4 0x4011f1
    
    00401373 in stb.p1 at d:/stb/stb.adb:5
    0040138B in stb.p2 at d:/stb/stb.adb:10
    0040139C in stb at d:/stb/stb.adb:14
    00401335 in main at d:/stb/b~stb.adb:104
    004011C4 in <__mingw_CRTStartup> at /build/.../crt1.c:200
    004011F1 in <mainCRTStartup> at /build/.../crt1.c:222

From this traceback we can see that the exception was raised in stb.adb at line 5, which was reached from a procedure call in stb.adb at line 10, and so on. The b~std.adb is the binder file, which contains the call to the main program. Running gnatbind. The remaining entries are assorted runtime routines, and the output will vary from platform to platform.

It is also possible to use GDB with these traceback addresses to debug the program. For example, we can break at a given code location, as reported in the stack traceback:

    $ gdb -nw stb

Furthermore, this feature is not implemented inside Windows DLL. Only the non-symbolic traceback is reported in this case.

    (gdb) break *0x401373
    Breakpoint 1 at 0x401373: file stb.adb, line 5.

It is important to note that the stack traceback addresses do not change when debug information is included. This is particularly useful because it makes it possible to release software without debug information (to minimize object size), get a field report that includes a stack traceback whenever an internal bug occurs, and then be able to retrieve the sequence of calls with the same program compiled with debug information.

Tracebacks From Exception Occurrences

Non-symbolic tracebacks are obtained by using the `-E' binder argument. The stack traceback is attached to the exception information string, and can be retrieved in an exception handler within the Ada program, by means of the Ada facilities defined in Ada.Exceptions. Here is a simple example:

    with Ada.Text_IO;
    with Ada.Exceptions;
    
    procedure STB is
    
       use Ada;
       use Ada.Exceptions;
    
       procedure P1 is
          K : Positive := 1;
       begin
          K := K - 1;
       exception
          when E : others =>
             Text_IO.Put_Line (Exception_Information (E));
       end P1;
    
       procedure P2 is
       begin
          P1;
       end P2;
    
    begin
       P2;
    end STB;

This program will output:

    $ stb
    
    Exception name: CONSTRAINT_ERROR
    Message: stb.adb:12
    Call stack traceback locations:
    0x4015e4 0x401633 0x401644 0x401461 0x4011c4 0x4011f1 0x77e892a4
Tracebacks From Anywhere in a Program

It is also possible to retrieve a stack traceback from anywhere in a program. For this you need to use the GNAT.Traceback API. This package includes a procedure called Call_Chain that computes a complete stack traceback, as well as useful display procedures described below. It is not necessary to use the `-E gnatbind' option in this case, because the stack traceback mechanism is invoked explicitly.

In the following example we compute a traceback at a specific location in the program, and we display it using GNAT.Debug_Utilities.Image to convert addresses to strings:

    with Ada.Text_IO;
    with GNAT.Traceback;
    with GNAT.Debug_Utilities;
    
    procedure STB is
    
       use Ada;
       use GNAT;
       use GNAT.Traceback;
    
       procedure P1 is
          TB  : Tracebacks_Array (1 .. 10);
          --  We are asking for a maximum of 10 stack frames.
          Len : Natural;
          --  Len will receive the actual number of stack frames returned.
       begin
          Call_Chain (TB, Len);
    
          Text_IO.Put ("In STB.P1 : ");
    
          for K in 1 .. Len loop
             Text_IO.Put (Debug_Utilities.Image (TB (K)));
             Text_IO.Put (' ');
          end loop;
    
          Text_IO.New_Line;
       end P1;
    
       procedure P2 is
       begin
          P1;
       end P2;
    
    begin
       P2;
    end STB;
    $ gnatmake -g stb
    $ stb
    
    In STB.P1 : 16#0040_F1E4# 16#0040_14F2# 16#0040_170B# 16#0040_171C#
    16#0040_1461# 16#0040_11C4# 16#0040_11F1# 16#77E8_92A4#

You can then get further information by invoking the addr2line tool as described earlier (note that the hexadecimal addresses need to be specified in C format, with a leading '0x').


Previous: Non-Symbolic Traceback, Up: Stack Traceback

8.1.14.2 Symbolic Traceback

A symbolic traceback is a stack traceback in which procedure names are associated with each code location.

Note that this feature is not supported on all platforms. See GNAT.Traceback.Symbolic spec in g-trasym.ads for a complete list of currently supported platforms.

Note that the symbolic traceback requires that the program be compiled with debug information. If it is not compiled with debug information only the non-symbolic information will be valid.

Tracebacks From Exception Occurrences

Here is an example:

    with Ada.Text_IO;
    with GNAT.Traceback.Symbolic;
    
    procedure STB is
    
       procedure P1 is
       begin
          raise Constraint_Error;
       end P1;
    
       procedure P2 is
       begin
          P1;
       end P2;
    
       procedure P3 is
       begin
          P2;
       end P3;
    
    begin
       P3;
    exception
       when E : others =>
          Ada.Text_IO.Put_Line (GNAT.Traceback.Symbolic.Symbolic_Traceback (E));
    end STB;
    $ gnatmake -g .\stb -bargs -E
    $ stb
    
    0040149F in stb.p1 at stb.adb:8
    004014B7 in stb.p2 at stb.adb:13
    004014CF in stb.p3 at stb.adb:18
    004015DD in ada.stb at stb.adb:22
    00401461 in main at b~stb.adb:168
    004011C4 in __mingw_CRTStartup at crt1.c:200
    004011F1 in mainCRTStartup at crt1.c:222
    77E892A4 in ?? at ??:0

In the above example the .\ syntax in the `gnatmake' command is currently required by `addr2line' for files that are in the current working directory. Moreover, the exact sequence of linker options may vary from platform to platform. The above `-largs' section is for Windows platforms. By contrast, under Unix there is no need for the `-largs' section. Differences across platforms are due to details of linker implementation.

Tracebacks From Anywhere in a Program

It is possible to get a symbolic stack traceback from anywhere in a program, just as for non-symbolic tracebacks. The first step is to obtain a non-symbolic traceback, and then call Symbolic_Traceback to compute the symbolic information. Here is an example:

    with Ada.Text_IO;
    with GNAT.Traceback;
    with GNAT.Traceback.Symbolic;
    
    procedure STB is
    
       use Ada;
       use GNAT.Traceback;
       use GNAT.Traceback.Symbolic;
    
       procedure P1 is
          TB  : Tracebacks_Array (1 .. 10);
          --  We are asking for a maximum of 10 stack frames.
          Len : Natural;
          --  Len will receive the actual number of stack frames returned.
       begin
          Call_Chain (TB, Len);
          Text_IO.Put_Line (Symbolic_Traceback (TB (1 .. Len)));
       end P1;
    
       procedure P2 is
       begin
          P1;
       end P2;
    
    begin
       P2;
    end STB;
Automatic Symbolic Tracebacks

Symbolic tracebacks may also be enabled by using the -Es switch to gnatbind (as in gprbuild -g ... -bargs -Es). This will cause the Exception_Information to contain a symbolic traceback, which will also be printed if an unhandled exception terminates the program.


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8.2 Code Coverage and Profiling

This section describes how to use the gcov coverage testing tool and the gprof profiler tool on Ada programs.


Next: , Up: Code Coverage and Profiling

8.2.1 Code Coverage of Ada Programs with gcov

gcov is a test coverage program: it analyzes the execution of a given program on selected tests, to help you determine the portions of the program that are still untested.

gcov is part of the GCC suite, and is described in detail in the GCC User's Guide. You can refer to this documentation for a more complete description.

This chapter provides a quick startup guide, and details some GNAT-specific features.


Next: , Up: Code Coverage of Ada Programs with gcov

8.2.1.1 Quick startup guide

In order to perform coverage analysis of a program using gcov, several steps are needed:

  1. Instrument the code during the compilation process,
  2. Execute the instrumented program, and
  3. Invoke the gcov tool to generate the coverage results.

The code instrumentation needed by gcov is created at the object level. The source code is not modified in any way, because the instrumentation code is inserted by gcc during the compilation process. To compile your code with code coverage activated, you need to recompile your whole project using the switches -fprofile-arcs and -ftest-coverage, and link it using -fprofile-arcs.

    $ gnatmake -P my_project.gpr -f -cargs -fprofile-arcs -ftest-coverage \\
       -largs -fprofile-arcs

This compilation process will create .gcno files together with the usual object files.

Once the program is compiled with coverage instrumentation, you can run it as many times as needed – on portions of a test suite for example. The first execution will produce .gcda files at the same location as the .gcno files. Subsequent executions will update those files, so that a cumulative result of the covered portions of the program is generated.

Finally, you need to call the gcov tool. The different options of gcov are described in the GCC User's Guide, section 'Invoking gcov'.

This will create annotated source files with a .gcov extension: my_main.adb file will be analyzed in my_main.adb.gcov.


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8.2.1.2 GNAT specifics

Because of Ada semantics, portions of the source code may be shared among several object files. This is the case for example when generics are involved, when inlining is active or when declarations generate initialisation calls. In order to take into account this shared code, you need to call gcov on all source files of the tested program at once.

The list of source files might exceed the system's maximum command line length. In order to bypass this limitation, a new mechanism has been implemented in gcov: you can now list all your project's files into a text file, and provide this file to gcov as a parameter, preceded by a @ (e.g. gcov @mysrclist.txt).

Note that on AIX compiling a static library with -fprofile-arcs is not supported as there can be unresolved symbols during the final link.


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8.2.2 Profiling an Ada Program with gprof

This section is not meant to be an exhaustive documentation of gprof. Full documentation for it can be found in the GNU Profiler User's Guide documentation that is part of this GNAT distribution.

Profiling a program helps determine the parts of a program that are executed most often, and are therefore the most time-consuming.

gprof is the standard GNU profiling tool; it has been enhanced to better handle Ada programs and multitasking. It is currently supported on the following platforms

In order to profile a program using gprof, several steps are needed:

  1. Instrument the code, which requires a full recompilation of the project with the proper switches.
  2. Execute the program under the analysis conditions, i.e. with the desired input.
  3. Analyze the results using the gprof tool.

The following sections detail the different steps, and indicate how to interpret the results.


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8.2.2.1 Compilation for profiling

In order to profile a program the first step is to tell the compiler to generate the necessary profiling information. The compiler switch to be used is -pg, which must be added to other compilation switches. This switch needs to be specified both during compilation and link stages, and can be specified once when using gnatmake:

    $ gnatmake -f -pg -P my_project

Note that only the objects that were compiled with the -pg switch will be profiled; if you need to profile your whole project, use the -f gnatmake switch to force full recompilation.


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8.2.2.2 Program execution

Once the program has been compiled for profiling, you can run it as usual.

The only constraint imposed by profiling is that the program must terminate normally. An interrupted program (via a Ctrl-C, kill, etc.) will not be properly analyzed.

Once the program completes execution, a data file called gmon.out is generated in the directory where the program was launched from. If this file already exists, it will be overwritten.


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8.2.2.3 Running gprof

The gprof tool is called as follow:

    $ gprof my_prog gmon.out

or simply:

    $  gprof my_prog

The complete form of the gprof command line is the following:

    $ gprof [switches] [executable [data-file]]

gprof supports numerous switches. The order of these switch does not matter. The full list of options can be found in the GNU Profiler User's Guide documentation that comes with this documentation.

The following is the subset of those switches that is most relevant:

--demangle[=`style'], --no-demangle
These options control whether symbol names should be demangled when printing output. The default is to demangle C++ symbols. The --no-demangle option may be used to turn off demangling. Different compilers have different mangling styles. The optional demangling style argument can be used to choose an appropriate demangling style for your compiler, in particular Ada symbols generated by GNAT can be demangled using --demangle=gnat.

-e `function_name'
The -e `function' option tells gprof not to print information about the function function_name (and its children...) in the call graph. The function will still be listed as a child of any functions that call it, but its index number will be shown as [not printed]. More than one -e option may be given; only one function_name may be indicated with each -e option.

-E `function_name'
The -E `function' option works like the -e option, but execution time spent in the function (and children who were not called from anywhere else), will not be used to compute the percentages-of-time for the call graph. More than one -E option may be given; only one function_name may be indicated with each -E option.

-f `function_name'
The -f `function' option causes gprof to limit the call graph to the function function_name and its children (and their children...). More than one -f option may be given; only one function_name may be indicated with each -f option.

-F `function_name'
The -F `function' option works like the -f option, but only time spent in the function and its children (and their children...) will be used to determine total-time and percentages-of-time for the call graph. More than one -F option may be given; only one function_name may be indicated with each -F option. The -F option overrides the -E option.


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8.2.2.4 Interpretation of profiling results

The results of the profiling analysis are represented by two arrays: the 'flat profile' and the 'call graph'. Full documentation of those outputs can be found in the GNU Profiler User's Guide.

The flat profile shows the time spent in each function of the program, and how many time it has been called. This allows you to locate easily the most time-consuming functions.

The call graph shows, for each subprogram, the subprograms that call it, and the subprograms that it calls. It also provides an estimate of the time spent in each of those callers/called subprograms.


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8.3 Improving Performance

This section presents several topics related to program performance. It first describes some of the tradeoffs that need to be considered and some of the techniques for making your program run faster.

It then documents the unused subprogram/data elimination feature, which can reduce the size of program executables.


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8.3.1 Performance Considerations

The GNAT system provides a number of options that allow a trade-off between

The defaults (if no options are selected) aim at improving the speed of compilation and minimizing dependences, at the expense of performance of the generated code:

These options are suitable for most program development purposes. This section describes how you can modify these choices, and also provides some guidelines on debugging optimized code.


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8.3.1.1 Controlling Run-Time Checks

By default, GNAT generates all run-time checks, except stack overflow checks, and checks for access before elaboration on subprogram calls. The latter are not required in default mode, because all necessary checking is done at compile time.

The gnat switch, `-gnatp' allows this default to be modified. See Run-Time Checks.

Our experience is that the default is suitable for most development purposes.

Elaboration checks are off by default, and also not needed by default, since GNAT uses a static elaboration analysis approach that avoids the need for run-time checking. This manual contains a full chapter discussing the issue of elaboration checks, and if the default is not satisfactory for your use, you should read this chapter.

For validity checks, the minimal checks required by the Ada Reference Manual (for case statements and assignments to array elements) are on by default. These can be suppressed by use of the `-gnatVn' switch. Note that in Ada 83, there were no validity checks, so if the Ada 83 mode is acceptable (or when comparing GNAT performance with an Ada 83 compiler), it may be reasonable to routinely use `-gnatVn'. Validity checks are also suppressed entirely if `-gnatp' is used.

Note that the setting of the switches controls the default setting of the checks. They may be modified using either pragma Suppress (to remove checks) or pragma Unsuppress (to add back suppressed checks) in the program source.


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8.3.1.2 Use of Restrictions

The use of pragma Restrictions allows you to control which features are permitted in your program. Apart from the obvious point that if you avoid relatively expensive features like finalization (enforceable by the use of pragma Restrictions (No_Finalization), the use of this pragma does not affect the generated code in most cases.

One notable exception to this rule is that the possibility of task abort results in some distributed overhead, particularly if finalization or exception handlers are used. The reason is that certain sections of code have to be marked as non-abortable.

If you use neither the abort statement, nor asynchronous transfer of control (select ... then abort), then this distributed overhead is removed, which may have a general positive effect in improving overall performance. Especially code involving frequent use of tasking constructs and controlled types will show much improved performance. The relevant restrictions pragmas are

    pragma Restrictions (No_Abort_Statements);
    pragma Restrictions (Max_Asynchronous_Select_Nesting => 0);

It is recommended that these restriction pragmas be used if possible. Note that this also means that you can write code without worrying about the possibility of an immediate abort at any point.


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8.3.1.3 Optimization Levels

Without any optimization option, the compiler's goal is to reduce the cost of compilation and to make debugging produce the expected results. Statements are independent: if you stop the program with a breakpoint between statements, you can then assign a new value to any variable or change the program counter to any other statement in the subprogram and get exactly the results you would expect from the source code.

Turning on optimization makes the compiler attempt to improve the performance and/or code size at the expense of compilation time and possibly the ability to debug the program.

If you use multiple -O options, with or without level numbers, the last such option is the one that is effective.

The default is optimization off. This results in the fastest compile times, but GNAT makes absolutely no attempt to optimize, and the generated programs are considerably larger and slower than when optimization is enabled. You can use the `-O' switch (the permitted forms are `-O0', `-O1' `-O2', `-O3', and `-Os') to `gcc' to control the optimization level:

Higher optimization levels perform more global transformations on the program and apply more expensive analysis algorithms in order to generate faster and more compact code. The price in compilation time, and the resulting improvement in execution time, both depend on the particular application and the hardware environment. You should experiment to find the best level for your application.

Since the precise set of optimizations done at each level will vary from release to release (and sometime from target to target), it is best to think of the optimization settings in general terms. See the `Options That Control Optimization' section in Using the GNU Compiler Collection (GCC) for details about the `-O' settings and a number of `-f' options that individually enable or disable specific optimizations.

Unlike some other compilation systems, `gcc' has been tested extensively at all optimization levels. There are some bugs which appear only with optimization turned on, but there have also been bugs which show up only in `unoptimized' code. Selecting a lower level of optimization does not improve the reliability of the code generator, which in practice is highly reliable at all optimization levels.

Note regarding the use of `-O3': The use of this optimization level is generally discouraged with GNAT, since it often results in larger executables which may run more slowly. See further discussion of this point in Inlining of Subprograms.


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8.3.1.4 Debugging Optimized Code

Although it is possible to do a reasonable amount of debugging at nonzero optimization levels, the higher the level the more likely that source-level constructs will have been eliminated by optimization. For example, if a loop is strength-reduced, the loop control variable may be completely eliminated and thus cannot be displayed in the debugger. This can only happen at `-O2' or `-O3'. Explicit temporary variables that you code might be eliminated at level `-O1' or higher.

The use of the `-g' switch, which is needed for source-level debugging, affects the size of the program executable on disk, and indeed the debugging information can be quite large. However, it has no effect on the generated code (and thus does not degrade performance)

Since the compiler generates debugging tables for a compilation unit before it performs optimizations, the optimizing transformations may invalidate some of the debugging data. You therefore need to anticipate certain anomalous situations that may arise while debugging optimized code. These are the most common cases:

In light of such anomalies, a recommended technique is to use `-O0' early in the software development cycle, when extensive debugging capabilities are most needed, and then move to `-O1' and later `-O2' as the debugger becomes less critical. Whether to use the `-g' switch in the release version is a release management issue. Note that if you use `-g' you can then use the `strip' program on the resulting executable, which removes both debugging information and global symbols.


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8.3.1.5 Inlining of Subprograms

A call to a subprogram in the current unit is inlined if all the following conditions are met:

Calls to subprograms in `with'ed units are normally not inlined. To achieve actual inlining (that is, replacement of the call by the code in the body of the subprogram), the following conditions must all be true:

Even if all these conditions are met, it may not be possible for the compiler to inline the call, due to the length of the body, or features in the body that make it impossible for the compiler to do the inlining.

Note that specifying the `-gnatn' switch causes additional compilation dependencies. Consider the following:

    package R is
       procedure Q;
       pragma Inline (Q);
    end R;
    package body R is
       ...
    end R;
    
    with R;
    procedure Main is
    begin
       ...
       R.Q;
    end Main;

With the default behavior (no `-gnatn' switch specified), the compilation of the Main procedure depends only on its own source, main.adb, and the spec of the package in file r.ads. This means that editing the body of R does not require recompiling Main.

On the other hand, the call R.Q is not inlined under these circumstances. If the `-gnatn' switch is present when Main is compiled, the call will be inlined if the body of Q is small enough, but now Main depends on the body of R in r.adb as well as on the spec. This means that if this body is edited, the main program must be recompiled. Note that this extra dependency occurs whether or not the call is in fact inlined by `gcc'.

The use of front end inlining with `-gnatN' generates similar additional dependencies.

Note: The `-fno-inline' switch overrides all other conditions and ensures that no inlining occurs, unless requested with pragma Inline_Always for gcc back-ends. The extra dependences resulting from `-gnatn' will still be active, even if this switch is used to suppress the resulting inlining actions.

Note: The `-fno-inline-functions' switch can be used to prevent automatic inlining of subprograms if `-O3' is used.

Note: The `-fno-inline-small-functions' switch can be used to prevent automatic inlining of small subprograms if `-O2' is used.

Note: The `-fno-inline-functions-called-once' switch can be used to prevent inlining of subprograms local to the unit and called once from within it if `-O1' is used.

Note regarding the use of `-O3': `-gnatn' is made up of two sub-switches `-gnatn1' and `-gnatn2' that can be directly specified in lieu of it, `-gnatn' being translated into one of them based on the optimization level. With `-O2' or below, `-gnatn' is equivalent to `-gnatn1' which activates pragma Inline with moderate inlining across modules. With `-O3', `-gnatn' is equivalent to `-gnatn2' which activates pragma Inline with full inlining across modules. If you have used pragma Inline in appropriate cases, then it is usually much better to use `-O2' and `-gnatn' and avoid the use of `-O3' which has the additional effect of inlining subprograms you did not think should be inlined. We have found that the use of `-O3' may slow down the compilation and increase the code size by performing excessive inlining, leading to increased instruction cache pressure from the increased code size and thus minor performance improvements. So the bottom line here is that you should not automatically assume that `-O3' is better than `-O2', and indeed you should use `-O3' only if tests show that it actually improves performance for your program.


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8.3.1.6 Floating_Point_Operations

On almost all targets, GNAT maps Float and Long_Float to the 32-bit and 64-bit standard IEEE floating-point representations, and operations will use standard IEEE arithmetic as provided by the processor. On most, but not all, architectures, the attribute Machine_Overflows is False for these types, meaning that the semantics of overflow is implementation-defined. In the case of GNAT, these semantics correspond to the normal IEEE treatment of infinities and NaN (not a number) values. For example, 1.0 / 0.0 yields plus infinitiy and 0.0 / 0.0 yields a NaN. By avoiding explicit overflow checks, the performance is greatly improved on many targets. However, if required, floating-point overflow can be enabled by the use of the pragma Check_Float_Overflow.

Another consideration that applies specifically to x86 32-bit architectures is which form of floating-point arithmetic is used. By default the operations use the old style x86 floating-point, which implements an 80-bit extended precision form (on these architectures the type Long_Long_Float corresponds to that form). In addition, generation of efficient code in this mode means that the extended precision form will be used for intermediate results. This may be helpful in improving the final precision of a complex expression. However it means that the results obtained on the x86 will be different from those on other architectures, and for some algorithms, the extra intermediate precision can be detrimental.

In addition to this old-style floating-point, all modern x86 chips implement an alternative floating-point operation model referred to as SSE2. In this model there is no extended form, and furthermore execution performance is significantly enhanced. To force GNAT to use this more modern form, use both of the switches:

-msse2 -mfpmath=sse

A unit compiled with these switches will automatically use the more efficient SSE2 instruction set for Float and Long_Float operations. Note that the ABI has the same form for both floating-point models, so it is permissible to mix units compiled with and without these switches.


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8.3.1.7 Vectorization of loops

You can take advantage of the auto-vectorizer present in the `gcc' back end to vectorize loops with GNAT. The corresponding command line switch is `-ftree-vectorize' but, as it is enabled by default at `-O3' and other aggressive optimizations helpful for vectorization also are enabled by default at this level, using `-O3' directly is recommended.

You also need to make sure that the target architecture features a supported SIMD instruction set. For example, for the x86 architecture, you should at least specify `-msse2' to get significant vectorization (but you don't need to specify it for x86-64 as it is part of the base 64-bit architecture). Similarly, for the PowerPC architecture, you should specify `-maltivec'.

The preferred loop form for vectorization is the for iteration scheme. Loops with a while iteration scheme can also be vectorized if they are very simple, but the vectorizer will quickly give up otherwise. With either iteration scheme, the flow of control must be straight, in particular no exit statement may appear in the loop body. The loop may however contain a single nested loop, if it can be vectorized when considered alone:

    A : array (1..4, 1..4) of Long_Float;
    S : array (1..4) of Long_Float;
    
    procedure Sum is
    begin
       for I in A'Range(1) loop
          for J in A'Range(2) loop
             S (I) := S (I) + A (I, J);
          end loop;
       end loop;
    end Sum;

The vectorizable operations depend on the targeted SIMD instruction set, but the adding and some of the multiplying operators are generally supported, as well as the logical operators for modular types. Note that compiling with `-gnatp' might well reveal cases where some checks do thwart vectorization.

Type conversions may also prevent vectorization if they involve semantics that are not directly supported by the code generator or the SIMD instruction set. A typical example is direct conversion from floating-point to integer types. The solution in this case is to use the following idiom:

    Integer (S'Truncation (F))

if S is the subtype of floating-point object F.

In most cases, the vectorizable loops are loops that iterate over arrays. All kinds of array types are supported, i.e. constrained array types with static bounds:

    type Array_Type is array (1 .. 4) of Long_Float;

constrained array types with dynamic bounds:

    type Array_Type is array (1 .. Q.N) of Long_Float;
    
    type Array_Type is array (Q.K .. 4) of Long_Float;
    
    type Array_Type is array (Q.K .. Q.N) of Long_Float;

or unconstrained array types:

    type Array_Type is array (Positive range <>) of Long_Float;

The quality of the generated code decreases when the dynamic aspect of the array type increases, the worst code being generated for unconstrained array types. This is so because, the less information the compiler has about the bounds of the array, the more fallback code it needs to generate in order to fix things up at run time.

It is possible to specify that a given loop should be subject to vectorization preferably to other optimizations by means of pragma Loop_Optimize:

    pragma Loop_Optimize (Vector);

placed immediately within the loop will convey the appropriate hint to the compiler for this loop.

It is also possible to help the compiler generate better vectorized code for a given loop by asserting that there are no loop-carried dependencies in the loop. Consider for example the procedure:

    type Arr is array (1 .. 4) of Long_Float;
    
    procedure Add (X, Y : not null access Arr; R : not null access Arr) is
    begin
      for I in Arr'Range loop
        R(I) := X(I) + Y(I);
      end loop;
    end;

By default, the compiler cannot unconditionally vectorize the loop because assigning to a component of the array designated by R in one iteration could change the value read from the components of the array designated by X or Y in a later iteration. As a result, the compiler will generate two versions of the loop in the object code, one vectorized and the other not vectorized, as well as a test to select the appropriate version at run time. This can be overcome by another hint:

    pragma Loop_Optimize (Ivdep);

placed immediately within the loop will tell the compiler that it can safely omit the non-vectorized version of the loop as well as the run-time test.


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8.3.1.8 Other Optimization Switches

Since GNAT uses the `gcc' back end, all the specialized `gcc' optimization switches are potentially usable. These switches have not been extensively tested with GNAT but can generally be expected to work. Examples of switches in this category are `-funroll-loops' and the various target-specific `-m' options (in particular, it has been observed that `-march=xxx' can significantly improve performance on appropriate machines). For full details of these switches, see the Submodel Options section in the Hardware Models and Configurations chapter of Using the GNU Compiler Collection (GCC).


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8.3.1.9 Optimization and Strict Aliasing

The strong typing capabilities of Ada allow an optimizer to generate efficient code in situations where other languages would be forced to make worst case assumptions preventing such optimizations. Consider the following example:

    procedure R is
       type Int1 is new Integer;
       type Int2 is new Integer;
       type Int1A is access Int1;
       type Int2A is access Int2;
       Int1V : Int1A;
       Int2V : Int2A;
       ...
    
    begin
       ...
       for J in Data'Range loop
          if Data (J) = Int1V.all then
             Int2V.all := Int2V.all + 1;
          end if;
       end loop;
       ...
    end R;

In this example, since the variable Int1V can only access objects of type Int1, and Int2V can only access objects of type Int2, there is no possibility that the assignment to Int2V.all affects the value of Int1V.all. This means that the compiler optimizer can "know" that the value Int1V.all is constant for all iterations of the loop and avoid the extra memory reference required to dereference it each time through the loop.

This kind of optimization, called strict aliasing analysis, is triggered by specifying an optimization level of `-O2' or higher or `-Os' and allows GNAT to generate more efficient code when access values are involved.

However, although this optimization is always correct in terms of the formal semantics of the Ada Reference Manual, difficulties can arise if features like Unchecked_Conversion are used to break the typing system. Consider the following complete program example:

    package p1 is
       type int1 is new integer;
       type int2 is new integer;
       type a1 is access int1;
       type a2 is access int2;
    end p1;
    
    with p1; use p1;
    package p2 is
       function to_a2 (Input : a1) return a2;
    end p2;
    
    with Unchecked_Conversion;
    package body p2 is
       function to_a2 (Input : a1) return a2 is
          function to_a2u is
            new Unchecked_Conversion (a1, a2);
       begin
          return to_a2u (Input);
       end to_a2;
    end p2;
    
    with p2; use p2;
    with p1; use p1;
    with Text_IO; use Text_IO;
    procedure m is
       v1 : a1 := new int1;
       v2 : a2 := to_a2 (v1);
    begin
       v1.all := 1;
       v2.all := 0;
       put_line (int1'image (v1.all));
    end;

This program prints out 0 in `-O0' or `-O1' mode, but it prints out 1 in `-O2' mode. That's because in strict aliasing mode, the compiler can and does assume that the assignment to v2.all could not affect the value of v1.all, since different types are involved.

This behavior is not a case of non-conformance with the standard, since the Ada RM specifies that an unchecked conversion where the resulting bit pattern is not a correct value of the target type can result in an abnormal value and attempting to reference an abnormal value makes the execution of a program erroneous. That's the case here since the result does not point to an object of type int2. This means that the effect is entirely unpredictable.

However, although that explanation may satisfy a language lawyer, in practice an applications programmer expects an unchecked conversion involving pointers to create true aliases and the behavior of printing 1 seems plain wrong. In this case, the strict aliasing optimization is unwelcome.

Indeed the compiler recognizes this possibility, and the unchecked conversion generates a warning:

    p2.adb:5:07: warning: possible aliasing problem with type "a2"
    p2.adb:5:07: warning: use -fno-strict-aliasing switch for references
    p2.adb:5:07: warning:  or use "pragma No_Strict_Aliasing (a2);"

Unfortunately the problem is recognized when compiling the body of package p2, but the actual "bad" code is generated while compiling the body of m and this latter compilation does not see the suspicious Unchecked_Conversion.

As implied by the warning message, there are approaches you can use to avoid the unwanted strict aliasing optimization in a case like this.

One possibility is to simply avoid the use of `-O2', but that is a bit drastic, since it throws away a number of useful optimizations that do not involve strict aliasing assumptions.

A less drastic approach is to compile the program using the option `-fno-strict-aliasing'. Actually it is only the unit containing the dereferencing of the suspicious pointer that needs to be compiled. So in this case, if we compile unit m with this switch, then we get the expected value of zero printed. Analyzing which units might need the switch can be painful, so a more reasonable approach is to compile the entire program with options `-O2' and `-fno-strict-aliasing'. If the performance is satisfactory with this combination of options, then the advantage is that the entire issue of possible "wrong" optimization due to strict aliasing is avoided.

To avoid the use of compiler switches, the configuration pragma No_Strict_Aliasing with no parameters may be used to specify that for all access types, the strict aliasing optimization should be suppressed.

However, these approaches are still overkill, in that they causes all manipulations of all access values to be deoptimized. A more refined approach is to concentrate attention on the specific access type identified as problematic.

First, if a careful analysis of uses of the pointer shows that there are no possible problematic references, then the warning can be suppressed by bracketing the instantiation of Unchecked_Conversion to turn the warning off:

    pragma Warnings (Off);
    function to_a2u is
      new Unchecked_Conversion (a1, a2);
    pragma Warnings (On);

Of course that approach is not appropriate for this particular example, since indeed there is a problematic reference. In this case we can take one of two other approaches.

The first possibility is to move the instantiation of unchecked conversion to the unit in which the type is declared. In this example, we would move the instantiation of Unchecked_Conversion from the body of package p2 to the spec of package p1. Now the warning disappears. That's because any use of the access type knows there is a suspicious unchecked conversion, and the strict aliasing optimization is automatically suppressed for the type.

If it is not practical to move the unchecked conversion to the same unit in which the destination access type is declared (perhaps because the source type is not visible in that unit), you may use pragma No_Strict_Aliasing for the type. This pragma must occur in the same declarative sequence as the declaration of the access type:

    type a2 is access int2;
    pragma No_Strict_Aliasing (a2);

Here again, the compiler now knows that the strict aliasing optimization should be suppressed for any reference to type a2 and the expected behavior is obtained.

Finally, note that although the compiler can generate warnings for simple cases of unchecked conversions, there are tricker and more indirect ways of creating type incorrect aliases which the compiler cannot detect. Examples are the use of address overlays and unchecked conversions involving composite types containing access types as components. In such cases, no warnings are generated, but there can still be aliasing problems. One safe coding practice is to forbid the use of address clauses for type overlaying, and to allow unchecked conversion only for primitive types. This is not really a significant restriction since any possible desired effect can be achieved by unchecked conversion of access values.

The aliasing analysis done in strict aliasing mode can certainly have significant benefits. We have seen cases of large scale application code where the time is increased by up to 5% by turning this optimization off. If you have code that includes significant usage of unchecked conversion, you might want to just stick with `-O1' and avoid the entire issue. If you get adequate performance at this level of optimization level, that's probably the safest approach. If tests show that you really need higher levels of optimization, then you can experiment with `-O2' and `-O2 -fno-strict-aliasing' to see how much effect this has on size and speed of the code. If you really need to use `-O2' with strict aliasing in effect, then you should review any uses of unchecked conversion of access types, particularly if you are getting the warnings described above.


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8.3.1.10 Aliased Variables and Optimization

There are scenarios in which programs may use low level techniques to modify variables that otherwise might be considered to be unassigned. For example, a variable can be passed to a procedure by reference, which takes the address of the parameter and uses the address to modify the variable's value, even though it is passed as an IN parameter. Consider the following example:

    procedure P is
       Max_Length : constant Natural := 16;
       type Char_Ptr is access all Character;
    
       procedure Get_String(Buffer: Char_Ptr; Size : Integer);
       pragma Import (C, Get_String, "get_string");
    
       Name : aliased String (1 .. Max_Length) := (others => ' ');
       Temp : Char_Ptr;
    
       function Addr (S : String) return Char_Ptr is
          function To_Char_Ptr is
            new Ada.Unchecked_Conversion (System.Address, Char_Ptr);
       begin
          return To_Char_Ptr (S (S'First)'Address);
       end;
    
    begin
       Temp := Addr (Name);
       Get_String (Temp, Max_Length);
    end;

where Get_String is a C function that uses the address in Temp to modify the variable Name. This code is dubious, and arguably erroneous, and the compiler would be entitled to assume that Name is never modified, and generate code accordingly.

However, in practice, this would cause some existing code that seems to work with no optimization to start failing at high levels of optimzization.

What the compiler does for such cases is to assume that marking a variable as aliased indicates that some "funny business" may be going on. The optimizer recognizes the aliased keyword and inhibits optimizations that assume the value cannot be assigned. This means that the above example will in fact "work" reliably, that is, it will produce the expected results.


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8.3.1.11 Atomic Variables and Optimization

There are two considerations with regard to performance when atomic variables are used.

First, the RM only guarantees that access to atomic variables be atomic, it has nothing to say about how this is achieved, though there is a strong implication that this should not be achieved by explicit locking code. Indeed GNAT will never generate any locking code for atomic variable access (it will simply reject any attempt to make a variable or type atomic if the atomic access cannot be achieved without such locking code).

That being said, it is important to understand that you cannot assume that the entire variable will always be accessed. Consider this example:

    type R is record
       A,B,C,D : Character;
    end record;
    for R'Size use 32;
    for R'Alignment use 4;
    
    RV : R;
    pragma Atomic (RV);
    X : Character;
    ...
    X := RV.B;

You cannot assume that the reference to RV.B will read the entire 32-bit variable with a single load instruction. It is perfectly legitimate if the hardware allows it to do a byte read of just the B field. This read is still atomic, which is all the RM requires. GNAT can and does take advantage of this, depending on the architecture and optimization level. Any assumption to the contrary is non-portable and risky. Even if you examine the assembly language and see a full 32-bit load, this might change in a future version of the compiler.

If your application requires that all accesses to RV in this example be full 32-bit loads, you need to make a copy for the access as in:

    declare
       RV_Copy : constant R := RV;
    begin
       X := RV_Copy.B;
    end;

Now the reference to RV must read the whole variable. Actually one can imagine some compiler which figures out that the whole copy is not required (because only the B field is actually accessed), but GNAT certainly won't do that, and we don't know of any compiler that would not handle this right, and the above code will in practice work portably across all architectures (that permit the Atomic declaration).

The second issue with atomic variables has to do with the possible requirement of generating synchronization code. For more details on this, consult the sections on the pragmas Enable/Disable_Atomic_Synchronization in the GNAT Reference Manual. If performance is critical, and such synchronization code is not required, it may be useful to disable it.


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8.3.1.12 Passive Task Optimization

A passive task is one which is sufficiently simple that in theory a compiler could recognize it an implement it efficiently without creating a new thread. The original design of Ada 83 had in mind this kind of passive task optimization, but only a few Ada 83 compilers attempted it. The problem was that it was difficult to determine the exact conditions under which the optimization was possible. The result is a very fragile optimization where a very minor change in the program can suddenly silently make a task non-optimizable.

With the revisiting of this issue in Ada 95, there was general agreement that this approach was fundamentally flawed, and the notion of protected types was introduced. When using protected types, the restrictions are well defined, and you KNOW that the operations will be optimized, and furthermore this optimized performance is fully portable.

Although it would theoretically be possible for GNAT to attempt to do this optimization, but it really doesn't make sense in the context of Ada 95, and none of the Ada 95 compilers implement this optimization as far as we know. In particular GNAT never attempts to perform this optimization.

In any new Ada 95 code that is written, you should always use protected types in place of tasks that might be able to be optimized in this manner. Of course this does not help if you have legacy Ada 83 code that depends on this optimization, but it is unusual to encounter a case where the performance gains from this optimization are significant.

Your program should work correctly without this optimization. If you have performance problems, then the most practical approach is to figure out exactly where these performance problems arise, and update those particular tasks to be protected types. Note that typically clients of the tasks who call entries, will not have to be modified, only the task definition itself.


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8.3.2 Text_IO Suggestions

The Ada.Text_IO package has fairly high overheads due in part to the requirement of maintaining page and line counts. If performance is critical, a recommendation is to use Stream_IO instead of Text_IO for volume output, since this package has less overhead.

If Text_IO must be used, note that by default output to the standard output and standard error files is unbuffered (this provides better behavior when output statements are used for debugging, or if the progress of a program is observed by tracking the output, e.g. by using the Unix `tail -f' command to watch redirected output.

If you are generating large volumes of output with Text_IO and performance is an important factor, use a designated file instead of the standard output file, or change the standard output file to be buffered using Interfaces.C_Streams.setvbuf.


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8.3.3 Reducing Size of Executables with Unused Subprogram/Data Elimination

This section describes how you can eliminate unused subprograms and data from your executable just by setting options at compilation time.


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8.3.3.1 About unused subprogram/data elimination

By default, an executable contains all code and data of its composing objects (directly linked or coming from statically linked libraries), even data or code never used by this executable.

This feature will allow you to eliminate such unused code from your executable, making it smaller (in disk and in memory).

This functionality is available on all Linux platforms except for the IA-64 architecture and on all cross platforms using the ELF binary file format. In both cases GNU binutils version 2.16 or later are required to enable it.


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8.3.3.2 Compilation options

The operation of eliminating the unused code and data from the final executable is directly performed by the linker.

In order to do this, it has to work with objects compiled with the following options: `-ffunction-sections' `-fdata-sections'.

These options are usable with C and Ada files. They will place respectively each function or data in a separate section in the resulting object file.

Once the objects and static libraries are created with these options, the linker can perform the dead code elimination. You can do this by setting the `-Wl,–gc-sections' option to gcc command or in the `-largs' section of `gnatmake'. This will perform a garbage collection of code and data never referenced.

If the linker performs a partial link (`-r' linker option), then you will need to provide the entry point using the `-e' / `–entry' linker option.

Note that objects compiled without the `-ffunction-sections' and `-fdata-sections' options can still be linked with the executable. However, no dead code elimination will be performed on those objects (they will be linked as is).

The GNAT static library is now compiled with -ffunction-sections and -fdata-sections on some platforms. This allows you to eliminate the unused code and data of the GNAT library from your executable.


Previous: Compilation options, Up: Reducing Size of Executables with Unused Subprogram/Data Elimination

8.3.3.3 Example of unused subprogram/data elimination

Here is a simple example:

    with Aux;
    
    procedure Test is
    begin
       Aux.Used (10);
    end Test;
    
    package Aux is
       Used_Data   : Integer;
       Unused_Data : Integer;
    
       procedure Used   (Data : Integer);
       procedure Unused (Data : Integer);
    end Aux;
    
    package body Aux is
       procedure Used (Data : Integer) is
       begin
          Used_Data := Data;
       end Used;
    
       procedure Unused (Data : Integer) is
       begin
          Unused_Data := Data;
       end Unused;
    end Aux;

Unused and Unused_Data are never referenced in this code excerpt, and hence they may be safely removed from the final executable.

    $ gnatmake test
    
    $ nm test | grep used
    020015f0 T aux__unused
    02005d88 B aux__unused_data
    020015cc T aux__used
    02005d84 B aux__used_data
    
    $ gnatmake test -cargs -fdata-sections -ffunction-sections \\
         -largs -Wl,--gc-sections
    
    $ nm test | grep used
    02005350 T aux__used
    0201ffe0 B aux__used_data

It can be observed that the procedure Unused and the object Unused_Data are removed by the linker when using the appropriate options.


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8.4 Overflow Check Handling in GNAT

This section explains how to control the handling of overflow checks.


Next: , Up: Overflow Check Handling in GNAT

8.4.1 Background

Overflow checks are checks that the compiler may make to ensure that intermediate results are not out of range. For example:

    A : Integer;
    ...
    A := A + 1;

If A has the value Integer'Last, then the addition may cause overflow since the result is out of range of the type Integer. In this case Constraint_Error will be raised if checks are enabled.

A trickier situation arises in examples like the following:

    A, C : Integer;
    ...
    A := (A + 1) + C;

where A is Integer'Last and C is -1. Now the final result of the expression on the right hand side is Integer'Last which is in range, but the question arises whether the intermediate addition of (A + 1) raises an overflow error.

The (perhaps surprising) answer is that the Ada language definition does not answer this question. Instead it leaves it up to the implementation to do one of two things if overflow checks are enabled.

If the compiler chooses the first approach, then the assignment of this example will indeed raise Constraint_Error if overflow checking is enabled, or result in erroneous execution if overflow checks are suppressed.

But if the compiler chooses the second approach, then it can perform both additions yielding the correct mathematical result, which is in range, so no exception will be raised, and the right result is obtained, regardless of whether overflow checks are suppressed.

Note that in the first example an exception will be raised in either case, since if the compiler gives the correct mathematical result for the addition, it will be out of range of the target type of the assignment, and thus fails the range check.

This lack of specified behavior in the handling of overflow for intermediate results is a source of non-portability, and can thus be problematic when programs are ported. Most typically this arises in a situation where the original compiler did not raise an exception, and then the application is moved to a compiler where the check is performed on the intermediate result and an unexpected exception is raised.

Furthermore, when using Ada 2012's preconditions and other assertion forms, another issue arises. Consider:

    procedure P (A, B : Integer) with
      Pre => A + B <= Integer'Last;

One often wants to regard arithmetic in a context like this from a mathematical point of view. So for example, if the two actual parameters for a call to P are both Integer'Last, then the precondition should be regarded as False. If we are executing in a mode with run-time checks enabled for preconditions, then we would like this precondition to fail, rather than raising an exception because of the intermediate overflow.

However, the language definition leaves the specification of whether the above condition fails (raising Assert_Error) or causes an intermediate overflow (raising Constraint_Error) up to the implementation.

The situation is worse in a case such as the following:

    procedure Q (A, B, C : Integer) with
      Pre => A + B + C <= Integer'Last;

Consider the call

    Q (A => Integer'Last, B => 1, C => -1);

From a mathematical point of view the precondition is True, but at run time we may (but are not guaranteed to) get an exception raised because of the intermediate overflow (and we really would prefer this precondition to be considered True at run time).


Next: , Previous: Background, Up: Overflow Check Handling in GNAT

8.4.2 Management of Overflows in GNAT

To deal with the portability issue, and with the problem of mathematical versus run-time interpretation of the expressions in assertions, GNAT provides comprehensive control over the handling of intermediate overflow. GNAT can operate in three modes, and furthemore, permits separate selection of operating modes for the expressions within assertions (here the term 'assertions' is used in the technical sense, which includes preconditions and so forth) and for expressions appearing outside assertions.

The three modes are:

Note that these modes apply only to the evaluation of predefined arithmetic, membership, and comparison operators for signed integer aritmetic.

For fixed-point arithmetic, checks can be suppressed. But if checks are enabled then fixed-point values are always checked for overflow against the base type for intermediate expressions (that is such checks always operate in the equivalent of STRICT mode).

For floating-point, on nearly all architectures, Machine_Overflows is False, and IEEE infinities are generated, so overflow exceptions are never raised. If you want to avoid infinities, and check that final results of expressions are in range, then you can declare a constrained floating-point type, and range checks will be carried out in the normal manner (with infinite values always failing all range checks).


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8.4.3 Specifying the Desired Mode

The desired mode of for handling intermediate overflow can be specified using either the Overflow_Mode pragma or an equivalent compiler switch. The pragma has the form

    pragma Overflow_Mode ([General =>] MODE [, [Assertions =>] MODE]);

where MODE is one of

The case is ignored, so MINIMIZED, Minimized and minimized all have the same effect.

If only the General parameter is present, then the given MODE applies to expressions both within and outside assertions. If both arguments are present, then General applies to expressions outside assertions, and Assertions applies to expressions within assertions. For example:

    pragma Overflow_Mode
      (General => Minimized, Assertions => Eliminated);

specifies that general expressions outside assertions be evaluated in 'minimize intermediate overflows' mode, and expressions within assertions be evaluated in 'eliminate intermediate overflows' mode. This is often a reasonable choice, avoiding excessive overhead outside assertions, but assuring a high degree of portability when importing code from another compiler, while incurring the extra overhead for assertion expressions to ensure that the behavior at run time matches the expected mathematical behavior.

The Overflow_Mode pragma has the same scoping and placement rules as pragma Suppress, so it can occur either as a configuration pragma, specifying a default for the whole program, or in a declarative scope, where it applies to the remaining declarations and statements in that scope.

Note that pragma Overflow_Mode does not affect whether overflow checks are enabled or suppressed. It only controls the method used to compute intermediate values. To control whether overflow checking is enabled or suppressed, use pragma Suppress or Unsuppress in the usual manner

Additionally, a compiler switch `-gnato?' or `-gnato??' can be used to control the checking mode default (which can be subsequently overridden using pragmas).

Here ? is one of the digits 1 through 3:

1

use base type for intermediate operations (STRICT)


2

minimize intermediate overflows (MINIMIZED)


3

eliminate intermediate overflows (ELIMINATED)

As with the pragma, if only one digit appears then it applies to all cases; if two digits are given, then the first applies outside assertions, and the second within assertions. Thus the equivalent of the example pragma above would be `-gnato23'.

If no digits follow the `-gnato', then it is equivalent to `-gnato11', causing all intermediate operations to be computed using the base type (STRICT mode).


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8.4.4 Default Settings

The default mode for overflow checks is

    General => Strict

which causes all computations both inside and outside assertions to use the base type.

This retains compatibility with previous versions of GNAT which suppressed overflow checks by default and always used the base type for computation of intermediate results.

The switch `-gnato' (with no digits following) is equivalent to

    General => Strict

which causes overflow checking of all intermediate overflows both inside and outside assertions against the base type.

The pragma Suppress (Overflow_Check) disables overflow checking, but it has no effect on the method used for computing intermediate results.

The pragma Unsuppress (Overflow_Check) enables overflow checking, but it has no effect on the method used for computing intermediate results.


Previous: Default Settings, Up: Overflow Check Handling in GNAT

8.4.5 Implementation Notes

In practice on typical 64-bit machines, the MINIMIZED mode is reasonably efficient, and can be generally used. It also helps to ensure compatibility with code imported from some other compiler to GNAT.

Setting all intermediate overflows checking (CHECKED mode) makes sense if you want to make sure that your code is compatible with any other possible Ada implementation. This may be useful in ensuring portability for code that is to be exported to some other compiler than GNAT.

The Ada standard allows the reassociation of expressions at the same precedence level if no parentheses are present. For example, A+B+C parses as though it were (A+B)+C, but the compiler can reintepret this as A+(B+C), possibly introducing or eliminating an overflow exception. The GNAT compiler never takes advantage of this freedom, and the expression A+B+C will be evaluated as (A+B)+C. If you need the other order, you can write the parentheses explicitly A+(B+C) and GNAT will respect this order.

The use of ELIMINATED mode will cause the compiler to automatically include an appropriate arbitrary precision integer arithmetic package. The compiler will make calls to this package, though only in cases where it cannot be sure that Long_Long_Integer is sufficient to guard against intermediate overflows. This package does not use dynamic alllocation, but it does use the secondary stack, so an appropriate secondary stack package must be present (this is always true for standard full Ada, but may require specific steps for restricted run times such as ZFP).

Although ELIMINATED mode causes expressions to use arbitrary precision arithmetic, avoiding overflow, the final result must be in an appropriate range. This is true even if the final result is of type [Long_[Long_]]Integer'Base, which still has the same bounds as its associated constrained type at run-time.

Currently, the ELIMINATED mode is only available on target platforms for which Long_Long_Integer is 64-bits (nearly all GNAT platforms).


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8.5 Performing Dimensionality Analysis in GNAT

The GNAT compiler supports dimensionality checking. The user can specify physical units for objects, and the compiler will verify that uses of these objects are compatible with their dimensions, in a fashion that is familiar to engineering practice. The dimensions of algebraic expressions (including powers with static exponents) are computed from their constituents.

This feature depends on Ada 2012 aspect specifications, and is available from version 7.0.1 of GNAT onwards. The GNAT-specific aspect Dimension_System allows you to define a system of units; the aspect Dimension then allows the user to declare dimensioned quantities within a given system. (These aspects are described in the `Implementation Defined Aspects' chapter of the `GNAT Reference Manual').

The major advantage of this model is that it does not require the declaration of multiple operators for all possible combinations of types: it is only necessary to use the proper subtypes in object declarations.

The simplest way to impose dimensionality checking on a computation is to make use of the package System.Dim.Mks, which is part of the GNAT library. This package defines a floating-point type MKS_Type, for which a sequence of dimension names are specified, together with their conventional abbreviations. The following should be read together with the full specification of the package, in file s-dimmks.ads.

    type Mks_Type is new Long_Long_Float
      with
       Dimension_System => (
         (Unit_Name => Meter,    Unit_Symbol => 'm',   Dim_Symbol => 'L'),
         (Unit_Name => Kilogram, Unit_Symbol => "kg",  Dim_Symbol => 'M'),
         (Unit_Name => Second,   Unit_Symbol => 's',   Dim_Symbol => 'T'),
         (Unit_Name => Ampere,   Unit_Symbol => 'A',   Dim_Symbol => 'I'),
         (Unit_Name => Kelvin,   Unit_Symbol => 'K',   Dim_Symbol => "Theta"),
         (Unit_Name => Mole,     Unit_Symbol => "mol", Dim_Symbol => 'N'),
         (Unit_Name => Candela,  Unit_Symbol => "cd",  Dim_Symbol => 'J'));

The package then defines a series of subtypes that correspond to these conventional units. For example:

    subtype Length is Mks_Type
      with
       Dimension => (Symbol => 'm', Meter  => 1, others => 0);

and similarly for Mass, Time, Electric_Current, Thermodynamic_Temperature, Amount_Of_Substance, and Luminous_Intensity (the standard set of units of the SI system).

The package also defines conventional names for values of each unit, for example:

as well as useful multiples of these units:

     cm  : constant Length := 1.0E-02;
     g   : constant Mass   := 1.0E-03;
     min : constant Time   := 60.0;
     day : constant Time   := 60.0 * 24.0 * min;
    ...

Using this package, you can then define a derived unit by providing the aspect that specifies its dimensions within the MKS system, as well as the string to be used for output of a value of that unit:

    subtype Acceleration is Mks_Type
      with Dimension => ("m/sec^2",
                         Meter => 1,
                         Second => -2,
                         others => 0);

Here is a complete example of use:

    with System.Dim.MKS; use System.Dim.Mks;
    with System.Dim.Mks_IO; use System.Dim.Mks_IO;
    with Text_IO; use Text_IO;
    procedure Free_Fall is
      subtype Acceleration is Mks_Type
        with Dimension => ("m/sec^2", 1, 0, -2, others => 0);
      G : constant acceleration := 9.81 * m / (s ** 2);
      T : Time := 10.0*s;
      Distance : Length;
    
    begin
      Put ("Gravitational constant: ");
      Put (G, Aft => 2, Exp => 0); Put_Line ("");
      Distance := 0.5 * G * T ** 2;
      Put ("distance travelled in 10 seconds of free fall ");
      Put (Distance, Aft => 2, Exp => 0);
      Put_Line ("");
    end Free_Fall;

Execution of this program yields:

    Gravitational constant:  9.81 m/sec^2
    distance travelled in 10 seconds of free fall 490.50 m

However, incorrect assignments such as:

    Distance := 5.0;
    Distance := 5.0 * kg:

are rejected with the following diagnoses:

    Distance := 5.0;
       >>> dimensions mismatch in assignment
       >>> left-hand side has dimension [L]
       >>> right-hand side is dimensionless
    
    Distance := 5.0 * kg:
       >>> dimensions mismatch in assignment
       >>> left-hand side has dimension [L]
       >>> right-hand side has dimension [M]

The dimensions of an expression are properly displayed, even if there is no explicit subtype for it. If we add to the program:

    Put ("Final velocity: ");
    Put (G * T, Aft =>2, Exp =>0);
    Put_Line ("");

then the output includes:

    Final velocity: 98.10 m.s**(-1)


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8.6 Stack Related Facilities

This section describes some useful tools associated with stack checking and analysis. In particular, it deals with dynamic and static stack usage measurements.


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8.6.1 Stack Overflow Checking

For most operating systems, `gcc' does not perform stack overflow checking by default. This means that if the main environment task or some other task exceeds the available stack space, then unpredictable behavior will occur. Most native systems offer some level of protection by adding a guard page at the end of each task stack. This mechanism is usually not enough for dealing properly with stack overflow situations because a large local variable could "jump" above the guard page. Furthermore, when the guard page is hit, there may not be any space left on the stack for executing the exception propagation code. Enabling stack checking avoids such situations.

To activate stack checking, compile all units with the gcc option -fstack-check. For example:

    $ gcc -c -fstack-check package1.adb

Units compiled with this option will generate extra instructions to check that any use of the stack (for procedure calls or for declaring local variables in declare blocks) does not exceed the available stack space. If the space is exceeded, then a Storage_Error exception is raised.

For declared tasks, the stack size is controlled by the size given in an applicable Storage_Size pragma or by the value specified at bind time with -d (Switches for gnatbind) or is set to the default size as defined in the GNAT runtime otherwise.

For the environment task, the stack size depends on system defaults and is unknown to the compiler. Stack checking may still work correctly if a fixed size stack is allocated, but this cannot be guaranteed. To ensure that a clean exception is signalled for stack overflow, set the environment variable GNAT_STACK_LIMIT to indicate the maximum stack area that can be used, as in:

    $ SET GNAT_STACK_LIMIT 1600

The limit is given in kilobytes, so the above declaration would set the stack limit of the environment task to 1.6 megabytes. Note that the only purpose of this usage is to limit the amount of stack used by the environment task. If it is necessary to increase the amount of stack for the environment task, then this is an operating systems issue, and must be addressed with the appropriate operating systems commands.


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8.6.2 Static Stack Usage Analysis

A unit compiled with -fstack-usage will generate an extra file that specifies the maximum amount of stack used, on a per-function basis. The file has the same basename as the target object file with a .su extension. Each line of this file is made up of three fields:

The second field corresponds to the size of the known part of the function frame.

The qualifier static means that the function frame size is purely static. It usually means that all local variables have a static size. In this case, the second field is a reliable measure of the function stack utilization.

The qualifier dynamic means that the function frame size is not static. It happens mainly when some local variables have a dynamic size. When this qualifier appears alone, the second field is not a reliable measure of the function stack analysis. When it is qualified with bounded, it means that the second field is a reliable maximum of the function stack utilization.

A unit compiled with -Wstack-usage will issue a warning for each subprogram whose stack usage might be larger than the specified amount of bytes. The wording is in keeping with the qualifier documented above.


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8.6.3 Dynamic Stack Usage Analysis

It is possible to measure the maximum amount of stack used by a task, by adding a switch to `gnatbind', as:

    $ gnatbind -u0 file

With this option, at each task termination, its stack usage is output on stderr. It is not always convenient to output the stack usage when the program is still running. Hence, it is possible to delay this output until program termination. for a given number of tasks specified as the argument of the -u option. For instance:

    $ gnatbind -u100 file

will buffer the stack usage information of the first 100 tasks to terminate and output this info at program termination. Results are displayed in four columns:

    Index | Task Name | Stack Size | Stack Usage

where:

The environment task stack, e.g., the stack that contains the main unit, is only processed when the environment variable GNAT_STACK_LIMIT is set.

The package GNAT.Task_Stack_Usage provides facilities to get stack usage reports at run-time. See its body for the details.


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8.7 Memory Management Issues

This section describes some useful memory pools provided in the GNAT library and in particular the GNAT Debug Pool facility, which can be used to detect incorrect uses of access values (including 'dangling references').


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8.7.1 Some Useful Memory Pools

The System.Pool_Global package offers the Unbounded_No_Reclaim_Pool storage pool. Allocations use the standard system call malloc while deallocations use the standard system call free. No reclamation is performed when the pool goes out of scope. For performance reasons, the standard default Ada allocators/deallocators do not use any explicit storage pools but if they did, they could use this storage pool without any change in behavior. That is why this storage pool is used when the user manages to make the default implicit allocator explicit as in this example:

    type T1 is access Something;
     -- no Storage pool is defined for T2
    
    type T2 is access Something_Else;
    for T2'Storage_Pool use T1'Storage_Pool;
    -- the above is equivalent to
    for T2'Storage_Pool use System.Pool_Global.Global_Pool_Object;

The System.Pool_Local package offers the Unbounded_Reclaim_Pool storage pool. The allocation strategy is similar to Pool_Local's except that the all storage allocated with this pool is reclaimed when the pool object goes out of scope. This pool provides a explicit mechanism similar to the implicit one provided by several Ada 83 compilers for allocations performed through a local access type and whose purpose was to reclaim memory when exiting the scope of a given local access. As an example, the following program does not leak memory even though it does not perform explicit deallocation:

    with System.Pool_Local;
    procedure Pooloc1 is
       procedure Internal is
          type A is access Integer;
          X : System.Pool_Local.Unbounded_Reclaim_Pool;
          for A'Storage_Pool use X;
          v : A;
       begin
          for I in  1 .. 50 loop
             v := new Integer;
          end loop;
       end Internal;
    begin
       for I in  1 .. 100 loop
          Internal;
       end loop;
    end Pooloc1;

The System.Pool_Size package implements the Stack_Bounded_Pool used when Storage_Size is specified for an access type. The whole storage for the pool is allocated at once, usually on the stack at the point where the access type is elaborated. It is automatically reclaimed when exiting the scope where the access type is defined. This package is not intended to be used directly by the user and it is implicitly used for each such declaration:

    type T1 is access Something;
    for T1'Storage_Size use 10_000;


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8.7.2 The GNAT Debug Pool Facility

The use of unchecked deallocation and unchecked conversion can easily lead to incorrect memory references. The problems generated by such references are usually difficult to tackle because the symptoms can be very remote from the origin of the problem. In such cases, it is very helpful to detect the problem as early as possible. This is the purpose of the Storage Pool provided by GNAT.Debug_Pools.

In order to use the GNAT specific debugging pool, the user must associate a debug pool object with each of the access types that may be related to suspected memory problems. See Ada Reference Manual 13.11.

    type Ptr is access Some_Type;
    Pool : GNAT.Debug_Pools.Debug_Pool;
    for Ptr'Storage_Pool use Pool;

GNAT.Debug_Pools is derived from a GNAT-specific kind of pool: the Checked_Pool. Such pools, like standard Ada storage pools, allow the user to redefine allocation and deallocation strategies. They also provide a checkpoint for each dereference, through the use of the primitive operation Dereference which is implicitly called at each dereference of an access value.

Once an access type has been associated with a debug pool, operations on values of the type may raise four distinct exceptions, which correspond to four potential kinds of memory corruption:

For types associated with a Debug_Pool, dynamic allocation is performed using the standard GNAT allocation routine. References to all allocated chunks of memory are kept in an internal dictionary. Several deallocation strategies are provided, whereupon the user can choose to release the memory to the system, keep it allocated for further invalid access checks, or fill it with an easily recognizable pattern for debug sessions. The memory pattern is the old IBM hexadecimal convention: 16#DEADBEEF#.

See the documentation in the file g-debpoo.ads for more information on the various strategies.

Upon each dereference, a check is made that the access value denotes a properly allocated memory location. Here is a complete example of use of Debug_Pools, that includes typical instances of memory corruption:

    with Gnat.Io; use Gnat.Io;
    with Unchecked_Deallocation;
    with Unchecked_Conversion;
    with GNAT.Debug_Pools;
    with System.Storage_Elements;
    with Ada.Exceptions; use Ada.Exceptions;
    procedure Debug_Pool_Test is
    
       type T is access Integer;
       type U is access all T;
    
       P : GNAT.Debug_Pools.Debug_Pool;
       for T'Storage_Pool use P;
    
       procedure Free is new Unchecked_Deallocation (Integer, T);
       function UC is new Unchecked_Conversion (U, T);
       A, B : aliased T;
    
       procedure Info is new GNAT.Debug_Pools.Print_Info(Put_Line);
    
    begin
       Info (P);
       A := new Integer;
       B := new Integer;
       B := A;
       Info (P);
       Free (A);
       begin
          Put_Line (Integer'Image(B.all));
       exception
          when E : others => Put_Line ("raised: " & Exception_Name (E));
       end;
       begin
          Free (B);
       exception
          when E : others => Put_Line ("raised: " & Exception_Name (E));
       end;
       B := UC(A'Access);
       begin
          Put_Line (Integer'Image(B.all));
       exception
          when E : others => Put_Line ("raised: " & Exception_Name (E));
       end;
       begin
          Free (B);
       exception
          when E : others => Put_Line ("raised: " & Exception_Name (E));
       end;
       Info (P);
    end Debug_Pool_Test;

The debug pool mechanism provides the following precise diagnostics on the execution of this erroneous program:

    Debug Pool info:
      Total allocated bytes :  0
      Total deallocated bytes :  0
      Current Water Mark:  0
      High Water Mark:  0
    
    Debug Pool info:
      Total allocated bytes :  8
      Total deallocated bytes :  0
      Current Water Mark:  8
      High Water Mark:  8
    
    raised: GNAT.DEBUG_POOLS.ACCESSING_DEALLOCATED_STORAGE
    raised: GNAT.DEBUG_POOLS.FREEING_DEALLOCATED_STORAGE
    raised: GNAT.DEBUG_POOLS.ACCESSING_NOT_ALLOCATED_STORAGE
    raised: GNAT.DEBUG_POOLS.FREEING_NOT_ALLOCATED_STORAGE
    Debug Pool info:
      Total allocated bytes :  8
      Total deallocated bytes :  4
      Current Water Mark:  4
      High Water Mark:  8


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9 Platform-Specific Information

This appendix contains information relating to the implementation of run-time libraries on various platforms and also covers topics related to the GNAT implementation on Windows and Mac OS.


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9.1 Run-Time Libraries

The GNAT run-time implementation may vary with respect to both the underlying threads library and the exception handling scheme. For threads support, one or more of the following are supplied:

For exception handling, either or both of two models are supplied:

Most programs should experience a substantial speed improvement by being compiled with a ZCX run-time. This is especially true for tasking applications or applications with many exception handlers.}

This section summarizes which combinations of threads and exception support are supplied on various GNAT platforms. It then shows how to select a particular library either permanently or temporarily, explains the properties of (and tradeoffs among) the various threads libraries, and provides some additional information about several specific platforms.


Up: Run-Time Libraries

9.1.1 Summary of Run-Time Configurations

Platform

Run-Time

Tasking

Exceptions


ppc-aix

rts-native (default)

native AIX threads

ZCX


rts-sjlj

native AIX threads

SJLJ


sparc-solaris

rts-native (default)

native Solaris threads library

ZCX


rts-pthread

pthread library

ZCX


rts-sjlj

native Solaris threads library

SJLJ


sparc64-solaris

rts-native (default)

native Solaris threads library

ZCX


x86-linux

rts-native (default)

pthread library

ZCX


rts-sjlj

pthread library

SJLJ


x86-lynx

rts-native (default)

native LynxOS threads

SJLJ


x86-solaris

rts-native (default)

native Solaris threads library

ZCX


rts-sjlj

native Solaris threads library

SJLJ


x86-windows

rts-native (default)

native Win32 threads

ZCX


rts-sjlj

native Win32 threads

SJLJ


x86_64-linux

rts-native (default)

pthread library

ZCX


rts-sjlj

pthread library

SJLJ


Next: , Previous: Run-Time Libraries, Up: Platform-Specific Information

9.2 Specifying a Run-Time Library

The adainclude subdirectory containing the sources of the GNAT run-time library, and the adalib subdirectory containing the ALI files and the static and/or shared GNAT library, are located in the gcc target-dependent area:

    target=$prefix/lib/gcc/gcc-*dumpmachine*/gcc-*dumpversion*/

As indicated above, on some platforms several run-time libraries are supplied. These libraries are installed in the target dependent area and contain a complete source and binary subdirectory. The detailed description below explains the differences between the different libraries in terms of their thread support.

The default run-time library (when GNAT is installed) is `rts-native'. This default run time is selected by the means of soft links. For example on x86-linux:

    --
    --  $(target-dir)
    --      |
    --      +--- adainclude----------+
    --      |                        |
    --      +--- adalib-----------+  |
    --      |                     |  |
    --      +--- rts-native       |  |
    --      |    |                |  |
    --      |    +--- adainclude <---+
    --      |    |                |
    --      |    +--- adalib <----+
    --      |
    --      +--- rts-sjlj
    --           |
    --           +--- adainclude
    --           |
    --           +--- adalib

If the `rts-sjlj' library is to be selected on a permanent basis, these soft links can be modified with the following commands:

    $ cd $target
    $ rm -f adainclude adalib
    $ ln -s rts-sjlj/adainclude adainclude
    $ ln -s rts-sjlj/adalib adalib

Alternatively, you can specify rts-sjlj/adainclude in the file $target/ada_source_path and rts-sjlj/adalib in $target/ada_object_path.

Selecting another run-time library temporarily can be achieved by using the `–RTS' switch, e.g., `–RTS=sjlj'


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9.2.1 Choosing the Scheduling Policy

When using a POSIX threads implementation, you have a choice of several scheduling policies: SCHED_FIFO, SCHED_RR and SCHED_OTHER.

Typically, the default is SCHED_OTHER, while using SCHED_FIFO or SCHED_RR requires special (e.g., root) privileges.

By default, GNAT uses the SCHED_OTHER policy. To specify SCHED_FIFO, you can use one of the following:

To specify SCHED_RR, you should use pragma Time_Slice with a value greater than 0.0, or else use the corresponding `-T' binder option.


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9.2.2 Solaris-Specific Considerations

This section addresses some topics related to the various threads libraries on Sparc Solaris.


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9.2.3 Solaris Threads Issues

GNAT under Solaris/Sparc 32 bits comes with an alternate tasking run-time library based on POSIX threads — `rts-pthread'.

This run-time library has the advantage of being mostly shared across all POSIX-compliant thread implementations, and it also provides under Solaris 8 the PTHREAD_PRIO_INHERIT and PTHREAD_PRIO_PROTECT semantics that can be selected using the predefined pragma Locking_Policy with respectively Inheritance_Locking and Ceiling_Locking as the policy.

As explained above, the native run-time library is based on the Solaris thread library (libthread) and is the default library.

When the Solaris threads library is used (this is the default), programs compiled with GNAT can automatically take advantage of and can thus execute on multiple processors. The user can alternatively specify a processor on which the program should run to emulate a single-processor system. The multiprocessor / uniprocessor choice is made by setting the environment variable GNAT_PROCESSOR to one of the following:

GNAT_PROCESSOR Value

Effect


`-2'

Use the default configuration (run the program on all available processors) - this is the same as having GNAT_PROCESSOR unset


`-1'

Let the run-time implementation choose one processor and run the program on that processor


`0 .. Last_Proc'

Run the program on the specified processor. Last_Proc is equal to _SC_NPROCESSORS_CONF - 1 (where _SC_NPROCESSORS_CONF is a system variable).


Previous: Solaris Threads Issues, Up: Specifying a Run-Time Library

9.2.4 AIX-Specific Considerations

On AIX, the resolver library initializes some internal structure on the first call to get*by* functions, which are used to implement GNAT.Sockets.Get_Host_By_Name and GNAT.Sockets.Get_Host_By_Address. If such initialization occurs within an Ada task, and the stack size for the task is the default size, a stack overflow may occur.

To avoid this overflow, the user should either ensure that the first call to GNAT.Sockets.Get_Host_By_Name or GNAT.Sockets.Get_Host_By_Addrss occurs in the environment task, or use pragma Storage_Size to specify a sufficiently large size for the stack of the task that contains this call.


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9.3 Microsoft Windows Topics

This section describes topics that are specific to the Microsoft Windows platforms.


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9.3.1 Using GNAT on Windows

One of the strengths of the GNAT technology is that its tool set (`gcc', `gnatbind', `gnatlink', `gnatmake', the gdb debugger, etc.) is used in the same way regardless of the platform.

On Windows this tool set is complemented by a number of Microsoft-specific tools that have been provided to facilitate interoperability with Windows when this is required. With these tools:

Immediately below are listed all known general GNAT-for-Windows restrictions. Other restrictions about specific features like Windows Resources and DLLs are listed in separate sections below.


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9.3.2 Using a network installation of GNAT

Make sure the system on which GNAT is installed is accessible from the current machine, i.e., the install location is shared over the network. Shared resources are accessed on Windows by means of UNC paths, which have the format \\server\sharename\path

In order to use such a network installation, simply add the UNC path of the bin directory of your GNAT installation in front of your PATH. For example, if GNAT is installed in \GNAT directory of a share location called c-drive on a machine LOKI, the following command will make it available:

    $ path \\loki\c-drive\gnat\bin;%path%`

Be aware that every compilation using the network installation results in the transfer of large amounts of data across the network and will likely cause serious performance penalty.


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9.3.3 CONSOLE and WINDOWS subsystems

There are two main subsystems under Windows. The CONSOLE subsystem (which is the default subsystem) will always create a console when launching the application. This is not something desirable when the application has a Windows GUI. To get rid of this console the application must be using the WINDOWS subsystem. To do so the `-mwindows' linker option must be specified.

    $ gnatmake winprog -largs -mwindows


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9.3.4 Temporary Files

It is possible to control where temporary files gets created by setting the TMP environment variable. The file will be created:

This allows you to determine exactly where the temporary file will be created. This is particularly useful in networked environments where you may not have write access to some directories.


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9.3.5 Mixed-Language Programming on Windows

Developing pure Ada applications on Windows is no different than on other GNAT-supported platforms. However, when developing or porting an application that contains a mix of Ada and C/C++, the choice of your Windows C/C++ development environment conditions your overall interoperability strategy.

If you use `gcc' or Microsoft C to compile the non-Ada part of your application, there are no Windows-specific restrictions that affect the overall interoperability with your Ada code. If you do want to use the Microsoft tools for your C++ code, you have two choices:

In addition to the description about C main in Mixed Language Programming section, if the C main uses a stand-alone library it is required on x86-windows to setup the SEH context. For this the C main must looks like this:

    /* main.c */
    extern void adainit (void);
    extern void adafinal (void);
    extern void __gnat_initialize(void*);
    extern void call_to_ada (void);
    
    int main (int argc, char *argv[])
    {
      int SEH [2];
    
      /* Initialize the SEH context */
      __gnat_initialize (&SEH);
    
      adainit();
    
      /* Then call Ada services in the stand-alone library */
    
      call_to_ada();
    
      adafinal();
    }

Note that this is not needed on x86_64-windows where the Windows native SEH support is used.


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9.3.5.1 Windows Calling Conventions

This section pertain only to Win32. On Win64 there is a single native calling convention. All convention specifiers are ignored on this platform.

When a subprogram F (caller) calls a subprogram G (callee), there are several ways to push G's parameters on the stack and there are several possible scenarios to clean up the stack upon G's return. A calling convention is an agreed upon software protocol whereby the responsibilities between the caller (F) and the callee (G) are clearly defined. Several calling conventions are available for Windows:


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9.3.5.2 C Calling Convention

This is the default calling convention used when interfacing to C/C++ routines compiled with either `gcc' or Microsoft Visual C++.

In the C calling convention subprogram parameters are pushed on the stack by the caller from right to left. The caller itself is in charge of cleaning up the stack after the call. In addition, the name of a routine with C calling convention is mangled by adding a leading underscore.

The name to use on the Ada side when importing (or exporting) a routine with C calling convention is the name of the routine. For instance the C function:

    int get_val (long);

should be imported from Ada as follows:

    function Get_Val (V : Interfaces.C.long) return Interfaces.C.int;
    pragma Import (C, Get_Val, External_Name => "get_val");

Note that in this particular case the External_Name parameter could have been omitted since, when missing, this parameter is taken to be the name of the Ada entity in lower case. When the Link_Name parameter is missing, as in the above example, this parameter is set to be the External_Name with a leading underscore.

When importing a variable defined in C, you should always use the C calling convention unless the object containing the variable is part of a DLL (in which case you should use the Stdcall calling convention, Stdcall Calling Convention).


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9.3.5.3 Stdcall Calling Convention

This convention, which was the calling convention used for Pascal programs, is used by Microsoft for all the routines in the Win32 API for efficiency reasons. It must be used to import any routine for which this convention was specified.

In the Stdcall calling convention subprogram parameters are pushed on the stack by the caller from right to left. The callee (and not the caller) is in charge of cleaning the stack on routine exit. In addition, the name of a routine with Stdcall calling convention is mangled by adding a leading underscore (as for the C calling convention) and a trailing @`nn', where nn is the overall size (in bytes) of the parameters passed to the routine.

The name to use on the Ada side when importing a C routine with a Stdcall calling convention is the name of the C routine. The leading underscore and trailing @`nn' are added automatically by the compiler. For instance the Win32 function:

    APIENTRY int get_val (long);

should be imported from Ada as follows:

    function Get_Val (V : Interfaces.C.long) return Interfaces.C.int;
    pragma Import (Stdcall, Get_Val);
    --  On the x86 a long is 4 bytes, so the Link_Name is "_get_val@4"

As for the C calling convention, when the External_Name parameter is missing, it is taken to be the name of the Ada entity in lower case. If instead of writing the above import pragma you write:

    function Get_Val (V : Interfaces.C.long) return Interfaces.C.int;
    pragma Import (Stdcall, Get_Val, External_Name => "retrieve_val");

then the imported routine is _retrieve_val@4. However, if instead of specifying the External_Name parameter you specify the Link_Name as in the following example:

    function Get_Val (V : Interfaces.C.long) return Interfaces.C.int;
    pragma Import (Stdcall, Get_Val, Link_Name => "retrieve_val");

then the imported routine is retrieve_val, that is, there is no decoration at all. No leading underscore and no Stdcall suffix @`nn'.

This is especially important as in some special cases a DLL's entry point name lacks a trailing @`nn' while the exported name generated for a call has it.

It is also possible to import variables defined in a DLL by using an import pragma for a variable. As an example, if a DLL contains a variable defined as:

    int my_var;

then, to access this variable from Ada you should write:

    My_Var : Interfaces.C.int;
    pragma Import (Stdcall, My_Var);

Note that to ease building cross-platform bindings this convention will be handled as a C calling convention on non-Windows platforms.


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9.3.5.4 Win32 Calling Convention

This convention, which is GNAT-specific is fully equivalent to the Stdcall calling convention described above.


Previous: Win32 Calling Convention, Up: Windows Calling Conventions

9.3.5.5 DLL Calling Convention

This convention, which is GNAT-specific is fully equivalent to the Stdcall calling convention described above.


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9.3.5.6 Introduction to Dynamic Link Libraries (DLLs)

A Dynamically Linked Library (DLL) is a library that can be shared by several applications running under Windows. A DLL can contain any number of routines and variables.

One advantage of DLLs is that you can change and enhance them without forcing all the applications that depend on them to be relinked or recompiled. However, you should be aware than all calls to DLL routines are slower since, as you will understand below, such calls are indirect.

To illustrate the remainder of this section, suppose that an application wants to use the services of a DLL API.dll. To use the services provided by API.dll you must statically link against the DLL or an import library which contains a jump table with an entry for each routine and variable exported by the DLL. In the Microsoft world this import library is called API.lib. When using GNAT this import library is called either libAPI.dll.a, libapi.dll.a, libAPI.a or libapi.a (names are case insensitive).

After you have linked your application with the DLL or the import library and you run your application, here is what happens:

There is an additional point which is worth mentioning. In the Windows world there are two kind of DLLs: relocatable and non-relocatable DLLs. Non-relocatable DLLs can only be loaded at a very specific address in the target application address space. If the addresses of two non-relocatable DLLs overlap and these happen to be used by the same application, a conflict will occur and the application will run incorrectly. Hence, when possible, it is always preferable to use and build relocatable DLLs. Both relocatable and non-relocatable DLLs are supported by GNAT. Note that the `-s' linker option (see GNU Linker User's Guide) removes the debugging symbols from the DLL but the DLL can still be relocated.

As a side note, an interesting difference between Microsoft DLLs and Unix shared libraries, is the fact that on most Unix systems all public routines are exported by default in a Unix shared library, while under Windows it is possible (but not required) to list exported routines in a definition file (see The Definition File).


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9.3.5.7 Using DLLs with GNAT

To use the services of a DLL, say API.dll, in your Ada application you must have:

Once you have all the above, to compile an Ada application that uses the services of API.dll and whose main subprogram is My_Ada_App, you simply issue the command

    $ gnatmake my_ada_app -largs -lAPI

The argument `-largs -lAPI' at the end of the `gnatmake' command tells the GNAT linker to look for an import library. The linker will look for a library name in this specific order:

The first three are the GNU style import libraries. The third is the Microsoft style import libraries. The last two are the actual DLL names.

Note that if the Ada package spec for API.dll contains the following pragma

    pragma Linker_Options ("-lAPI");

you do not have to add `-largs -lAPI' at the end of the `gnatmake' command.

If any one of the items above is missing you will have to create it yourself. The following sections explain how to do so using as an example a fictitious DLL called API.dll.


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9.3.5.8 Creating an Ada Spec for the DLL Services

A DLL typically comes with a C/C++ header file which provides the definitions of the routines and variables exported by the DLL. The Ada equivalent of this header file is a package spec that contains definitions for the imported entities. If the DLL you intend to use does not come with an Ada spec you have to generate one such spec yourself. For example if the header file of API.dll is a file api.h containing the following two definitions:

    int some_var;
    int get (char *);

then the equivalent Ada spec could be:

    with Interfaces.C.Strings;
    package API is
       use Interfaces;
    
       Some_Var : C.int;
       function Get (Str : C.Strings.Chars_Ptr) return C.int;
    
    private
       pragma Import (C, Get);
       pragma Import (DLL, Some_Var);
    end API;


Previous: Creating an Ada Spec for the DLL Services, Up: Using DLLs with GNAT

9.3.5.9 Creating an Import Library

If a Microsoft-style import library API.lib or a GNAT-style import library libAPI.dll.a or libAPI.a is available with API.dll you can skip this section. You can also skip this section if API.dll or libAPI.dll is built with GNU tools as in this case it is possible to link directly against the DLL. Otherwise read on.

The Definition File

As previously mentioned, and unlike Unix systems, the list of symbols that are exported from a DLL must be provided explicitly in Windows. The main goal of a definition file is precisely that: list the symbols exported by a DLL. A definition file (usually a file with a .def suffix) has the following structure:

    [LIBRARY `name`]
    [DESCRIPTION `string`]
    EXPORTS
       `symbol1`
       `symbol2`
       ...
`LIBRARY `name`'
This section, which is optional, gives the name of the DLL.
`DESCRIPTION `string`'
This section, which is optional, gives a description string that will be embedded in the import library.
`EXPORTS'
This section gives the list of exported symbols (procedures, functions or variables). For instance in the case of API.dll the EXPORTS section of API.def looks like:
         EXPORTS
            some_var
            get

Note that you must specify the correct suffix (@`nn') (see Windows Calling Conventions) for a Stdcall calling convention function in the exported symbols list.

There can actually be other sections in a definition file, but these sections are not relevant to the discussion at hand.

Creating a Definition File Automatically

You can automatically create the definition file API.def (see The Definition File) from a DLL. For that use the dlltool program as follows:

    $ dlltool API.dll -z API.def --export-all-symbols

Note that if some routines in the DLL have the Stdcall convention (Windows Calling Conventions) with stripped @`nn' suffix then you'll have to edit api.def to add it, and specify `-k' to `gnatdll' when creating the import library.

Here are some hints to find the right @`nn' suffix.

GNAT-Style Import Library

To create a static import library from API.dll with the GNAT tools you should create the .def file, then use gnatdll tool (see Using gnatdll) as follows:

    $ gnatdll -e API.def -d API.dll

gnatdll takes as input a definition file API.def and the name of the DLL containing the services listed in the definition file API.dll. The name of the static import library generated is computed from the name of the definition file as follows: if the definition file name is xyz`.def`, the import library name will be lib``xyz`.a`. Note that in the previous example option `-e' could have been removed because the name of the definition file (before the '.def' suffix) is the same as the name of the DLL (Using gnatdll for more information about gnatdll).

Microsoft-Style Import Library

A Microsoft import library is needed only if you plan to make an Ada DLL available to applications developed with Microsoft tools (Mixed-Language Programming on Windows).

To create a Microsoft-style import library for API.dll you should create the .def file, then build the actual import library using Microsoft's lib utility:

    $ lib -machine:IX86 -def:API.def -out:API.lib

If you use the above command the definition file API.def must contain a line giving the name of the DLL:

    LIBRARY      "API"

See the Microsoft documentation for further details about the usage of lib.


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9.3.5.10 Building DLLs with GNAT Project files

There is nothing specific to Windows in the build process. Library Projects.

Due to a system limitation, it is not possible under Windows to create threads when inside the DllMain routine which is used for auto-initialization of shared libraries, so it is not possible to have library level tasks in SALs.


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9.3.5.11 Building DLLs with GNAT

This section explain how to build DLLs using the GNAT built-in DLL support. With the following procedure it is straight forward to build and use DLLs with GNAT.

At this point it is possible to use the DLL by directly linking against it. Note that you must use the GNAT shared runtime when using GNAT shared libraries. This is achieved by using `-shared' binder's option.

    $ gnatmake main -Iapilib -bargs -shared -largs -Lapilib -lAPI


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9.3.5.12 Building DLLs with gnatdll

Note that it is preferred to use GNAT Project files (Building DLLs with GNAT Project files) or the built-in GNAT DLL support (Building DLLs with GNAT) or to build DLLs.

This section explains how to build DLLs containing Ada code using gnatdll. These DLLs will be referred to as Ada DLLs in the remainder of this section.

The steps required to build an Ada DLL that is to be used by Ada as well as non-Ada applications are as follows:

Note that a relocatable DLL stripped using the strip binutils tool will not be relocatable anymore. To build a DLL without debug information pass -largs -s to gnatdll. This restriction does not apply to a DLL built using a Library Project. See Library Projects.


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9.3.5.13 Limitations When Using Ada DLLs from Ada

When using Ada DLLs from Ada applications there is a limitation users should be aware of. Because on Windows the GNAT run time is not in a DLL of its own, each Ada DLL includes a part of the GNAT run time. Specifically, each Ada DLL includes the services of the GNAT run time that are necessary to the Ada code inside the DLL. As a result, when an Ada program uses an Ada DLL there are two independent GNAT run times: one in the Ada DLL and one in the main program.

It is therefore not possible to exchange GNAT run-time objects between the Ada DLL and the main Ada program. Example of GNAT run-time objects are file handles (e.g., Text_IO.File_Type), tasks types, protected objects types, etc.

It is completely safe to exchange plain elementary, array or record types, Windows object handles, etc.


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9.3.5.14 Exporting Ada Entities

Building a DLL is a way to encapsulate a set of services usable from any application. As a result, the Ada entities exported by a DLL should be exported with the C or Stdcall calling conventions to avoid any Ada name mangling. As an example here is an Ada package API, spec and body, exporting two procedures, a function, and a variable:

    with Interfaces.C; use Interfaces;
    package API is
       Count : C.int := 0;
       function Factorial (Val : C.int) return C.int;
    
       procedure Initialize_API;
       procedure Finalize_API;
       --  Initialization & Finalization routines. More in the next section.
    private
       pragma Export (C, Initialize_API);
       pragma Export (C, Finalize_API);
       pragma Export (C, Count);
       pragma Export (C, Factorial);
    end API;
    package body API is
       function Factorial (Val : C.int) return C.int is
          Fact : C.int := 1;
       begin
          Count := Count + 1;
          for K in 1 .. Val loop
             Fact := Fact * K;
          end loop;
          return Fact;
       end Factorial;
    
       procedure Initialize_API is
          procedure Adainit;
          pragma Import (C, Adainit);
       begin
          Adainit;
       end Initialize_API;
    
       procedure Finalize_API is
          procedure Adafinal;
          pragma Import (C, Adafinal);
       begin
          Adafinal;
       end Finalize_API;
    end API;

If the Ada DLL you are building will only be used by Ada applications you do not have to export Ada entities with a C or Stdcall convention. As an example, the previous package could be written as follows:

    package API is
       Count : Integer := 0;
       function Factorial (Val : Integer) return Integer;
    
       procedure Initialize_API;
       procedure Finalize_API;
       --  Initialization and Finalization routines.
    end API;
    package body API is
       function Factorial (Val : Integer) return Integer is
          Fact : Integer := 1;
       begin
          Count := Count + 1;
          for K in 1 .. Val loop
             Fact := Fact * K;
          end loop;
          return Fact;
       end Factorial;
    
       ...
       --  The remainder of this package body is unchanged.
    end API;

Note that if you do not export the Ada entities with a C or Stdcall convention you will have to provide the mangled Ada names in the definition file of the Ada DLL (Creating the Definition File).


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9.3.5.15 Ada DLLs and Elaboration

The DLL that you are building contains your Ada code as well as all the routines in the Ada library that are needed by it. The first thing a user of your DLL must do is elaborate the Ada code (Elaboration Order Handling in GNAT).

To achieve this you must export an initialization routine (Initialize_API in the previous example), which must be invoked before using any of the DLL services. This elaboration routine must call the Ada elaboration routine adainit generated by the GNAT binder (Binding with Non-Ada Main Programs). See the body of Initialize_Api for an example. Note that the GNAT binder is automatically invoked during the DLL build process by the gnatdll tool (Using gnatdll).

When a DLL is loaded, Windows systematically invokes a routine called DllMain. It would therefore be possible to call adainit directly from DllMain without having to provide an explicit initialization routine. Unfortunately, it is not possible to call adainit from the DllMain if your program has library level tasks because access to the DllMain entry point is serialized by the system (that is, only a single thread can execute 'through' it at a time), which means that the GNAT run time will deadlock waiting for the newly created task to complete its initialization.


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9.3.5.16 Ada DLLs and Finalization

When the services of an Ada DLL are no longer needed, the client code should invoke the DLL finalization routine, if available. The DLL finalization routine is in charge of releasing all resources acquired by the DLL. In the case of the Ada code contained in the DLL, this is achieved by calling routine adafinal generated by the GNAT binder (Binding with Non-Ada Main Programs). See the body of Finalize_Api for an example. As already pointed out the GNAT binder is automatically invoked during the DLL build process by the gnatdll tool (Using gnatdll).


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9.3.5.17 Creating a Spec for Ada DLLs

To use the services exported by the Ada DLL from another programming language (e.g., C), you have to translate the specs of the exported Ada entities in that language. For instance in the case of API.dll, the corresponding C header file could look like:

    extern int *_imp__count;
    #define count (*_imp__count)
    int factorial (int);

It is important to understand that when building an Ada DLL to be used by other Ada applications, you need two different specs for the packages contained in the DLL: one for building the DLL and the other for using the DLL. This is because the DLL calling convention is needed to use a variable defined in a DLL, but when building the DLL, the variable must have either the Ada or C calling convention. As an example consider a DLL comprising the following package API:

    package API is
       Count : Integer := 0;
       ...
       --  Remainder of the package omitted.
    end API;

After producing a DLL containing package API, the spec that must be used to import API.Count from Ada code outside of the DLL is:

    package API is
       Count : Integer;
       pragma Import (DLL, Count);
    end API;


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9.3.5.18 Creating the Definition File

The definition file is the last file needed to build the DLL. It lists the exported symbols. As an example, the definition file for a DLL containing only package API (where all the entities are exported with a C calling convention) is:

    EXPORTS
        count
        factorial
        finalize_api
        initialize_api

If the C calling convention is missing from package API, then the definition file contains the mangled Ada names of the above entities, which in this case are:

    EXPORTS
        api__count
        api__factorial
        api__finalize_api
        api__initialize_api


Previous: Creating the Definition File, Up: Creating a Spec for Ada DLLs

9.3.5.19 Using gnatdll

gnatdll is a tool to automate the DLL build process once all the Ada and non-Ada sources that make up your DLL have been compiled. gnatdll is actually in charge of two distinct tasks: build the static import library for the DLL and the actual DLL. The form of the gnatdll command is

    $ gnatdll [`switches`] `list-of-files` [-largs `opts`]

where list-of-files is a list of ALI and object files. The object file list must be the exact list of objects corresponding to the non-Ada sources whose services are to be included in the DLL. The ALI file list must be the exact list of ALI files for the corresponding Ada sources whose services are to be included in the DLL. If list-of-files is missing, only the static import library is generated.

You may specify any of the following switches to gnatdll:

-a[`address']
Build a non-relocatable DLL at address. If address is not specified the default address 0x11000000 will be used. By default, when this switch is missing, gnatdll builds relocatable DLL. We advise the reader to build relocatable DLL.


-b `address'
Set the relocatable DLL base address. By default the address is 0x11000000.


-bargs `opts'
Binder options. Pass opts to the binder.


-d `dllfile'
dllfile is the name of the DLL. This switch must be present for gnatdll to do anything. The name of the generated import library is obtained algorithmically from dllfile as shown in the following example: if dllfile is xyz.dll, the import library name is libxyz.dll.a. The name of the definition file to use (if not specified by option `-e') is obtained algorithmically from dllfile as shown in the following example: if dllfile is xyz.dll, the definition file used is xyz.def.


-e `deffile'
deffile is the name of the definition file.


-g
Generate debugging information. This information is stored in the object file and copied from there to the final DLL file by the linker, where it can be read by the debugger. You must use the `-g' switch if you plan on using the debugger or the symbolic stack traceback.


-h
Help mode. Displays gnatdll switch usage information.


-I`dir'
Direct gnatdll to search the dir directory for source and object files needed to build the DLL. (Search Paths and the Run-Time Library (RTL)).


-k
Removes the @`nn' suffix from the import library's exported names, but keeps them for the link names. You must specify this option if you want to use a Stdcall function in a DLL for which the @`nn' suffix has been removed. This is the case for most of the Windows NT DLL for example. This option has no effect when `-n' option is specified.


-l `file'
The list of ALI and object files used to build the DLL are listed in file, instead of being given in the command line. Each line in file contains the name of an ALI or object file.


-n
No Import. Do not create the import library.


-q
Quiet mode. Do not display unnecessary messages.


-v
Verbose mode. Display extra information.


-largs `opts'
Linker options. Pass opts to the linker.
gnatdll Example

As an example the command to build a relocatable DLL from api.adb once api.adb has been compiled and api.def created is

    $ gnatdll -d api.dll api.ali

The above command creates two files: libapi.dll.a (the import library) and api.dll (the actual DLL). If you want to create only the DLL, just type:

    $ gnatdll -d api.dll -n api.ali

Alternatively if you want to create just the import library, type:

    $ gnatdll -d api.dll
gnatdll behind the Scenes

This section details the steps involved in creating a DLL. gnatdll does these steps for you. Unless you are interested in understanding what goes on behind the scenes, you should skip this section.

We use the previous example of a DLL containing the Ada package API, to illustrate the steps necessary to build a DLL. The starting point is a set of objects that will make up the DLL and the corresponding ALI files. In the case of this example this means that api.o and api.ali are available. To build a relocatable DLL, gnatdll does the following:

Using dlltool

dlltool is the low-level tool used by gnatdll to build DLLs and static import libraries. This section summarizes the most common dlltool switches. The form of the dlltool command is

    $ dlltool [`switches`]

dlltool switches include:

--base-file `basefile'
Read the base file basefile generated by the linker. This switch is used to create a relocatable DLL.

--def `deffile'
Read the definition file.

--dllname `name'
Gives the name of the DLL. This switch is used to embed the name of the DLL in the static import library generated by dlltool with switch `–output-lib'.

-k
Kill @`nn' from exported names (Windows Calling Conventions for a discussion about Stdcall-style symbols.

--help
Prints the dlltool switches with a concise description.

--output-exp `exportfile'
Generate an export file exportfile. The export file contains the export table (list of symbols in the DLL) and is used to create the DLL.

--output-lib `libfile'
Generate a static import library libfile.

-v
Verbose mode.

--as `assembler-name'
Use assembler-name as the assembler. The default is as.


Next: , Previous: Creating a Spec for Ada DLLs, Up: Mixed-Language Programming on Windows

9.3.5.20 GNAT and Windows Resources

Resources are an easy way to add Windows specific objects to your application. The objects that can be added as resources include:

For example, a version information resource can be defined as follow and embedded into an executable or DLL:

A version information resource can be used to embed information into an executable or a DLL. These information can be viewed using the file properties from the Windows Explorer. Here is an example of a version information resource:

    1 VERSIONINFO
    FILEVERSION     1,0,0,0
    PRODUCTVERSION  1,0,0,0
    BEGIN
      BLOCK "StringFileInfo"
      BEGIN
        BLOCK "080904E4"
        BEGIN
          VALUE "CompanyName", "My Company Name"
          VALUE "FileDescription", "My application"
          VALUE "FileVersion", "1.0"
          VALUE "InternalName", "my_app"
          VALUE "LegalCopyright", "My Name"
          VALUE "OriginalFilename", "my_app.exe"
          VALUE "ProductName", "My App"
          VALUE "ProductVersion", "1.0"
        END
      END
    
      BLOCK "VarFileInfo"
      BEGIN
        VALUE "Translation", 0x809, 1252
      END
    END

The value 0809 (langID) is for the U.K English language and 04E4 (charsetID), which is equal to 1252 decimal, for multilingual.

This section explains how to build, compile and use resources. Note that this section does not cover all resource objects, for a complete description see the corresponding Microsoft documentation.


Next: , Up: GNAT and Windows Resources

9.3.5.21 Building Resources

A resource file is an ASCII file. By convention resource files have an .rc extension. The easiest way to build a resource file is to use Microsoft tools such as imagedit.exe to build bitmaps, icons and cursors and dlgedit.exe to build dialogs. It is always possible to build an .rc file yourself by writing a resource script.

It is not our objective to explain how to write a resource file. A complete description of the resource script language can be found in the Microsoft documentation.


Next: , Previous: Building Resources, Up: GNAT and Windows Resources

9.3.5.22 Compiling Resources

This section describes how to build a GNAT-compatible (COFF) object file containing the resources. This is done using the Resource Compiler windres as follows:

    $ windres -i myres.rc -o myres.o

By default windres will run `gcc' to preprocess the .rc file. You can specify an alternate preprocessor (usually named cpp.exe) using the windres `–preprocessor' parameter. A list of all possible options may be obtained by entering the command windres `–help'.

It is also possible to use the Microsoft resource compiler rc.exe to produce a .res file (binary resource file). See the corresponding Microsoft documentation for further details. In this case you need to use windres to translate the .res file to a GNAT-compatible object file as follows:

    $ windres -i myres.res -o myres.o


Previous: Compiling Resources, Up: GNAT and Windows Resources

9.3.5.23 Using Resources

To include the resource file in your program just add the GNAT-compatible object file for the resource(s) to the linker arguments. With `gnatmake' this is done by using the `-largs' option:

    $ gnatmake myprog -largs myres.o


Next: , Previous: GNAT and Windows Resources, Up: Mixed-Language Programming on Windows

9.3.5.24 Using GNAT DLLs from Microsoft Visual Studio Applications

This section describes a common case of mixed GNAT/Microsoft Visual Studio application development, where the main program is developed using MSVS, and is linked with a DLL developed using GNAT. Such a mixed application should be developed following the general guidelines outlined above; below is the cookbook-style sequence of steps to follow:

  1. First develop and build the GNAT shared library using a library project (let's assume the project is mylib.gpr, producing the library libmylib.dll):
    $ gprbuild -p mylib.gpr
  1. Produce a .def file for the symbols you need to interface with, either by hand or automatically with possibly some manual adjustments (see Creating Definition File Automatically):
    $ dlltool libmylib.dll -z libmylib.def --export-all-symbols
  1. Make sure that MSVS command-line tools are accessible on the path.
  2. Create the Microsoft-style import library (see MSVS-Style Import Library):
    $ lib -machine:IX86 -def:libmylib.def -out:libmylib.lib

If you are using a 64-bit toolchain, the above becomes...

    $ lib -machine:X64 -def:libmylib.def -out:libmylib.lib
  1. Build the C main
    $ cl /O2 /MD main.c libmylib.lib
  1. Before running the executable, make sure you have set the PATH to the DLL, or copy the DLL into into the directory containing the .exe.


Next: , Previous: Using GNAT DLLs from Microsoft Visual Studio Applications, Up: Mixed-Language Programming on Windows

9.3.5.25 Debugging a DLL

Debugging a DLL is similar to debugging a standard program. But we have to deal with two different executable parts: the DLL and the program that uses it. We have the following four possibilities:

In this section we address only cases one and two above. There is no point in trying to debug a DLL with GNU/GDB, if there is no GDB-compatible debugging information in it. To do so you must use a debugger compatible with the tools suite used to build the DLL.


Next: , Up: Debugging a DLL

9.3.5.26 Program and DLL Both Built with GCC/GNAT

This is the simplest case. Both the DLL and the program have GDB compatible debugging information. It is then possible to break anywhere in the process. Let's suppose here that the main procedure is named ada_main and that in the DLL there is an entry point named ada_dll.

The DLL (Introduction to Dynamic Link Libraries (DLLs)) and program must have been built with the debugging information (see GNAT -g switch). Here are the step-by-step instructions for debugging it:

At this stage a breakpoint is set inside the DLL. From there on you can use the standard approach to debug the whole program (Running and Debugging Ada Programs).


Previous: Program and DLL Both Built with GCC/GNAT, Up: Debugging a DLL

9.3.5.27 Program Built with Foreign Tools and DLL Built with GCC/GNAT

In this case things are slightly more complex because it is not possible to start the main program and then break at the beginning to load the DLL and the associated DLL debugging information. It is not possible to break at the beginning of the program because there is no GDB debugging information, and therefore there is no direct way of getting initial control. This section addresses this issue by describing some methods that can be used to break somewhere in the DLL to debug it.

First suppose that the main procedure is named main (this is for example some C code built with Microsoft Visual C) and that there is a DLL named test.dll containing an Ada entry point named ada_dll.

The DLL (see Introduction to Dynamic Link Libraries (DLLs)) must have been built with debugging information (see GNAT -g option).

Debugging the DLL Directly

It is also possible to debug the DLL by attaching to a running process.

Attaching to a Running Process

With GDB it is always possible to debug a running process by attaching to it. It is possible to debug a DLL this way. The limitation of this approach is that the DLL must run long enough to perform the attach operation. It may be useful for instance to insert a time wasting loop in the code of the DLL to meet this criterion.

This last step will resume the process execution, and stop at the breakpoint we have set. From there you can use the standard approach to debug a program as described in Running and Debugging Ada Programs.


Next: , Previous: Debugging a DLL, Up: Mixed-Language Programming on Windows

9.3.5.28 Setting Stack Size from `gnatlink'

It is possible to specify the program stack size at link time. On modern versions of Windows, starting with XP, this is mostly useful to set the size of the main stack (environment task). The other task stacks are set with pragma Storage_Size or with the `gnatbind -d' command.

Since older versions of Windows (2000, NT4, etc.) do not allow setting the reserve size of individual tasks, the link-time stack size applies to all tasks, and pragma Storage_Size has no effect. In particular, Stack Overflow checks are made against this link-time specified size.

This setting can be done with `gnatlink' using either of the following:


Previous: Setting Stack Size from gnatlink, Up: Mixed-Language Programming on Windows

9.3.5.29 Setting Heap Size from `gnatlink'

Under Windows systems, it is possible to specify the program heap size from `gnatlink' using either of the following:


Previous: Mixed-Language Programming on Windows, Up: Microsoft Windows Topics

9.3.6 Windows Specific Add-Ons

This section describes the Windows specific add-ons.


Next: , Up: Windows Specific Add-Ons

9.3.6.1 Win32Ada

Win32Ada is a binding for the Microsoft Win32 API. This binding can be easily installed from the provided installer. To use the Win32Ada binding you need to use a project file, and adding a single with_clause will give you full access to the Win32Ada binding sources and ensure that the proper libraries are passed to the linker.

    with "win32ada";
    project P is
       for Sources use ...;
    end P;

To build the application you just need to call gprbuild for the application's project, here p.gpr:

    gprbuild p.gpr


Previous: Win32Ada, Up: Windows Specific Add-Ons

9.3.6.2 wPOSIX

wPOSIX is a minimal POSIX binding whose goal is to help with building cross-platforms applications. This binding is not complete though, as the Win32 API does not provide the necessary support for all POSIX APIs.

To use the wPOSIX binding you need to use a project file, and adding a single with_clause will give you full access to the wPOSIX binding sources and ensure that the proper libraries are passed to the linker.

    with "wposix";
    project P is
       for Sources use ...;
    end P;

To build the application you just need to call gprbuild for the application's project, here p.gpr:

    gprbuild p.gpr


Previous: Microsoft Windows Topics, Up: Platform-Specific Information

9.4 Mac OS Topics

This section describes topics that are specific to Apple's OS X platform.


Up: Mac OS Topics

9.4.1 Codesigning the Debugger

The Darwin Kernel requires the debugger to have special permissions before it is allowed to control other processes. These permissions are granted by codesigning the GDB executable. Without these permissions, the debugger will report error messages such as:

    Starting program: /x/y/foo
    Unable to find Mach task port for process-id 28885: (os/kern) failure (0x5).
    (please check gdb is codesigned - see taskgated(8))

Codesigning requires a certificate. The following procedure explains how to create one:

Once a certificate has been created, the debugger can be codesigned as follow. In a Terminal, run the following command:

    $ codesign -f -s  "gdb-cert"  <gnat_install_prefix>/bin/gdb

where "gdb-cert" should be replaced by the actual certificate name chosen above, and <gnat_install_prefix> should be replaced by the location where you installed GNAT. Also, be sure that users are in the Unix group _developer.


Next: , Previous: Platform-Specific Information, Up: Top

10 Example of Binder Output File

This Appendix displays the source code for the output file generated by `gnatbind' for a simple 'Hello World' program. Comments have been added for clarification purposes.

    --  The package is called Ada_Main unless this name is actually used
    --  as a unit name in the partition, in which case some other unique
    --  name is used.
    
    pragma Ada_95;
    with System;
    package ada_main is
       pragma Warnings (Off);
    
       --  The main program saves the parameters (argument count,
       --  argument values, environment pointer) in global variables
       --  for later access by other units including
       --  Ada.Command_Line.
    
       gnat_argc : Integer;
       gnat_argv : System.Address;
       gnat_envp : System.Address;
    
       --  The actual variables are stored in a library routine. This
       --  is useful for some shared library situations, where there
       --  are problems if variables are not in the library.
    
       pragma Import (C, gnat_argc);
       pragma Import (C, gnat_argv);
       pragma Import (C, gnat_envp);
    
       --  The exit status is similarly an external location
    
       gnat_exit_status : Integer;
       pragma Import (C, gnat_exit_status);
    
       GNAT_Version : constant String :=
                        "GNAT Version: Pro 7.4.0w (20141119-49)" & ASCII.NUL;
       pragma Export (C, GNAT_Version, "__gnat_version");
    
       Ada_Main_Program_Name : constant String := "_ada_hello" & ASCII.NUL;
       pragma Export (C, Ada_Main_Program_Name, "__gnat_ada_main_program_name");
    
       --  This is the generated adainit routine that performs
       --  initialization at the start of execution. In the case
       --  where Ada is the main program, this main program makes
       --  a call to adainit at program startup.
    
       procedure adainit;
       pragma Export (C, adainit, "adainit");
    
       --  This is the generated adafinal routine that performs
       --  finalization at the end of execution. In the case where
       --  Ada is the main program, this main program makes a call
       --  to adafinal at program termination.
    
       procedure adafinal;
       pragma Export (C, adafinal, "adafinal");
    
       --  This routine is called at the start of execution. It is
       --  a dummy routine that is used by the debugger to breakpoint
       --  at the start of execution.
    
       --  This is the actual generated main program (it would be
       --  suppressed if the no main program switch were used). As
       --  required by standard system conventions, this program has
       --  the external name main.
    
       function main
         (argc : Integer;
          argv : System.Address;
          envp : System.Address)
          return Integer;
       pragma Export (C, main, "main");
    
       --  The following set of constants give the version
       --  identification values for every unit in the bound
       --  partition. This identification is computed from all
       --  dependent semantic units, and corresponds to the
       --  string that would be returned by use of the
       --  Body_Version or Version attributes.
    
       --  The following Export pragmas export the version numbers
       --  with symbolic names ending in B (for body) or S
       --  (for spec) so that they can be located in a link. The
       --  information provided here is sufficient to track down
       --  the exact versions of units used in a given build.
    
       type Version_32 is mod 2 ** 32;
       u00001 : constant Version_32 := 16#8ad6e54a#;
       pragma Export (C, u00001, "helloB");
       u00002 : constant Version_32 := 16#fbff4c67#;
       pragma Export (C, u00002, "system__standard_libraryB");
       u00003 : constant Version_32 := 16#1ec6fd90#;
       pragma Export (C, u00003, "system__standard_libraryS");
       u00004 : constant Version_32 := 16#3ffc8e18#;
       pragma Export (C, u00004, "adaS");
       u00005 : constant Version_32 := 16#28f088c2#;
       pragma Export (C, u00005, "ada__text_ioB");
       u00006 : constant Version_32 := 16#f372c8ac#;
       pragma Export (C, u00006, "ada__text_ioS");
       u00007 : constant Version_32 := 16#2c143749#;
       pragma Export (C, u00007, "ada__exceptionsB");
       u00008 : constant Version_32 := 16#f4f0cce8#;
       pragma Export (C, u00008, "ada__exceptionsS");
       u00009 : constant Version_32 := 16#a46739c0#;
       pragma Export (C, u00009, "ada__exceptions__last_chance_handlerB");
       u00010 : constant Version_32 := 16#3aac8c92#;
       pragma Export (C, u00010, "ada__exceptions__last_chance_handlerS");
       u00011 : constant Version_32 := 16#1d274481#;
       pragma Export (C, u00011, "systemS");
       u00012 : constant Version_32 := 16#a207fefe#;
       pragma Export (C, u00012, "system__soft_linksB");
       u00013 : constant Version_32 := 16#467d9556#;
       pragma Export (C, u00013, "system__soft_linksS");
       u00014 : constant Version_32 := 16#b01dad17#;
       pragma Export (C, u00014, "system__parametersB");
       u00015 : constant Version_32 := 16#630d49fe#;
       pragma Export (C, u00015, "system__parametersS");
       u00016 : constant Version_32 := 16#b19b6653#;
       pragma Export (C, u00016, "system__secondary_stackB");
       u00017 : constant Version_32 := 16#b6468be8#;
       pragma Export (C, u00017, "system__secondary_stackS");
       u00018 : constant Version_32 := 16#39a03df9#;
       pragma Export (C, u00018, "system__storage_elementsB");
       u00019 : constant Version_32 := 16#30e40e85#;
       pragma Export (C, u00019, "system__storage_elementsS");
       u00020 : constant Version_32 := 16#41837d1e#;
       pragma Export (C, u00020, "system__stack_checkingB");
       u00021 : constant Version_32 := 16#93982f69#;
       pragma Export (C, u00021, "system__stack_checkingS");
       u00022 : constant Version_32 := 16#393398c1#;
       pragma Export (C, u00022, "system__exception_tableB");
       u00023 : constant Version_32 := 16#b33e2294#;
       pragma Export (C, u00023, "system__exception_tableS");
       u00024 : constant Version_32 := 16#ce4af020#;
       pragma Export (C, u00024, "system__exceptionsB");
       u00025 : constant Version_32 := 16#75442977#;
       pragma Export (C, u00025, "system__exceptionsS");
       u00026 : constant Version_32 := 16#37d758f1#;
       pragma Export (C, u00026, "system__exceptions__machineS");
       u00027 : constant Version_32 := 16#b895431d#;
       pragma Export (C, u00027, "system__exceptions_debugB");
       u00028 : constant Version_32 := 16#aec55d3f#;
       pragma Export (C, u00028, "system__exceptions_debugS");
       u00029 : constant Version_32 := 16#570325c8#;
       pragma Export (C, u00029, "system__img_intB");
       u00030 : constant Version_32 := 16#1ffca443#;
       pragma Export (C, u00030, "system__img_intS");
       u00031 : constant Version_32 := 16#b98c3e16#;
       pragma Export (C, u00031, "system__tracebackB");
       u00032 : constant Version_32 := 16#831a9d5a#;
       pragma Export (C, u00032, "system__tracebackS");
       u00033 : constant Version_32 := 16#9ed49525#;
       pragma Export (C, u00033, "system__traceback_entriesB");
       u00034 : constant Version_32 := 16#1d7cb2f1#;
       pragma Export (C, u00034, "system__traceback_entriesS");
       u00035 : constant Version_32 := 16#8c33a517#;
       pragma Export (C, u00035, "system__wch_conB");
       u00036 : constant Version_32 := 16#065a6653#;
       pragma Export (C, u00036, "system__wch_conS");
       u00037 : constant Version_32 := 16#9721e840#;
       pragma Export (C, u00037, "system__wch_stwB");
       u00038 : constant Version_32 := 16#2b4b4a52#;
       pragma Export (C, u00038, "system__wch_stwS");
       u00039 : constant Version_32 := 16#92b797cb#;
       pragma Export (C, u00039, "system__wch_cnvB");
       u00040 : constant Version_32 := 16#09eddca0#;
       pragma Export (C, u00040, "system__wch_cnvS");
       u00041 : constant Version_32 := 16#6033a23f#;
       pragma Export (C, u00041, "interfacesS");
       u00042 : constant Version_32 := 16#ece6fdb6#;
       pragma Export (C, u00042, "system__wch_jisB");
       u00043 : constant Version_32 := 16#899dc581#;
       pragma Export (C, u00043, "system__wch_jisS");
       u00044 : constant Version_32 := 16#10558b11#;
       pragma Export (C, u00044, "ada__streamsB");
       u00045 : constant Version_32 := 16#2e6701ab#;
       pragma Export (C, u00045, "ada__streamsS");
       u00046 : constant Version_32 := 16#db5c917c#;
       pragma Export (C, u00046, "ada__io_exceptionsS");
       u00047 : constant Version_32 := 16#12c8cd7d#;
       pragma Export (C, u00047, "ada__tagsB");
       u00048 : constant Version_32 := 16#ce72c228#;
       pragma Export (C, u00048, "ada__tagsS");
       u00049 : constant Version_32 := 16#c3335bfd#;
       pragma Export (C, u00049, "system__htableB");
       u00050 : constant Version_32 := 16#99e5f76b#;
       pragma Export (C, u00050, "system__htableS");
       u00051 : constant Version_32 := 16#089f5cd0#;
       pragma Export (C, u00051, "system__string_hashB");
       u00052 : constant Version_32 := 16#3bbb9c15#;
       pragma Export (C, u00052, "system__string_hashS");
       u00053 : constant Version_32 := 16#807fe041#;
       pragma Export (C, u00053, "system__unsigned_typesS");
       u00054 : constant Version_32 := 16#d27be59e#;
       pragma Export (C, u00054, "system__val_lluB");
       u00055 : constant Version_32 := 16#fa8db733#;
       pragma Export (C, u00055, "system__val_lluS");
       u00056 : constant Version_32 := 16#27b600b2#;
       pragma Export (C, u00056, "system__val_utilB");
       u00057 : constant Version_32 := 16#b187f27f#;
       pragma Export (C, u00057, "system__val_utilS");
       u00058 : constant Version_32 := 16#d1060688#;
       pragma Export (C, u00058, "system__case_utilB");
       u00059 : constant Version_32 := 16#392e2d56#;
       pragma Export (C, u00059, "system__case_utilS");
       u00060 : constant Version_32 := 16#84a27f0d#;
       pragma Export (C, u00060, "interfaces__c_streamsB");
       u00061 : constant Version_32 := 16#8bb5f2c0#;
       pragma Export (C, u00061, "interfaces__c_streamsS");
       u00062 : constant Version_32 := 16#6db6928f#;
       pragma Export (C, u00062, "system__crtlS");
       u00063 : constant Version_32 := 16#4e6a342b#;
       pragma Export (C, u00063, "system__file_ioB");
       u00064 : constant Version_32 := 16#ba56a5e4#;
       pragma Export (C, u00064, "system__file_ioS");
       u00065 : constant Version_32 := 16#b7ab275c#;
       pragma Export (C, u00065, "ada__finalizationB");
       u00066 : constant Version_32 := 16#19f764ca#;
       pragma Export (C, u00066, "ada__finalizationS");
       u00067 : constant Version_32 := 16#95817ed8#;
       pragma Export (C, u00067, "system__finalization_rootB");
       u00068 : constant Version_32 := 16#52d53711#;
       pragma Export (C, u00068, "system__finalization_rootS");
       u00069 : constant Version_32 := 16#769e25e6#;
       pragma Export (C, u00069, "interfaces__cB");
       u00070 : constant Version_32 := 16#4a38bedb#;
       pragma Export (C, u00070, "interfaces__cS");
       u00071 : constant Version_32 := 16#07e6ee66#;
       pragma Export (C, u00071, "system__os_libB");
       u00072 : constant Version_32 := 16#d7b69782#;
       pragma Export (C, u00072, "system__os_libS");
       u00073 : constant Version_32 := 16#1a817b8e#;
       pragma Export (C, u00073, "system__stringsB");
       u00074 : constant Version_32 := 16#639855e7#;
       pragma Export (C, u00074, "system__stringsS");
       u00075 : constant Version_32 := 16#e0b8de29#;
       pragma Export (C, u00075, "system__file_control_blockS");
       u00076 : constant Version_32 := 16#b5b2aca1#;
       pragma Export (C, u00076, "system__finalization_mastersB");
       u00077 : constant Version_32 := 16#69316dc1#;
       pragma Export (C, u00077, "system__finalization_mastersS");
       u00078 : constant Version_32 := 16#57a37a42#;
       pragma Export (C, u00078, "system__address_imageB");
       u00079 : constant Version_32 := 16#bccbd9bb#;
       pragma Export (C, u00079, "system__address_imageS");
       u00080 : constant Version_32 := 16#7268f812#;
       pragma Export (C, u00080, "system__img_boolB");
       u00081 : constant Version_32 := 16#e8fe356a#;
       pragma Export (C, u00081, "system__img_boolS");
       u00082 : constant Version_32 := 16#d7aac20c#;
       pragma Export (C, u00082, "system__ioB");
       u00083 : constant Version_32 := 16#8365b3ce#;
       pragma Export (C, u00083, "system__ioS");
       u00084 : constant Version_32 := 16#6d4d969a#;
       pragma Export (C, u00084, "system__storage_poolsB");
       u00085 : constant Version_32 := 16#e87cc305#;
       pragma Export (C, u00085, "system__storage_poolsS");
       u00086 : constant Version_32 := 16#e34550ca#;
       pragma Export (C, u00086, "system__pool_globalB");
       u00087 : constant Version_32 := 16#c88d2d16#;
       pragma Export (C, u00087, "system__pool_globalS");
       u00088 : constant Version_32 := 16#9d39c675#;
       pragma Export (C, u00088, "system__memoryB");
       u00089 : constant Version_32 := 16#445a22b5#;
       pragma Export (C, u00089, "system__memoryS");
       u00090 : constant Version_32 := 16#6a859064#;
       pragma Export (C, u00090, "system__storage_pools__subpoolsB");
       u00091 : constant Version_32 := 16#e3b008dc#;
       pragma Export (C, u00091, "system__storage_pools__subpoolsS");
       u00092 : constant Version_32 := 16#63f11652#;
       pragma Export (C, u00092, "system__storage_pools__subpools__finalizationB");
       u00093 : constant Version_32 := 16#fe2f4b3a#;
       pragma Export (C, u00093, "system__storage_pools__subpools__finalizationS");
    
       --  BEGIN ELABORATION ORDER
       --  ada%s
       --  interfaces%s
       --  system%s
       --  system.case_util%s
       --  system.case_util%b
       --  system.htable%s
       --  system.img_bool%s
       --  system.img_bool%b
       --  system.img_int%s
       --  system.img_int%b
       --  system.io%s
       --  system.io%b
       --  system.parameters%s
       --  system.parameters%b
       --  system.crtl%s
       --  interfaces.c_streams%s
       --  interfaces.c_streams%b
       --  system.standard_library%s
       --  system.exceptions_debug%s
       --  system.exceptions_debug%b
       --  system.storage_elements%s
       --  system.storage_elements%b
       --  system.stack_checking%s
       --  system.stack_checking%b
       --  system.string_hash%s
       --  system.string_hash%b
       --  system.htable%b
       --  system.strings%s
       --  system.strings%b
       --  system.os_lib%s
       --  system.traceback_entries%s
       --  system.traceback_entries%b
       --  ada.exceptions%s
       --  system.soft_links%s
       --  system.unsigned_types%s
       --  system.val_llu%s
       --  system.val_util%s
       --  system.val_util%b
       --  system.val_llu%b
       --  system.wch_con%s
       --  system.wch_con%b
       --  system.wch_cnv%s
       --  system.wch_jis%s
       --  system.wch_jis%b
       --  system.wch_cnv%b
       --  system.wch_stw%s
       --  system.wch_stw%b
       --  ada.exceptions.last_chance_handler%s
       --  ada.exceptions.last_chance_handler%b
       --  system.address_image%s
       --  system.exception_table%s
       --  system.exception_table%b
       --  ada.io_exceptions%s
       --  ada.tags%s
       --  ada.streams%s
       --  ada.streams%b
       --  interfaces.c%s
       --  system.exceptions%s
       --  system.exceptions%b
       --  system.exceptions.machine%s
       --  system.finalization_root%s
       --  system.finalization_root%b
       --  ada.finalization%s
       --  ada.finalization%b
       --  system.storage_pools%s
       --  system.storage_pools%b
       --  system.finalization_masters%s
       --  system.storage_pools.subpools%s
       --  system.storage_pools.subpools.finalization%s
       --  system.storage_pools.subpools.finalization%b
       --  system.memory%s
       --  system.memory%b
       --  system.standard_library%b
       --  system.pool_global%s
       --  system.pool_global%b
       --  system.file_control_block%s
       --  system.file_io%s
       --  system.secondary_stack%s
       --  system.file_io%b
       --  system.storage_pools.subpools%b
       --  system.finalization_masters%b
       --  interfaces.c%b
       --  ada.tags%b
       --  system.soft_links%b
       --  system.os_lib%b
       --  system.secondary_stack%b
       --  system.address_image%b
       --  system.traceback%s
       --  ada.exceptions%b
       --  system.traceback%b
       --  ada.text_io%s
       --  ada.text_io%b
       --  hello%b
       --  END ELABORATION ORDER
    
    end ada_main;
    pragma Ada_95;
    --  The following source file name pragmas allow the generated file
    --  names to be unique for different main programs. They are needed
    --  since the package name will always be Ada_Main.
    
    pragma Source_File_Name (ada_main, Spec_File_Name => "b~hello.ads");
    pragma Source_File_Name (ada_main, Body_File_Name => "b~hello.adb");
    
    pragma Suppress (Overflow_Check);
    with Ada.Exceptions;
    
    --  Generated package body for Ada_Main starts here
    
    package body ada_main is
       pragma Warnings (Off);
    
       --  These values are reference counter associated to units which have
       --  been elaborated. It is also used to avoid elaborating the
       --  same unit twice.
    
       E72 : Short_Integer; pragma Import (Ada, E72, "system__os_lib_E");
       E13 : Short_Integer; pragma Import (Ada, E13, "system__soft_links_E");
       E23 : Short_Integer; pragma Import (Ada, E23, "system__exception_table_E");
       E46 : Short_Integer; pragma Import (Ada, E46, "ada__io_exceptions_E");
       E48 : Short_Integer; pragma Import (Ada, E48, "ada__tags_E");
       E45 : Short_Integer; pragma Import (Ada, E45, "ada__streams_E");
       E70 : Short_Integer; pragma Import (Ada, E70, "interfaces__c_E");
       E25 : Short_Integer; pragma Import (Ada, E25, "system__exceptions_E");
       E68 : Short_Integer; pragma Import (Ada, E68, "system__finalization_root_E");
       E66 : Short_Integer; pragma Import (Ada, E66, "ada__finalization_E");
       E85 : Short_Integer; pragma Import (Ada, E85, "system__storage_pools_E");
       E77 : Short_Integer; pragma Import (Ada, E77, "system__finalization_masters_E");
       E91 : Short_Integer; pragma Import (Ada, E91, "system__storage_pools__subpools_E");
       E87 : Short_Integer; pragma Import (Ada, E87, "system__pool_global_E");
       E75 : Short_Integer; pragma Import (Ada, E75, "system__file_control_block_E");
       E64 : Short_Integer; pragma Import (Ada, E64, "system__file_io_E");
       E17 : Short_Integer; pragma Import (Ada, E17, "system__secondary_stack_E");
       E06 : Short_Integer; pragma Import (Ada, E06, "ada__text_io_E");
    
       Local_Priority_Specific_Dispatching : constant String := "";
       Local_Interrupt_States : constant String := "";
    
       Is_Elaborated : Boolean := False;
    
       procedure finalize_library is
       begin
          E06 := E06 - 1;
          declare
             procedure F1;
             pragma Import (Ada, F1, "ada__text_io__finalize_spec");
          begin
             F1;
          end;
          E77 := E77 - 1;
          E91 := E91 - 1;
          declare
             procedure F2;
             pragma Import (Ada, F2, "system__file_io__finalize_body");
          begin
             E64 := E64 - 1;
             F2;
          end;
          declare
             procedure F3;
             pragma Import (Ada, F3, "system__file_control_block__finalize_spec");
          begin
             E75 := E75 - 1;
             F3;
          end;
          E87 := E87 - 1;
          declare
             procedure F4;
             pragma Import (Ada, F4, "system__pool_global__finalize_spec");
          begin
             F4;
          end;
          declare
             procedure F5;
             pragma Import (Ada, F5, "system__storage_pools__subpools__finalize_spec");
          begin
             F5;
          end;
          declare
             procedure F6;
             pragma Import (Ada, F6, "system__finalization_masters__finalize_spec");
          begin
             F6;
          end;
          declare
             procedure Reraise_Library_Exception_If_Any;
             pragma Import (Ada, Reraise_Library_Exception_If_Any, "__gnat_reraise_library_exception_if_any");
          begin
             Reraise_Library_Exception_If_Any;
          end;
       end finalize_library;
    
       -------------
       -- adainit --
       -------------
    
       procedure adainit is
    
          Main_Priority : Integer;
          pragma Import (C, Main_Priority, "__gl_main_priority");
          Time_Slice_Value : Integer;
          pragma Import (C, Time_Slice_Value, "__gl_time_slice_val");
          WC_Encoding : Character;
          pragma Import (C, WC_Encoding, "__gl_wc_encoding");
          Locking_Policy : Character;
          pragma Import (C, Locking_Policy, "__gl_locking_policy");
          Queuing_Policy : Character;
          pragma Import (C, Queuing_Policy, "__gl_queuing_policy");
          Task_Dispatching_Policy : Character;
          pragma Import (C, Task_Dispatching_Policy, "__gl_task_dispatching_policy");
          Priority_Specific_Dispatching : System.Address;
          pragma Import (C, Priority_Specific_Dispatching, "__gl_priority_specific_dispatching");
          Num_Specific_Dispatching : Integer;
          pragma Import (C, Num_Specific_Dispatching, "__gl_num_specific_dispatching");
          Main_CPU : Integer;
          pragma Import (C, Main_CPU, "__gl_main_cpu");
          Interrupt_States : System.Address;
          pragma Import (C, Interrupt_States, "__gl_interrupt_states");
          Num_Interrupt_States : Integer;
          pragma Import (C, Num_Interrupt_States, "__gl_num_interrupt_states");
          Unreserve_All_Interrupts : Integer;
          pragma Import (C, Unreserve_All_Interrupts, "__gl_unreserve_all_interrupts");
          Detect_Blocking : Integer;
          pragma Import (C, Detect_Blocking, "__gl_detect_blocking");
          Default_Stack_Size : Integer;
          pragma Import (C, Default_Stack_Size, "__gl_default_stack_size");
          Leap_Seconds_Support : Integer;
          pragma Import (C, Leap_Seconds_Support, "__gl_leap_seconds_support");
    
          procedure Runtime_Initialize;
          pragma Import (C, Runtime_Initialize, "__gnat_runtime_initialize");
    
          Finalize_Library_Objects : No_Param_Proc;
          pragma Import (C, Finalize_Library_Objects, "__gnat_finalize_library_objects");
    
       --  Start of processing for adainit
    
       begin
    
          --  Record various information for this partition.  The values
          --  are derived by the binder from information stored in the ali
          --  files by the compiler.
    
          if Is_Elaborated then
             return;
          end if;
          Is_Elaborated := True;
          Main_Priority := -1;
          Time_Slice_Value := -1;
          WC_Encoding := 'b';
          Locking_Policy := ' ';
          Queuing_Policy := ' ';
          Task_Dispatching_Policy := ' ';
          Priority_Specific_Dispatching :=
            Local_Priority_Specific_Dispatching'Address;
          Num_Specific_Dispatching := 0;
          Main_CPU := -1;
          Interrupt_States := Local_Interrupt_States'Address;
          Num_Interrupt_States := 0;
          Unreserve_All_Interrupts := 0;
          Detect_Blocking := 0;
          Default_Stack_Size := -1;
          Leap_Seconds_Support := 0;
    
          Runtime_Initialize;
    
          Finalize_Library_Objects := finalize_library'access;
    
          --  Now we have the elaboration calls for all units in the partition.
          --  The Elab_Spec and Elab_Body attributes generate references to the
          --  implicit elaboration procedures generated by the compiler for
          --  each unit that requires elaboration. Increment a counter of
          --  reference for each unit.
    
          System.Soft_Links'Elab_Spec;
          System.Exception_Table'Elab_Body;
          E23 := E23 + 1;
          Ada.Io_Exceptions'Elab_Spec;
          E46 := E46 + 1;
          Ada.Tags'Elab_Spec;
          Ada.Streams'Elab_Spec;
          E45 := E45 + 1;
          Interfaces.C'Elab_Spec;
          System.Exceptions'Elab_Spec;
          E25 := E25 + 1;
          System.Finalization_Root'Elab_Spec;
          E68 := E68 + 1;
          Ada.Finalization'Elab_Spec;
          E66 := E66 + 1;
          System.Storage_Pools'Elab_Spec;
          E85 := E85 + 1;
          System.Finalization_Masters'Elab_Spec;
          System.Storage_Pools.Subpools'Elab_Spec;
          System.Pool_Global'Elab_Spec;
          E87 := E87 + 1;
          System.File_Control_Block'Elab_Spec;
          E75 := E75 + 1;
          System.File_Io'Elab_Body;
          E64 := E64 + 1;
          E91 := E91 + 1;
          System.Finalization_Masters'Elab_Body;
          E77 := E77 + 1;
          E70 := E70 + 1;
          Ada.Tags'Elab_Body;
          E48 := E48 + 1;
          System.Soft_Links'Elab_Body;
          E13 := E13 + 1;
          System.Os_Lib'Elab_Body;
          E72 := E72 + 1;
          System.Secondary_Stack'Elab_Body;
          E17 := E17 + 1;
          Ada.Text_Io'Elab_Spec;
          Ada.Text_Io'Elab_Body;
          E06 := E06 + 1;
       end adainit;
    
       --------------
       -- adafinal --
       --------------
    
       procedure adafinal is
          procedure s_stalib_adafinal;
          pragma Import (C, s_stalib_adafinal, "system__standard_library__adafinal");
    
          procedure Runtime_Finalize;
          pragma Import (C, Runtime_Finalize, "__gnat_runtime_finalize");
    
       begin
          if not Is_Elaborated then
             return;
          end if;
          Is_Elaborated := False;
          Runtime_Finalize;
          s_stalib_adafinal;
       end adafinal;
    
       --  We get to the main program of the partition by using
       --  pragma Import because if we try to with the unit and
       --  call it Ada style, then not only do we waste time
       --  recompiling it, but also, we don't really know the right
       --  switches (e.g.@: identifier character set) to be used
       --  to compile it.
    
       procedure Ada_Main_Program;
       pragma Import (Ada, Ada_Main_Program, "_ada_hello");
    
       ----------
       -- main --
       ----------
    
       --  main is actually a function, as in the ANSI C standard,
       --  defined to return the exit status. The three parameters
       --  are the argument count, argument values and environment
       --  pointer.
    
       function main
         (argc : Integer;
          argv : System.Address;
          envp : System.Address)
          return Integer
       is
          --  The initialize routine performs low level system
          --  initialization using a standard library routine which
          --  sets up signal handling and performs any other
          --  required setup. The routine can be found in file
          --  a-init.c.
    
          procedure initialize;
          pragma Import (C, initialize, "__gnat_initialize");
    
          --  The finalize routine performs low level system
          --  finalization using a standard library routine. The
          --  routine is found in file a-final.c and in the standard
          --  distribution is a dummy routine that does nothing, so
          --  really this is a hook for special user finalization.
    
          procedure finalize;
          pragma Import (C, finalize, "__gnat_finalize");
    
          --  The following is to initialize the SEH exceptions
    
          SEH : aliased array (1 .. 2) of Integer;
    
          Ensure_Reference : aliased System.Address := Ada_Main_Program_Name'Address;
          pragma Volatile (Ensure_Reference);
    
       --  Start of processing for main
    
       begin
          --  Save global variables
    
          gnat_argc := argc;
          gnat_argv := argv;
          gnat_envp := envp;
    
          --  Call low level system initialization
    
          Initialize (SEH'Address);
    
          --  Call our generated Ada initialization routine
    
          adainit;
    
          --  Now we call the main program of the partition
    
          Ada_Main_Program;
    
          --  Perform Ada finalization
    
          adafinal;
    
          --  Perform low level system finalization
    
          Finalize;
    
          --  Return the proper exit status
          return (gnat_exit_status);
       end;
    
    --  This section is entirely comments, so it has no effect on the
    --  compilation of the Ada_Main package. It provides the list of
    --  object files and linker options, as well as some standard
    --  libraries needed for the link. The gnatlink utility parses
    --  this b~hello.adb file to read these comment lines to generate
    --  the appropriate command line arguments for the call to the
    --  system linker. The BEGIN/END lines are used for sentinels for
    --  this parsing operation.
    
    --  The exact file names will of course depend on the environment,
    --  host/target and location of files on the host system.
    
    -- BEGIN Object file/option list
       --   ./hello.o
       --   -L./
       --   -L/usr/local/gnat/lib/gcc-lib/i686-pc-linux-gnu/2.8.1/adalib/
       --   /usr/local/gnat/lib/gcc-lib/i686-pc-linux-gnu/2.8.1/adalib/libgnat.a
    -- END Object file/option list
    
    end ada_main;

The Ada code in the above example is exactly what is generated by the binder. We have added comments to more clearly indicate the function of each part of the generated Ada_Main package.

The code is standard Ada in all respects, and can be processed by any tools that handle Ada. In particular, it is possible to use the debugger in Ada mode to debug the generated Ada_Main package. For example, suppose that for reasons that you do not understand, your program is crashing during elaboration of the body of Ada.Text_IO. To locate this bug, you can place a breakpoint on the call:

    Ada.Text_Io'Elab_Body;

and trace the elaboration routine for this package to find out where the problem might be (more usually of course you would be debugging elaboration code in your own application).


Next: , Previous: Example of Binder Output File, Up: Top

11 Elaboration Order Handling in GNAT

This appendix describes the handling of elaboration code in Ada and in GNAT, and discusses how the order of elaboration of program units can be controlled in GNAT, either automatically or with explicit programming features.


Next: , Up: Elaboration Order Handling in GNAT

11.1 Elaboration Code

Ada provides rather general mechanisms for executing code at elaboration time, that is to say before the main program starts executing. Such code arises in three contexts:

Subprogram calls are possible in any of these contexts, which means that any arbitrary part of the program may be executed as part of the elaboration code. It is even possible to write a program which does all its work at elaboration time, with a null main program, although stylistically this would usually be considered an inappropriate way to structure a program.

An important concern arises in the context of elaboration code: we have to be sure that it is executed in an appropriate order. What we have is a series of elaboration code sections, potentially one section for each unit in the program. It is important that these execute in the correct order. Correctness here means that, taking the above example of the declaration of Sqrt_Half, if some other piece of elaboration code references Sqrt_Half, then it must run after the section of elaboration code that contains the declaration of Sqrt_Half.

There would never be any order of elaboration problem if we made a rule that whenever you `with' a unit, you must elaborate both the spec and body of that unit before elaborating the unit doing the `with'ing:

    with Unit_1;
    package Unit_2 is ...

would require that both the body and spec of Unit_1 be elaborated before the spec of Unit_2. However, a rule like that would be far too restrictive. In particular, it would make it impossible to have routines in separate packages that were mutually recursive.

You might think that a clever enough compiler could look at the actual elaboration code and determine an appropriate correct order of elaboration, but in the general case, this is not possible. Consider the following example.

In the body of Unit_1, we have a procedure Func_1 that references the variable Sqrt_1, which is declared in the elaboration code of the body of Unit_1:

    Sqrt_1 : Float := Sqrt (0.1);

The elaboration code of the body of Unit_1 also contains:

    if expression_1 = 1 then
       Q := Unit_2.Func_2;
    end if;

Unit_2 is exactly parallel, it has a procedure Func_2 that references the variable Sqrt_2, which is declared in the elaboration code of the body Unit_2:

    Sqrt_2 : Float := Sqrt (0.1);

The elaboration code of the body of Unit_2 also contains:

    if expression_2 = 2 then
       Q := Unit_1.Func_1;
    end if;

Now the question is, which of the following orders of elaboration is acceptable:

    Spec of Unit_1
    Spec of Unit_2
    Body of Unit_1
    Body of Unit_2

or

    Spec of Unit_2
    Spec of Unit_1
    Body of Unit_2
    Body of Unit_1

If you carefully analyze the flow here, you will see that you cannot tell at compile time the answer to this question. If expression_1 is not equal to 1, and expression_2 is not equal to 2, then either order is acceptable, because neither of the function calls is executed. If both tests evaluate to true, then neither order is acceptable and in fact there is no correct order.

If one of the two expressions is true, and the other is false, then one of the above orders is correct, and the other is incorrect. For example, if expression_1 /= 1 and expression_2 = 2, then the call to Func_1 will occur, but not the call to Func_2. This means that it is essential to elaborate the body of Unit_1 before the body of Unit_2, so the first order of elaboration is correct and the second is wrong.

By making expression_1 and expression_2 depend on input data, or perhaps the time of day, we can make it impossible for the compiler or binder to figure out which of these expressions will be true, and hence it is impossible to guarantee a safe order of elaboration at run time.


Next: , Previous: Elaboration Code, Up: Elaboration Order Handling in GNAT

11.2 Checking the Elaboration Order

In some languages that involve the same kind of elaboration problems, e.g., Java and C++, the programmer needs to take these ordering problems into account, and it is common to write a program in which an incorrect elaboration order gives surprising results, because it references variables before they are initialized. Ada is designed to be a safe language, and a programmer-beware approach is clearly not sufficient. Consequently, the language provides three lines of defense:

Let's look at these facilities in more detail. First, the rules for dynamic checking. One possible rule would be simply to say that the exception is raised if you access a variable which has not yet been elaborated. The trouble with this approach is that it could require expensive checks on every variable reference. Instead Ada has two rules which are a little more restrictive, but easier to check, and easier to state:

The idea is that if the body has been elaborated, then any variables it references must have been elaborated; by checking for the body being elaborated we guarantee that none of its references causes any trouble. As we noted above, this is a little too restrictive, because a subprogram that has no non-local references in its body may in fact be safe to call. However, it really would be unsafe to rely on this, because it would mean that the caller was aware of details of the implementation in the body. This goes against the basic tenets of Ada.

A plausible implementation can be described as follows. A Boolean variable is associated with each subprogram and each generic unit. This variable is initialized to False, and is set to True at the point body is elaborated. Every call or instantiation checks the variable, and raises Program_Error if the variable is False.

Note that one might think that it would be good enough to have one Boolean variable for each package, but that would not deal with cases of trying to call a body in the same package as the call that has not been elaborated yet. Of course a compiler may be able to do enough analysis to optimize away some of the Boolean variables as unnecessary, and GNAT indeed does such optimizations, but still the easiest conceptual model is to think of there being one variable per subprogram.


Next: , Previous: Checking the Elaboration Order, Up: Elaboration Order Handling in GNAT

11.3 Controlling the Elaboration Order

In the previous section we discussed the rules in Ada which ensure that Program_Error is raised if an incorrect elaboration order is chosen. This prevents erroneous executions, but we need mechanisms to specify a correct execution and avoid the exception altogether. To achieve this, Ada provides a number of features for controlling the order of elaboration. We discuss these features in this section.

First, there are several ways of indicating to the compiler that a given unit has no elaboration problems:

The above pragmas allow a server to guarantee safe use by clients, and clearly this is the preferable approach. Consequently a good rule is to mark units as Pure or Preelaborate if possible, and if this is not possible, mark them as Elaborate_Body if possible. As we have seen, there are situations where neither of these three pragmas can be used. So we also provide methods for clients to control the order of elaboration of the servers on which they depend:

We are now in a position to give a usage rule in Ada for avoiding elaboration problems, at least if dynamic dispatching and access to subprogram values are not used. We will handle these cases separately later.

The rule is simple:

`If a unit has elaboration code that can directly or indirectly make a call to a subprogram in a |withed| unit, or instantiate a generic package in a |withed| unit, then if the |withed| unit does not have pragma `Pure` or `Preelaborate`, then the client should have a pragma `Elaborate_All`for the |withed| unit.*'

By following this rule a client is assured that calls can be made without risk of an exception.

For generic subprogram instantiations, the rule can be relaxed to require only a pragma Elaborate since elaborating the body of a subprogram cannot cause any transitive elaboration (we are not calling the subprogram in this case, just elaborating its declaration).

If this rule is not followed, then a program may be in one of four states:

Note that one additional advantage of following our rules on the use of Elaborate and Elaborate_All is that the program continues to stay in the ideal (all orders OK) state even if maintenance changes some bodies of some units. Conversely, if a program that does not follow this rule happens to be safe at some point, this state of affairs may deteriorate silently as a result of maintenance changes.

You may have noticed that the above discussion did not mention the use of Elaborate_Body. This was a deliberate omission. If you `with' an Elaborate_Body unit, it still may be the case that code in the body makes calls to some other unit, so it is still necessary to use Elaborate_All on such units.


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11.4 Controlling Elaboration in GNAT - Internal Calls

In the case of internal calls, i.e., calls within a single package, the programmer has full control over the order of elaboration, and it is up to the programmer to elaborate declarations in an appropriate order. For example writing:

    function One return Float;
    
    Q : Float := One;
    
    function One return Float is
    begin
         return 1.0;
    end One;

will obviously raise Program_Error at run time, because function One will be called before its body is elaborated. In this case GNAT will generate a warning that the call will raise Program_Error:

     1. procedure y is
     2.    function One return Float;
     3.
     4.    Q : Float := One;
                        |
        >>> warning: cannot call "One" before body is elaborated
        >>> warning: Program_Error will be raised at run time
    
     5.
     6.    function One return Float is
     7.    begin
     8.         return 1.0;
     9.    end One;
    10.
    11. begin
    12.    null;
    13. end;

Note that in this particular case, it is likely that the call is safe, because the function One does not access any global variables. Nevertheless in Ada, we do not want the validity of the check to depend on the contents of the body (think about the separate compilation case), so this is still wrong, as we discussed in the previous sections.

The error is easily corrected by rearranging the declarations so that the body of One appears before the declaration containing the call (note that in Ada 95 as well as later versions of the Ada standard, declarations can appear in any order, so there is no restriction that would prevent this reordering, and if we write:

    function One return Float;
    
    function One return Float is
    begin
         return 1.0;
    end One;
    
    Q : Float := One;

then all is well, no warning is generated, and no Program_Error exception will be raised. Things are more complicated when a chain of subprograms is executed:

    function A return Integer;
    function B return Integer;
    function C return Integer;
    
    function B return Integer is begin return A; end;
    function C return Integer is begin return B; end;
    
    X : Integer := C;
    
    function A return Integer is begin return 1; end;

Now the call to C at elaboration time in the declaration of X is correct, because the body of C is already elaborated, and the call to B within the body of C is correct, but the call to A within the body of B is incorrect, because the body of A has not been elaborated, so Program_Error will be raised on the call to A. In this case GNAT will generate a warning that Program_Error may be raised at the point of the call. Let's look at the warning:

     1. procedure x is
     2.    function A return Integer;
     3.    function B return Integer;
     4.    function C return Integer;
     5.
     6.    function B return Integer is begin return A; end;
                                                        |
        >>> warning: call to "A" before body is elaborated may
                     raise Program_Error
        >>> warning: "B" called at line 7
        >>> warning: "C" called at line 9
    
     7.    function C return Integer is begin return B; end;
     8.
     9.    X : Integer := C;
    10.
    11.    function A return Integer is begin return 1; end;
    12.
    13. begin
    14.    null;
    15. end;

Note that the message here says 'may raise', instead of the direct case, where the message says 'will be raised'. That's because whether A is actually called depends in general on run-time flow of control. For example, if the body of B said

    function B return Integer is
    begin
       if some-condition-depending-on-input-data then
          return A;
       else
          return 1;
       end if;
    end B;

then we could not know until run time whether the incorrect call to A would actually occur, so Program_Error might or might not be raised. It is possible for a compiler to do a better job of analyzing bodies, to determine whether or not Program_Error might be raised, but it certainly couldn't do a perfect job (that would require solving the halting problem and is provably impossible), and because this is a warning anyway, it does not seem worth the effort to do the analysis. Cases in which it would be relevant are rare.

In practice, warnings of either of the forms given above will usually correspond to real errors, and should be examined carefully and eliminated. In the rare case where a warning is bogus, it can be suppressed by any of the following methods:

For the internal elaboration check case, GNAT by default generates the necessary run-time checks to ensure that Program_Error is raised if any call fails an elaboration check. Of course this can only happen if a warning has been issued as described above. The use of pragma Suppress (Elaboration_Check) may (but is not guaranteed to) suppress some of these checks, meaning that it may be possible (but is not guaranteed) for a program to be able to call a subprogram whose body is not yet elaborated, without raising a Program_Error exception.


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11.5 Controlling Elaboration in GNAT - External Calls

The previous section discussed the case in which the execution of a particular thread of elaboration code occurred entirely within a single unit. This is the easy case to handle, because a programmer has direct and total control over the order of elaboration, and furthermore, checks need only be generated in cases which are rare and which the compiler can easily detect. The situation is more complex when separate compilation is taken into account. Consider the following:

    package Math is
       function Sqrt (Arg : Float) return Float;
    end Math;
    
    package body Math is
       function Sqrt (Arg : Float) return Float is
       begin
             ...
       end Sqrt;
    end Math;
    
    with Math;
    package Stuff is
       X : Float := Math.Sqrt (0.5);
    end Stuff;
    
    with Stuff;
    procedure Main is
    begin
       ...
    end Main;

where Main is the main program. When this program is executed, the elaboration code must first be executed, and one of the jobs of the binder is to determine the order in which the units of a program are to be elaborated. In this case we have four units: the spec and body of Math, the spec of Stuff and the body of Main). In what order should the four separate sections of elaboration code be executed?

There are some restrictions in the order of elaboration that the binder can choose. In particular, if unit U has a `with' for a package X, then you are assured that the spec of X is elaborated before U , but you are not assured that the body of X is elaborated before U. This means that in the above case, the binder is allowed to choose the order:

    spec of Math
    spec of Stuff
    body of Math
    body of Main

but that's not good, because now the call to Math.Sqrt that happens during the elaboration of the Stuff spec happens before the body of Math.Sqrt is elaborated, and hence causes Program_Error exception to be raised. At first glance, one might say that the binder is misbehaving, because obviously you want to elaborate the body of something you `with' first, but that is not a general rule that can be followed in all cases. Consider

    package X is ...
    
    package Y is ...
    
    with X;
    package body Y is ...
    
    with Y;
    package body X is ...

This is a common arrangement, and, apart from the order of elaboration problems that might arise in connection with elaboration code, this works fine. A rule that says that you must first elaborate the body of anything you `with' cannot work in this case: the body of X `with's Y, which means you would have to elaborate the body of Y first, but that `with's X, which means you have to elaborate the body of X first, but ... and we have a loop that cannot be broken.

It is true that the binder can in many cases guess an order of elaboration that is unlikely to cause a Program_Error exception to be raised, and it tries to do so (in the above example of Math/Stuff/Spec, the GNAT binder will by default elaborate the body of Math right after its spec, so all will be well).

However, a program that blindly relies on the binder to be helpful can get into trouble, as we discussed in the previous sections, so GNAT provides a number of facilities for assisting the programmer in developing programs that are robust with respect to elaboration order.


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11.6 Default Behavior in GNAT - Ensuring Safety

The default behavior in GNAT ensures elaboration safety. In its default mode GNAT implements the rule we previously described as the right approach. Let's restate it:

`If a unit has elaboration code that can directly or indirectly make a call to a subprogram in a |withed| unit, or instantiate a generic package in a |withed| unit, then if the |withed| unit does not have pragma `Pure` or `Preelaborate`, then the client should have an `Elaborate_All` pragma for the |withed| unit.'

`In the case of instantiating a generic subprogram, it is always sufficient to have only an `Elaborate` pragma for the |withed| unit.'

By following this rule a client is assured that calls and instantiations can be made without risk of an exception.

In this mode GNAT traces all calls that are potentially made from elaboration code, and puts in any missing implicit Elaborate and Elaborate_All pragmas. The advantage of this approach is that no elaboration problems are possible if the binder can find an elaboration order that is consistent with these implicit Elaborate and Elaborate_All pragmas. The disadvantage of this approach is that no such order may exist.

If the binder does not generate any diagnostics, then it means that it has found an elaboration order that is guaranteed to be safe. However, the binder may still be relying on implicitly generated Elaborate and Elaborate_All pragmas so portability to other compilers than GNAT is not guaranteed.

If it is important to guarantee portability, then the compilations should use the `-gnatel' (info messages for elaboration pragmas) switch. This will cause info messages to be generated indicating the missing Elaborate and Elaborate_All pragmas. Consider the following source program:

    with k;
    package j is
      m : integer := k.r;
    end;

where it is clear that there should be a pragma Elaborate_All for unit k. An implicit pragma will be generated, and it is likely that the binder will be able to honor it. However, if you want to port this program to some other Ada compiler than GNAT. it is safer to include the pragma explicitly in the source. If this unit is compiled with the `-gnatel' switch, then the compiler outputs an information message:

    1. with k;
    2. package j is
    3.   m : integer := k.r;
                         |
       >>> info: call to "r" may raise Program_Error
       >>> info: missing pragma Elaborate_All for "k"
    
    4. end;

and these messages can be used as a guide for supplying manually the missing pragmas. It is usually a bad idea to use this option during development. That's because it will tell you when you need to put in a pragma, but cannot tell you when it is time to take it out. So the use of pragma Elaborate_All may lead to unnecessary dependencies and even false circularities.

This default mode is more restrictive than the Ada Reference Manual, and it is possible to construct programs which will compile using the dynamic model described there, but will run into a circularity using the safer static model we have described.

Of course any Ada compiler must be able to operate in a mode consistent with the requirements of the Ada Reference Manual, and in particular must have the capability of implementing the standard dynamic model of elaboration with run-time checks.

In GNAT, this standard mode can be achieved either by the use of the `-gnatE' switch on the compiler (`gcc' or `gnatmake') command, or by the use of the configuration pragma:

    pragma Elaboration_Checks (DYNAMIC);

Either approach will cause the unit affected to be compiled using the standard dynamic run-time elaboration checks described in the Ada Reference Manual. The static model is generally preferable, since it is clearly safer to rely on compile and link time checks rather than run-time checks. However, in the case of legacy code, it may be difficult to meet the requirements of the static model. This issue is further discussed in What to Do If the Default Elaboration Behavior Fails.

Note that the static model provides a strict subset of the allowed behavior and programs of the Ada Reference Manual, so if you do adhere to the static model and no circularities exist, then you are assured that your program will work using the dynamic model, providing that you remove any pragma Elaborate statements from the source.


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11.7 Treatment of Pragma Elaborate

The use of pragma Elaborate should generally be avoided in Ada 95 and Ada 2005 programs, since there is no guarantee that transitive calls will be properly handled. Indeed at one point, this pragma was placed in Annex J (Obsolescent Features), on the grounds that it is never useful.

Now that's a bit restrictive. In practice, the case in which pragma Elaborate is useful is when the caller knows that there are no transitive calls, or that the called unit contains all necessary transitive pragma Elaborate statements, and legacy code often contains such uses.

Strictly speaking the static mode in GNAT should ignore such pragmas, since there is no assurance at compile time that the necessary safety conditions are met. In practice, this would cause GNAT to be incompatible with correctly written Ada 83 code that had all necessary pragma Elaborate statements in place. Consequently, we made the decision that GNAT in its default mode will believe that if it encounters a pragma Elaborate then the programmer knows what they are doing, and it will trust that no elaboration errors can occur.

The result of this decision is two-fold. First to be safe using the static mode, you should remove all pragma Elaborate statements. Second, when fixing circularities in existing code, you can selectively use pragma Elaborate statements to convince the static mode of GNAT that it need not generate an implicit pragma Elaborate_All statement.

When using the static mode with `-gnatwl', any use of pragma Elaborate will generate a warning about possible problems.


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11.8 Elaboration Issues for Library Tasks

In this section we examine special elaboration issues that arise for programs that declare library level tasks.

Generally the model of execution of an Ada program is that all units are elaborated, and then execution of the program starts. However, the declaration of library tasks definitely does not fit this model. The reason for this is that library tasks start as soon as they are declared (more precisely, as soon as the statement part of the enclosing package body is reached), that is to say before elaboration of the program is complete. This means that if such a task calls a subprogram, or an entry in another task, the callee may or may not be elaborated yet, and in the standard Reference Manual model of dynamic elaboration checks, you can even get timing dependent Program_Error exceptions, since there can be a race between the elaboration code and the task code.

The static model of elaboration in GNAT seeks to avoid all such dynamic behavior, by being conservative, and the conservative approach in this particular case is to assume that all the code in a task body is potentially executed at elaboration time if a task is declared at the library level.

This can definitely result in unexpected circularities. Consider the following example

    package Decls is
      task Lib_Task is
         entry Start;
      end Lib_Task;
    
      type My_Int is new Integer;
    
      function Ident (M : My_Int) return My_Int;
    end Decls;
    
    with Utils;
    package body Decls is
      task body Lib_Task is
      begin
         accept Start;
         Utils.Put_Val (2);
      end Lib_Task;
    
      function Ident (M : My_Int) return My_Int is
      begin
         return M;
      end Ident;
    end Decls;
    
    with Decls;
    package Utils is
      procedure Put_Val (Arg : Decls.My_Int);
    end Utils;
    
    with Text_IO;
    package body Utils is
      procedure Put_Val (Arg : Decls.My_Int) is
      begin
         Text_IO.Put_Line (Decls.My_Int'Image (Decls.Ident (Arg)));
      end Put_Val;
    end Utils;
    
    with Decls;
    procedure Main is
    begin
       Decls.Lib_Task.Start;
    end;

If the above example is compiled in the default static elaboration mode, then a circularity occurs. The circularity comes from the call Utils.Put_Val in the task body of Decls.Lib_Task. Since this call occurs in elaboration code, we need an implicit pragma Elaborate_All for Utils. This means that not only must the spec and body of Utils be elaborated before the body of Decls, but also the spec and body of any unit that is `with'ed by the body of Utils must also be elaborated before the body of Decls. This is the transitive implication of pragma Elaborate_All and it makes sense, because in general the body of Put_Val might have a call to something in a `with'ed unit.

In this case, the body of Utils (actually its spec) `with's Decls. Unfortunately this means that the body of Decls must be elaborated before itself, in case there is a call from the body of Utils.

Here is the exact chain of events we are worrying about:

Indeed, if you add an explicit pragma Elaborate_All for Utils in the body of Decls you will get a true Ada Reference Manual circularity that makes the program illegal.

In practice, we have found that problems with the static model of elaboration in existing code often arise from library tasks, so we must address this particular situation.

Note that if we compile and run the program above, using the dynamic model of elaboration (that is to say use the `-gnatE' switch), then it compiles, binds, links, and runs, printing the expected result of 2. Therefore in some sense the circularity here is only apparent, and we need to capture the properties of this program that distinguish it from other library-level tasks that have real elaboration problems.

We have four possible answers to this question:


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11.9 Mixing Elaboration Models

So far, we have assumed that the entire program is either compiled using the dynamic model or static model, ensuring consistency. It is possible to mix the two models, but rules have to be followed if this mixing is done to ensure that elaboration checks are not omitted.

The basic rule is that `a unit compiled with the static model cannot be |withed| by a unit compiled with the dynamic model'. The reason for this is that in the static model, a unit assumes that its clients guarantee to use (the equivalent of) pragma Elaborate_All so that no elaboration checks are required in inner subprograms, and this assumption is violated if the client is compiled with dynamic checks.

The precise rule is as follows. A unit that is compiled with dynamic checks can only `with' a unit that meets at least one of the following criteria:

If this rule is violated, that is if a unit with dynamic elaboration checks `with's a unit that does not meet one of the above four criteria, then the binder (gnatbind) will issue a warning similar to that in the following example:

    warning: "x.ads" has dynamic elaboration checks and with's
    warning:   "y.ads" which has static elaboration checks

These warnings indicate that the rule has been violated, and that as a result elaboration checks may be missed in the resulting executable file. This warning may be suppressed using the `-ws' binder switch in the usual manner.

One useful application of this mixing rule is in the case of a subsystem which does not itself `with' units from the remainder of the application. In this case, the entire subsystem can be compiled with dynamic checks to resolve a circularity in the subsystem, while allowing the main application that uses this subsystem to be compiled using the more reliable default static model.


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11.10 What to Do If the Default Elaboration Behavior Fails

If the binder cannot find an acceptable order, it outputs detailed diagnostics. For example:

    error: elaboration circularity detected
    info:   "proc (body)" must be elaborated before "pack (body)"
    info:     reason: Elaborate_All probably needed in unit "pack (body)"
    info:     recompile "pack (body)" with -gnatel
    info:                             for full details
    info:       "proc (body)"
    info:         is needed by its spec:
    info:       "proc (spec)"
    info:         which is withed by:
    info:       "pack (body)"
    info:  "pack (body)" must be elaborated before "proc (body)"
    info:     reason: pragma Elaborate in unit "proc (body)"

In this case we have a cycle that the binder cannot break. On the one hand, there is an explicit pragma Elaborate in proc for pack. This means that the body of pack must be elaborated before the body of proc. On the other hand, there is elaboration code in pack that calls a subprogram in proc. This means that for maximum safety, there should really be a pragma Elaborate_All in pack for proc which would require that the body of proc be elaborated before the body of pack. Clearly both requirements cannot be satisfied. Faced with a circularity of this kind, you have three different options.

It is hard to generalize on which of these four approaches should be taken. Obviously if it is possible to fix the program so that the default treatment works, this is preferable, but this may not always be practical. It is certainly simple enough to use `-gnatE' but the danger in this case is that, even if the GNAT binder finds a correct elaboration order, it may not always do so, and certainly a binder from another Ada compiler might not. A combination of testing and analysis (for which the information messages generated with the `-gnatel' switch can be useful) must be used to ensure that the program is free of errors. One switch that is useful in this testing is the `-p (pessimistic elaboration order)' switch for gnatbind. Normally the binder tries to find an order that has the best chance of avoiding elaboration problems. However, if this switch is used, the binder plays a devil's advocate role, and tries to choose the order that has the best chance of failing. If your program works even with this switch, then it has a better chance of being error free, but this is still not a guarantee.

For an example of this approach in action, consider the C-tests (executable tests) from the ACATS suite. If these are compiled and run with the default treatment, then all but one of them succeed without generating any error diagnostics from the binder. However, there is one test that fails, and this is not surprising, because the whole point of this test is to ensure that the compiler can handle cases where it is impossible to determine a correct order statically, and it checks that an exception is indeed raised at run time.

This one test must be compiled and run using the `-gnatE' switch, and then it passes. Alternatively, the entire suite can be run using this switch. It is never wrong to run with the dynamic elaboration switch if your code is correct, and we assume that the C-tests are indeed correct (it is less efficient, but efficiency is not a factor in running the ACATS tests.)


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11.11 Elaboration for Indirect Calls

In rare cases, the static elaboration model fails to prevent dispatching calls to not-yet-elaborated subprograms. In such cases, we fall back to run-time checks; premature calls to any primitive operation of a tagged type before the body of the operation has been elaborated will raise Program_Error.

Access-to-subprogram types, however, are handled conservatively, and do not require run-time checks. This was not true in earlier versions of the compiler; you can use the `-gnatd.U' debug switch to revert to the old behavior if the new conservative behavior causes elaboration cycles. Here, 'conservative' means that if you do P'Access during elaboration, the compiler will assume that you might call P indirectly during elaboration, so it adds an implicit pragma Elaborate_All on the library unit containing P. The `-gnatd.U' switch is safe if you know there are no such calls. If the program worked before, it will continue to work with `-gnatd.U'. But beware that code modifications such as adding an indirect call can cause erroneous behavior in the presence of `-gnatd.U'.


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11.12 Summary of Procedures for Elaboration Control

First, compile your program with the default options, using none of the special elaboration control switches. If the binder successfully binds your program, then you can be confident that, apart from issues raised by the use of access-to-subprogram types and dynamic dispatching, the program is free of elaboration errors. If it is important that the program be portable to other compilers than GNAT, then use the `-gnatel' switch to generate messages about missing Elaborate or Elaborate_All pragmas, and supply the missing pragmas.

If the program fails to bind using the default static elaboration handling, then you can fix the program to eliminate the binder message, or recompile the entire program with the `-gnatE' switch to generate dynamic elaboration checks, and, if you are sure there really are no elaboration problems, use a global pragma Suppress (Elaboration_Check).


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11.13 Other Elaboration Order Considerations

This section has been entirely concerned with the issue of finding a valid elaboration order, as defined by the Ada Reference Manual. In a case where several elaboration orders are valid, the task is to find one of the possible valid elaboration orders (and the static model in GNAT will ensure that this is achieved).

The purpose of the elaboration rules in the Ada Reference Manual is to make sure that no entity is accessed before it has been elaborated. For a subprogram, this means that the spec and body must have been elaborated before the subprogram is called. For an object, this means that the object must have been elaborated before its value is read or written. A violation of either of these two requirements is an access before elaboration order, and this section has been all about avoiding such errors.

In the case where more than one order of elaboration is possible, in the sense that access before elaboration errors are avoided, then any one of the orders is 'correct' in the sense that it meets the requirements of the Ada Reference Manual, and no such error occurs.

However, it may be the case for a given program, that there are constraints on the order of elaboration that come not from consideration of avoiding elaboration errors, but rather from extra-lingual logic requirements. Consider this example:

    with Init_Constants;
    package Constants is
       X : Integer := 0;
       Y : Integer := 0;
    end Constants;
    
    package Init_Constants is
       procedure P; --* require a body*
    end Init_Constants;
    
    with Constants;
    package body Init_Constants is
       procedure P is begin null; end;
    begin
       Constants.X := 3;
       Constants.Y := 4;
    end Init_Constants;
    
    with Constants;
    package Calc is
       Z : Integer := Constants.X + Constants.Y;
    end Calc;
    
    with Calc;
    with Text_IO; use Text_IO;
    procedure Main is
    begin
       Put_Line (Calc.Z'Img);
    end Main;

In this example, there is more than one valid order of elaboration. For example both the following are correct orders:

    Init_Constants spec
    Constants spec
    Calc spec
    Init_Constants body
    Main body

and

    Init_Constants spec
    Init_Constants body
    Constants spec
    Calc spec
    Main body

There is no language rule to prefer one or the other, both are correct from an order of elaboration point of view. But the programmatic effects of the two orders are very different. In the first, the elaboration routine of Calc initializes Z to zero, and then the main program runs with this value of zero. But in the second order, the elaboration routine of Calc runs after the body of Init_Constants has set X and Y and thus Z is set to 7 before Main runs.

One could perhaps by applying pretty clever non-artificial intelligence to the situation guess that it is more likely that the second order of elaboration is the one desired, but there is no formal linguistic reason to prefer one over the other. In fact in this particular case, GNAT will prefer the second order, because of the rule that bodies are elaborated as soon as possible, but it's just luck that this is what was wanted (if indeed the second order was preferred).

If the program cares about the order of elaboration routines in a case like this, it is important to specify the order required. In this particular case, that could have been achieved by adding to the spec of Calc:

    pragma Elaborate_All (Constants);

which requires that the body (if any) and spec of Constants, as well as the body and spec of any unit `with'ed by Constants be elaborated before Calc is elaborated.

Clearly no automatic method can always guess which alternative you require, and if you are working with legacy code that had constraints of this kind which were not properly specified by adding Elaborate or Elaborate_All pragmas, then indeed it is possible that two different compilers can choose different orders.

However, GNAT does attempt to diagnose the common situation where there are uninitialized variables in the visible part of a package spec, and the corresponding package body has an elaboration block that directly or indirectly initialized one or more of these variables. This is the situation in which a pragma Elaborate_Body is usually desirable, and GNAT will generate a warning that suggests this addition if it detects this situation.

The gnatbind `-p' switch may be useful in smoking out problems. This switch causes bodies to be elaborated as late as possible instead of as early as possible. In the example above, it would have forced the choice of the first elaboration order. If you get different results when using this switch, and particularly if one set of results is right, and one is wrong as far as you are concerned, it shows that you have some missing Elaborate pragmas. For the example above, we have the following output:

    $ gnatmake -f -q main
    $ main
     7
    $ gnatmake -f -q main -bargs -p
    $ main
     0

It is of course quite unlikely that both these results are correct, so it is up to you in a case like this to investigate the source of the difference, by looking at the two elaboration orders that are chosen, and figuring out which is correct, and then adding the necessary Elaborate or Elaborate_All pragmas to ensure the desired order.


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11.14 Determining the Chosen Elaboration Order

To see the elaboration order that the binder chooses, you can look at the last part of the file:b~xxx.adb binder output file. Here is an example:

    System.Soft_Links'Elab_Body;
    E14 := True;
    System.Secondary_Stack'Elab_Body;
    E18 := True;
    System.Exception_Table'Elab_Body;
    E24 := True;
    Ada.Io_Exceptions'Elab_Spec;
    E67 := True;
    Ada.Tags'Elab_Spec;
    Ada.Streams'Elab_Spec;
    E43 := True;
    Interfaces.C'Elab_Spec;
    E69 := True;
    System.Finalization_Root'Elab_Spec;
    E60 := True;
    System.Os_Lib'Elab_Body;
    E71 := True;
    System.Finalization_Implementation'Elab_Spec;
    System.Finalization_Implementation'Elab_Body;
    E62 := True;
    Ada.Finalization'Elab_Spec;
    E58 := True;
    Ada.Finalization.List_Controller'Elab_Spec;
    E76 := True;
    System.File_Control_Block'Elab_Spec;
    E74 := True;
    System.File_Io'Elab_Body;
    E56 := True;
    Ada.Tags'Elab_Body;
    E45 := True;
    Ada.Text_Io'Elab_Spec;
    Ada.Text_Io'Elab_Body;
    E07 := True;

Here Elab_Spec elaborates the spec and Elab_Body elaborates the body. The assignments to the E`xx' flags flag that the corresponding body is now elaborated.

You can also ask the binder to generate a more readable list of the elaboration order using the -l switch when invoking the binder. Here is an example of the output generated by this switch:

    ada (spec)
    interfaces (spec)
    system (spec)
    system.case_util (spec)
    system.case_util (body)
    system.concat_2 (spec)
    system.concat_2 (body)
    system.concat_3 (spec)
    system.concat_3 (body)
    system.htable (spec)
    system.parameters (spec)
    system.parameters (body)
    system.crtl (spec)
    interfaces.c_streams (spec)
    interfaces.c_streams (body)
    system.restrictions (spec)
    system.restrictions (body)
    system.standard_library (spec)
    system.exceptions (spec)
    system.exceptions (body)
    system.storage_elements (spec)
    system.storage_elements (body)
    system.secondary_stack (spec)
    system.stack_checking (spec)
    system.stack_checking (body)
    system.string_hash (spec)
    system.string_hash (body)
    system.htable (body)
    system.strings (spec)
    system.strings (body)
    system.traceback (spec)
    system.traceback (body)
    system.traceback_entries (spec)
    system.traceback_entries (body)
    ada.exceptions (spec)
    ada.exceptions.last_chance_handler (spec)
    system.soft_links (spec)
    system.soft_links (body)
    ada.exceptions.last_chance_handler (body)
    system.secondary_stack (body)
    system.exception_table (spec)
    system.exception_table (body)
    ada.io_exceptions (spec)
    ada.tags (spec)
    ada.streams (spec)
    interfaces.c (spec)
    interfaces.c (body)
    system.finalization_root (spec)
    system.finalization_root (body)
    system.memory (spec)
    system.memory (body)
    system.standard_library (body)
    system.os_lib (spec)
    system.os_lib (body)
    system.unsigned_types (spec)
    system.stream_attributes (spec)
    system.stream_attributes (body)
    system.finalization_implementation (spec)
    system.finalization_implementation (body)
    ada.finalization (spec)
    ada.finalization (body)
    ada.finalization.list_controller (spec)
    ada.finalization.list_controller (body)
    system.file_control_block (spec)
    system.file_io (spec)
    system.file_io (body)
    system.val_uns (spec)
    system.val_util (spec)
    system.val_util (body)
    system.val_uns (body)
    system.wch_con (spec)
    system.wch_con (body)
    system.wch_cnv (spec)
    system.wch_jis (spec)
    system.wch_jis (body)
    system.wch_cnv (body)
    system.wch_stw (spec)
    system.wch_stw (body)
    ada.tags (body)
    ada.exceptions (body)
    ada.text_io (spec)
    ada.text_io (body)
    text_io (spec)
    gdbstr (body)


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12 Inline Assembler

If you need to write low-level software that interacts directly with the hardware, Ada provides two ways to incorporate assembly language code into your program. First, you can import and invoke external routines written in assembly language, an Ada feature fully supported by GNAT. However, for small sections of code it may be simpler or more efficient to include assembly language statements directly in your Ada source program, using the facilities of the implementation-defined package System.Machine_Code, which incorporates the gcc Inline Assembler. The Inline Assembler approach offers a number of advantages, including the following:

This appendix presents a series of examples to show you how to use the Inline Assembler. Although it focuses on the Intel x86, the general approach applies also to other processors. It is assumed that you are familiar with Ada and with assembly language programming.


Next: , Up: Inline Assembler

12.1 Basic Assembler Syntax

The assembler used by GNAT and gcc is based not on the Intel assembly language, but rather on a language that descends from the AT&T Unix assembler `as' (and which is often referred to as 'AT&T syntax'). The following table summarizes the main features of `as' syntax and points out the differences from the Intel conventions. See the gcc `as' and `gas' (an `as' macro pre-processor) documentation for further information.

    `Register names' 
    
        gcc / `as': Prefix with '%'; for example %eax 
        Intel: No extra punctuation; for example eax 
    `Immediate operand' 
    
        gcc / `as': Prefix with '$'; for example $4 
        Intel: No extra punctuation; for example 4 
    `Address' 
    
        gcc / `as': Prefix with '$'; for example $loc 
        Intel: No extra punctuation; for example loc 
    `Memory contents' 
    
        gcc / `as': No extra punctuation; for example loc 
        Intel: Square brackets; for example [loc] 
    `Register contents' 
    
        gcc / `as': Parentheses; for example (%eax) 
        Intel: Square brackets; for example [eax] 
    `Hexadecimal numbers' 
    
        gcc / `as': Leading '0x' (C language syntax); for example 0xA0 
        Intel: Trailing 'h'; for example A0h 
    `Operand size' 
    
        gcc / `as': Explicit in op code; for example movw to move a 16-bit word 
        Intel: Implicit, deduced by assembler; for example mov 
    `Instruction repetition' 
    
        gcc / `as': Split into two lines; for example 
        
            rep 
            stosl 

Intel: Keep on one line; for example rep stosl 

    `Order of operands' 
    
        gcc / `as': Source first; for example movw $4, %eax 
        Intel: Destination first; for example mov eax, 4 


Next: , Previous: Basic Assembler Syntax, Up: Inline Assembler

12.2 A Simple Example of Inline Assembler

The following example will generate a single assembly language statement, nop, which does nothing. Despite its lack of run-time effect, the example will be useful in illustrating the basics of the Inline Assembler facility.

    with System.Machine_Code; use System.Machine_Code;
    procedure Nothing is
    begin
       Asm ("nop");
    end Nothing;

Asm is a procedure declared in package System.Machine_Code; here it takes one parameter, a `template string' that must be a static expression and that will form the generated instruction. Asm may be regarded as a compile-time procedure that parses the template string and additional parameters (none here), from which it generates a sequence of assembly language instructions.

The examples in this chapter will illustrate several of the forms for invoking Asm; a complete specification of the syntax is found in the Machine_Code_Insertions section of the GNAT Reference Manual.

Under the standard GNAT conventions, the Nothing procedure should be in a file named nothing.adb. You can build the executable in the usual way:

    $ gnatmake nothing

However, the interesting aspect of this example is not its run-time behavior but rather the generated assembly code. To see this output, invoke the compiler as follows:

    $  gcc -c -S -fomit-frame-pointer -gnatp nothing.adb

where the options are:

This gives a human-readable assembler version of the code. The resulting file will have the same name as the Ada source file, but with a .s extension. In our example, the file nothing.s has the following contents:

    .file "nothing.adb"
    gcc2_compiled.:
    ___gnu_compiled_ada:
    .text
       .align 4
    .globl __ada_nothing
    __ada_nothing:
    #APP
       nop
    #NO_APP
       jmp L1
       .align 2,0x90
    L1:
       ret

The assembly code you included is clearly indicated by the compiler, between the #APP and #NO_APP delimiters. The character before the 'APP' and 'NOAPP' can differ on different targets. For example, GNU/Linux uses '#APP' while on NT you will see '/APP'.

If you make a mistake in your assembler code (such as using the wrong size modifier, or using a wrong operand for the instruction) GNAT will report this error in a temporary file, which will be deleted when the compilation is finished. Generating an assembler file will help in such cases, since you can assemble this file separately using the `as' assembler that comes with gcc.

Assembling the file using the command

    $ as nothing.s

will give you error messages whose lines correspond to the assembler input file, so you can easily find and correct any mistakes you made. If there are no errors, `as' will generate an object file nothing.out.


Next: , Previous: A Simple Example of Inline Assembler, Up: Inline Assembler

12.3 Output Variables in Inline Assembler

The examples in this section, showing how to access the processor flags, illustrate how to specify the destination operands for assembly language statements.

    with Interfaces; use Interfaces;
    with Ada.Text_IO; use Ada.Text_IO;
    with System.Machine_Code; use System.Machine_Code;
    procedure Get_Flags is
       Flags : Unsigned_32;
       use ASCII;
    begin
       Asm ("pushfl"          & LF & HT & -- push flags on stack
            "popl %%eax"      & LF & HT & -- load eax with flags
            "movl %%eax, %0",             -- store flags in variable
            Outputs => Unsigned_32'Asm_Output ("=g", Flags));
       Put_Line ("Flags register:" & Flags'Img);
    end Get_Flags;

In order to have a nicely aligned assembly listing, we have separated multiple assembler statements in the Asm template string with linefeed (ASCII.LF) and horizontal tab (ASCII.HT) characters. The resulting section of the assembly output file is:

    #APP
       pushfl
       popl %eax
       movl %eax, -40(%ebp)
    #NO_APP

It would have been legal to write the Asm invocation as:

    Asm ("pushfl popl %%eax movl %%eax, %0")

but in the generated assembler file, this would come out as:

    #APP
       pushfl popl %eax movl %eax, -40(%ebp)
    #NO_APP

which is not so convenient for the human reader.

We use Ada comments at the end of each line to explain what the assembler instructions actually do. This is a useful convention.

When writing Inline Assembler instructions, you need to precede each register and variable name with a percent sign. Since the assembler already requires a percent sign at the beginning of a register name, you need two consecutive percent signs for such names in the Asm template string, thus %%eax. In the generated assembly code, one of the percent signs will be stripped off.

Names such as %0, %1, %2, etc., denote input or output variables: operands you later define using Input or Output parameters to Asm. An output variable is illustrated in the third statement in the Asm template string:

    movl %%eax, %0

The intent is to store the contents of the eax register in a variable that can be accessed in Ada. Simply writing movl %%eax, Flags would not necessarily work, since the compiler might optimize by using a register to hold Flags, and the expansion of the movl instruction would not be aware of this optimization. The solution is not to store the result directly but rather to advise the compiler to choose the correct operand form; that is the purpose of the %0 output variable.

Information about the output variable is supplied in the Outputs parameter to Asm:

    Outputs => Unsigned_32'Asm_Output ("=g", Flags));

The output is defined by the Asm_Output attribute of the target type; the general format is

    Type'Asm_Output (constraint_string, variable_name)

The constraint string directs the compiler how to store/access the associated variable. In the example

    Unsigned_32'Asm_Output ("=m", Flags);

the "m" (memory) constraint tells the compiler that the variable Flags should be stored in a memory variable, thus preventing the optimizer from keeping it in a register. In contrast,

    Unsigned_32'Asm_Output ("=r", Flags);

uses the "r" (register) constraint, telling the compiler to store the variable in a register.

If the constraint is preceded by the equal character '=', it tells the compiler that the variable will be used to store data into it.

In the Get_Flags example, we used the "g" (global) constraint, allowing the optimizer to choose whatever it deems best.

There are a fairly large number of constraints, but the ones that are most useful (for the Intel x86 processor) are the following:

`='

output constraint


`g'

global (i.e., can be stored anywhere)


`m'

in memory


`I'

a constant


`a'

use eax


`b'

use ebx


`c'

use ecx


`d'

use edx


`S'

use esi


`D'

use edi


`r'

use one of eax, ebx, ecx or edx


`q'

use one of eax, ebx, ecx, edx, esi or edi

The full set of constraints is described in the gcc and `as' documentation; note that it is possible to combine certain constraints in one constraint string.

You specify the association of an output variable with an assembler operand through the %`n' notation, where `n' is a non-negative integer. Thus in

    Asm ("pushfl"          & LF & HT & -- push flags on stack
         "popl %%eax"      & LF & HT & -- load eax with flags
         "movl %%eax, %0",             -- store flags in variable
         Outputs => Unsigned_32'Asm_Output ("=g", Flags));

%0 will be replaced in the expanded code by the appropriate operand, whatever the compiler decided for the Flags variable.

In general, you may have any number of output variables:

For example:

    Asm ("movl %%eax, %0" & LF & HT &
         "movl %%ebx, %1" & LF & HT &
         "movl %%ecx, %2",
         Outputs => (Unsigned_32'Asm_Output ("=g", Var_A),   --  %0 = Var_A
                     Unsigned_32'Asm_Output ("=g", Var_B),   --  %1 = Var_B
                     Unsigned_32'Asm_Output ("=g", Var_C))); --  %2 = Var_C

where Var_A, Var_B, and Var_C are variables in the Ada program.

As a variation on the Get_Flags example, we can use the constraints string to direct the compiler to store the eax register into the Flags variable, instead of including the store instruction explicitly in the Asm template string:

    with Interfaces; use Interfaces;
    with Ada.Text_IO; use Ada.Text_IO;
    with System.Machine_Code; use System.Machine_Code;
    procedure Get_Flags_2 is
       Flags : Unsigned_32;
       use ASCII;
    begin
       Asm ("pushfl"      & LF & HT & -- push flags on stack
            "popl %%eax",             -- save flags in eax
            Outputs => Unsigned_32'Asm_Output ("=a", Flags));
       Put_Line ("Flags register:" & Flags'Img);
    end Get_Flags_2;

The "a" constraint tells the compiler that the Flags variable will come from the eax register. Here is the resulting code:

    #APP
       pushfl
       popl %eax
    #NO_APP
       movl %eax,-40(%ebp)

The compiler generated the store of eax into Flags after expanding the assembler code.

Actually, there was no need to pop the flags into the eax register; more simply, we could just pop the flags directly into the program variable:

    with Interfaces; use Interfaces;
    with Ada.Text_IO; use Ada.Text_IO;
    with System.Machine_Code; use System.Machine_Code;
    procedure Get_Flags_3 is
       Flags : Unsigned_32;
       use ASCII;
    begin
       Asm ("pushfl"  & LF & HT & -- push flags on stack
            "pop %0",             -- save flags in Flags
            Outputs => Unsigned_32'Asm_Output ("=g", Flags));
       Put_Line ("Flags register:" & Flags'Img);
    end Get_Flags_3;


Next: , Previous: Output Variables in Inline Assembler, Up: Inline Assembler

12.4 Input Variables in Inline Assembler

The example in this section illustrates how to specify the source operands for assembly language statements. The program simply increments its input value by 1:

    with Interfaces; use Interfaces;
    with Ada.Text_IO; use Ada.Text_IO;
    with System.Machine_Code; use System.Machine_Code;
    procedure Increment is
    
       function Incr (Value : Unsigned_32) return Unsigned_32 is
          Result : Unsigned_32;
       begin
          Asm ("incl %0",
               Outputs => Unsigned_32'Asm_Output ("=a", Result),
               Inputs  => Unsigned_32'Asm_Input ("a", Value));
          return Result;
       end Incr;
    
       Value : Unsigned_32;
    
    begin
       Value := 5;
       Put_Line ("Value before is" & Value'Img);
       Value := Incr (Value);
      Put_Line ("Value after is" & Value'Img);
    end Increment;

The Outputs parameter to Asm specifies that the result will be in the eax register and that it is to be stored in the Result variable.

The Inputs parameter looks much like the Outputs parameter, but with an Asm_Input attribute. The "=" constraint, indicating an output value, is not present.

You can have multiple input variables, in the same way that you can have more than one output variable.

The parameter count (%0, %1) etc, still starts at the first output statement, and continues with the input statements.

Just as the Outputs parameter causes the register to be stored into the target variable after execution of the assembler statements, so does the Inputs parameter cause its variable to be loaded into the register before execution of the assembler statements.

Thus the effect of the Asm invocation is:

The resulting assembler file (with `-O2' optimization) contains:

    _increment__incr.1:
       subl $4,%esp
       movl 8(%esp),%eax
    #APP
       incl %eax
    #NO_APP
       movl %eax,%edx
       movl %ecx,(%esp)
       addl $4,%esp
       ret


Next: , Previous: Input Variables in Inline Assembler, Up: Inline Assembler

12.5 Inlining Inline Assembler Code

For a short subprogram such as the Incr function in the previous section, the overhead of the call and return (creating / deleting the stack frame) can be significant, compared to the amount of code in the subprogram body. A solution is to apply Ada's Inline pragma to the subprogram, which directs the compiler to expand invocations of the subprogram at the point(s) of call, instead of setting up a stack frame for out-of-line calls. Here is the resulting program:

    with Interfaces; use Interfaces;
    with Ada.Text_IO; use Ada.Text_IO;
    with System.Machine_Code; use System.Machine_Code;
    procedure Increment_2 is
    
       function Incr (Value : Unsigned_32) return Unsigned_32 is
          Result : Unsigned_32;
       begin
          Asm ("incl %0",
               Outputs => Unsigned_32'Asm_Output ("=a", Result),
               Inputs  => Unsigned_32'Asm_Input ("a", Value));
          return Result;
       end Incr;
       pragma Inline (Increment);
    
       Value : Unsigned_32;
    
    begin
       Value := 5;
       Put_Line ("Value before is" & Value'Img);
       Value := Increment (Value);
       Put_Line ("Value after is" & Value'Img);
    end Increment_2;

Compile the program with both optimization (`-O2') and inlining (`-gnatn') enabled.

The Incr function is still compiled as usual, but at the point in Increment where our function used to be called:

    pushl %edi
    call _increment__incr.1

the code for the function body directly appears:

    movl %esi,%eax
    #APP
       incl %eax
    #NO_APP
       movl %eax,%edx

thus saving the overhead of stack frame setup and an out-of-line call.


Previous: Inlining Inline Assembler Code, Up: Inline Assembler

12.6 Other Asm Functionality

This section describes two important parameters to the Asm procedure: Clobber, which identifies register usage; and Volatile, which inhibits unwanted optimizations.


Next: , Up: Other Asm Functionality

12.6.1 The Clobber Parameter

One of the dangers of intermixing assembly language and a compiled language such as Ada is that the compiler needs to be aware of which registers are being used by the assembly code. In some cases, such as the earlier examples, the constraint string is sufficient to indicate register usage (e.g., "a" for the eax register). But more generally, the compiler needs an explicit identification of the registers that are used by the Inline Assembly statements.

Using a register that the compiler doesn't know about could be a side effect of an instruction (like mull storing its result in both eax and edx). It can also arise from explicit register usage in your assembly code; for example:

    Asm ("movl %0, %%ebx" & LF & HT &
         "movl %%ebx, %1",
         Outputs => Unsigned_32'Asm_Output ("=g", Var_Out),
         Inputs  => Unsigned_32'Asm_Input  ("g", Var_In));

where the compiler (since it does not analyze the Asm template string) does not know you are using the ebx register.

In such cases you need to supply the Clobber parameter to Asm, to identify the registers that will be used by your assembly code:

    Asm ("movl %0, %%ebx" & LF & HT &
         "movl %%ebx, %1",
         Outputs => Unsigned_32'Asm_Output ("=g", Var_Out),
         Inputs  => Unsigned_32'Asm_Input  ("g", Var_In),
         Clobber => "ebx");

The Clobber parameter is a static string expression specifying the register(s) you are using. Note that register names are `not' prefixed by a percent sign. Also, if more than one register is used then their names are separated by commas; e.g., "eax, ebx"

The Clobber parameter has several additional uses:


Previous: The Clobber Parameter, Up: Other Asm Functionality

12.6.2 The Volatile Parameter

Compiler optimizations in the presence of Inline Assembler may sometimes have unwanted effects. For example, when an Asm invocation with an input variable is inside a loop, the compiler might move the loading of the input variable outside the loop, regarding it as a one-time initialization.

If this effect is not desired, you can disable such optimizations by setting the Volatile parameter to True; for example:

    Asm ("movl %0, %%ebx" & LF & HT &
         "movl %%ebx, %1",
         Outputs  => Unsigned_32'Asm_Output ("=g", Var_Out),
         Inputs   => Unsigned_32'Asm_Input  ("g", Var_In),
         Clobber  => "ebx",
         Volatile => True);

By default, Volatile is set to False unless there is no Outputs parameter.

Although setting Volatile to True prevents unwanted optimizations, it will also disable other optimizations that might be important for efficiency. In general, you should set Volatile to True only if the compiler's optimizations have created problems.


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13 GNU Free Documentation License

Version 1.3, 3 November 2008

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Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.

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This License is a kind of "copyleft", which means that derivative works of the document must themselves be free in the same sense. It complements the GNU General Public License, which is a copyleft license designed for free software.

We have designed this License in order to use it for manuals for free software, because free software needs free documentation: a free program should come with manuals providing the same freedoms that the software does. But this License is not limited to software manuals; it can be used for any textual work, regardless of subject matter or whether it is published as a printed book. We recommend this License principally for works whose purpose is instruction or reference.

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You may also lend copies, under the same conditions stated above, and you may publicly display copies.

`3. COPYING IN QUANTITY'

If you publish printed copies (or copies in media that commonly have printed covers) of the Document, numbering more than 100, and the Document's license notice requires Cover Texts, you must enclose the copies in covers that carry, clearly and legibly, all these Cover Texts: Front-Cover Texts on the front cover, and Back-Cover Texts on the back cover. Both covers must also clearly and legibly identify you as the publisher of these copies. The front cover must present the full title with all words of the title equally prominent and visible. You may add other material on the covers in addition. Copying with changes limited to the covers, as long as they preserve the title of the Document and satisfy these conditions, can be treated as verbatim copying in other respects.

If the required texts for either cover are too voluminous to fit legibly, you should put the first ones listed (as many as fit reasonably) on the actual cover, and continue the rest onto adjacent pages.

If you publish or distribute Opaque copies of the Document numbering more than 100, you must either include a machine-readable Transparent copy along with each Opaque copy, or state in or with each Opaque copy a computer-network location from which the general network-using public has access to download using public-standard network protocols a complete Transparent copy of the Document, free of added material. If you use the latter option, you must take reasonably prudent steps, when you begin distribution of Opaque copies in quantity, to ensure that this Transparent copy will remain thus accessible at the stated location until at least one year after the last time you distribute an Opaque copy (directly or through your agents or retailers) of that edition to the public.

It is requested, but not required, that you contact the authors of the Document well before redistributing any large number of copies, to give them a chance to provide you with an updated version of the Document.

`4. MODIFICATIONS'

You may copy and distribute a Modified Version of the Document under the conditions of sections 2 and 3 above, provided that you release the Modified Version under precisely this License, with the Modified Version filling the role of the Document, thus licensing distribution and modification of the Modified Version to whoever possesses a copy of it. In addition, you must do these things in the Modified Version:

  1. Use in the Title Page (and on the covers, if any) a title distinct from that of the Document, and from those of previous versions (which should, if there were any, be listed in the History section of the Document). You may use the same title as a previous version if the original publisher of that version gives permission.
  2. List on the Title Page, as authors, one or more persons or entities responsible for authorship of the modifications in the Modified Version, together with at least five of the principal authors of the Document (all of its principal authors, if it has fewer than five), unless they release you from this requirement.
  3. State on the Title page the name of the publisher of the Modified Version, as the publisher.
  4. Preserve all the copyright notices of the Document.
  5. Add an appropriate copyright notice for your modifications adjacent to the other copyright notices.
  6. Include, immediately after the copyright notices, a license notice giving the public permission to use the Modified Version under the terms of this License, in the form shown in the Addendum below.
  7. Preserve in that license notice the full lists of Invariant Sections and required Cover Texts given in the Document's license notice.
  8. Include an unaltered copy of this License.
  9. Preserve the section Entitled "History", Preserve its Title, and add to it an item stating at least the title, year, new authors, and publisher of the Modified Version as given on the Title Page. If there is no section Entitled "History" in the Document, create one stating the title, year, authors, and publisher of the Document as given on its Title Page, then add an item describing the Modified Version as stated in the previous sentence.
  10. Preserve the network location, if any, given in the Document for public access to a Transparent copy of the Document, and likewise the network locations given in the Document for previous versions it was based on. These may be placed in the "History" section. You may omit a network location for a work that was published at least four years before the Document itself, or if the original publisher of the version it refers to gives permission.
  11. For any section Entitled "Acknowledgements" or "Dedications", Preserve the Title of the section, and preserve in the section all the substance and tone of each of the contributor acknowledgements and/or dedications given therein.
  12. Preserve all the Invariant Sections of the Document, unaltered in their text and in their titles. Section numbers or the equivalent are not considered part of the section titles.
  13. Delete any section Entitled "Endorsements". Such a section may not be included in the Modified Version.
  14. Do not retitle any existing section to be Entitled "Endorsements" or to conflict in title with any Invariant Section.
  15. Preserve any Warranty Disclaimers.

If the Modified Version includes new front-matter sections or appendices that qualify as Secondary Sections and contain no material copied from the Document, you may at your option designate some or all of these sections as invariant. To do this, add their titles to the list of Invariant Sections in the Modified Version's license notice. These titles must be distinct from any other section titles.

You may add a section Entitled "Endorsements", provided it contains nothing but endorsements of your Modified Version by various parties—for example, statements of peer review or that the text has been approved by an organization as the authoritative definition of a standard.

You may add a passage of up to five words as a Front-Cover Text, and a passage of up to 25 words as a Back-Cover Text, to the end of the list of Cover Texts in the Modified Version. Only one passage of Front-Cover Text and one of Back-Cover Text may be added by (or through arrangements made by) any one entity. If the Document already includes a cover text for the same cover, previously added by you or by arrangement made by the same entity you are acting on behalf of, you may not add another; but you may replace the old one, on explicit permission from the previous publisher that added the old one.

The author(s) and publisher(s) of the Document do not by this License give permission to use their names for publicity for or to assert or imply endorsement of any Modified Version.

`5. COMBINING DOCUMENTS'

You may combine the Document with other documents released under this License, under the terms defined in section 4 above for modified versions, provided that you include in the combination all of the Invariant Sections of all of the original documents, unmodified, and list them all as Invariant Sections of your combined work in its license notice, and that you preserve all their Warranty Disclaimers.

The combined work need only contain one copy of this License, and multiple identical Invariant Sections may be replaced with a single copy. If there are multiple Invariant Sections with the same name but different contents, make the title of each such section unique by adding at the end of it, in parentheses, the name of the original author or publisher of that section if known, or else a unique number. Make the same adjustment to the section titles in the list of Invariant Sections in the license notice of the combined work.

In the combination, you must combine any sections Entitled "History" in the various original documents, forming one section Entitled "History"; likewise combine any sections Entitled "Acknowledgements", and any sections Entitled "Dedications". You must delete all sections Entitled "Endorsements".

`6. COLLECTIONS OF DOCUMENTS'

You may make a collection consisting of the Document and other documents released under this License, and replace the individual copies of this License in the various documents with a single copy that is included in the collection, provided that you follow the rules of this License for verbatim copying of each of the documents in all other respects.

You may extract a single document from such a collection, and distribute it individually under this License, provided you insert a copy of this License into the extracted document, and follow this License in all other respects regarding verbatim copying of that document.

`7. AGGREGATION WITH INDEPENDENT WORKS'

A compilation of the Document or its derivatives with other separate and independent documents or works, in or on a volume of a storage or distribution medium, is called an "aggregate" if the copyright resulting from the compilation is not used to limit the legal rights of the compilation's users beyond what the individual works permit. When the Document is included in an aggregate, this License does not apply to the other works in the aggregate which are not themselves derivative works of the Document.

If the Cover Text requirement of section 3 is applicable to these copies of the Document, then if the Document is less than one half of the entire aggregate, the Document's Cover Texts may be placed on covers that bracket the Document within the aggregate, or the electronic equivalent of covers if the Document is in electronic form. Otherwise they must appear on printed covers that bracket the whole aggregate.

`8. TRANSLATION'

Translation is considered a kind of modification, so you may distribute translations of the Document under the terms of section 4. Replacing Invariant Sections with translations requires special permission from their copyright holders, but you may include translations of some or all Invariant Sections in addition to the original versions of these Invariant Sections. You may include a translation of this License, and all the license notices in the Document, and any Warranty Disclaimers, provided that you also include the original English version of this License and the original versions of those notices and disclaimers. In case of a disagreement between the translation and the original version of this License or a notice or disclaimer, the original version will prevail.

If a section in the Document is Entitled "Acknowledgements", "Dedications", or "History", the requirement (section 4) to Preserve its Title (section 1) will typically require changing the actual title.

`9. TERMINATION'

You may not copy, modify, sublicense, or distribute the Document except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense, or distribute it is void, and will automatically terminate your rights under this License.

However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.

Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.

Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, receipt of a copy of some or all of the same material does not give you any rights to use it.

`10. FUTURE REVISIONS OF THIS LICENSE'

The Free Software Foundation may publish new, revised versions of the GNU Free Documentation License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. See <http://www.gnu.org/copyleft/>.

Each version of the License is given a distinguishing version number. If the Document specifies that a particular numbered version of this License "or any later version" applies to it, you have the option of following the terms and conditions either of that specified version or of any later version that has been published (not as a draft) by the Free Software Foundation. If the Document does not specify a version number of this License, you may choose any version ever published (not as a draft) by the Free Software Foundation. If the Document specifies that a proxy can decide which future versions of this License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Document.

`11. RELICENSING'

"Massive Multiauthor Collaboration Site" (or "MMC Site") means any World Wide Web server that publishes copyrightable works and also provides prominent facilities for anybody to edit those works. A public wiki that anybody can edit is an example of such a server. A "Massive Multiauthor Collaboration" (or "MMC") contained in the site means any set of copyrightable works thus published on the MMC site.

"CC-BY-SA" means the Creative Commons Attribution-Share Alike 3.0 license published by Creative Commons Corporation, a not-for-profit corporation with a principal place of business in San Francisco, California, as well as future copyleft versions of that license published by that same organization.

"Incorporate" means to publish or republish a Document, in whole or in part, as part of another Document.

An MMC is "eligible for relicensing" if it is licensed under this License, and if all works that were first published under this License somewhere other than this MMC, and subsequently incorporated in whole or in part into the MMC, (1) had no cover texts or invariant sections, and (2) were thus incorporated prior to November 1, 2008.

The operator of an MMC Site may republish an MMC contained in the site under CC-BY-SA on the same site at any time before August 1, 2009, provided the MMC is eligible for relicensing.

`ADDENDUM: How to use this License for your documents'

To use this License in a document you have written, include a copy of the License in the document and put the following copyright and license notices just after the title page:

Copyright © YEAR YOUR NAME. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License".

If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts, replace the "with ... Texts." line with this:

with the Invariant Sections being LIST THEIR TITLES, with the Front-Cover Texts being LIST, and with the Back-Cover Texts being LIST.

If you have Invariant Sections without Cover Texts, or some other combination of the three, merge those two alternatives to suit the situation.

If your document contains nontrivial examples of program code, we recommend releasing these examples in parallel under your choice of free software license, such as the GNU General Public License, to permit their use in free software.


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